AI_CriteriaSet::Describe(void):
  mangled: _ZNK14AI_CriteriaSet8DescribeEv
  signature: \x55\x8B\xEC\x83\xE4\xC0\x83\xEC\x30\x53\x55\x56\x57\x8B\xE9\x0F\xBF\x4D\x12
AbilityActionHandlerObject::GetName(void):
  mangled: _ZNK26AbilityActionHandlerObject7GetNameEv
  signature: Ran out of bytes!
ActivityList_RegisterPrivateActivity(char const*):
  mangled: _Z36ActivityList_RegisterPrivateActivityPKc
  signature: \x56\x8B\x74\x24\x08\x56\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x85\xC0\x7C\x2A\x8B\x0D\x2A\x2A\x2A\x2A\x8D\x04\xC1
ActivityList_RegisterSharedActivities(void):
  mangled: _Z37ActivityList_RegisterSharedActivitiesv
  signature: \x6A\x00\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x6A\x01\x68\x2A\x2A\x2A\x2A
ActivityList_RegisterSharedActivity(char const*,int):
  mangled: _Z35ActivityList_RegisterSharedActivityPKci
  signature: \x56\x8B\x74\x24\x0C\x57\x8B\x7C\x24\x0C\x57
AddMultiDamage(CTakeDamageInfo const&,CBaseEntity *):
  mangled: _Z14AddMultiDamageRK15CTakeDamageInfoP11CBaseEntity
  signature: \x8B\x54\x24\x08\x83\xEC\x10
AddSurfacepropFile(char const*,IPhysicsSurfaceProps *,IFileSystem *):
  mangled: _Z18AddSurfacepropFilePKcP20IPhysicsSurfacePropsP11IFileSystem
  signature: \x55\x8B\xEC\x83\xEC\x08\x53\x8B\x5D\x08
AmmopackWeaponInfo_t::Parse(KeyValues *,char const*):
  mangled: _ZN20AmmopackWeaponInfo_t5ParseEP9KeyValuesPKc
  signature: Ran out of bytes!
AsyncCaption_t::LoadFromFile(char const*):
  mangled: _ZN14AsyncCaption_t12LoadFromFileEPKc
  signature: \x83\xEC\x3C\x53\x55\x57
AttackActionHandlerObject::GetName(void):
  mangled: _ZNK25AttackActionHandlerObject7GetNameEv
  signature: Ran out of bytes!
AttackToggleActionHandlerObject::GetName(void):
  mangled: _ZNK31AttackToggleActionHandlerObject7GetNameEv
  signature: Ran out of bytes!
BeginRestoreEntities(void):
  mangled: _Z20BeginRestoreEntitiesv
  signature: \x80\x3D\x2A\x2A\x2A\x2A\x00\x74\x2A\x68\x2A\x2A\x2A\x2A\xFF\x15\x2A\x2A\x2A\x2A\x83\xC4\x04
BuildActionHandlerObject::GetName(void):
  mangled: _ZNK24BuildActionHandlerObject7GetNameEv
  signature: Ran out of bytes!
BuildAssemblerActionHandlerObject::GetName(void):
  mangled: _ZNK33BuildAssemblerActionHandlerObject7GetNameEv
  signature: Ran out of bytes!
CAI_BaseNPC::GetActivityName(int):
  mangled: _ZN11CAI_BaseNPC15GetActivityNameEi
  signature: \x8B\x44\x24\x04\x83\xF8\xFF\x75\x2A\xB8\x2A\x2A\x2A\x2A
CAI_ChangeHintGroup::InputActivate(inputdata_t &):
  mangled: _ZN19CAI_ChangeHintGroup13InputActivateER11inputdata_t
  signature: Ran out of bytes!
CAchievementMgr::CheckAchievementsEnabled(void):
  mangled: _ZN15CAchievementMgr24CheckAchievementsEnabledEv
  signature: \xA1\x2A\x2A\x2A\x2A\x56\x8B\xF1\x8B\x08
CAchievementSaveRestoreBlockHandler::Save(ISave *):
  mangled: _ZN35CAchievementSaveRestoreBlockHandler4SaveEP5ISave
  signature: \x8B\x0D\x2A\x2A\x2A\x2A\x8B\x01\x8B\x90\xA4\x01\x00\x00\x83\xEC\x0C
CAmbientGeneric::KeyValue(char const*,char const*):
  mangled: _ZN15CAmbientGeneric8KeyValueEPKcS1_
  signature: \x56\x57\x8B\x7C\x24\x0C\x81\xFF\x2A\x2A\x2A\x2A\x8B\xF1\x74\x2A\x68\x2A\x2A\x2A\x2A\x57\xE8\x2A\x2A\x2A\x2A\x83\xC4\x08\x85\xC0\x75\x2A\x8B\x44\x24\x10\x50\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04
CAmbientGeneric::Spawn(void):
  mangled: _ZN15CAmbientGeneric5SpawnEv
  signature: \x56\x8B\xF1\xD9\x86\x24\x04\x00\x00\x33\xC9
CAreaPortal::KeyValue(char const*,char const*):
  mangled: _ZN11CAreaPortal8KeyValueEPKcS1_
  signature: \x56\x8B\x74\x24\x08\x81\xFE\x2A\x2A\x2A\x2A\x57\x8B\xF9\x74\x2A\x68\x2A\x2A\x2A\x2A\x56\xE8\x2A\x2A\x2A\x2A\x83\xC4\x08\x85\xC0\x75\x2A\x8B\x44\x24\x10\x50\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xF7\xD8
CBaseAchievement::FireGameEvent(IGameEvent *):
  mangled: _ZN16CBaseAchievement13FireGameEventEP10IGameEvent
  signature: \x56\x8B\xF1\x8B\x06\x8B\x50\x28
CBaseAchievement::IncrementCount(int):
  mangled: _ZN16CBaseAchievement14IncrementCountEi
  signature: \x81\xEC\x00\x04\x00\x00\x56\x8B\xF1\x8B\x46\x0C
CBaseAchievement::ShowProgressNotification(void):
  mangled: _ZN16CBaseAchievement24ShowProgressNotificationEv
  signature: \x57\x8B\xF9\x8B\x07\x8B\x50\x18
CBaseAnimating::DispatchAnimEvents(CBaseAnimating*):
  mangled: _ZN14CBaseAnimating18DispatchAnimEventsEPS_
  signature: \xD9\xE8\x83\xEC\x24
CBaseAnimating::Dissolve(char const*,float,bool,int,Vector,int):
  mangled: _ZN14CBaseAnimating8DissolveEPKcfbi6Vectori
  signature: \x80\x7C\x24\x0C\x00\x56\x57
CBaseAnimating::DrawDebugTextOverlays(void):
  mangled: _ZN14CBaseAnimating21DrawDebugTextOverlaysEv
  signature: \x81\xEC\x58\x05\x00\x00\x55
CBaseAnimating::GetDemoRecordingState(KeyValues *):
  mangled: _ZN14CBaseAnimating21GetDemoRecordingStateEP9KeyValues
  signature: \x83\xEC\x08\x53\x55\x56\x6A\x04
CBaseAnimating::GetLastVisibleCycle(CStudioHdr *,int):
  mangled: _ZN14CBaseAnimating19GetLastVisibleCycleEP10CStudioHdri
  signature: \x53\x8B\x5C\x24\x08\x85\xDB\x56\x8B\xF1\x75\x2A\x8B\x76\x70
CBaseAnimating::HandleAnimEvent(animevent_t *):
  mangled: j__ZN14CBaseAnimating15HandleAnimEventEP11animevent_t
  signature: Ran out of bytes!
CBaseAnimating::Precache(void):
  mangled: _ZN14CBaseAnimating8PrecacheEv
  signature: Ran out of bytes!
CBaseAnimating::ResetSequence(int):
  mangled: _ZN14CBaseAnimating13ResetSequenceEi
  signature: \xA1\x2A\x2A\x2A\x2A\x83\x78\x30\x00\x55\x8B\x6C\x24\x08
CBaseAnimating::ResetSequenceInfo(void):
  mangled: _ZN14CBaseAnimating17ResetSequenceInfoEv
  signature: \xA1\x2A\x2A\x2A\x2A\x53\x55\x56\x33\xDB\x39\x58\x30
CBaseAnimating::SetModel(char const*):
  mangled: j__ZN14CBaseAnimating8SetModelEPKc
  signature: Ran out of bytes!
CBaseAnimating::SetupBones(matrix3x4_t *,int):
  mangled: _ZN14CBaseAnimating10SetupBonesEP11matrix3x4_ti
  signature: \x55\x8B\xEC\x83\xE4\xF0\x81\xEC\x74\x0E\x00\x00
CBaseAnimating::StudioFrameAdvance(void):
  mangled: _ZN14CBaseAnimating18StudioFrameAdvanceEv
  signature: \x83\xEC\x08\x56\x8B\xF1\x83\xBE\xC8\x13\x00\x00\x00
CBaseAnimatingOverlay::GetDemoRecordingState(KeyValues *):
  mangled: _ZN21CBaseAnimatingOverlay21GetDemoRecordingStateEP9KeyValues
  signature: \x51\x53\x55\x56\x57\x6A\x04\x33\xF6
CBaseAnimatingOverlay::StudioFrameAdvance(void):
  mangled: _ZN21CBaseAnimatingOverlay18StudioFrameAdvanceEv
  signature: \x55\x8B\xEC\x83\xE4\xC0\x83\xEC\x30\x53\x55\x56\x57\x8B\xE9\xE8\x2A\x2A\x2A\x2A
CBaseButton::DrawDebugTextOverlays(void):
  mangled: _ZN11CBaseButton21DrawDebugTextOverlaysEv
  signature: \x81\xEC\x00\x01\x00\x00\x56\x57\x8B\xF9\xE8\x2A\x2A\x2A\x2A\xF6\x87\xFC\x00\x00\x00\x01\x8B\xF0\x0F\x84\x2A\x2A\x2A\x2A
CBaseCombatCharacter::CorpseGib(CTakeDamageInfo const&):
  mangled: _ZN20CBaseCombatCharacter9CorpseGibERK15CTakeDamageInfo
  signature: \xD9\xEE\x53\x56\x6A\x00
CBaseCombatCharacter::Event_Gibbed(CTakeDamageInfo const&):
  mangled: _ZN20CBaseCombatCharacter12Event_GibbedERK15CTakeDamageInfo
  signature: \x83\xEC\x08\x53\x56\x8B\xF1\x8B\x06\x8B\x90\xEC\x04\x00\x00
CBaseCombatCharacter::Event_Killed(CTakeDamageInfo const&):
  mangled: _ZN20CBaseCombatCharacter12Event_KilledERK15CTakeDamageInfo
  signature: \x83\xEC\x18\x53\x55\x56\x8B\xF1\x80\xBE\xF0\x00\x00\x00\x01
CBaseCombatCharacter::FindMissTarget(void):
  mangled: _ZN20CBaseCombatCharacter14FindMissTargetEv
  signature: \x81\xEC\x6C\x04\x00\x00\x53\x55\x56\x57
CBaseCombatCharacter::GetDeathActivity(void):
  mangled: _ZN20CBaseCombatCharacter16GetDeathActivityEv
  signature: \x81\xEC\x94\x00\x00\x00\x56\x8B\xF1
CBaseCombatCharacter::GiveAmmo(int,char const*,bool):
  mangled: _ZN20CBaseCombatCharacter8GiveAmmoEiPKcb
  signature: \x56\x57\x8B\x7C\x24\x10\x57\x8B\xF1\xE8\x2A\x2A\x2A\x2A\x8B\xC8
CBaseCombatCharacter::GiveAmmo(int,int,bool):
  mangled: _ZN20CBaseCombatCharacter8GiveAmmoEiib
  signature: \x53\x8B\x5C\x24\x08\x85\xDB\x56\x8B\xF1\x7F\x2A
CBaseCombatCharacter::PlayFootstepSound(Vector const&,bool,bool,bool,bool):
  mangled: _ZN20CBaseCombatCharacter17PlayFootstepSoundERK6Vectorbbbb
  signature: \xD9\xEE\xA1\x2A\x2A\x2A\x2A\xD8\x58\x2C\x81\xEC\x2C\x01\x00\x00
CBaseCombatCharacter::Precache(void):
  mangled: j__ZN20CBaseCombatCharacter8PrecacheEv
  signature: Ran out of bytes!
CBaseCombatCharacter::Restore(IRestore &):
  mangled: _ZN20CBaseCombatCharacter7RestoreER8IRestore
  signature: \x8B\x44\x24\x04\x53\x57\x50
CBaseCombatCharacter::UpdateLastKnownArea(void):
  mangled: _ZN20CBaseCombatCharacter19UpdateLastKnownAreaEv
  signature: \x8B\x44\x24\x04\x25\x01\x00\x00\x80\x79\x2A\x48\x83\xC8\xFE\x40\x8A\x54\x08\x38\x80\xFA\xFF
CBaseCombatCharacter::Weapon_Drop(CBaseCombatWeapon *,Vector const*,Vector const*):
  mangled: _ZN20CBaseCombatCharacter11Weapon_DropEP17CBaseCombatWeaponPK6VectorS4_
  signature: \x55\x8B\xEC\x83\xE4\xF0\x81\xEC\x04\x01\x00\x00\x53\x56\x8B\x75\x08
CBaseCombatCharacter::Weapon_Equip(CBaseCombatWeapon *):
  mangled: _ZN20CBaseCombatCharacter12Weapon_EquipEP17CBaseCombatWeapon
  signature: \x53\x55\x8B\x2D\x2A\x2A\x2A\x2A\x56\x8B\xD9\x57\x33\xFF
CBaseCombatWeapon::BaseForceFire(CBaseCombatCharacter *,CBaseEntity *):
  mangled: _ZN17CBaseCombatWeapon13BaseForceFireEP20CBaseCombatCharacterP11CBaseEntity
  signature: \x83\xEC\x6C\x53\x56\x8B\xF1\x8B\x86\x0C\x14\x00\x00
CBaseCombatWeapon::DisplayAltFireHudHint(void):
  mangled: _ZN17CBaseCombatWeapon21DisplayAltFireHudHintEv
  signature: \x81\xEC\x0C\x01\x00\x00\x56\x8B\xF1\x8B\x46\x70
CBaseCombatWeapon::DisplayReloadHudHint(void):
  mangled: _ZN17CBaseCombatWeapon20DisplayReloadHudHintEv
  signature: \x56\x8B\xF1\x8B\x86\xE0\x13\x00\x00\x83\xF8\xFF\x74\x2A\x8B\x15\x2A\x2A\x2A\x2A\x8B\xC8\x81\xE1\xFF\x0F\x00\x00\xC1\xE1\x04\x8D\x4C\x11\x04\xC1\xE8\x0C\x39\x41\x04\x75\x2A\x8B\x09\x85\xC9\x75\x2A\x33\xC0\xEB\x2A\x8B\x01\x8B\x90\x40\x01\x00\x00\xFF\xD2\x68\x2A\x2A\x2A\x2A\x50\xE8\x2A\x2A\x2A\x2A\xB8\x01\x00\x00\x00
CBaseCombatWeapon::FallThink(void):
  mangled: _ZN17CBaseCombatWeapon9FallThinkEv
  signature: \xA1\x2A\x2A\x2A\x2A\xD9\x40\x0C\x56\xD8\x05\x2A\x2A\x2A\x2A\x6A\x00\x51\x8B\xF1\xD9\x1C\x24\xE8\x2A\x2A\x2A\x2A\x8B\x8E\x20\x02\x00\x00
CBaseCombatWeapon::MakeTracer(Vector const&,CGameTrace const&,int):
  mangled: _ZN17CBaseCombatWeapon10MakeTracerERK6VectorRK10CGameTracei
  signature: \x83\xEC\x0C\x56\x8B\xF1\x8B\x86\xE0\x13\x00\x00
CBaseCombatWeapon::Materialize(void):
  mangled: _ZN17CBaseCombatWeapon11MaterializeEv
  signature: \x56\x8B\xF1\x8B\x86\xCC\x00\x00\x00\xC1\xE8\x05\xA8\x01\x57
CBaseCombatWeapon::OnPickedUp(CBaseCombatCharacter *):
  mangled: _ZN17CBaseCombatWeapon10OnPickedUpEP20CBaseCombatCharacter
  signature: \x83\xEC\x20\x53\x56\x8B\xF1\x8B\x86\xCC\x00\x00\x00
CBaseCombatWeapon::Operator_FrameUpdate(CBaseCombatCharacter *):
  mangled: _ZN17CBaseCombatWeapon20Operator_FrameUpdateEP20CBaseCombatCharacter
  signature: \x56\x57\x8B\xF9\x8B\x07\x8B\x90\x54\x03\x00\x00
CBaseCombatWeapon::Operator_HandleAnimEvent(animevent_t *,CBaseCombatCharacter *):
  mangled: _ZN17CBaseCombatWeapon24Operator_HandleAnimEventEP11animevent_tP20CBaseCombatCharacter
  signature: \x56\x57\x8B\x7C\x24\x0C\x8B\x47\x10\xA9\x00\x04\x00\x00
CBaseCombatWeapon::Precache(void):
  mangled: _ZN17CBaseCombatWeapon8PrecacheEv
  signature: \x51\x56\x8B\xF1\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x01\x8B\x90\x68\x01\x00\x00
CBaseCombatWeapon::PrimaryAttack(void):
  mangled: _ZN17CBaseCombatWeapon13PrimaryAttackEv
  signature: \x83\xEC\x68\x53\x56\x8B\xF1
CBaseCombatWeapon::Respawn(void):
  mangled: _ZN17CBaseCombatWeapon7RespawnEv
  signature: \x83\xEC\x0C\x56\x57\x8B\xF9\x8B\x87\x08\x02\x00\x00
CBaseDoor::CloseAreaPortalsThink(void):
  mangled: _ZN9CBaseDoor21CloseAreaPortalsThinkEv
  signature: \x56\x6A\x00\x8B\xF1\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\xD9\x40\x0C
CBaseDoor::DoorHitBottom(void):
  mangled: _ZN9CBaseDoor13DoorHitBottomEv
  signature: \x83\xEC\x64\x53\x56\x8B\xF1\x8B\x06
CBaseDoor::FireGameEvent(IGameEvent *):
  mangled: _ZN9CBaseDoor13FireGameEventEP10IGameEvent
  signature: \x8B\x4C\x24\x04\x8B\x01\x8B\x50\x04
CBaseDoor::KeyValue(char const*,char const*):
  mangled: _ZN9CBaseDoor8KeyValueEPKcS1_
  signature: \x56\x8B\x74\x24\x08\x81\xFE\x2A\x2A\x2A\x2A\x57\x8B\xF9\x74\x2A\x68\x2A\x2A\x2A\x2A\x56\xE8\x2A\x2A\x2A\x2A\x83\xC4\x08\x85\xC0\x75\x2A\x8B\x44\x24\x10\x50\xE8\x2A\x2A\x2A\x2A\xD9\x7C\x24\x14\x0F\xB7\x44\x24\x14\x83\xC4\x04\x0D\x00\x0C\x00\x00\x89\x44\x24\x0C\xB0\x01\xD9\x6C\x24\x0C\xDB\x5C\x24\x0C\x8A\x4C\x24\x0C\x88\x8F\xD8\x04\x00\x00
CBaseDoor::UpdateAreaPortals(bool):
  mangled: _ZN9CBaseDoor17UpdateAreaPortalsEb
  signature: \xA1\x2A\x2A\x2A\x2A\xD9\x40\x0C\x53\x55\x57
CBaseEntity::AddEntityToGroundList(CBaseEntity*):
  mangled: _ZN11CBaseEntity21AddEntityToGroundListEPS_
  signature: \x51\x53\x8B\x5C\x24\x0C\x55\x8B\xE9
CBaseEntity::CollisionRulesChanged(bool):
  mangled: _ZN11CBaseEntity21CollisionRulesChangedEb
  signature: \xB8\x00\x10\x00\x00\xE8\x2A\x2A\x2A\x2A\x56\x8B\xF1
CBaseEntity::ConnectOutputToScript(char const*,char const*):
  mangled: _ZN11CBaseEntity21ConnectOutputToScriptEPKcS1_
  signature: \x56\x8B\x74\x24\x08\x57\x56\xE8\x2A\x2A\x2A\x2A\x8B\xF8\x85\xFF\x75\x2A\x56\x68\x2A\x2A\x2A\x2A\x6A\x02\xFF\x15\x2A\x2A\x2A\x2A\x83\xC4\x0C\x5F\x5E\xC2\x08\x00\x53
CBaseEntity::DamageDecal(int,int):
  mangled: _ZN11CBaseEntity11DamageDecalEii
  signature: \x8A\x81\x09\x01\x00\x00
CBaseEntity::DisconnectOutputFromScript(char const*,char const*):
  mangled: _ZN11CBaseEntity26DisconnectOutputFromScriptEPKcS1_
  signature: \x56\x8B\x74\x24\x08\x57\x56\xE8\x2A\x2A\x2A\x2A\x8B\xF8\x85\xFF\x75\x2A\x56\x68\x2A\x2A\x2A\x2A\x6A\x02\xFF\x15\x2A\x2A\x2A\x2A\x83\xC4\x0C\x5F\x5E\xC2\x08\x00\x8D\x44\x24\x0C
CBaseEntity::DispatchResponse(char const*):
  mangled: _ZN11CBaseEntity16DispatchResponseEPKc
  signature: \x55\x8B\xEC\x83\xE4\xE0
CBaseEntity::DrawInputOverlay(char const*,CBaseEntity*,variant_t):
  mangled: _ZN11CBaseEntity16DrawInputOverlayEPKcPS_9variant_t
  signature: \x81\xEC\x04\x04\x00\x00\x8B\x84\x24\x20\x04\x00\x00
CBaseEntity::DrawOutputOverlay(CEventAction *):
  mangled: _ZN11CBaseEntity17DrawOutputOverlayEP12CEventAction
  signature: \xD9\xEE\x81\xEC\x00\x04\x00\x00
CBaseEntity::EmitAmbientSound(int,Vector const&,char const*,int,float,float *):
  mangled: _ZN11CBaseEntity16EmitAmbientSoundEiRK6VectorPKcifPf
  signature: \x81\xEC\xE4\x00\x00\x00\xD9\xE8
CBaseEntity::EmitSound(IRecipientFilter &,int,EmitSound_t const&):
  mangled: _ZN11CBaseEntity9EmitSoundER16IRecipientFilteriRK11EmitSound_t
  signature: \x55\x56\x8B\x74\x24\x14\x8B\x46\x04
CBaseEntity::FireBullets(FireBulletsInfo_t const&):
  mangled: _ZN11CBaseEntity11FireBulletsERK17FireBulletsInfo_t
  signature: \x55\x8B\xEC\x83\xE4\xF0\x81\xEC\x64\x02\x00\x00\x53\x56\x57\x8B\xF1
CBaseEntity::GetDemoRecordingState(KeyValues *):
  mangled: _ZN11CBaseEntity21GetDemoRecordingStateEP9KeyValues
  signature: \x53\x55\x56\x57\x6A\x04\x33\xDB\x53\x68\x2A\x2A\x2A\x2A\x53\x8B\xF1\x8B\x0D\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xFF\x15\x2A\x2A\x2A\x2A\xF6\x05\x2A\x2A\x2A\x2A\x01
CBaseEntity::GetKeyValue(char const*,char *,int):
  mangled: _ZN11CBaseEntity11GetKeyValueEPKcPci
  signature: \x55\x8B\xEC\x83\xE4\xC0\x83\xEC\x34\x53\x8B\x5D\x08
CBaseEntity::HandleShotImpactingWater(FireBulletsInfo_t const&,Vector const&,ITraceFilter *,Vector*):
  mangled: _ZN11CBaseEntity24HandleShotImpactingWaterERK17FireBulletsInfo_tRK6VectorP12ITraceFilterPS3_
  signature: \x81\xEC\xC8\x00\x00\x00\x8B\x94\x24\xD0\x00\x00\x00
CBaseEntity::InputAddOutput(inputdata_t &):
  mangled: _ZN11CBaseEntity14InputAddOutputER11inputdata_t
  signature: \x81\xEC\x04\x01\x00\x00\x57
CBaseEntity::InputKill(inputdata_t &):
  mangled: _ZN11CBaseEntity9InputKillER11inputdata_t
  signature: \x56\x8B\xF1\x8B\x86\x08\x02\x00\x00\x83\xF8\xFF\x74\x2A\x8B\x15\x2A\x2A\x2A\x2A\x8B\xC8\x81\xE1\xFF\x0F\x00\x00\xC1\xE1\x04\x8D\x4C\x11\x04\xC1\xE8\x0C\x39\x41\x04\x75\x2A\x8B\x09\x85\xC9\x74\x2A\x8B\x01
CBaseEntity::InputRunScript(inputdata_t &):
  mangled: _ZN11CBaseEntity14InputRunScriptER11inputdata_t
  signature: \x56\x8B\xF1\x8B\x4C\x24\x08\x83\xC1\x08\x83\x79\x10\x02\x75\x2A\x8B\x01\x85\xC0\x75\x2A\xB8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A
CBaseEntity::InputSetParent(inputdata_t &):
  mangled: _ZN11CBaseEntity14InputSetParentER11inputdata_t
  signature: \x53\x55\x56\x8B\x74\x24\x10\x85\xF6\x57\x8B\xE9
CBaseEntity::InputSetParentAttachment(inputdata_t &):
  mangled: _ZN11CBaseEntity24InputSetParentAttachmentER11inputdata_t
  signature: \x56\x8B\xF1\x8B\x4C\x24\x08\x83\xC1\x08\x83\x79\x10\x02\x75\x2A\x8B\x01\x85\xC0\x75\x2A\x6A\x00
CBaseEntity::InputSetParentAttachmentMaintainOffset(inputdata_t &):
  mangled: _ZN11CBaseEntity38InputSetParentAttachmentMaintainOffsetER11inputdata_t
  signature: \x56\x8B\xF1\x8B\x4C\x24\x08\x83\xC1\x08\x83\x79\x10\x02\x75\x2A\x8B\x01\x85\xC0\x75\x2A\x6A\x01
CBaseEntity::ModifyOrAppendCriteria(AI_CriteriaSet &):
  mangled: _ZN11CBaseEntity22ModifyOrAppendCriteriaER14AI_CriteriaSet
  signature: \x51\xD9\xE8\x55\x56
CBaseEntity::PhysicsCheckVelocity(void):
  mangled: _ZN11CBaseEntity20PhysicsCheckVelocityEv
  signature: \x55\x8B\xEC\x83\xE4\xF0\x83\xEC\x34\x53\x56\x8B\xF1\x8B\x86\x34\x01\x00\x00
CBaseEntity::PhysicsCheckWaterTransition(void):
  mangled: _ZN11CBaseEntity27PhysicsCheckWaterTransitionEv
  signature: \x83\xEC\x0C\x56\x57\x8B\xF1\xE8\x2A\x2A\x2A\x2A\x8B\xCE
CBaseEntity::PhysicsDispatchThink(void (CBaseEntity::*)(void)):
  mangled: _ZN11CBaseEntity20PhysicsDispatchThinkEMS_FvvE
  signature: \xA1\x2A\x2A\x2A\x2A\x83\xEC\x08\x83\x78\x30\x00
CBaseEntity::PhysicsMarkEntityAsTouched(CBaseEntity*):
  mangled: _ZN11CBaseEntity26PhysicsMarkEntityAsTouchedEPS_
  signature: \x56\x6A\x14\xB9\x2A\x2A\x2A\x2A
CBaseEntity::PhysicsPushEntity(Vector const&,CGameTrace *):
  mangled: _ZN11CBaseEntity17PhysicsPushEntityERK6VectorP10CGameTrace
  signature: \x83\xEC\x0C\x53\x56\x8B\xF1\x8B\x86\x70\x01\x00\x00
CBaseEntity::PhysicsRemoveTouchedList(CBaseEntity*):
  mangled: _ZN11CBaseEntity24PhysicsRemoveTouchedListEPS_
  signature: \x51\x55\x8B\x6C\x24\x0C\x8B\x85\xB4\x03\x00\x00
CBaseEntity::PhysicsRemoveToucher(CBaseEntity*,touchlink_t *):
  mangled: _ZN11CBaseEntity20PhysicsRemoveToucherEPS_P11touchlink_t
  signature: \x55\x8B\x6C\x24\x08\x56\x8B\x74\x24\x10
CBaseEntity::PhysicsRunSpecificThink(int,void (CBaseEntity::*)(void)):
  mangled: _ZN11CBaseEntity23PhysicsRunSpecificThinkEiMS_FvvE
  signature: \x55\x8B\xEC\x83\xE4\xC0\x83\xEC\x30\x53\x55\x56\x57\x8B\xF9
CBaseEntity::PhysicsSimulate(void):
  mangled: _ZN11CBaseEntity15PhysicsSimulateEv
  signature: \xA1\x2A\x2A\x2A\x2A\x8B\x40\x18\x83\xEC\x10
CBaseEntity::PhysicsToss(void):
  mangled: _ZN11CBaseEntity11PhysicsTossEv
  signature: \x83\xEC\x7C\xA1\x2A\x2A\x2A\x2A\x8B\x50\x04
CBaseEntity::PhysicsTouchTriggers(Vector const*):
  mangled: _ZN11CBaseEntity20PhysicsTouchTriggersEPK6Vector
  signature: \x83\xEC\x08\x55\x56\x8B\xF1\x8B\x6E\x20
CBaseEntity::PrecacheModel(char const*):
  mangled: _ZN11CBaseEntity13PrecacheModelEPKc
  signature: \x56\x8B\x74\x24\x08\x85\xF6\x74\x2A\x80\x3E\x00
CBaseEntity::PrecacheModelComponents(int):
  mangled: _ZN11CBaseEntity23PrecacheModelComponentsEi
  signature: \x81\xEC\x70\x01\x00\x00\x56
CBaseEntity::PrecacheScriptSound(char const*):
  mangled: _ZN11CBaseEntity19PrecacheScriptSoundEPKc
  signature: \x53\x56\x8B\x74\x24\x0C\x57\x8B\xF9\x8B\x0D\x2A\x2A\x2A\x2A
CBaseEntity::PrecacheSound(char const*):
  mangled: _ZN11CBaseEntity13PrecacheSoundEPKc
  signature: \x80\x3D\x2A\x2A\x2A\x2A\x00\x56\x8B\x74\x24\x08
CBaseEntity::PrefetchScriptSound(char const*):
  mangled: _ZN11CBaseEntity19PrefetchScriptSoundEPKc
  signature: \x8B\x0D\x2A\x2A\x2A\x2A\x8B\x01\x8B\x50\x58\x56\x8B\x74\x24\x08
CBaseEntity::RemoveRecipientsIfNotCloseCaptioning(CRecipientFilter &):
  mangled: _ZN11CBaseEntity36RemoveRecipientsIfNotCloseCaptioningER16CRecipientFilter
  signature: \x53\x55\x8B\x6C\x24\x0C\x8B\x45\x00\x8B\x50\x0C
CBaseEntity::RunScript(char const*,char const*):
  mangled: _ZN11CBaseEntity9RunScriptEPKcS1_
  signature: \x56\x8B\xF1\xE8\x2A\x2A\x2A\x2A\x84\xC0\x75\x2A\x68\x2A\x2A\x2A\x2A
CBaseEntity::RunVScripts(void):
  mangled: _ZN11CBaseEntity11RunVScriptsEv
  signature: \x81\xEC\x20\x02\x00\x00
CBaseEntity::SUB_Remove(void):
  mangled: _ZN11CBaseEntity10SUB_RemoveEv
  signature: \x56\x57\x8B\xF9\x83\xBF\xEC\x00\x00\x00\x00
CBaseEntity::ScriptThink(void):
  mangled: _ZN11CBaseEntity11ScriptThinkEv
  signature: \x83\xEC\x0C\x56\x8B\xF1\x8B\x86\xCC\x03\x00\x00
CBaseEntity::SendOnKilledGameEvent(CTakeDamageInfo const&):
  mangled: _ZN11CBaseEntity21SendOnKilledGameEventERK15CTakeDamageInfo
  signature: \x56\x57\x8B\xF9\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x01\x8B\x50\x18\x6A\x00\x6A\x00\x68\x2A\x2A\x2A\x2A\xFF\xD2\x8B\xF0\x85\xF6\x0F\x84\x2A\x2A\x2A\x2A\x8B\x47\x20
CBaseEntity::SetModel(char const*):
  mangled: _ZN11CBaseEntity8SetModelEPKc
  signature: \x56\x8B\x74\x24\x08\x57\x8B\xF9\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x01\x8B\x50\x08\x56\xFF\xD2\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x11\x50\x8B\x42\x04\xFF\xD0\x85\xC0\x74\x2A\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x11\x50\x8B\x42\x28\xFF\xD0\x83\xF8\x01
CBaseEntity::SetParent(CBaseEntity*,int):
  mangled: j__ZN11CBaseEntity9SetParentEPS_i
  signature: Ran out of bytes!
CBaseEntity::SetParentAttachment(char const*,char const*,bool):
  mangled: _ZN11CBaseEntity19SetParentAttachmentEPKcS1_b
  signature: \x56\x8B\xF1\x8B\x86\x68\x01\x00\x00\x83\xF8\xFF\x57\x8D\xBE\x68\x01\x00\x00
CBaseEntity::StopSound(int,int,char const*):
  mangled: _ZN11CBaseEntity9StopSoundEiiPKc
  signature: \x53\x56\x8B\x74\x24\x14\x85\xF6
CBaseEntity::TakeDamage(CTakeDamageInfo const&):
  mangled: _ZN11CBaseEntity10TakeDamageERK15CTakeDamageInfo
  signature: \x83\xEC\x6C\x57\x8B\xF9
CBaseEntity::UpdateOnRemove(void):
  mangled: j__ZN11CBaseEntity14UpdateOnRemoveEv
  signature: Ran out of bytes!
CBaseEntity::VPhysicsSetObject(IPhysicsObject *):
  mangled: _ZN11CBaseEntity17VPhysicsSetObjectEP14IPhysicsObject
  signature: \x53\x56\x8B\xF1\x32\xDB\x83\xBE\x20\x02\x00\x00\x00
CBaseEntity::VPhysicsSwapObject(IPhysicsObject *):
  mangled: _ZN11CBaseEntity18VPhysicsSwapObjectEP14IPhysicsObject
  signature: \x56\x57\x8B\x7C\x24\x0C\x85\xFF\x8B\xF1\x75\x2A\x56
CBaseEntity::VPhysicsUpdate(IPhysicsObject *):
  mangled: _ZN11CBaseEntity14VPhysicsUpdateEP14IPhysicsObject
  signature: \x83\xEC\x24\x57\x8B\xF9\x0F\xB6\x87\x6E\x01\x00\x00
CBaseEntity::ValidateScriptScope(void):
  mangled: _ZN11CBaseEntity19ValidateScriptScopeEv
  signature: \x83\xEC\x08\x56\x8B\xF1\x83\xBE\xD0\x03\x00\x00\xFF
CBaseEntityList::AddNonNetworkableEntity(IHandleEntity *):
  mangled: _ZN15CBaseEntityList23AddNonNetworkableEntityEP13IHandleEntity
  signature: \x53\x55\x56\x8B\xF1\x8B\x86\x0C\x00\x01\x00
CBaseEntityOutput::FireOutput(variant_t,CBaseEntity *,CBaseEntity *,float):
  mangled: _ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f
  signature: \x81\xEC\x1C\x01\x00\x00\x53\x55\x56
CBaseEntityScriptInstanceHelper::ToString(void *,char *,int):
  mangled: _ZN31CBaseEntityScriptInstanceHelper8ToStringEPvPci
  signature: \x8B\x4C\x24\x04\x8B\x81\x3C\x01\x00\x00
CBaseFlex::EnterSceneSequence(CChoreoScene *,CChoreoEvent *,bool):
  mangled: _ZN9CBaseFlex18EnterSceneSequenceEP12CChoreoSceneP12CChoreoEventb
  signature: \x8B\x44\x24\x04\x8B\x40\x28
CBaseFlex::FlexControllerLocalToGlobal(flexsettinghdr_t const*,int):
  mangled: _ZN9CBaseFlex27FlexControllerLocalToGlobalEPK16flexsettinghdr_ti
  signature: \x83\xEC\x0C\x53\x8B\x5C\x24\x14\x55\x56\x33\xC0
CBaseFlex::GetDemoRecordingState(KeyValues *):
  mangled: _ZN9CBaseFlex21GetDemoRecordingStateEP9KeyValues
  signature: \x56\x57\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x6A\x00\x8B\xF1\x8B\x0D\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xFF\x15\x2A\x2A\x2A\x2A\x8B\x7C\x24\x0C
CBaseFlex::HandleStartSequenceSceneEvent(CSceneEventInfo *,CChoreoScene *,CChoreoEvent *,CChoreoActor *):
  mangled: _ZN9CBaseFlex29HandleStartSequenceSceneEventEP15CSceneEventInfoP12CChoreoSceneP12CChoreoEventP12CChoreoActor
  signature: \x53\x8B\x5C\x24\x10\x56\x8B\xF1\x57\x8B\xCB
CBaseFlex::ProcessSceneEvent(CSceneEventInfo *,CChoreoScene *,CChoreoEvent *):
  mangled: _ZN9CBaseFlex17ProcessSceneEventEP15CSceneEventInfoP12CChoreoSceneP12CChoreoEvent
  signature: \x56\x8B\x74\x24\x10\x57\x8B\xF9\x8B\xCE
CBaseFlex::RequestStartGestureSceneEvent(CSceneEventInfo *,CChoreoScene *,CChoreoEvent *,CChoreoActor *,CBaseEntity *):
  mangled: _ZN9CBaseFlex29RequestStartGestureSceneEventEP15CSceneEventInfoP12CChoreoSceneP12CChoreoEventP12CChoreoActorP11CBaseEntity
  signature: Ran out of bytes!
CBaseFlex::RequestStartSequenceSceneEvent(CSceneEventInfo *,CChoreoScene *,CChoreoEvent *,CChoreoActor *,CBaseEntity *):
  mangled: _ZN9CBaseFlex30RequestStartSequenceSceneEventEP15CSceneEventInfoP12CChoreoSceneP12CChoreoEventP12CChoreoActorP11CBaseEntity
  signature: Ran out of bytes!
CBaseGameStats::Event_Commentary(void):
  mangled: _ZN14CBaseGameStats16Event_CommentaryEv
  signature: \x80\x3D\x2A\x2A\x2A\x2A\x00\x56\x8B\xF1\x74\x2A\xB9\x2A\x2A\x2A\x2A
CBaseGameStats::Event_CrateSmashed(void):
  mangled: _ZN14CBaseGameStats18Event_CrateSmashedEv
  signature: Ran out of bytes!
CBaseGameStats::Event_Credits(void):
  mangled: _ZN14CBaseGameStats13Event_CreditsEv
  signature: \x51\x68\x2A\x2A\x2A\x2A\x51\xE8\x2A\x2A\x2A\x2A
CBaseGameStats::Event_DecrementPlayerEnteredNoClip(CBasePlayer *):
  mangled: _ZN14CBaseGameStats34Event_DecrementPlayerEnteredNoClipEP11CBasePlayer
  signature: Ran out of bytes!
CBaseGameStats::Event_FlippedVehicle(CBasePlayer *,CPropVehicleDriveable *):
  mangled: _ZN14CBaseGameStats20Event_FlippedVehicleEP11CBasePlayerP21CPropVehicleDriveable
  signature: \x8B\x44\x24\x08\x8B\x40\x70\x85\xC0\x56\x8B\xF1\x75\x2A\xB8\x2A\x2A\x2A\x2A\x8B\x4C\x24\x08\x8B\x11\x50\x8B\x82\xB4\x00\x00\x00\xFF\xD0\x50\x68\x2A\x2A\x2A\x2A\x56\xE8\x2A\x2A\x2A\x2A\x83\xC4\x10\x5E\xC2\x08\x00
CBaseGameStats::Event_IncrementCountedStatistic(Vector const&,char const*,float):
  mangled: _ZN14CBaseGameStats31Event_IncrementCountedStatisticERK6VectorPKcf
  signature: \x56\x8B\x74\x24\x08\xD9\x46\x08\x57
CBaseGameStats::Event_Init(void):
  mangled: _ZN14CBaseGameStats10Event_InitEv
  signature: \x53\x56\x8B\xF1\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x01\x8B\x50\x14
CBaseGameStats::Event_LevelInit(void):
  mangled: _ZN14CBaseGameStats15Event_LevelInitEv
  signature: \x83\xEC\x08\x56\x8B\xF1\x57\xB9\x2A\x2A\x2A\x2A
CBaseGameStats::Event_LevelShutdown(float):
  mangled: _ZN14CBaseGameStats19Event_LevelShutdownEf
  signature: \x56\x8B\xF1\x57\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x50\x8D\x4E\x04
CBaseGameStats::Event_LoadGame(void):
  mangled: _ZN14CBaseGameStats14Event_LoadGameEv
  signature: \x56\x8B\xF1\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x01\x8B\x90\x88\x01\x00\x00
CBaseGameStats::Event_MapChange(char const*,char const*):
  mangled: _ZN14CBaseGameStats15Event_MapChangeEPKcS1_
  signature: \x8B\x44\x24\x08\x50\x68\x2A\x2A\x2A\x2A\x51\xE8\x2A\x2A\x2A\x2A\x83\xC4\x0C
CBaseGameStats::Event_PlayerConnected(CBasePlayer *):
  mangled: _ZN14CBaseGameStats21Event_PlayerConnectedEP11CBasePlayer
  signature: Ran out of bytes!
CBaseGameStats::Event_PlayerDisconnected(CBasePlayer *):
  mangled: _ZN14CBaseGameStats24Event_PlayerDisconnectedEP11CBasePlayer
  signature: \x68\x2A\x2A\x2A\x2A\x51\xE8\x2A\x2A\x2A\x2A\x83\xC4\x08\xC2\x04\x00
CBaseGameStats::Event_PlayerEnteredGodMode(CBasePlayer *):
  mangled: _ZN14CBaseGameStats26Event_PlayerEnteredGodModeEP11CBasePlayer
  signature: Ran out of bytes!
CBaseGameStats::Event_PlayerEnteredNoClip(CBasePlayer *):
  mangled: _ZN14CBaseGameStats25Event_PlayerEnteredNoClipEP11CBasePlayer
  signature: Ran out of bytes!
CBaseGameStats::Event_PlayerKilled(CBasePlayer *,CTakeDamageInfo const&):
  mangled: _ZN14CBaseGameStats18Event_PlayerKilledEP11CBasePlayerRK15CTakeDamageInfo
  signature: \x57\x8B\xF9\x83\x47\x2C\x01
CBaseGameStats::Event_PlayerKilledOther(CBasePlayer *,CBaseEntity *,CTakeDamageInfo const&):
  mangled: _ZN14CBaseGameStats23Event_PlayerKilledOtherEP11CBasePlayerP11CBaseEntityRK15CTakeDamageInfo
  signature: \x8B\x44\x24\x08\x8B\x40\x70\x85\xC0\x56\x8B\xF1\x75\x2A\xB8\x2A\x2A\x2A\x2A\x8B\x4C\x24\x08\x8B\x11\x50\x8B\x82\xB4\x00\x00\x00\xFF\xD0\x50\x68\x2A\x2A\x2A\x2A\x56\xE8\x2A\x2A\x2A\x2A\x83\xC4\x10\x5E\xC2\x0C\x00
CBaseGameStats::Event_PreSaveGameLoaded(char const*,bool):
  mangled: _ZN14CBaseGameStats23Event_PreSaveGameLoadedEPKcb
  signature: \x80\x7C\x24\x08\x00\xB8\x2A\x2A\x2A\x2A
CBaseGameStats::Event_Punted(CBaseEntity *):
  mangled: _ZN14CBaseGameStats12Event_PuntedEP11CBaseEntity
  signature: \x8B\x44\x24\x04\x8B\x40\x70\x85\xC0\x75\x2A\xB8\x2A\x2A\x2A\x2A\x50\x68\x2A\x2A\x2A\x2A\x51
CBaseGameStats::Event_SaveGame(void):
  mangled: _ZN14CBaseGameStats14Event_SaveGameEv
  signature: \x56\x8B\xF1\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x50
CBaseGameStats::Event_Shutdown(void):
  mangled: _ZN14CBaseGameStats14Event_ShutdownEv
  signature: \x56\x8B\xF1\x8B\x46\x08\x50
CBaseGameStats::Event_WeaponFired(CBasePlayer *,bool,char const*):
  mangled: _ZN14CBaseGameStats17Event_WeaponFiredEP11CBasePlayerbPKc
  signature: \x80\x7C\x24\x08\x00\x56\x8B\xF1\xB8\x2A\x2A\x2A\x2A\x75\x2A\xB8\x2A\x2A\x2A\x2A\x8B\x4C\x24\x10
CBaseGameStats::Event_WeaponHit(CBasePlayer *,bool,char const*,CTakeDamageInfo const&):
  mangled: _ZN14CBaseGameStats15Event_WeaponHitEP11CBasePlayerbPKcRK15CTakeDamageInfo
  signature: \x80\x7C\x24\x08\x00\x56\x8B\xF1\xB8\x2A\x2A\x2A\x2A\x75\x2A\xB8\x2A\x2A\x2A\x2A\x8B\x4C\x24\x14
CBaseGameStats::LoadFromFile(void):
  mangled: _ZN14CBaseGameStats12LoadFromFileEv
  signature: \xA1\x2A\x2A\x2A\x2A\x81\xEC\x34\x02\x00\x00
CBaseGameStats::LoadingEvent_PlayerIDDifferentThanLoadedStats(void):
  mangled: _ZN14CBaseGameStats45LoadingEvent_PlayerIDDifferentThanLoadedStatsEv
  signature: Ran out of bytes!
CBaseGameStats::SaveToFileNOW(bool):
  mangled: _ZN14CBaseGameStats13SaveToFileNOWEb
  signature: \x81\xEC\x60\x03\x00\x00
CBaseGameStats::StatsLog(char const*,...):
  mangled: _ZN14CBaseGameStats8StatsLogEPKcz
  signature: \x81\xEC\x88\x08\x00\x00
CBaseGameStats_Driver::CollectData(StatSendType_t):
  mangled: _ZN21CBaseGameStats_Driver11CollectDataE14StatSendType_t
  signature: \x81\xEC\x08\x01\x00\x00\x53\x55\x56\x57\x8B\xF9
CBaseGameStats_Driver::FrameUpdatePostEntityThink(void):
  mangled: _ZN21CBaseGameStats_Driver26FrameUpdatePostEntityThinkEv
  signature: \xD9\xEE\x53\x56\xD9\xC0
CBaseGameStats_Driver::LevelInitPreEntity(void):
  mangled: _ZN21CBaseGameStats_Driver18LevelInitPreEntityEv
  signature: \x83\xEC\x08\x57\x8B\xF9\x68\x2A\x2A\x2A\x2A
CBaseGameStats_Driver::LevelShutdownPreEntity(void):
  mangled: _ZN21CBaseGameStats_Driver22LevelShutdownPreEntityEv
  signature: \x56\x8B\xF1\x8B\x0D\x2A\x2A\x2A\x2A\xD9\x01
CBaseGameStats_Driver::ResetData(void):
  mangled: _ZN21CBaseGameStats_Driver9ResetDataEv
  signature: \x57\x8B\xF9\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x01\x8B\x90\x08\x02\x00\x00\xFF\xD2\x85\xC0
CBaseGameStats_Driver::SendData(void):
  mangled: _ZN21CBaseGameStats_Driver8SendDataEv
  signature: \x83\xEC\x40\x56\x8B\xF1\x8B\x86\x8C\x13\x00\x00
CBaseGrenade::Explode(CGameTrace *,int):
  mangled: _ZN12CBaseGrenade7ExplodeEP10CGameTracei
  signature: \x83\xEC\x78\x53\x55\x56\x57\x33\xC0
CBaseGrenade::Precache(void):
  mangled: _ZN12CBaseGrenade8PrecacheEv
  signature: Ran out of bytes!
CBaseGrenadeConcussion::Precache(void):
  mangled: _ZN22CBaseGrenadeConcussion8PrecacheEv
  signature: \xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x08\xA3\x2A\x2A\x2A\x2A
CBaseGrenadeTimed::Spawn(void):
  mangled: _ZN17CBaseGrenadeTimed5SpawnEv
  signature: \x83\xEC\x30\x56\x6A\x01
CBasePlatTrain::KeyValue(char const*,char const*):
  mangled: _ZN14CBasePlatTrain8KeyValueEPKcS1_
  signature: \x56\x8B\x74\x24\x08\x81\xFE\x2A\x2A\x2A\x2A\x57\x8B\xF9\x74\x2A\x68\x2A\x2A\x2A\x2A\x56\xE8\x2A\x2A\x2A\x2A\x83\xC4\x08\x85\xC0\x75\x2A\x8B\x44\x24\x10\x50\xE8\x2A\x2A\x2A\x2A\xD9\x9F\x84\x04\x00\x00
CBasePlayer::CheckTrainUpdate(void):
  mangled: _ZN11CBasePlayer16CheckTrainUpdateEv
  signature: \x83\xEC\x20\x56\x8B\xF1\xF6\x86\x7C\x1D\x00\x00\xC0
CBasePlayer::ClientCommand(CCommand const&):
  mangled: _ZN11CBasePlayer13ClientCommandERK8CCommand
  signature: \x83\xEC\x1C\x53\x56\x57\x8B\x7C\x24\x2C\x83\x3F\x00
CBasePlayer::CreateViewModel(int):
  mangled: _ZN11CBasePlayer15CreateViewModelEi
  signature: \x53\x8B\x5C\x24\x08\x57\x8B\xF9\x8B\x84\x9F\xEC\x1F\x00\x00
CBasePlayer::DamageEffect(float,int):
  mangled: _ZN11CBasePlayer12DamageEffectEfi
  signature: \x8B\x44\x24\x08\x83\xEC\x14\xA8\x01
CBasePlayer::DeathSound(CTakeDamageInfo const&):
  mangled: _ZN11CBasePlayer10DeathSoundERK15CTakeDamageInfo
  signature: \xD9\xEE\x56\x6A\x00\x8B\xF1\xF6\x86\xBC\x1D\x00\x00\x20
CBasePlayer::DumpPerfToRecipient(CBasePlayer*,int):
  mangled: _ZN11CBasePlayer19DumpPerfToRecipientEPS_i
  signature: \x55\x8B\xEC\x83\xE4\xF0\x81\xEC\xA4\x01\x00\x00\x53\x56\x57\x33\xFF
CBasePlayer::FindUseEntity(float,float,float,bool *,bool):
  mangled: _ZN11CBasePlayer13FindUseEntityEfffPbb
  signature: \x55\x8B\xEC\x83\xE4\xF0\xD9\xEE\x81\xEC\xA4\x09\x00\x00
CBasePlayer::GetDemoRecordingState(KeyValues *):
  mangled: _ZN11CBasePlayer21GetDemoRecordingStateEP9KeyValues
  signature: \x83\xEC\x38\x56\x57\x6A\x04
CBasePlayer::GetInVehicle(IServerVehicle *,int):
  mangled: _ZN11CBasePlayer12GetInVehicleEP14IServerVehiclei
  signature: \x83\xEC\x18\x53\x8B\x5C\x24\x24\x56
CBasePlayer::HandleVoteCommands(CCommand const&):
  mangled: _ZN11CBasePlayer18HandleVoteCommandsERK8CCommand
  signature: \x83\xEC\x40\x83\x3D\x2A\x2A\x2A\x2A\x00
CBasePlayer::ModifyOrAppendPlayerCriteria(AI_CriteriaSet &):
  mangled: _ZN11CBasePlayer28ModifyOrAppendPlayerCriteriaER14AI_CriteriaSet
  signature: \x55\x8B\xEC\x83\xE4\xF0\x83\xEC\x18\xD9\xE8
CBasePlayer::ObserverUse(bool):
  mangled: _ZN11CBasePlayer11ObserverUseEb
  signature: \x57\x8B\xF9\xE8\x2A\x2A\x2A\x2A\x8D\x48\x10
CBasePlayer::OnTakeDamage(CTakeDamageInfo const&):
  mangled: _ZN11CBasePlayer12OnTakeDamageERK15CTakeDamageInfo
  signature: \x81\xEC\xB4\x01\x00\x00\x8B\x84\x24\xB8\x01\x00\x00
CBasePlayer::PhysicsSimulate(void):
  mangled: _ZN11CBasePlayer15PhysicsSimulateEv
  signature: \x81\xEC\x80\x00\x00\x00\x53\x56\x6A\x04
CBasePlayer::PlayWadeSound(void):
  mangled: _ZN11CBasePlayer13PlayWadeSoundEv
  signature: Ran out of bytes!
CBasePlayer::PlayerUse(CBaseEntity *):
  mangled: _ZN11CBasePlayer9PlayerUseEP11CBaseEntity
  signature: \x83\xEC\x14\x53\x55\x56\x8B\xF1\x8B\x86\x18\x1D\x00\x00
CBasePlayer::PreThink(void):
  mangled: _ZN11CBasePlayer8PreThinkEv
  signature: \x83\xEC\x2C\x80\x3D\x2A\x2A\x2A\x2A\x00
CBasePlayer::Precache(void):
  mangled: _ZN11CBasePlayer8PrecacheEv
  signature: \x56\x8B\xF1\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A
CBasePlayer::Restore(IRestore &):
  mangled: _ZN11CBasePlayer7RestoreER8IRestore
  signature: \x8B\x44\x24\x04\x83\xEC\x18\x56\x50
CBasePlayer::SetAnimation(PLAYER_ANIM):
  mangled: _ZN11CBasePlayer12SetAnimationE11PLAYER_ANIM
  signature: \x55\x8B\xEC\x83\xE4\xF0\x83\xEC\x58\x56\x8B\xF1
CBasePlayer::ShouldAutoaim(void):
  mangled: _ZN11CBasePlayer13ShouldAutoaimEv
  signature: \x56\x8B\xF1\x8B\x06\x8B\x90\xA4\x07\x00\x00\xFF\xD2\x84\xC0\x74\x2A\x32\xC0\x5E\xC3
CBasePlayer::StopObserverMode(void):
  mangled: _ZN11CBasePlayer16StopObserverModeEv
  signature: \x56\x8B\xF1\x8B\x86\xCC\x1D\x00\x00
CBasePlayer::UpdateBattery(void):
  mangled: _ZN11CBasePlayer13UpdateBatteryEv
  signature: \x83\xEC\x20\x56\x8B\xF1\x8B\x86\xD8\x1F\x00\x00
CBasePlayer::UpdateClientData(void):
  mangled: _ZN11CBasePlayer16UpdateClientDataEv
  signature: \x83\xEC\x34\x53\x55\x56\x8B\xF1
CBasePlayer::UpdateGeigerCounter(void):
  mangled: _ZN11CBasePlayer19UpdateGeigerCounterEv
  signature: \x83\xEC\x30\x56\x8B\xF1\x8B\x0D\x2A\x2A\x2A\x2A
CBasePlayer::UpdatePlayerSound(void):
  mangled: _ZN11CBasePlayer17UpdatePlayerSoundEv
  signature: \x51\x55\x56\x8B\xF1\x8B\x46\x20
CBasePlayer::UpdateStepSound(surfacedata_t *,Vector const&,Vector const&):
  mangled: _ZN11CBasePlayer15UpdateStepSoundEP13surfacedata_tRK6VectorS4_
  signature: \xD9\xEE\x83\xEC\x30\x56\x8B\xF1\xD8\x96\x58\x20\x00\x00
CBasePlayer::WaterMove(void):
  mangled: _ZN11CBasePlayer9WaterMoveEv
  signature: \x83\xEC\x60\x56\x8B\xF1\x80\xBE\x6E\x01\x00\x00\x08
CBaseProp::ParsePropData(void):
  mangled: _ZN9CBaseProp13ParsePropDataEv
  signature: \x53\x55\x56\x57\x6A\x24\x8B\xF9
CBaseProp::Spawn(void):
  mangled: _ZN9CBaseProp5SpawnEv
  signature: \x55\x8B\xEC\x83\xE4\xC0\xA1\x2A\x2A\x2A\x2A\x83\xEC\x30
CBasePropDoor::Spawn(void):
  mangled: _ZN13CBasePropDoor5SpawnEv
  signature: \x53\x56\x8B\xF1\xE8\x2A\x2A\x2A\x2A\xD9\xEE\x51
CBasePropDoor::Unlock(bool):
  mangled: _ZN13CBasePropDoor6UnlockEb
  signature: \x56\x8B\xF1\x83\xBE\x54\x16\x00\x00\x00
CBaseServerVehicle::CacheEntryExitPoints(void):
  mangled: _ZN18CBaseServerVehicle20CacheEntryExitPointsEv
  signature: \x83\xEC\x38\x53\x55\x56\x8B\xF1\x8B\x4E\x2C
CBaseServerVehicle::CheckCrash(vbs_sound_update_t &):
  mangled: _ZN18CBaseServerVehicle10CheckCrashER18vbs_sound_update_t
  signature: \x56\x57\x8B\x7C\x24\x0C\x80\x7F\x0F\x00
CBaseServerVehicle::GetEntryAnimForPoint(Vector const&):
  mangled: _ZN18CBaseServerVehicle20GetEntryAnimForPointERK6Vector
  signature: \x83\xEC\x5C\x53\x8B\xD9
CBaseServerVehicle::GetPassengerExitPoint(int,Vector *,QAngle *):
  mangled: _ZN18CBaseServerVehicle21GetPassengerExitPointEiP6VectorP6QAngle
  signature: \x81\xEC\xE4\x00\x00\x00\x56\x6A\x00
CBaseServerVehicle::GetPassengerSeatPoint(int,Vector *,QAngle *):
  mangled: _ZN18CBaseServerVehicle21GetPassengerSeatPointEiP6VectorP6QAngle
  signature: \x83\xEC\x38\x53\x56\x57
CBaseServerVehicle::ParseExitAnim(KeyValues *,bool):
  mangled: _ZN18CBaseServerVehicle13ParseExitAnimEP9KeyValuesb
  signature: \x53\x56\x8B\xF1\x8B\x4C\x24\x0C\xE8\x2A\x2A\x2A\x2A
CBaseServerVehicle::ParseNPCRoles(KeyValues *):
  mangled: _ZN18CBaseServerVehicle13ParseNPCRolesEP9KeyValues
  signature: \x83\xEC\x0C\x53\x8B\x5C\x24\x14\x85\xDB\x57\x8B\xF9\x0F\x84\x2A\x2A\x2A\x2A\x8B\x47\x2C
CBaseServerVehicle::PlayLoopingSound(char const*):
  mangled: _ZN18CBaseServerVehicle16PlayLoopingSoundEPKc
  signature: \x83\xEC\x24\x53\x55\x56\x57\x8B\xD9
CBaseServerVehicle::PlaySound(vehiclesound):
  mangled: _ZN18CBaseServerVehicle9PlaySoundE12vehiclesound
  signature: \x83\xEC\x64\x53\x56\x57\x8B\x7C\x24\x74
CBaseServerVehicle::SoundState_OnNewState(sound_states):
  mangled: _ZN18CBaseServerVehicle21SoundState_OnNewStateE12sound_states
  signature: \xA1\x2A\x2A\x2A\x2A\x83\x78\x30\x00\x56\x8B\xF1\x74\x2A\x8B\x86\x94\x01\x00\x00
CBaseServerVehicle::SoundUpdate(vbs_sound_update_t &):
  mangled: _ZN18CBaseServerVehicle11SoundUpdateER18vbs_sound_update_t
  signature: \xA1\x2A\x2A\x2A\x2A\x83\x78\x30\x01\x53
CBaseToggle::KeyValue(char const*,char const*):
  mangled: _ZN11CBaseToggle8KeyValueEPKcS1_
  signature: \x56\x8B\x74\x24\x08\x81\xFE\x2A\x2A\x2A\x2A\x57\x8B\xF9\x74\x2A\x68\x2A\x2A\x2A\x2A\x56\xE8\x2A\x2A\x2A\x2A\x83\xC4\x08\x85\xC0\x75\x2A\x8B\x44\x24\x10\x50\xE8\x2A\x2A\x2A\x2A\xD9\x9F\x30\x04\x00\x00
CBaseTrigger::DrawDebugTextOverlays(void):
  mangled: _ZN12CBaseTrigger21DrawDebugTextOverlaysEv
  signature: \x81\xEC\x00\x01\x00\x00\x56\x57\x8B\xF9\xE8\x2A\x2A\x2A\x2A\xF6\x87\xFC\x00\x00\x00\x01\x8B\xF0\x74\x2A
CBeam::DrawDebugTextOverlays(void):
  mangled: _ZN5CBeam21DrawDebugTextOverlaysEv
  signature: \x55\x8B\xEC\x83\xE4\xC0\x81\xEC\x38\x02\x00\x00
CBeam::GetDecalName(void):
  mangled: _ZN5CBeam12GetDecalNameEv
  signature: Ran out of bytes!
CBeam::SetModel(char const*):
  mangled: _ZN5CBeam8SetModelEPKc
  signature: \x56\x8B\x74\x24\x08\x57\x8B\xF9\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x01\x8B\x50\x08\x56\xFF\xD2\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x11\x50\x8B\x42\x04\xFF\xD0\x85\xC0\x74\x2A\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x11\x50\x8B\x42\x28\xFF\xD0\x83\xF8\x02\x74\x2A\x56
CBlood::KeyValue(char const*,char const*):
  mangled: _ZN6CBlood8KeyValueEPKcS1_
  signature: \x56\x8B\x74\x24\x08\x81\xFE\x2A\x2A\x2A\x2A\x57\x8B\xF9\x74\x2A\x68\x2A\x2A\x2A\x2A\x56\xE8\x2A\x2A\x2A\x2A\x83\xC4\x08\x85\xC0\x75\x2A\x8B\x44\x24\x10\x50\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\x83\xE8\x01
CBoneFollower::Create(CBaseEntity *,char const*,solid_t &,Vector const&,QAngle const&):
  mangled: _ZN13CBoneFollower6CreateEP11CBaseEntityPKcR7solid_tRK6VectorRK6QAngle
  signature: Ran out of bytes!
CBotProfileManager::InsertSkills(BotProfile_t *,KeyValues *):
  mangled: _ZN18CBotProfileManager12InsertSkillsEP12BotProfile_tP9KeyValues
  signature: \x53\x57\x68\x2A\x2A\x2A\x2A\x8B\xF9
CBotProfileManager::ReadProfiles(char const*):
  mangled: _ZN18CBotProfileManager12ReadProfilesEPKc
  signature: \x83\xEC\x08\x53\x57\x6A\x24
CBreakable::DamageDecal(int,int):
  mangled: _ZN10CBreakable11DamageDecalEii
  signature: \x8B\x81\x30\x04\x00\x00\x85\xC0\x75\x2A\xB8\x2A\x2A\x2A\x2A\xC2\x08\x00
CBreakable::DamageSound(void):
  mangled: _ZN10CBreakable11DamageSoundEv
  signature: \x81\xEC\x10\x01\x00\x00\x53\x55\x56\x57
CBreakable::DrawDebugTextOverlays(void):
  mangled: _ZN10CBreakable21DrawDebugTextOverlaysEv
  signature: \x81\xEC\x00\x02\x00\x00\x56\x57\x8B\xF1\xE8\x2A\x2A\x2A\x2A\xF6\x86\xFC\x00\x00\x00\x01\x8B\xF8\x0F\x84\x2A\x2A\x2A\x2A\x8B\x06
CBreakable::InputSetMass(inputdata_t &):
  mangled: _ZN10CBreakable12InputSetMassER11inputdata_t
  signature: \x8B\xC1\x8B\x88\x20\x02\x00\x00
CBreakable::KeyValue(char const*,char const*):
  mangled: _ZN10CBreakable8KeyValueEPKcS1_
  signature: \x56\x8B\x74\x24\x08\x81\xFE\x2A\x2A\x2A\x2A\x57\x8B\xF9\x74\x2A\x68\x2A\x2A\x2A\x2A\x56\xE8\x2A\x2A\x2A\x2A\x83\xC4\x08\x85\xC0\x75\x2A\x8B\x44\x24\x10\x50\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\x83\xF8\x0A
CBreakable::TraceAttack(CTakeDamageInfo const&,Vector const&,CGameTrace *):
  mangled: _ZN10CBreakable11TraceAttackERK15CTakeDamageInfoRK6VectorP10CGameTrace
  signature: \x83\xEC\x0C\x53\x56\x57\x8B\xF1\x8B\x0D\x2A\x2A\x2A\x2A
CBreakableProp::HandleFirstCollisionInteractions(int,gamevcollisionevent_t *):
  mangled: _ZN14CBreakableProp32HandleFirstCollisionInteractionsEiP21gamevcollisionevent_t
  signature: \x81\xEC\x8C\x00\x00\x00\x53\x8B\x9C\x24\x94\x00\x00\x00
CBreakableSurface::Precache(void):
  mangled: _ZN17CBreakableSurface8PrecacheEv
  signature: \x56\x6A\x00\x68\x2A\x2A\x2A\x2A\x8B\xF1\xE8\x2A\x2A\x2A\x2A
CBreakableSurface::Spawn(void):
  mangled: _ZN17CBreakableSurface5SpawnEv
  signature: \x55\x8B\xEC\x83\xE4\xC0\x83\xEC\x30\x53\x55\x56\x57\x8B\xF1
CBreakableSurface::VPhysicsCollision(int,gamevcollisionevent_t *):
  mangled: _ZN17CBreakableSurface17VPhysicsCollisionEiP21gamevcollisionevent_t
  signature: \x81\xEC\xEC\x00\x00\x00
CC_AirDensity(CCommand const&):
  mangled: _Z13CC_AirDensityRK8CCommand
  signature: \x8B\x0D\x2A\x2A\x2A\x2A\x85\xC9\x74\x2A\x8B\x54\x24\x04
CC_CollisionTest(CCommand const&):
  mangled: _Z16CC_CollisionTestRK8CCommand
  signature: \x55\x8B\xEC\x83\xE4\xF0\x81\xEC\x24\x01\x00\x00
CC_CreateFlashlight(CCommand const&):
  mangled: _Z19CC_CreateFlashlightRK8CCommand
  signature: Ran out of bytes!
CC_DebugHistory_AddLine(CCommand const&):
  mangled: _Z23CC_DebugHistory_AddLineRK8CCommand
  signature: \x56\x8B\x74\x24\x08\x8B\x06\x83\xF8\x03
CC_DebugHistory_Dump(CCommand const&):
  mangled: _Z20CC_DebugHistory_DumpRK8CCommand
  signature: \x56\x8B\x74\x24\x08\x83\x3E\x02\x7D\x2A\x5E
CC_DumpGameStringTable(void):
  mangled: _Z22CC_DumpGameStringTablev
  signature: \x53\x55\x56\x57\x8B\xF9\x8D\x5F\x04
CC_Ent_Create(CCommand const&):
  mangled: _Z13CC_Ent_CreateRK8CCommand
  signature: \x81\xEC\x94\x00\x00\x00\x53\x8B\x1D\x2A\x2A\x2A\x2A
CC_Ent_Info(CCommand const&):
  mangled: _Z11CC_Ent_InfoRK8CCommand
  signature: \x51\x53\xE8\x2A\x2A\x2A\x2A\x8B\xD8
CC_Ent_Keyvalue(CCommand const&):
  mangled: _Z15CC_Ent_KeyvalueRK8CCommand
  signature: \x55\x8B\x6C\x24\x08\x8B\x45\x00
CC_Ent_Orient(CCommand const&):
  mangled: _Z13CC_Ent_OrientRK8CCommand
  signature: \x83\xEC\x18\x57\x8B\x7C\x24\x20
CC_Ent_Pause(void):
  mangled: _Z12CC_Ent_Pausev
  signature: \x80\x3D\x2A\x2A\x2A\x2A\x00\x74\x2A\x68\x2A\x2A\x2A\x2A\xFF\x15\x2A\x2A\x2A\x2A\xC6\x05\x2A\x2A\x2A\x2A\x00
CC_Ent_Remove(CCommand const&):
  mangled: _Z13CC_Ent_RemoveRK8CCommand
  signature: \x53\x8B\x5C\x24\x08\x83\x3B\x01
CC_Ent_RemoveAll(CCommand const&):
  mangled: _Z16CC_Ent_RemoveAllRK8CCommand
  signature: \x53\x8B\x5C\x24\x08\x83\x3B\x02
CC_Ent_SetName(CCommand const&):
  mangled: _Z14CC_Ent_SetNameRK8CCommand
  signature: \x53\x8B\x5C\x24\x08\x8B\x03\x83\xF8\x01
CC_Ent_Teleport(CCommand const&):
  mangled: _Z15CC_Ent_TeleportRK8CCommand
  signature: \x8B\x44\x24\x04\x83\xEC\x0C\x83\x38\x02
CC_Find_Ent(CCommand const&):
  mangled: _Z11CC_Find_EntRK8CCommand
  signature: \x8B\x4C\x24\x04\x8B\x01\x83\xF8\x02\x7D\x2A\xC7\x44\x24\x04\x2A\x2A\x2A\x2A\xFF\x25\x2A\x2A\x2A\x2A\x83\xF8\x01\x53
CC_Find_Ent_Index(CCommand const&):
  mangled: _Z17CC_Find_Ent_IndexRK8CCommand
  signature: \x8B\x4C\x24\x04\x8B\x01\x83\xF8\x02\x7D\x2A\xC7\x44\x24\x04\x2A\x2A\x2A\x2A\xFF\x25\x2A\x2A\x2A\x2A\x83\xF8\x01\xB8\x2A\x2A\x2A\x2A
CC_ForceLookAt(CCommand const&):
  mangled: _ZL14CC_ForceLookAtRK8CCommand
  signature: \x56\xE8\x2A\x2A\x2A\x2A\x8B\xF0\xA1\x2A\x2A\x2A\x2A
CC_GetCommandEnt(CCommand const&,CBaseEntity **,Vector *,QAngle *):
  mangled: _Z16CC_GetCommandEntRK8CCommandPP11CBaseEntityP6VectorP6QAngle
  signature: \x81\xEC\x90\x00\x00\x00\x56\x8B\xB4\x24\x9C\x00\x00\x00
CC_Global_Set(CCommand const&):
  mangled: _Z13CC_Global_SetRK8CCommand
  signature: \x8B\x44\x24\x04\x8B\x08\x83\xF9\x01
CC_God_f(void):
  mangled: _Z8CC_God_fv
  signature: \xA1\x2A\x2A\x2A\x2A\x8B\x48\x1C\x83\x79\x30\x00\x74\x2A\x56\xE8\x2A\x2A\x2A\x2A\x8B\xF0\x85\xF6\x74\x2A\x8B\x16\x8B\x82\x68\x01\x00\x00\x8B\xCE\xFF\xD0\x84\xC0\x74\x2A\x8B\x0D\x2A\x2A\x2A\x2A\x80\x79\x4D\x00\x75\x2A\x68\x00\x40\x00\x00
CC_GroundList_f(CCommand const&):
  mangled: _Z15CC_GroundList_fRK8CCommand
  signature: \x8B\x44\x24\x04\x83\x38\x02\x75\x2A
CC_KDTreeTest(CCommand const&):
  mangled: _Z13CC_KDTreeTestRK8CCommand
  signature: \x55\x8B\xEC\x83\xE4\xF0\xB8\x48\x22\x01\x00
CC_Notarget_f(void):
  mangled: _Z13CC_Notarget_fv
  signature: \xA1\x2A\x2A\x2A\x2A\x8B\x48\x1C\x83\x79\x30\x00\x74\x2A\x56\xE8\x2A\x2A\x2A\x2A\x8B\xF0\x85\xF6\x74\x2A\x8B\x16\x8B\x82\x68\x01\x00\x00\x8B\xCE\xFF\xD0\x84\xC0\x74\x2A\x8B\x0D\x2A\x2A\x2A\x2A\x80\x79\x4D\x00\x75\x2A\x68\x00\x80\x00\x00
CC_Player_BugBaitSwap(void):
  mangled: _Z21CC_Player_BugBaitSwapv
  signature: \x57\xE8\x2A\x2A\x2A\x2A\x8B\xF8\x85\xFF\x74\x2A\x8B\x07
CC_Player_TestDispatchEffect(CCommand const&):
  mangled: _Z28CC_Player_TestDispatchEffectRK8CCommand
  signature: \x81\xEC\xF4\x00\x00\x00\x57\xE8\x2A\x2A\x2A\x2A
CC_Prop_Dynamic_Create(CCommand const&):
  mangled: _Z22CC_Prop_Dynamic_CreateRK8CCommand
  signature: \x55\x8B\xEC\x83\xE4\xC0\x81\xEC\x34\x05\x00\x00
CC_Prop_Physics_Create(CCommand const&):
  mangled: _Z22CC_Prop_Physics_CreateRK8CCommand
  signature: \x8B\x44\x24\x04\x81\xEC\x3C\x02\x00\x00
CC_ResetGameStats(CCommand const&):
  mangled: _ZL17CC_ResetGameStatsRK8CCommand
  signature: \xE8\x2A\x2A\x2A\x2A\x84\xC0\x74\x2A\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x01\x8B\x50\x30
CC_SetDebug(CCommand const&):
  mangled: _ZL11CC_SetDebugRK8CCommand
  signature: \x51\x53\x8B\x5C\x24\x0C\x8B\x03\x83\xF8\x02
CC_SetDebugFilter(CCommand const&):
  mangled: _ZL17CC_SetDebugFilterRK8CCommand
  signature: \x81\xEC\x84\x00\x00\x00\x57
CC_Test_EHandle(void):
  mangled: _Z15CC_Test_EHandlev
  signature: \x8B\x0D\x2A\x2A\x2A\x2A\x83\xF9\xFF\x53
CC_Test_Outtro_PZEndGame(CCommand const&):
  mangled: _Z24CC_Test_Outtro_PZEndGameRK8CCommand
  signature: \x83\xEC\x14\x68\x2A\x2A\x2A\x2A\x6A\x00\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x85\xC0\x75\x2A
CC_Test_Outtro_Stats(CCommand const&):
  mangled: _Z20CC_Test_Outtro_StatsRK8CCommand
  signature: \x83\xEC\x14\x68\x2A\x2A\x2A\x2A\x6A\x00\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x85\xC0\x74\x2A
CC_VoxelTreeBox(CCommand const&):
  mangled: _Z15CC_VoxelTreeBoxRK8CCommand
  signature: \x55\x8B\xEC\x83\xE4\xC0\x83\xEC\x7C
CC_VoxelTreePlayerView(void):
  mangled: _Z22CC_VoxelTreePlayerViewv
  signature: \x83\xEC\x24\x56\x68\x2A\x2A\x2A\x2A
CC_VoxelTreeSphere(CCommand const&):
  mangled: _Z18CC_VoxelTreeSphereRK8CCommand
  signature: \x83\xEC\x6C\x56\x8B\x74\x24\x74\x8B\x06
CC_VoxelTreeView(void):
  mangled: _Z16CC_VoxelTreeViewv
  signature: \x68\x2A\x2A\x2A\x2A\xFF\x15\x2A\x2A\x2A\x2A\xD9\x05\x2A\x2A\x2A\x2A\x8B\x0D\x2A\x2A\x2A\x2A\xD9\x1C\x24\x8B\x01
CC_setang_f(CCommand const&):
  mangled: _Z11CC_setang_fRK8CCommand
  signature: \xA1\x2A\x2A\x2A\x2A\x8B\x48\x1C\x83\xEC\x18\x83\x79\x30\x00\x0F\x84\x2A\x2A\x2A\x2A\x56\xE8\x2A\x2A\x2A\x2A\x8B\xF0\x85\xF6\x0F\x84\x2A\x2A\x2A\x2A\x8B\x16\x8B\x82\x68\x01\x00\x00\x8B\xCE\xFF\xD0\x84\xC0\x0F\x84\x2A\x2A\x2A\x2A\x57\x8B\x7C\x24\x24\x83\x3F\x03\x7D\x2A\x6A\x00\x6A\x00\x6A\x00\x6A\x00\x68\x2A\x2A\x2A\x2A\x6A\x02\x56\xE8\x2A\x2A\x2A\x2A\x83\xC4\x1C\x5F\x5E\x83\xC4\x18\xC3\x8B\x8E\x34\x01\x00\x00\xC1\xE9\x0B\xF6\xC1\x01\x74\x2A\x8B\xCE\xE8\x2A\x2A\x2A\x2A\x83\x3F\x01\x8B\x86\x68\x03\x00\x00\x8B\x96\x64\x03\x00\x00\x8B\x8E\x6C\x03\x00\x00\x89\x44\x24\x0C
CCarProp::FireGameEvent(IGameEvent *):
  mangled: _ZN8CCarProp13FireGameEventEP10IGameEvent
  signature: \x83\xEC\x0C\x56\x8B\xF1\x80\xBE\x88\x00\x00\x00\x00
CChangeLevel::ComputeEntitySaveFlags(CBaseEntity *):
  mangled: _ZN12CChangeLevel22ComputeEntitySaveFlagsEP11CBaseEntity
  signature: \x83\x3D\x2A\x2A\x2A\x2A\x02\x53
CChangeLevel::InTransitionVolume(CBaseEntity *,char const*):
  mangled: _ZN12CChangeLevel18InTransitionVolumeEP11CBaseEntityPKc
  signature: Ran out of bytes!
CChangeLevel::NotifyEntitiesOutOfTransition(void):
  mangled: _ZN12CChangeLevel29NotifyEntitiesOutOfTransitionEv
  signature: \x83\xEC\x14\x53\x56\x57\x8B\xF9\x33\xDB
CCollisionEvent::AdditionalCollisionChecksThisTick(int):
  mangled: _ZN15CCollisionEvent33AdditionalCollisionChecksThisTickEi
  signature: \x56\x8B\x74\x24\x08\x81\xFE\xB0\x04\x00\x00
CCollisionEvent::ShouldFreezeContacts(IPhysicsObject **,int):
  mangled: _ZN15CCollisionEvent20ShouldFreezeContactsEPP14IPhysicsObjecti
  signature: \x56\x8B\xF1\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x86\x5C\x01\x00\x00
CCollisionEvent::ShouldSolvePenetration(IPhysicsObject *,IPhysicsObject *,void *,void *,float):
  mangled: _ZN15CCollisionEvent22ShouldSolvePenetrationEP14IPhysicsObjectS1_PvS2_f
  signature: \x80\xBE\x6E\x01\x00\x00\x06\x75\x2A\xA1\x2A\x2A\x2A\x2A
CColorCorrectionVolume::KeyValue(char const*,char const*):
  mangled: _ZN22CColorCorrectionVolume8KeyValueEPKcS1_
  signature: \x56\x57\x8B\x7C\x24\x0C\x81\xFF\x2A\x2A\x2A\x2A\x8B\xF1\x74\x2A\x68\x2A\x2A\x2A\x2A\x57\xE8\x2A\x2A\x2A\x2A\x83\xC4\x08\x85\xC0\x75\x2A\x81\xC6\x58\x05\x00\x00
CCommand::Tokenize(char const*,characterset_t *):
  mangled: _ZN8CCommand8TokenizeEPKcP14characterset_t
  signature: \x83\xEC\x38\x53\x55\x8B\x6C\x24\x44
CCommentarySystem::CalculateCommentaryState(void):
  mangled: _ZN17CCommentarySystem24CalculateCommentaryStateEv
  signature: \xA1\x2A\x2A\x2A\x2A\x8B\x40\x3C\x81\xEC\x08\x02\x00\x00
CCommentarySystem::InitCommentary(void):
  mangled: _ZN17CCommentarySystem14InitCommentaryEv
  signature: \x55\x8B\xEC\xB8\x50\xB2\x00\x00
CCommentary_SaveRestoreBlockHandler::GetBlockName(void):
  mangled: _ZN35CCommentary_SaveRestoreBlockHandler12GetBlockNameEv
  signature: Ran out of bytes!
CCredits::InputShowLogo(inputdata_t &):
  mangled: _ZN8CCredits13InputShowLogoER11inputdata_t
  signature: \x83\xEC\x20\x56\x57\x8B\xF1\xE8\x2A\x2A\x2A\x2A\x8D\x4C\x24\x08
CDebugHistory::AddDebugHistoryLine(int,char const*):
  mangled: _ZN13CDebugHistory19AddDebugHistoryLineEiPKc
  signature: \x55\x8B\xEC\x83\xE4\xF8\x81\xEC\x0C\x01\x00\x00
CDebugHistory::DumpDebugHistory(int):
  mangled: _ZN13CDebugHistory16DumpDebugHistoryEi
  signature: \x8B\x44\x24\x04\x81\xEC\x00\x01\x00\x00
CDebugHistory::Spawn(void):
  mangled: _ZN13CDebugHistory5SpawnEv
  signature: \x56\x8B\xF1\xE8\x2A\x2A\x2A\x2A\x8B\x0D\x2A\x2A\x2A\x2A\x85\xC9
CDecal::StaticDecal(void):
  mangled: _ZN6CDecal11StaticDecalEv
  signature: \x83\xEC\x1C\x53\x55\x56\x57\x6A\x01
CDecalEmitterSystem::Init(void):
  mangled: _ZN19CDecalEmitterSystem4InitEv
  signature: \x68\x2A\x2A\x2A\x2A\x83\xC1\xFC
CDecalEmitterSystem::LoadDecalsFromScript(char const*):
  mangled: _ZN19CDecalEmitterSystem20LoadDecalsFromScriptEPKc
  signature: \x83\xEC\x58\x55\x6A\x24
CDecalEmitterSystem::TranslateDecalForGameMaterial(char const*,uchar):
  mangled: _ZN19CDecalEmitterSystem29TranslateDecalForGameMaterialEPKch
  signature: \x53\x8A\x5C\x24\x0C\x80\xFB\x43
CDmxElement::Resort(void):
  mangled: _ZNK11CDmxElement6ResortEv
  signature: \x83\xEC\x0C\x56\x8B\xF1\xF6\x46\x2F\x01
CDmxElement::UnpackIntoStructure(void *,DmxElementUnpackStructure_t const*):
  mangled: _ZNK11CDmxElement19UnpackIntoStructureEPvPK27DmxElementUnpackStructure_t
  signature: \x53\x56\x57\x8B\x7C\x24\x14\x8B\x57\x10\x83\xFA\x20
CDmxKeyValues2ErrorStack::ReportError(char const*,...):
  mangled: _ZN24CDmxKeyValues2ErrorStack11ReportErrorEPKcz
  signature: \xB8\x00\x10\x00\x00\xE8\x2A\x2A\x2A\x2A\x8B\x8C\x24\x08\x10\x00\x00\x53
? CDmxSerializer::UnserializeAttributes(CUtlBuffer &,CDmxElement *,CUtlVector<CDmxElement *,CUtlMemory<CDmxElement *,int>> &,int,int *,char *,int)
: mangled: _ZN14CDmxSerializer21UnserializeAttributesER10CUtlBufferP11CDmxElementR10CUtlVectorIS3_10CUtlMemoryIS3_iEEiPiPci
  signature: \x81\xEC\x14\x04\x00\x00
CDmxSerializerKeyValues2::ReadToken(CUtlBuffer &,CUtlBuffer &):
  mangled: _ZN24CDmxSerializerKeyValues29ReadTokenER10CUtlBufferS1_
  signature: \x57\x8B\x7C\x24\x08\x57\xE8\x2A\x2A\x2A\x2A
CDmxSerializerKeyValues2::UnserializeArrayAttribute(CUtlBuffer &,int,char const*,DmAttributeType_t):
  mangled: _ZN24CDmxSerializerKeyValues225UnserializeArrayAttributeER10CUtlBufferiPKc17DmAttributeType_t
  signature: \x8B\x44\x24\x08\x83\xEC\x30
CDmxSerializerKeyValues2::UnserializeAttribute(CUtlBuffer &,int,char const*,DmAttributeType_t):
  mangled: _ZN24CDmxSerializerKeyValues220UnserializeAttributeER10CUtlBufferiPKc17DmAttributeType_t
  signature: \x55\x8B\xEC\x83\xEC\x44\x53\x56\x57\x6A\x00\x8B\xF1\x6A\x00\x6A\x00\x8D\x4D\xBC\x89\x75\xFC\xE8\x2A\x2A\x2A\x2A\x8B\x4D\x08\x8D\x45\xBC\x50\x51\x8B\xCE\xE8\x2A\x2A\x2A\x2A\x83\xF8\x05\x74\x2A\x8B\x55\x10
CDmxSerializerKeyValues2::UnserializeElement(CUtlBuffer &,char const*,int *):
  mangled: _ZN24CDmxSerializerKeyValues218UnserializeElementER10CUtlBufferPKcPi
  signature: \x81\xEC\x34\x02\x00\x00\x8B\x84\x24\x40\x02\x00\x00
CDmxSerializerKeyValues2::UnserializeElement(CUtlBuffer &,int *):
  mangled: _ZN24CDmxSerializerKeyValues218UnserializeElementER10CUtlBufferPi
  signature: \x55\x8B\xEC\x83\xEC\x34\x8B\x45\x0C
CDmxSerializerKeyValues2::UnserializeElementArrayAttribute(CUtlBuffer &,int,char const*):
  mangled: _ZN24CDmxSerializerKeyValues232UnserializeElementArrayAttributeER10CUtlBufferiPKc
  signature: \x8B\x44\x24\x08\x81\xEC\x50\x02\x00\x00
CDmxSerializerKeyValues2::UnserializeElementAttribute(CUtlBuffer &,int,char const*,char const*):
  mangled: _ZN24CDmxSerializerKeyValues227UnserializeElementAttributeER10CUtlBufferiPKcS3_
  signature: \x8B\x44\x24\x08\x83\xF8\xFF\x55
CDmxSerializerKeyValues2::UnserializeId(CUtlBuffer &,int):
  mangled: _ZN24CDmxSerializerKeyValues213UnserializeIdER10CUtlBufferi
  signature: \x55\x8B\xEC\x83\xEC\x44\x53\x56\x57\x6A\x00\x8B\xF1\x6A\x00\x6A\x00\x8D\x4D\xBC\x89\x75\xFC\xE8\x2A\x2A\x2A\x2A\x8B\x4D\x08\x8D\x45\xBC\x50\x51\x8B\xCE\xE8\x2A\x2A\x2A\x2A\x83\xF8\x05\x74\x2A\x68\x2A\x2A\x2A\x2A
CDynamicLight::Spawn(void):
  mangled: _ZN13CDynamicLight5SpawnEv
  signature: \x56\x8B\xF1\x8B\x06\x8B\x50\x68\x57\xFF\xD2\x6A\x00\x8D\x8E\x7C\x01\x00\x00\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A
CDynamicProp::OverridePropdata(void):
  mangled: _ZN12CDynamicProp16OverridePropdataEv
  signature: Ran out of bytes!
CDynamicProp::ShouldSetCreateTime(inputdata_t &):
  mangled: _ZN12CDynamicProp19ShouldSetCreateTimeER11inputdata_t
  signature: \xA1\x2A\x2A\x2A\x2A\x8B\x40\x3C\x53
CEntFireAutoCompletionFunctor::CommandCallback(CCommand const&):
  mangled: _ZN29CEntFireAutoCompletionFunctor15CommandCallbackERK8CCommand
  signature: \x83\xEC\x28\x53\x55\x56\x57\xE8\x2A\x2A\x2A\x2A
CEntFireAutoCompletionFunctor::CommandCompletionCallback(char const*,CUtlVector<CUtlString,CUtlMemory<CUtlString,int>> &):
  mangled: _ZN29CEntFireAutoCompletionFunctor25CommandCompletionCallbackEPKcR10CUtlVectorI10CUtlString10CUtlMemoryIS3_iEE
  signature: \x81\xEC\x38\x03\x00\x00\x53
CEntFireAutoCompletionFunctor::EntFire_AutoCompleteInput(char const*,CUtlVector<CUtlString,CUtlMemory<CUtlString,int>> &):
  mangled: _ZN29CEntFireAutoCompletionFunctor25EntFire_AutoCompleteInputEPKcR10CUtlVectorI10CUtlString10CUtlMemoryIS3_iEE
  signature: \x81\xEC\x44\x04\x00\x00
CEntityDissolve::Precache(void):
  mangled: _ZN15CEntityDissolve8PrecacheEv
  signature: \x51\x56\x8B\xF1\x8B\x06\x8B\x50\x1C\x8D\x4C\x24\x04\x51\x8B\xCE\xFF\xD2\x83\x38\x00\x75\x2A\x68\x2A\x2A\x2A\x2A
CEntityFactoryDictionary::Create(char const*):
  mangled: _ZN24CEntityFactoryDictionary6CreateEPKc
  signature: \x8B\x01\x8B\x50\x0C\x56\x8B\x74\x24\x08\x56\xFF\xD2\x85\xC0\x56
CEntityFactoryDictionary::Destroy(char const*,IServerNetworkable *):
  mangled: _ZN24CEntityFactoryDictionary7DestroyEPKcP18IServerNetworkable
  signature: \x8B\x01\x8B\x50\x0C\x56\x8B\x74\x24\x08\x56\xFF\xD2\x85\xC0\x75\x2A
CEntityFlame::Precache(void):
  mangled: _ZN12CEntityFlame8PrecacheEv
  signature: \x51\x8D\x04\x24\x68\x2A\x2A\x2A\x2A
CEntityMapData::GetNextKey(char *,char *):
  mangled: _ZN14CEntityMapData10GetNextKeyEPcS0_
  signature: \x81\xEC\x00\x08\x00\x00\x56\x57\x8B\xF9
CEntityParticleTrail::Create(CBaseEntity *,EntityParticleTrailInfo_t const&,CBaseEntity *):
  mangled: _ZN20CEntityParticleTrail6CreateEP11CBaseEntityRK25EntityParticleTrailInfo_tS1_
  signature: Ran out of bytes!
CEntitySaveRestoreBlockHandler::FindGlobalEntity(string_t,string_t):
  mangled: _ZN30CEntitySaveRestoreBlockHandler16FindGlobalEntityE8string_tS0_
  signature: \x56\x6A\x00\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x8B\xF0\x85\xF6\x0F\x84\x2A\x2A\x2A\x2A\x53
CEntitySaveRestoreBlockHandler::GetBlockName(void):
  mangled: _ZN30CEntitySaveRestoreBlockHandler12GetBlockNameEv
  signature: Ran out of bytes!
CEntitySaveRestoreBlockHandler::Restore(IRestore *,bool):
  mangled: _ZN30CEntitySaveRestoreBlockHandler7RestoreEP8IRestoreb
  signature: \x83\xEC\x0C\x53\x55\x89\x4C\x24\x0C
CEntitySaveRestoreBlockHandler::RestoreEntity(CBaseEntity *,IRestore *,entitytable_t *):
  mangled: _ZN30CEntitySaveRestoreBlockHandler13RestoreEntityEP11CBaseEntityP8IRestoreP13entitytable_t
  signature: \x8B\x44\x24\x08\x56\x8B\x74\x24\x08\x50\x56\xE8\x2A\x2A\x2A\x2A\x84\xC0\x75\x2A
CEnvAirStrikeIndoorEffect::CrumbleThink(void):
  mangled: _ZN25CEnvAirStrikeIndoorEffect12CrumbleThinkEv
  signature: \x56\x8B\xF1\xF6\x86\xCC\x00\x00\x00\x20
CEnvAirStrikeIndoorEffect::FindAnimationSequence(void):
  mangled: _ZN25CEnvAirStrikeIndoorEffect21FindAnimationSequenceEv
  signature: \x81\xEC\x28\x01\x00\x00
CEnvAirStrikeIndoorEffect::Precache(void):
  mangled: _ZN25CEnvAirStrikeIndoorEffect8PrecacheEv
  signature: Ran out of bytes!
CEnvAirStrikeIndoorEffect::Spawn(void):
  mangled: _ZN25CEnvAirStrikeIndoorEffect5SpawnEv
  signature: \x55\x8B\xEC\x83\xE4\xF0\xA1\x2A\x2A\x2A\x2A\xD9\x40\x0C\x83\xEC\x78
CEnvAirStrikeOutdoorEffect::CrumbleThink(void):
  mangled: _ZN26CEnvAirStrikeOutdoorEffect12CrumbleThinkEv
  signature: \x51\xA1\x2A\x2A\x2A\x2A\x56\x57\x8B\xF9\xD9\x87\xE0\x13\x00\x00
CEnvAirStrikeOutdoorEffect::Precache(void):
  mangled: _ZN26CEnvAirStrikeOutdoorEffect8PrecacheEv
  signature: \x51\x8B\x01\x8B\x40\x1C
CEnvBeam::BeamUpdateVars(void):
  mangled: _ZN8CEnvBeam14BeamUpdateVarsEv
  signature: \x56\x8B\xF1\x8B\x86\xFC\x04\x00\x00
CEnvBeam::StrikeThink(void):
  mangled: _ZN8CEnvBeam11StrikeThinkEv
  signature: \xD9\xEE\x56\x8B\xF1\xD8\x96\xD8\x04\x00\x00\xDF\xE0
CEnvBeverage::KeyValue(char const*,char const*):
  mangled: _ZN12CEnvBeverage8KeyValueEPKcS1_
  signature: Ran out of bytes!
CEnvBeverage::Use(CBaseEntity *,CBaseEntity *,USE_TYPE,float):
  mangled: _ZN12CEnvBeverage3UseEP11CBaseEntityS1_8USE_TYPEf
  signature: Ran out of bytes!
CEnvDetailController::KeyValue(char const*,char const*):
  mangled: _ZN20CEnvDetailController8KeyValueEPKcS1_
  signature: \x53\x56\x57\x8B\x7C\x24\x10\x81\xFF\x2A\x2A\x2A\x2A
CEnvEffectsScript::LoadFromBuffer(char const*,char const*):
  mangled: _ZN17CEnvEffectsScript14LoadFromBufferEPKcS1_
  signature: \x56\x8B\xF1\x80\x3D\x2A\x2A\x2A\x2A\x00
CEnvEffectsScript::Precache(void):
  mangled: _ZN17CEnvEffectsScript8PrecacheEv
  signature: \x51\x56\x8B\xF1\xE8\x2A\x2A\x2A\x2A\x8B\x06\x8B\x50\x1C\x8D\x4C\x24\x04\x51\x8B\xCE\xFF\xD2\x8B\x00\x85\xC0\x75\x2A\xB8\x2A\x2A\x2A\x2A\x50\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04
CEnvEntityMaker::Activate(void):
  mangled: _ZN15CEnvEntityMaker8ActivateEv
  signature: \x56\x8B\xF1\xE8\x2A\x2A\x2A\x2A\x83\xBE\x68\x04\x00\x00\x00
CEnvExplosion::DrawDebugTextOverlays(void):
  mangled: _ZN13CEnvExplosion21DrawDebugTextOverlaysEv
  signature: Ran out of bytes!
CEnvExplosion::InputExplode(inputdata_t &):
  mangled: _ZN13CEnvExplosion12InputExplodeER11inputdata_t
  signature: \x81\xEC\x00\x01\x00\x00\x56\x33\xC0
CEnvExplosion::KeyValue(char const*,char const*):
  mangled: _ZN13CEnvExplosion8KeyValueEPKcS1_
  signature: \x56\x8B\x74\x24\x08\x81\xFE\x2A\x2A\x2A\x2A\x57\x8B\xF9\x74\x2A\x68\x2A\x2A\x2A\x2A\x56\xE8\x2A\x2A\x2A\x2A\x83\xC4\x08\x85\xC0\x75\x2A\x8B\x44\x24\x10\x50\x8D\x4C\x24\x14\x51\xE8\x2A\x2A\x2A\x2A\x8B\x10\x83\xC4\x08\x89\x97\x34\x04\x00\x00
CEnvExplosion::Precache(void):
  mangled: _ZN13CEnvExplosion8PrecacheEv
  signature: \x56\x8B\xF1\x83\xBE\x34\x04\x00\x00\x00\x74\x2A
CEnvFade::DrawDebugTextOverlays(void):
  mangled: _ZN8CEnvFade21DrawDebugTextOverlaysEv
  signature: Signature is too long!
CEnvFunnel::Precache(void):
  mangled: _ZN10CEnvFunnel8PrecacheEv
  signature: \x56\x68\x2A\x2A\x2A\x2A\x8B\xF1\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\x89\x86\x24\x04\x00\x00
CEnvGlobal::DrawDebugTextOverlays(void):
  mangled: _ZN10CEnvGlobal21DrawDebugTextOverlaysEv
  signature: \x81\xEC\x00\x02\x00\x00\x56\x57\x8B\xF1\xE8\x2A\x2A\x2A\x2A\xF6\x86\xFC\x00\x00\x00\x01\x8B\xF8\x0F\x84\x2A\x2A\x2A\x2A\x8B\x86\x3C\x04\x00\x00
CEnvInstructorHint::InputEndHint(inputdata_t &):
  mangled: _ZN18CEnvInstructorHint12InputEndHintER11inputdata_t
  signature: \x56\x57\x8B\xF9\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x01\x8B\x50\x18\x68\x2A\x2A\x2A\x2A\x6A\x00\x68\x2A\x2A\x2A\x2A\xFF\xD2\x8B\xF0\x85\xF6\x74\x2A
CEnvInstructorHint::InputShowHint(inputdata_t &):
  mangled: _ZN18CEnvInstructorHint13InputShowHintER11inputdata_t
  signature: \x81\xEC\x80\x00\x00\x00\x56\x57\x8B\xF9
CEnvLaser::KeyValue(char const*,char const*):
  mangled: _ZN9CEnvLaser8KeyValueEPKcS1_
  signature: \x56\x8B\x74\x24\x08\x81\xFE\x2A\x2A\x2A\x2A\x57\x8B\xF9\x74\x2A\x68\x2A\x2A\x2A\x2A\x56\xE8\x2A\x2A\x2A\x2A\x83\xC4\x08\x85\xC0\x75\x2A\x8B\x44\x24\x10\x50\xE8\x2A\x2A\x2A\x2A\xD9\x1C\x24
CEnvLight::KeyValue(char const*,char const*):
  mangled: _ZN9CEnvLight8KeyValueEPKcS1_
  signature: \x56\x8B\x74\x24\x08\x81\xFE\x2A\x2A\x2A\x2A\x57\x8B\xF9\x74\x2A\x68\x2A\x2A\x2A\x2A\x56\xE8\x2A\x2A\x2A\x2A\x83\xC4\x08\x85\xC0\x75\x2A\x5F
CEnvMicrophone::ActivateSpeaker(void):
  mangled: _ZN14CEnvMicrophone15ActivateSpeakerEv
  signature: \x83\xEC\x08\x56\x8B\xF1\x80\xBE\x24\x04\x00\x00\x00
? CEnvMicrophone::SoundPlayed(int,char const*,soundlevel_t,float,int,int,Vector const*,float,CUtlVector<Vector,CUtlMemory<Vector,int>> &)
: mangled: _ZN14CEnvMicrophone11SoundPlayedEiPKc12soundlevel_tfiiPK6VectorfR10CUtlVectorIS3_10CUtlMemoryIS3_iEE
  signature: \x83\xEC\x64\x56\x8B\xF1\x80\xBE\x44\x04\x00\x00\x00
CEnvParticleScript::PrecacheAnimationEventMaterials(void):
  mangled: _ZN18CEnvParticleScript31PrecacheAnimationEventMaterialsEv
  signature: \x81\xEC\x08\x02\x00\x00\x56\x8B\xF1\x83\xBE\xC8\x13\x00\x00\x00
CEnvProjectedTexture::KeyValue(char const*,char const*):
  mangled: _ZN20CEnvProjectedTexture8KeyValueEPKcS1_
  signature: \x83\xEC\x0C\x56\x57\x8B\x7C\x24\x18\x81\xFF\x2A\x2A\x2A\x2A\x8B\xF1\x74\x2A\x68\x2A\x2A\x2A\x2A\x57\xE8\x2A\x2A\x2A\x2A\x83\xC4\x08\x85\xC0\x0F\x85\x2A\x2A\x2A\x2A
CEnvScreenEffect::Precache(void):
  mangled: _ZN16CEnvScreenEffect8PrecacheEv
  signature: Ran out of bytes!
CEnvScreenOverlay::InputStartOverlay(inputdata_t &):
  mangled: _ZN17CEnvScreenOverlay17InputStartOverlayER11inputdata_t
  signature: \x53\x57\x8B\xF9\x33\xDB\x39\x9F\x24\x04\x00\x00
CEnvShake::DrawDebugTextOverlays(void):
  mangled: _ZN9CEnvShake21DrawDebugTextOverlaysEv
  signature: Signature is too long!
CEnvShooter::KeyValue(char const*,char const*):
  mangled: _ZN11CEnvShooter8KeyValueEPKcS1_
  signature: \x56\x57\x8B\x7C\x24\x0C\x81\xFF\x2A\x2A\x2A\x2A\x8B\xF1\x74\x2A\x68\x2A\x2A\x2A\x2A\x57\xE8\x2A\x2A\x2A\x2A\x83\xC4\x08\x85\xC0\x75\x2A\x8B\x7C\x24\x10\x8D\x44\x24\x10
CEnvSoundscape::KeyValue(char const*,char const*):
  mangled: _ZN14CEnvSoundscape8KeyValueEPKcS1_
  signature: \x56\x8B\x74\x24\x08\x81\xFE\x2A\x2A\x2A\x2A\x57\x8B\xF9\x74\x2A\x68\x2A\x2A\x2A\x2A\x56\xE8\x2A\x2A\x2A\x2A\x83\xC4\x08\x85\xC0\x75\x2A\x8B\x44\x24\x10\x50\x8D\x4C\x24\x14\x51\xE8\x2A\x2A\x2A\x2A\x8B\x10\x83\xC4\x08\x89\x97\x40\x04\x00\x00
CEnvSoundscape::Precache(void):
  mangled: _ZN14CEnvSoundscape8PrecacheEv
  signature: \x56\x8B\xF1\x83\xBE\x40\x04\x00\x00\x00\x75\x2A
CEnvSoundscapeProxy::Activate(void):
  mangled: _ZN19CEnvSoundscapeProxy8ActivateEv
  signature: \x83\xEC\x08\x56\x8B\xF1\x8B\x86\x74\x04\x00\x00
CEnvSpark::Precache(void):
  mangled: _ZN9CEnvSpark8PrecacheEv
  signature: \x51\x56\x8B\xF1\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x01\x8B\x90\xD8\x00\x00\x00
CEnvTilt::DrawDebugTextOverlays(void):
  mangled: _ZN8CEnvTilt21DrawDebugTextOverlaysEv
  signature: Signature is too long!
CEnvTonemapController::InputBlendTonemapScale(inputdata_t &):
  mangled: _ZN21CEnvTonemapController22InputBlendTonemapScaleER11inputdata_t
  signature: \x81\xEC\x00\x01\x00\x00\x56\x8B\xF1\x8B\x8C\x24\x08\x01\x00\x00\x83\xC1\x08\x83\x79\x10\x02\x57
CEnvTonemapController::InputSetBloomScaleRange(inputdata_t &):
  mangled: _ZN21CEnvTonemapController23InputSetBloomScaleRangeER11inputdata_t
  signature: \x56\x8B\xF1\x8B\x4C\x24\x08\x83\xC1\x08\x83\x79\x10\x02\x75\x2A\x8B\x01\x85\xC0\x75\x2A\xB8\x2A\x2A\x2A\x2A\xEB\x2A\xE8\x2A\x2A\x2A\x2A\xD9\xE8
CEnvTonemapController::InputSetTonemapRate(inputdata_t &):
  mangled: _ZN21CEnvTonemapController19InputSetTonemapRateER11inputdata_t
  signature: \x83\xEC\x08\x6A\x01
CEnvTracer::Activate(void):
  mangled: _ZN10CEnvTracer8ActivateEv
  signature: \x56\x8B\xF1\xE8\x2A\x2A\x2A\x2A\x8B\x86\xE4\x00\x00\x00\x85\xC0\x75\x2A
CEventLog::FormatPlayer(CBaseEntity *,char *,int):
  mangled: _ZNK9CEventLog12FormatPlayerEP11CBaseEntityPci
  signature: \x83\xEC\x08\x83\x7C\x24\x10\x00
CEventLog::Init(void):
  mangled: _ZN9CEventLog4InitEv
  signature: \x53\x56\x8D\x71\xF4
CEventLog::PrintEvent(IGameEvent *):
  mangled: _ZN9CEventLog10PrintEventEP10IGameEvent
  signature: \x53\x8B\x5C\x24\x08\x8B\x03\x8B\x50\x04
CEventQueue_SaveRestoreBlockHandler::GetBlockName(void):
  mangled: _ZN35CEventQueue_SaveRestoreBlockHandler12GetBlockNameEv
  signature: Ran out of bytes!
CExpressionEvaluator::IsConditional(bool &,char):
  mangled: _ZN20CExpressionEvaluator13IsConditionalERbc
  signature: \x8A\x44\x24\x08\x81\xEC\x0C\x01\x00\x00
CExpressionEvaluator::MakeFactor(ExprNode *&):
  mangled: _ZN20CExpressionEvaluator10MakeFactorERP8ExprNode
  signature: \x81\xEC\x0C\x01\x00\x00\x56\x8B\xF1\x8A\x46\x04
CFilterMultiple::Activate(void):
  mangled: _ZN15CFilterMultiple8ActivateEv
  signature: \x53\x55\x56\x57\x8B\xF1\xE8\x2A\x2A\x2A\x2A\x8B\x2D\x2A\x2A\x2A\x2A
CFire::DrawDebugGeometryOverlays(void):
  mangled: _ZN5CFire25DrawDebugGeometryOverlaysEv
  signature: \x81\xEC\x18\x02\x00\x00\x56\x8B\xF1
CFire::DrawDebugTextOverlays(void):
  mangled: _ZN5CFire21DrawDebugTextOverlaysEv
  signature: \x81\xEC\x00\x02\x00\x00\x56\x57\x8B\xF1\xE8\x2A\x2A\x2A\x2A\xF6\x86\xFC\x00\x00\x00\x01\x8B\xF8\x74\x2A\xD9\x86\x3C\x04\x00\x00
CFire::Precache(void):
  mangled: _ZN5CFire8PrecacheEv
  signature: \x56\x8B\xF1\x83\xBE\x2C\x04\x00\x00\x00\x75\x2A
CFire::SpawnEffect(fireType_e,float):
  mangled: _ZN5CFire11SpawnEffectE10fireType_ef
  signature: \x8B\x44\x24\x04\x83\xE8\x01\x53
CFire::UpdateOnRemove(void):
  mangled: _ZN5CFire14UpdateOnRemoveEv
  signature: \x57\x68\x2A\x2A\x2A\x2A\x8B\xF9\xE8\x2A\x2A\x2A\x2A\x8B\x87\x24\x04\x00\x00
CFireSphere::EnumElement(IHandleEntity *):
  mangled: _ZN11CFireSphere11EnumElementEP13IHandleEntity
  signature: Ran out of bytes!
CFireTrail::CreateFireTrail(void):
  mangled: _ZN10CFireTrail15CreateFireTrailEv
  signature: Ran out of bytes!
CFireTrail::Precache(void):
  mangled: _ZN10CFireTrail8PrecacheEv
  signature: Ran out of bytes!
CFishPool::FireGameEvent(IGameEvent *):
  mangled: _ZN9CFishPool13FireGameEventEP10IGameEvent
  signature: \x53\x55\x56\x8B\x74\x24\x10\x8B\x06\x8B\x50\x18
CFishPool::KeyValue(char const*,char const*):
  mangled: _ZN9CFishPool8KeyValueEPKcS1_
  signature: \x53\x56\x8B\x74\x24\x0C\x81\xFE\x2A\x2A\x2A\x2A
CFlexCycler::GenericCyclerSpawn(char *,Vector,Vector):
  mangled: _ZN11CFlexCycler18GenericCyclerSpawnEPc6VectorS1_
  signature: \x83\xEC\x0C\x56\x57\x8B\x7C\x24\x18\x85\xFF\x8B\xF1\x0F\x84\x2A\x2A\x2A\x2A
CFlexCycler::SetFlexTarget(LocalFlexController_t):
  mangled: _ZN11CFlexCycler13SetFlexTargetE21LocalFlexController_t
  signature: \xD9\xE8\x53\x8B\x5C\x24\x08
CFlexCycler::Think(void):
  mangled: _ZN11CFlexCycler5ThinkEv
  signature: \x55\x8B\xEC\x83\xE4\xF0\xA1\x2A\x2A\x2A\x2A\xD9\x40\x0C\x81\xEC\x74\x01\x00\x00
CFlexSceneFileManager::FindSceneFile(CBaseFlex *,char const*,bool):
  mangled: _ZN21CFlexSceneFileManager13FindSceneFileEP9CBaseFlexPKcb
  signature: \x53\x55\x8B\x6C\x24\x10\x56\x57\x8B\xF1
CFlexSceneFileManager::Init(void):
  mangled: _ZN21CFlexSceneFileManager4InitEv
  signature: \x56\x6A\x01\x68\x2A\x2A\x2A\x2A\x6A\x00
CFogController::DrawDebugTextOverlays(void):
  mangled: _ZN14CFogController21DrawDebugTextOverlaysEv
  signature: \x81\xEC\x04\x02\x00\x00\x56\x57\x8B\xF9
CFourWheelVehiclePhysics::CalcWheelData(vehicleparams_t &):
  mangled: _ZN24CFourWheelVehiclePhysics13CalcWheelDataER15vehicleparams_t
  signature: \x83\xEC\x38\xD9\xEE
CFourWheelVehiclePhysics::DrawDebugTextOverlays(int):
  mangled: _ZN24CFourWheelVehiclePhysics21DrawDebugTextOverlaysEi
  signature: \x81\xEC\x00\x02\x00\x00\x53\x55\x56
CFourWheelVehiclePhysics::InitializePoseParameters(void):
  mangled: _ZN24CFourWheelVehiclePhysics24InitializePoseParametersEv
  signature: \xD9\xEE\x32\xC0\xD9\x91\x14\x01\x00\x00
CFuncBrush::DrawDebugTextOverlays(void):
  mangled: _ZN10CFuncBrush21DrawDebugTextOverlaysEv
  signature: \x81\xEC\x00\x02\x00\x00\x56\x57\x8B\xF1\xE8\x2A\x2A\x2A\x2A\xF6\x86\xFC\x00\x00\x00\x01\x8B\xF8\x74\x2A\xD9\x86\x98\x03\x00\x00
CFuncElevator::DrawDebugTextOverlays(void):
  mangled: _ZN13CFuncElevator21DrawDebugTextOverlaysEv
  signature: \x55\x8B\xEC\x83\xE4\xC0\x81\xEC\x30\x02\x00\x00\x53\x55\x56\x57\x8B\xF1
CFuncElevator::InputMoveToFloor(inputdata_t &):
  mangled: _ZN13CFuncElevator16InputMoveToFloorER11inputdata_t
  signature: \x55\x8B\xE9\x80\xBD\xE8\x04\x00\x00\x00
CFuncElevator::MoveDone(void):
  mangled: _ZN13CFuncElevator8MoveDoneEv
  signature: \xD9\x05\x2A\x2A\x2A\x2A\x56\x68\x2A\x2A\x2A\x2A\x51
CFuncElevator::PhysicsSimulate(void):
  mangled: _ZN13CFuncElevator15PhysicsSimulateEv
  signature: \xA1\x2A\x2A\x2A\x2A\x8B\x40\x18\x81\xEC\xD0\x02\x00\x00
CFuncElevator::Spawn(void):
  mangled: _ZN13CFuncElevator5SpawnEv
  signature: \x83\xEC\x20\x53\x56\x33\xDB
CFuncExtinguisher::ExtinguishThink(void):
  mangled: _ZN17CFuncExtinguisher15ExtinguishThinkEv
  signature: \x53\x56\x8B\xF1\x33\xDB\x38\x9E\x98\x04\x00\x00\x57
CFuncLadder::Spawn(void):
  mangled: _ZN11CFuncLadder5SpawnEv
  signature: \x55\x8B\xEC\x83\xE4\xC0\x81\xEC\x30\x01\x00\x00\x53\x55\x56\x57\x8B\xF1
CFuncLadderEndPoint::Validate(void):
  mangled: _ZN19CFuncLadderEndPoint8ValidateEv
  signature: \x83\xEC\x18\x53\x55\x57
CFuncMoveLinear::DrawDebugTextOverlays(void):
  mangled: _ZN15CFuncMoveLinear21DrawDebugTextOverlaysEv
  signature: \x55\x8B\xEC\x83\xE4\xF0\x81\xEC\x28\x02\x00\x00
CFuncNavBlocker::DrawDebugTextOverlays(void):
  mangled: _ZN15CFuncNavBlocker21DrawDebugTextOverlaysEv
  signature: \x81\xEC\x54\x01\x00\x00\x53\x56\x8B\xF1
CFuncNavObstruction::DrawDebugTextOverlays(void):
  mangled: _ZN19CFuncNavObstruction21DrawDebugTextOverlaysEv
  signature: \x56\x57\x8B\xF9\xE8\x2A\x2A\x2A\x2A\xF6\x87\xFC\x00\x00\x00\x01\x8B\xF0\x74\x2A\x8B\x87\x24\x04\x00\x00
CFuncNavObstruction::Spawn(void):
  mangled: _ZN19CFuncNavObstruction5SpawnEv
  signature: \x51\x56\x8B\xF1\x8D\x44\x24\x04\x50\xB9\x2A\x2A\x2A\x2A\x89\x74\x24\x08\xE8\x2A\x2A\x2A\x2A\x83\xBE\x30\x04\x00\x00\x00
CFuncPlat::Blocked(CBaseEntity *):
  mangled: _ZN9CFuncPlat7BlockedEP11CBaseEntity
  signature: \x83\xEC\x60\x56\x57\x8B\x7C\x24\x6C\x8B\x47\x70
CFuncRotating::DrawDebugTextOverlays(void):
  mangled: _ZN13CFuncRotating21DrawDebugTextOverlaysEv
  signature: \x81\xEC\x00\x02\x00\x00\x56\x57\x8B\xF1\xE8\x2A\x2A\x2A\x2A\xF6\x86\xFC\x00\x00\x00\x01\x8B\xF8\x0F\x84\x2A\x2A\x2A\x2A\xD9\x86\x3C\x04\x00\x00
CFuncRotating::KeyValue(char const*,char const*):
  mangled: _ZN13CFuncRotating8KeyValueEPKcS1_
  signature: \x56\x8B\x74\x24\x08\x81\xFE\x2A\x2A\x2A\x2A\x57\x8B\xF9\x74\x2A\x68\x2A\x2A\x2A\x2A\x56\xE8\x2A\x2A\x2A\x2A\x83\xC4\x08\x85\xC0\x75\x2A\x8B\x44\x24\x10\x50\xE8\x2A\x2A\x2A\x2A\xDC\x0D\x2A\x2A\x2A\x2A
CFuncRotating::Precache(void):
  mangled: _ZN13CFuncRotating8PrecacheEv
  signature: \x51\x56\x8B\xF1\x8B\x86\x48\x04\x00\x00
CFuncSimpleLadder::DrawDebugTextOverlays(void):
  mangled: _ZN17CFuncSimpleLadder21DrawDebugTextOverlaysEv
  signature: \x81\xEC\x00\x02\x00\x00\x56\x57\x8B\xF1\xE8\x2A\x2A\x2A\x2A\x8B\xCE
CFuncSimpleLadder::KeyValue(char const*,char const*):
  mangled: _ZN17CFuncSimpleLadder8KeyValueEPKcS1_
  signature: \x53\x8B\x5C\x24\x0C\x56\x57\x8B\x7C\x24\x10\x81\xFF\x2A\x2A\x2A\x2A
CFuncTrackAuto::Use(CBaseEntity *,CBaseEntity *,USE_TYPE,float):
  mangled: _ZN14CFuncTrackAuto3UseEP11CBaseEntityS1_8USE_TYPEf
  signature: \x56\x8B\xF1\x83\xBE\xEC\x04\x00\x00\x00\x0F\x84\x2A\x2A\x2A\x2A\x8B\x86\x24\x04\x00\x00\x85\xC0\x57\x75\x2A\x8B\xBE\xCC\x04\x00\x00\xEB\x2A\x83\xF8\x01\x75\x2A\x8B\xBE\xD0\x04\x00\x00\xEB\x2A\x33\xFF\x8B\x44\x24\x0C
CFuncTrackChange::Find(void):
  mangled: _ZN16CFuncTrackChange4FindEv
  signature: \x83\xEC\x0C\x56\x8B\xF1\x8B\x86\xD8\x04\x00\x00
CFuncTrackChange::Use(CBaseEntity *,CBaseEntity *,USE_TYPE,float):
  mangled: _ZN16CFuncTrackChange3UseEP11CBaseEntityS1_8USE_TYPEf
  signature: \x56\x8B\xB1\x24\x04\x00\x00
CFuncTrackTrain::ArriveAtNode(CPathTrack *):
  mangled: _ZN15CFuncTrackTrain12ArriveAtNodeEP10CPathTrack
  signature: \x56\x57\x8B\x7C\x24\x0C\x8B\xF1\x6A\x01
CFuncTrackTrain::Blocked(CBaseEntity *):
  mangled: _ZN15CFuncTrackTrain7BlockedEP11CBaseEntity
  signature: \x83\xEC\x7C\x56\x57\x8B\xBC\x24\x88\x00\x00\x00
CFuncTrackTrain::DeadEnd(void):
  mangled: _ZN15CFuncTrackTrain7DeadEndEv
  signature: \x83\xEC\x14\x53\x56\x57\x8B\xF9\x8B\xB7\x24\x04\x00\x00
CFuncTrackTrain::DrawDebugTextOverlays(void):
  mangled: _ZN15CFuncTrackTrain21DrawDebugTextOverlaysEv
  signature: \x55\x8B\xEC\x83\xE4\xF0\x81\xEC\x18\x02\x00\x00
CFuncTrackTrain::NearestPath(void):
  mangled: _ZN15CFuncTrackTrain11NearestPathEv
  signature: \x55\x8B\xEC\x83\xE4\xF0\x81\xEC\x44\x08\x00\x00
CFuncTrackTrain::Next(void):
  mangled: _ZN15CFuncTrackTrain4NextEv
  signature: \xD9\xEE\x83\xEC\x30\x56\x8B\xF1\xD8\x9E\x04\x01\x00\x00
CFuncTrackTrain::SetSpeed(float,bool):
  mangled: _ZN15CFuncTrackTrain8SetSpeedEfb
  signature: \x8A\x44\x24\x08\x84\xC0\x56
CFuncTrackTrain::Spawn(void):
  mangled: _ZN15CFuncTrackTrain5SpawnEv
  signature: \x51\xD9\xEE\x56\x8B\xF1\xD8\x96\x68\x04\x00\x00
CFuncTrain::Next(void):
  mangled: _ZN10CFuncTrain4NextEv
  signature: \x83\xEC\x70\x56\x57
CFuncTrain::Spawn(void):
  mangled: _ZN10CFuncTrain5SpawnEv
  signature: \x51\x56\x8B\xF1\x8B\x06\x8B\x50\x68\xFF\xD2\xD9\xEE
CFuncTrainControls::Find(void):
  mangled: _ZN18CFuncTrainControls4FindEv
  signature: \x56\x57\x8B\xF9\x33\xF6\x8B\x87\xE4\x00\x00\x00
CFunc_Dust::KeyValue(char const*,char const*):
  mangled: _ZN10CFunc_Dust8KeyValueEPKcS1_
  signature: \x56\x57\x8B\x7C\x24\x0C\x68\x2A\x2A\x2A\x2A\x57\x8B\xF1\xE8\x2A\x2A\x2A\x2A\x83\xC4\x08\x85\xC0\x75\x2A\x8B\x44\x24\x10\x80\x38\x31
CFunc_Dust::Precache(void):
  mangled: _ZN10CFunc_Dust8PrecacheEv
  signature: Ran out of bytes!
CFunc_LOD::KeyValue(char const*,char const*):
  mangled: _ZN9CFunc_LOD8KeyValueEPKcS1_
  signature: \x56\x57\x8B\x7C\x24\x0C\x81\xFF\x2A\x2A\x2A\x2A\x8B\xF1\x74\x2A\x68\x2A\x2A\x2A\x2A\x57\xE8\x2A\x2A\x2A\x2A\x83\xC4\x08\x85\xC0\x0F\x85\x2A\x2A\x2A\x2A\x8B\x44\x24\x10\x50\xE8\x2A\x2A\x2A\x2A
CGameMovement::CheckStuck(void):
  mangled: _ZN13CGameMovement10CheckStuckEv
  signature: \x83\xEC\x74\x53\x56\x57\x6A\x04
CGameMovement::CheckVelocity(void):
  mangled: _ZN13CGameMovement13CheckVelocityEv
  signature: \x83\xEC\x0C\x53\x8B\x1D\x2A\x2A\x2A\x2A
CGameMovement::ElevatorPushPlayer(CFuncElevator *):
  mangled: _ZN13CGameMovement18ElevatorPushPlayerEP13CFuncElevator
  signature: \x81\xEC\xB0\x00\x00\x00\x55
CGameMovement::PlaySwimSound(void):
  mangled: _ZN13CGameMovement13PlaySwimSoundEv
  signature: \x8B\x49\x08\xA1\x2A\x2A\x2A\x2A
CGameMovement::PlayerMove(void):
  mangled: _ZN13CGameMovement10PlayerMoveEv
  signature: \x83\xEC\x2C\x53\x55\x56\x8B\xF1
CGameMovement::ProcessMovement(CBasePlayer *,CMoveData *):
  mangled: _ZN13CGameMovement15ProcessMovementEP11CBasePlayerP9CMoveData
  signature: \x55\x8B\xEC\x83\xE4\xC0\x83\xEC\x34\x53\x56\x8B\xF1\x33\xDB
CGamePerfSystem::LevelInitPostEntity(void):
  mangled: _ZN15CGamePerfSystem19LevelInitPostEntityEv
  signature: \x56\x8B\xF1\x80\x7E\x0C\x00
CGamePerfSystem::OnStart(void):
  mangled: _ZN15CGamePerfSystem7OnStartEv
  signature: Ran out of bytes!
CGamePerfSystem::PostInit(void):
  mangled: _ZN15CGamePerfSystem8PostInitEv
  signature: \x81\xEC\xC8\x00\x00\x00\x53\x56
CGameRules::ClientSettingsChanged(CBasePlayer *):
  mangled: _ZN10CGameRules21ClientSettingsChangedEP11CBasePlayer
  signature: \x81\xEC\x00\x01\x00\x00\x55\x8B\xAC\x24\x08\x01\x00\x00
CGameRules::CreateStandardEntities(void):
  mangled: _ZN10CGameRules22CreateStandardEntitiesEv
  signature: \x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A
CGameRules::EndGameFrame(void):
  mangled: _ZN10CGameRules12EndGameFrameEv
  signature: \xA1\x2A\x2A\x2A\x2A\x83\xF8\xFF\x0F\x84\x2A\x2A\x2A\x2A\x8B\x15\x2A\x2A\x2A\x2A\x8B\xC8\x53
CGameRules::GetChatPrefix(int,CBasePlayer *):
  mangled: _ZN10CGameRules13GetChatPrefixEiP11CBasePlayer
  signature: \x8B\x4C\x24\x08\x85\xC9\x74\x2A\x8B\x01\x8B\x90\x28\x01\x00\x00
CGameRules::GetGameDescription(void):
  mangled: _ZN10CGameRules18GetGameDescriptionEv
  signature: Ran out of bytes!
CGameRules::IsExplosionTraceBlocked(CGameTrace *):
  mangled: _ZN10CGameRules23IsExplosionTraceBlockedEP10CGameTrace
  signature: \x56\x8B\x74\x24\x08\x8B\xCE\xE8\x2A\x2A\x2A\x2A\x84\xC0
CGameRules::RadiusDamage(CTakeDamageInfo const&,Vector const&,float,int,CBaseEntity *,CBaseEntity *,Vector const&):
  mangled: _ZN10CGameRules12RadiusDamageERK15CTakeDamageInfoRK6VectorfiP11CBaseEntityS7_S5_
  signature: \x55\x8B\xEC\x83\xE4\xF0\x81\xEC\x84\x09\x00\x00\xD9\xEE
CGameRules::RefreshSkillData(bool):
  mangled: j__ZN10CGameRules16RefreshSkillDataEb
  signature: Ran out of bytes!
CGameScore::KeyValue(char const*,char const*):
  mangled: _ZN10CGameScore8KeyValueEPKcS1_
  signature: Ran out of bytes!
CGameStringPool::Name(void):
  mangled: _ZN15CGameStringPool4NameEv
  signature: Ran out of bytes!
CGameText::KeyValue(char const*,char const*):
  mangled: _ZN9CGameText8KeyValueEPKcS1_
  signature: \x83\xEC\x10\x56\x8B\x74\x24\x18\x81\xFE\x2A\x2A\x2A\x2A
CGameTimescale::SetCurrentTimescale(float):
  mangled: _ZN14CGameTimescale19SetCurrentTimescaleEf
  signature: \xD9\x44\x24\x04\x83\xEC\x20\x56\x8B\xF1\xD8\x56\x10
CGameTimescale::SetDesiredTimescale(float,float,float,float):
  mangled: _ZN14CGameTimescale19SetDesiredTimescaleEffff
  signature: \xD9\x44\x24\x04\x83\xEC\x20\x56\x8B\xF1\xD8\x56\x0C
CGameUI::Deactivate(CBaseEntity *):
  mangled: _ZN7CGameUI10DeactivateEP11CBaseEntity
  signature: \x55\x56\x8B\xF1\x8B\x86\xE4\x05\x00\x00
CGameUI::InputActivate(inputdata_t &):
  mangled: _ZN7CGameUI13InputActivateER11inputdata_t
  signature: \x53\x55\x56\x57\x8B\x7C\x24\x14\x8D\x77\x08
CGameWeaponManager::Spawn(void):
  mangled: _ZN18CGameWeaponManager5SpawnEv
  signature: \xD9\xEE\x56\x57\x6A\x00\x51\xD9\x1C\x24\x68\x2A\x2A\x2A\x2A\x8B\xF1\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\xD9\x40\x0C\x6A\x00
CGameWeaponManager::Think(void):
  mangled: _ZN18CGameWeaponManager5ThinkEv
  signature: \xA1\x2A\x2A\x2A\x2A\xD9\x40\x0C\x83\xEC\x1C\xD8\x05\x2A\x2A\x2A\x2A\x53
CGib::SpawnHeadGib(CBaseEntity *):
  mangled: _ZN4CGib12SpawnHeadGibEP11CBaseEntity
  signature: \x83\xEC\x24\x53\x56\x57\x33\xDB
CGib::SpawnRandomGibs(CBaseEntity *,int,GibType_e):
  mangled: _ZN4CGib15SpawnRandomGibsEP11CBaseEntityi9GibType_e
  signature: \x8B\x44\x24\x08\x53\x33\xDB\x3B\xC3
CGibShooter::CreateGib(void):
  mangled: _ZN11CGibShooter9CreateGibEv
  signature: \x83\xEC\x08\x55\x8B\xE9\x68\x2A\x2A\x2A\x2A
CGibShooter::Precache(void):
  mangled: _ZN11CGibShooter8PrecacheEv
  signature: \xA1\x2A\x2A\x2A\x2A\x83\x78\x30\x01\x56
CGlobalEntityList::FindEntityProcedural(char const*,CBaseEntity *,CBaseEntity *,CBaseEntity *):
  mangled: _ZN17CGlobalEntityList20FindEntityProceduralEPKcP11CBaseEntityS3_S3_
  signature: \x56\x57\x8B\x7C\x24\x0C\x80\x3F\x21
CHLTVDirector::Init(void):
  mangled: _ZN13CHLTVDirector4InitEv
  signature: \x8B\x0D\x2A\x2A\x2A\x2A\x8B\x01\x8B\x50\x04\x68\x2A\x2A\x2A\x2A
CHLTVDirector::Name(void):
  mangled: _ZN13CHLTVDirector4NameEv
  signature: Ran out of bytes!
CHLTVDirector::SetHLTVServer(IHLTVServer *):
  mangled: _ZN13CHLTVDirector13SetHLTVServerEP11IHLTVServer
  signature: \x55\x56\x57\x8B\xF9\x8D\x77\xF0
CHLTVDirector::StartChaseCameraShot(int,int,int,int,int,bool):
  mangled: _ZN13CHLTVDirector20StartChaseCameraShotEiiiiib
  signature: \x56\x57\x8B\xF9\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x01\x8B\x50\x18\x6A\x00\x6A\x01
CHLTVDirector::StartDelayMessage(void):
  mangled: _ZN13CHLTVDirector17StartDelayMessageEv
  signature: \xA1\x2A\x2A\x2A\x2A\x56\x8B\x70\x18
CHLTVDirector::StartFixedCameraShot(int,int):
  mangled: _ZN13CHLTVDirector20StartFixedCameraShotEii
  signature: \x8B\x44\x24\x04\x83\xEC\x18\x56\x57\x8B\xF9\x8B\x74\x87\x48
CHintMessage::Send(CBasePlayer *):
  mangled: _ZN12CHintMessage4SendEP11CBasePlayer
  signature: \x83\xEC\x20\x56\x57\x8B\x7C\x24\x2C
CIKContext::AutoIKRelease(void):
  mangled: _ZN10CIKContext13AutoIKReleaseEv
  signature: \x81\xEC\x88\x00\x00\x00\x57
CItemSoda::CanThink(void):
  mangled: _ZN9CItemSoda8CanThinkEv
  signature: \x83\xEC\x18\xD9\xEE
CItemSoda::Precache(void):
  mangled: _ZN9CItemSoda8PrecacheEv
  signature: Ran out of bytes!
CLagCompensationManager::BacktrackEntity(CBaseEntity *,float,CUtlFixedLinkedList<LagRecord> *,LagRecord*,LagRecord*,bool):
  mangled: _ZN23CLagCompensationManager15BacktrackEntityEP11CBaseEntityfP19CUtlFixedLinkedListI9LagRecordEPS3_S6_b
  signature: \x81\xEC\xF4\x00\x00\x00\x6A\x04
CLagCompensationManager::FinishLagCompensation(CBasePlayer *):
  mangled: _ZN23CLagCompensationManager21FinishLagCompensationEP11CBasePlayer
  signature: \x57\x6A\x03\x6A\x00
CLagCompensationManager::FrameUpdatePostEntityThink(void):
  mangled: _ZN23CLagCompensationManager26FrameUpdatePostEntityThinkEv
  signature: \x55\x8B\xEC\x83\xE4\xF8\x83\xEC\x50
CLagCompensationManager::StartLagCompensation(CBasePlayer *,LagCompensationType,Vector const&,QAngle const&,float):
  mangled: _ZN23CLagCompensationManager20StartLagCompensationEP11CBasePlayer19LagCompensationTypeRK6VectorRK6QAnglef
  signature: \x83\xEC\x24\x53\x55\x56\x57\x33\xFF
CLightGlow::Activate(void):
  mangled: _ZN10CLightGlow8ActivateEv
  signature: \x55\x56\x57\x8B\xF1\xE8\x2A\x2A\x2A\x2A\x8B\x86\x30\x04\x00\x00
CLogicActiveAutosave::SaveThink(void):
  mangled: _ZN20CLogicActiveAutosave9SaveThinkEv
  signature: \x83\xEC\x20\x56\x8B\xF1\xE8\x2A\x2A\x2A\x2A\xD9\xEE
CLogicAutosave::InputSaveDangerous(inputdata_t &):
  mangled: _ZN14CLogicAutosave18InputSaveDangerousER11inputdata_t
  signature: \x56\x57\x6A\x01\x8B\xF9
CLogicBranch::DrawDebugTextOverlays(void):
  mangled: _ZN12CLogicBranch21DrawDebugTextOverlaysEv
  signature: \x81\xEC\x00\x02\x00\x00\x56\x57\x8B\xF9\xE8\x2A\x2A\x2A\x2A\xF6\x87\xFC\x00\x00\x00\x01\x8B\xF0\x74\x2A\x80\xBF\x24\x04\x00\x00\x00
CLogicBranch::UpdateOnRemove(void):
  mangled: _ZN12CLogicBranch14UpdateOnRemoveEv
  signature: \x56\x57\x8B\xF1\x33\xFF\x39\xBE\x34\x04\x00\x00
CLogicBranchList::Activate(void):
  mangled: _ZN16CLogicBranchList8ActivateEv
  signature: \x83\xEC\x0C\x53\x55\x8B\xE9\x56
CLogicBranchList::DrawDebugTextOverlays(void):
  mangled: _ZN16CLogicBranchList21DrawDebugTextOverlaysEv
  signature: \x81\xEC\x00\x02\x00\x00\x56\x57\x8B\xF1\xE8\x2A\x2A\x2A\x2A\xF6\x86\xFC\x00\x00\x00\x01\x8B\xF8\x0F\x84\x2A\x2A\x2A\x2A\x53
CLogicCompare::DrawDebugTextOverlays(void):
  mangled: _ZN13CLogicCompare21DrawDebugTextOverlaysEv
  signature: Signature is too long!
CLogicCompareInteger::InputValue(inputdata_t &):
  mangled: _ZN20CLogicCompareInteger10InputValueER11inputdata_t
  signature: \x53\x8B\x5C\x24\x08\x56\x57\x8B\xF9\x8D\x73\x08
CLogicGameEvent::InputFireEvent(inputdata_t &):
  mangled: _ZN15CLogicGameEvent14InputFireEventER11inputdata_t
  signature: \x56\x57\x8B\xF9\x8B\x87\x24\x04\x00\x00\x85\xC0
CLogicLineToEntity::Activate(void):
  mangled: _ZN18CLogicLineToEntity8ActivateEv
  signature: \x53\x56\x8B\xF1\xE8\x2A\x2A\x2A\x2A\x8B\x86\xE4\x00\x00\x00
CLogicNavigation::KeyValue(char const*,char const*):
  mangled: _ZN16CLogicNavigation8KeyValueEPKcS1_
  signature: \x56\x8B\x74\x24\x08\x81\xFE\x2A\x2A\x2A\x2A\x57\x8B\xF9\x74\x2A\x68\x2A\x2A\x2A\x2A\x56\xE8\x2A\x2A\x2A\x2A\x83\xC4\x08\x85\xC0\x75\x2A\x8B\x74\x24\x10
CLogicRelay::InputTrigger(inputdata_t &):
  mangled: _ZN11CLogicRelay12InputTriggerER11inputdata_t
  signature: \x56\x8B\xF1\x80\xBE\x54\x04\x00\x00\x00\x75\x2A
CLogicScript::RunVScripts(void):
  mangled: _ZN12CLogicScript11RunVScriptsEv
  signature: \x83\xEC\x10\x55\x56\x8B\xF1
CMaterialModifyControl::InputStartAnimSequence(inputdata_t &):
  mangled: _ZN22CMaterialModifyControl22InputStartAnimSequenceER11inputdata_t
  signature: \x81\xEC\x08\x01\x00\x00\x53\x55\x56\x8B\xF1
CMaterialModifyControl::InputStartFloatLerp(inputdata_t &):
  mangled: _ZN22CMaterialModifyControl19InputStartFloatLerpER11inputdata_t
  signature: \x81\xEC\x0C\x01\x00\x00\x55
CMaterialModifyControl::KeyValue(char const*,char const*):
  mangled: _ZN22CMaterialModifyControl8KeyValueEPKcS1_
  signature: \x56\x8B\x74\x24\x08\x81\xFE\x2A\x2A\x2A\x2A\x57\x8B\xF9\x74\x2A\x68\x2A\x2A\x2A\x2A\x56\xE8\x2A\x2A\x2A\x2A\x83\xC4\x08\x85\xC0\x75\x2A\x8D\xB7\x24\x04\x00\x00
CMathCounter::DrawDebugTextOverlays(void):
  mangled: _ZN12CMathCounter21DrawDebugTextOverlaysEv
  signature: \x81\xEC\x00\x02\x00\x00\x56\x57\x8B\xF1\xE8\x2A\x2A\x2A\x2A\xF6\x86\xFC\x00\x00\x00\x01\x8B\xF8\x0F\x84\x2A\x2A\x2A\x2A\xD9\x86\x24\x04\x00\x00
CMathCounter::InputAdd(inputdata_t &):
  mangled: _ZN12CMathCounter8InputAddER11inputdata_t
  signature: \x80\xB9\x2E\x04\x00\x00\x00\x74\x2A\xE8\x2A\x2A\x2A\x2A\x50\x68\x2A\x2A\x2A\x2A\xFF\x15\x2A\x2A\x2A\x2A\x83\xC4\x08\xC2\x04\x00\x8B\x44\x24\x04\xD9\x81\x30\x04\x00\x00\x83\x78\x18\x01\x75\x2A\xD9\x40\x08\x8B\x00\xDE\xC1
CMathCounter::InputDivide(inputdata_t &):
  mangled: _ZN12CMathCounter11InputDivideER11inputdata_t
  signature: \x57\x8B\xF9\x80\xBF\x2E\x04\x00\x00\x00
CMathCounter::InputMultiply(inputdata_t &):
  mangled: _ZN12CMathCounter13InputMultiplyER11inputdata_t
  signature: \x80\xB9\x2E\x04\x00\x00\x00\x74\x2A\xE8\x2A\x2A\x2A\x2A\x50\x68\x2A\x2A\x2A\x2A\xFF\x15\x2A\x2A\x2A\x2A\x83\xC4\x08\xC2\x04\x00\x8B\x44\x24\x04\xD9\x81\x30\x04\x00\x00\x83\x78\x18\x01\x75\x2A\xD9\x40\x08\x8B\x00\xDE\xC9
CMathCounter::InputSetValue(inputdata_t &):
  mangled: _ZN12CMathCounter13InputSetValueER11inputdata_t
  signature: \x80\xB9\x2E\x04\x00\x00\x00\x74\x2A\xE8\x2A\x2A\x2A\x2A\x50\x68\x2A\x2A\x2A\x2A\xFF\x15\x2A\x2A\x2A\x2A\x83\xC4\x08\xC2\x04\x00\x8B\x44\x24\x04\x83\x78\x18\x01
CMathCounter::InputSetValueNoFire(inputdata_t &):
  mangled: _ZN12CMathCounter19InputSetValueNoFireER11inputdata_t
  signature: \x80\xB9\x2E\x04\x00\x00\x00\x74\x2A\xE8\x2A\x2A\x2A\x2A\x50\x68\x2A\x2A\x2A\x2A\xFF\x15\x2A\x2A\x2A\x2A\x83\xC4\x08\xC2\x04\x00\x8B\x44\x24\x04\xD9\xEE
CMathCounter::InputSubtract(inputdata_t &):
  mangled: _ZN12CMathCounter13InputSubtractER11inputdata_t
  signature: \x80\xB9\x2E\x04\x00\x00\x00\x74\x2A\xE8\x2A\x2A\x2A\x2A\x50\x68\x2A\x2A\x2A\x2A\xFF\x15\x2A\x2A\x2A\x2A\x83\xC4\x08\xC2\x04\x00\x8B\x44\x24\x04\xD9\x81\x30\x04\x00\x00\x83\x78\x18\x01\x75\x2A\xD9\x40\x08\x8B\x00\xDE\xE9
CMathCounter::KeyValue(char const*,char const*):
  mangled: _ZN12CMathCounter8KeyValueEPKcS1_
  signature: \x56\x57\x8B\x7C\x24\x0C\x68\x2A\x2A\x2A\x2A\x57\x8B\xF1\xE8\x2A\x2A\x2A\x2A\x83\xC4\x08\x85\xC0\x75\x2A\x8B\x44\x24\x10\x50\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04
CModelSoundsCache::BuildAnimationEventSoundList(CStudioHdr *,CUtlVector<ushort,CUtlMemory<ushort,int>> &):
  mangled: _ZN17CModelSoundsCache28BuildAnimationEventSoundListEP10CStudioHdrR10CUtlVectorIt10CUtlMemoryItiEE
  signature: \x81\xEC\x08\x01\x00\x00\x56\x8B\xB4\x24\x10\x01\x00\x00
CMomentaryRotButton::DrawDebugTextOverlays(void):
  mangled: _ZN19CMomentaryRotButton21DrawDebugTextOverlaysEv
  signature: \x55\x8B\xEC\x83\xE4\xC0\x81\xEC\x34\x01\x00\x00\x55
CMomentaryRotButton::Spawn(void):
  mangled: _ZN19CMomentaryRotButton5SpawnEv
  signature: \x51\x53\x55\x56\x57\x8B\xF1\xE8\x2A\x2A\x2A\x2A\xD9\xEE
CMomentaryRotButton::Use(CBaseEntity *,CBaseEntity *,USE_TYPE,float):
  mangled: _ZN19CMomentaryRotButton3UseEP11CBaseEntityS1_8USE_TYPEf
  signature: \x83\xEC\x14\x53\x56\x8B\xF1\xBB\x01\x00\x00\x00
CMoveHelperServer::PlayerFallingDamage(void):
  mangled: _ZN17CMoveHelperServer19PlayerFallingDamageEv
  signature: \x83\xEC\x64\x55\x8B\xE9\x8B\x4D\x04
CMultiPlayerAnimState::AddToGestureSlot(int,Activity,bool,bool):
  mangled: _ZN21CMultiPlayerAnimState16AddToGestureSlotEi8Activitybb
  signature: \x83\xEC\x08\x57\x8B\xF9\x8B\x4F\x1C
CMultiPlayerAnimState::DebugGestureInfo(void):
  mangled: _ZN21CMultiPlayerAnimState16DebugGestureInfoEv
  signature: \x55\x8B\xEC\x83\xE4\xC0\x83\xEC\x30\x53\x55\x8B\xD9
CMultiPlayerAnimState::DebugShowAnimState(int):
  mangled: _ZN21CMultiPlayerAnimState18DebugShowAnimStateEi
  signature: \x55\x8B\xEC\x83\xE4\xF0\x83\xEC\x74\x53\x56\x57
CMultiPlayerAnimState::DebugShowAnimStateForPlayer(bool):
  mangled: _ZN21CMultiPlayerAnimState27DebugShowAnimStateForPlayerEb
  signature: \x55\x8B\xEC\x83\xE4\xF0\x83\xEC\x74\x53\x56\x8B\xF1\x57
CMultiPlayerAnimState::SetupPoseParameters(CStudioHdr *):
  mangled: _ZN21CMultiPlayerAnimState19SetupPoseParametersEP10CStudioHdr
  signature: \x56\x8B\xF1\x80\x7E\x2C\x00\x74\x2A\xB0\x01\x5E\xC2\x04\x00
CMultiSource::KeyValue(char const*,char const*):
  mangled: _ZN12CMultiSource8KeyValueEPKcS1_
  signature: \x56\x8B\x74\x24\x08\x81\xFE\x2A\x2A\x2A\x2A\x57\x8B\xF9\x0F\x84\x2A\x2A\x2A\x2A
CMultiSource::Register(void):
  mangled: _ZN12CMultiSource8RegisterEv
  signature: \x56\x57\x8B\xF1\x68\x80\x00\x00\x00
CMultiSource::Use(CBaseEntity *,CBaseEntity *,USE_TYPE,float):
  mangled: _ZN12CMultiSource3UseEP11CBaseEntityS1_8USE_TYPEf
  signature: \x53\x56\x57\x8B\xF9\x8B\x9F\x3C\x05\x00\x00
CMultiplayRules::ChangeLevel(void):
  mangled: _ZN15CMultiplayRules11ChangeLevelEv
  signature: \xA1\x2A\x2A\x2A\x2A\x8B\x15\x2A\x2A\x2A\x2A\x83\xEC\x24
CMultiplayRules::ClientCommand(CBaseEntity *,CCommand const&):
  mangled: _ZN15CMultiplayRules13ClientCommandEP11CBaseEntityRK8CCommand
  signature: \x51\x53\x55\x56\x57\x8B\x7C\x24\x18\x85\xFF\x89\x4C\x24\x10
CMultiplayRules::ClientDisconnected(edict_t *):
  mangled: _ZN15CMultiplayRules18ClientDisconnectedEP7edict_t
  signature: \x8B\x44\x24\x04\x85\xC0\x74\x2A\x8B\x48\x0C\x85\xC9\x74\x2A\x8B\x01\x8B\x50\x14\x56
CMultiplayRules::GetNextLevelName(char *,int,bool):
  mangled: _ZN15CMultiplayRules16GetNextLevelNameEPcib
  signature: \x81\xEC\x08\x01\x00\x00\xF7\x05\x2A\x2A\x2A\x2A\x00\x10\x00\x00
CMultiplayRules::GetTaggedConVarList(KeyValues *):
  mangled: _ZN15CMultiplayRules19GetTaggedConVarListEP9KeyValues
  signature: \x56\x6A\x24\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\x85\xC0\x74\x2A\x68\x2A\x2A\x2A\x2A\x8B\xC8\xE8\x2A\x2A\x2A\x2A\x8B\xF0\xEB\x2A\x33\xF6\x68\x2A\x2A\x2A\x2A
CMultiplayRules::GoToIntermission(void):
  mangled: _ZN15CMultiplayRules16GoToIntermissionEv
  signature: \x51\x80\x3D\x2A\x2A\x2A\x2A\x00\x56
CMultiplayRules::LoadVoiceCommandScript(void):
  mangled: _ZN15CMultiplayRules22LoadVoiceCommandScriptEv
  signature: \x83\xEC\x54\x55\x57
CMultiplayRules::PlayerSpawn(CBasePlayer *):
  mangled: _ZN15CMultiplayRules11PlayerSpawnEP11CBasePlayer
  signature: Ran out of bytes!
CMultiplayRules::VoiceCommand(CBaseMultiplayerPlayer *,int,int):
  mangled: _ZN15CMultiplayRules12VoiceCommandEP22CBaseMultiplayerPlayerii
  signature: \x83\xEC\x6C\x56\x8B\x74\x24\x74\x85\xF6
CNDAerialBombardmentWeapon::BombardThink(void):
  mangled: _ZN26CNDAerialBombardmentWeapon12BombardThinkEv
  signature: \x56\x8B\xF1\x8B\x86\x74\x14\x00\x00\x83\xF8\x02
CNDAerialBombardmentWeapon::GetResourceWeaponName(void):
  mangled: _ZN26CNDAerialBombardmentWeapon21GetResourceWeaponNameEv
  signature: Ran out of bytes!
CNDAerialBombardmentWeapon::Precache(void):
  mangled: _ZN26CNDAerialBombardmentWeapon8PrecacheEv
  signature: \x56\x8B\xF1\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x01\x8B\x90\x68\x01\x00\x00\xFF\xD2\x84\xC0\x75\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04
CNDAerialBombardmentWeapon::ShellImpact(void):
  mangled: _ZN26CNDAerialBombardmentWeapon11ShellImpactEv
  signature: \x55\x8B\xEC\x83\xE4\xF0\xD9\x05\x2A\x2A\x2A\x2A\x81\xEC\x44\x02\x00\x00
CNDAerialBombardmentWeapon::Spawn(void):
  mangled: _ZN26CNDAerialBombardmentWeapon5SpawnEv
  signature: \xA1\x2A\x2A\x2A\x2A\xD9\x40\x0C\x56\xD8\x05\x2A\x2A\x2A\x2A\x57\x68\x2A\x2A\x2A\x2A
? CNDAmmoPack::DispenseItemsToPlayers(CUtlVector<CNDAmmoPack::PlayerDispenseSlot_t,CUtlMemory<CNDAmmoPack::PlayerDispenseSlot_t,int>> const&)
: mangled: _ZN11CNDAmmoPack22DispenseItemsToPlayersERK10CUtlVectorINS_20PlayerDispenseSlot_tE10CUtlMemoryIS1_iEE
  signature: \x83\xEC\x44\xF6\x05\x2A\x2A\x2A\x2A\x01
CNDAmmoPack::DispenseThink(void):
  mangled: _ZN11CNDAmmoPack13DispenseThinkEv
  signature: \x83\xEC\x28\x55\x56\x57
CNDAmmoPack::Init(CNDPlayer *,Vector const&,QAngle const&,Vector const&,Vector const&,CNDWeaponInfo *):
  mangled: _ZN11CNDAmmoPack4InitEP9CNDPlayerRK6VectorRK6QAngleS4_S4_P13CNDWeaponInfo
  signature: \x56\x57\x8B\xF1\xE8\x2A\x2A\x2A\x2A\x8B\xF8\x68\x2A\x2A\x2A\x2A
CNDAmmoPack::Precache(void):
  mangled: _ZN11CNDAmmoPack8PrecacheEv
  signature: Ran out of bytes!
CNDAmmoPack::Spawn(void):
  mangled: _ZN11CNDAmmoPack5SpawnEv
  signature: \x56\x8B\xF1\x8B\x06\x8B\x50\x6C\x57\x68\x2A\x2A\x2A\x2A\xFF\xD2\x6A\x00\x6A\x06\x8B\xCE\xE8\x2A\x2A\x2A\x2A\x8D\xBE\x7C\x01\x00\x00\x6A\x06\x8B\xCF\xE8\x2A\x2A\x2A\x2A\x6A\x00\x6A\x00\x6A\x01\x8B\xCF\xE8\x2A\x2A\x2A\x2A\x6A\x16\x8B\xCE\xE8\x2A\x2A\x2A\x2A\x6A\x00\x6A\x00\x6A\x00\x6A\x06\x8B\xCE\xE8\x2A\x2A\x2A\x2A\x83\xBE\xEC\x00\x00\x00\x64\x8D\xBE\xEC\x00\x00\x00\x74\x2A\x8B\x87\x14\xFF\xFF\xFF\x8B\x90\x34\x02\x00\x00\x8D\x8F\x14\xFF\xFF\xFF\x57\xFF\xD2\xC7\x07\x64\x00\x00\x00\x80\xBE\xF1\x00\x00\x00\x00\x8D\xBE\xF1\x00\x00\x00\x74\x2A\x8B\x87\x0F\xFF\xFF\xFF\x8B\x90\x44\x02\x00\x00\x8D\x8F\x0F\xFF\xFF\xFF\x57\xFF\xD2\xC6\x07\x00\xA1\x2A\x2A\x2A\x2A
CNDAnimatedCollisions::AddCollisionObject(char const*,solid_t *):
  mangled: _ZN21CNDAnimatedCollisions18AddCollisionObjectEPKcP7solid_t
  signature: \x81\xEC\x00\x07\x00\x00
CNDAnimatedCollisions::LoadSpecificCollisionObjects(void):
  mangled: _ZN21CNDAnimatedCollisions28LoadSpecificCollisionObjectsEv
  signature: \x56\x57\x8B\xF9\x8B\x0F
CNDAnimatedCollisions::Setup(CBaseAnimating *):
  mangled: _ZN21CNDAnimatedCollisions5SetupEP14CBaseAnimating
  signature: \x53\x56\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x6A\x00\x8B\xF1\x8B\x0D\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xFF\x15\x2A\x2A\x2A\x2A\x8B\x1D\x2A\x2A\x2A\x2A
CNDAnimatedCollisions::TestCollision(Ray_t const&,uint,CGameTrace &):
  mangled: _ZN21CNDAnimatedCollisions13TestCollisionERK5Ray_tjR10CGameTrace
  signature: \x83\xEC\x78\x53\x55\x6A\x04
CNDAnimatedCollisions::Update(void):
  mangled: _ZN21CNDAnimatedCollisions6UpdateEv
  signature: \x83\xEC\x68\x56\x57
CNDArmoury::UpdateOnRemove(void):
  mangled: _ZN10CNDArmoury14UpdateOnRemoveEv
  signature: \xA1\x2A\x2A\x2A\x2A\x85\xC0\x55
CNDArmoury::Use(CBaseEntity *,CBaseEntity *,USE_TYPE,float):
  mangled: _ZN10CNDArmoury3UseEP11CBaseEntityS1_8USE_TYPEf
  signature: \x83\xEC\x78\x55\x8B\xE9
CNDAssemblyStructure::PostInit(void):
  mangled: _ZN20CNDAssemblyStructure8PostInitEv
  signature: \x68\x2A\x2A\x2A\x2A\x6A\x01\xE8\x2A\x2A\x2A\x2A\x84\xC0
CNDBaseArtillery::FireAtPosition(Vector const&,CNDPlayer *,bool):
  mangled: _ZN16CNDBaseArtillery14FireAtPositionERK6VectorP9CNDPlayerb
  signature: \x83\xEC\x20\x56\x8B\xF1\xE8\x2A\x2A\x2A\x2A\x85\xC0
CNDBaseArtillery::IsReadyToFire(bool):
  mangled: _ZN16CNDBaseArtillery13IsReadyToFireEb
  signature: \x56\x8B\xF1\x8B\x06\x8B\x90\x58\x04\x00\x00\xFF\xD2\x84\xC0\x74\x2A
CNDBaseArtillery::LoadRound(void):
  mangled: _ZN16CNDBaseArtillery9LoadRoundEv
  signature: \x55\x8B\xEC\x83\xE4\xF0\x81\xEC\xF4\x00\x00\x00\x53\x56\x8B\xF1
CNDBaseArtillery::OnReload(void):
  mangled: _ZN16CNDBaseArtillery8OnReloadEv
  signature: \x51\x56\x8B\xF1\xE8\x2A\x2A\x2A\x2A\x85\xC0\x75\x2A\x68\x2A\x2A\x2A\x2A
CNDBaseGrenadeLaunchedProj::BounceSound(void):
  mangled: _ZN26CNDBaseGrenadeLaunchedProj11BounceSoundEv
  signature: Ran out of bytes!
CNDBaseGrenadeProj::Explode(CGameTrace *,int):
  mangled: _ZN18CNDBaseGrenadeProj7ExplodeEP10CGameTracei
  signature: \x81\xEC\xAC\x00\x00\x00\x53\x55\x56\x8B\xF1\x80\xBE\xF1\x00\x00\x00\x00
CNDBaseGrenadeProj::ResolveFlyCollisionCustom(CGameTrace &,Vector &):
  mangled: _ZN18CNDBaseGrenadeProj25ResolveFlyCollisionCustomER10CGameTraceR6Vector
  signature: \x81\xEC\x8C\x00\x00\x00\xD9\xE8
CNDBaseMeleeWeapon::AddViewKick(void):
  mangled: _ZN18CNDBaseMeleeWeapon11AddViewKickEv
  signature: \x83\xEC\x0C\x56\xE8\x2A\x2A\x2A\x2A\x8B\xF0\x85\xF6\x74\x2A\xD9\x05\x2A\x2A\x2A\x2A
CNDBaseMeleeWeapon::HandleAnimEvent(animevent_t *):
  mangled: _ZN18CNDBaseMeleeWeapon15HandleAnimEventEP11animevent_t
  signature: \x8B\x44\x24\x04\x83\xEC\x40\x81\x38\xD0\x02\x00\x00
CNDBaseMeleeWeapon::Hit(CGameTrace &,float):
  mangled: _ZN18CNDBaseMeleeWeapon3HitER10CGameTracef
  signature: \x83\xEC\x7C\x55\x56
CNDBasePowerSupplyStructure::CanLinkViaLaser(CBaseAnimating *):
  mangled: _ZN27CNDBasePowerSupplyStructure15CanLinkViaLaserEP14CBaseAnimating
  signature: \x83\xEC\x6C\x56\x68\x2A\x2A\x2A\x2A
CNDBaseResearch::OnResearchFinished(void):
  mangled: _ZN15CNDBaseResearch18OnResearchFinishedEv
  signature: \x83\xEC\x20\x56\x57\x8B\xF9
CNDBaseResearch::Research(void):
  mangled: _ZN15CNDBaseResearch8ResearchEv
  signature: \x53\x56\x8B\xF1\x8B\x06\x8B\x90\x4C\x03\x00\x00\x57
CNDBaseResourcePoint::DrawDebugTextOverlays(void):
  mangled: _ZN20CNDBaseResourcePoint21DrawDebugTextOverlaysEv
  signature: \x81\xEC\x00\x04\x00\x00\x53\x55
CNDBaseResourcePoint::ExtractResources(void):
  mangled: _ZN20CNDBaseResourcePoint16ExtractResourcesEv
  signature: \x83\xEC\x08\x53\x56\x8B\xF1\x8B\x86\x10\x14\x00\x00
CNDBaseResourcePoint::OnCaptured(int):
  mangled: _ZN20CNDBaseResourcePoint10OnCapturedEi
  signature: \x83\x7C\x24\x04\x00\x57
CNDBaseResourcePoint::ParseScript(void):
  mangled: _ZN20CNDBaseResourcePoint11ParseScriptEv
  signature: \x53\x56\x8B\xF1\x8B\x06\x8B\x90\xD0\x03\x00\x00
CNDBaseResourcePoint::ResourcePointThink(void):
  mangled: _ZN20CNDBaseResourcePoint18ResourcePointThinkEv
  signature: \x56\x8B\xF1\x83\xBE\x08\x14\x00\x00\x00
CNDBaseResourceWeapon::GetResourceWeaponName(void):
  mangled: _ZN21CNDBaseResourceWeapon21GetResourceWeaponNameEv
  signature: Ran out of bytes!
CNDBaseRocket::Explode(CGameTrace *,CBaseEntity *):
  mangled: _ZN13CNDBaseRocket7ExplodeEP10CGameTraceP11CBaseEntity
  signature: \x83\xEC\x7C\x56\x8B\xF1\x8B\x8C\x24\x88\x00\x00\x00
CNDBaseRocket::SeekTarget(void):
  mangled: _ZN13CNDBaseRocket10SeekTargetEv
  signature: \x83\xEC\x40\x56\x6A\x04
CNDBaseRocket::UpdateSeekingTarget(void):
  mangled: _ZN13CNDBaseRocket19UpdateSeekingTargetEv
  signature: \x83\xEC\x78\x53\x55\x56\x57\x6A\x04\x33\xDB
CNDBaseSpawnStructure::InitModelData(void):
  mangled: _ZN21CNDBaseSpawnStructure13InitModelDataEv
  signature: \x83\xEC\x20\x55\x56\x57
CNDBaseStructure::Create(CNDBaseStructure*&,CNDStructureInfo *,int):
  mangled: _ZN16CNDBaseStructure6CreateERPS_P16CNDStructureInfoi
  signature: \x53\x8B\x5C\x24\x0C\x85\xDB\x57
CNDBaseStructure::EnableFire(bool):
  mangled: _ZN16CNDBaseStructure10EnableFireEb
  signature: Ran out of bytes!
CNDBaseStructure::EndRepairMode(void):
  mangled: _ZN16CNDBaseStructure13EndRepairModeEv
  signature: \x56\x57\x8B\xF9\x80\xBF\xD8\x16\x00\x00\x00
CNDBaseStructure::Event_Killed(CTakeDamageInfo const&):
  mangled: _ZN16CNDBaseStructure12Event_KilledERK15CTakeDamageInfo
  signature: \x83\xEC\x08\x55\x56\x57\x6A\x02
CNDBaseStructure::GetStructAttachment(int,Vector &,QAngle &):
  mangled: _ZN16CNDBaseStructure19GetStructAttachmentEiR6VectorR6QAngle
  signature: \x53\x55\x8B\x2D\x2A\x2A\x2A\x2A\x56\x8B\x74\x24\x10\x83\xFE\x10
CNDBaseStructure::GetStructAttachmentIndex(int):
  mangled: _ZN16CNDBaseStructure24GetStructAttachmentIndexEi
  signature: \x8B\x44\x24\x04\x83\xF8\x10
CNDBaseStructure::GetStructureName(void):
  mangled: _ZN16CNDBaseStructure16GetStructureNameEv
  signature: \x8B\x81\x40\x16\x00\x00\x85\xC0
CNDBaseStructure::InitModelData(void):
  mangled: _ZN16CNDBaseStructure13InitModelDataEv
  signature: \x83\xEC\x44\x55\x56
CNDBaseStructure::LoadStructAttachment(int,char *):
  mangled: _ZN16CNDBaseStructure20LoadStructAttachmentEiPc
  signature: \x55\x8B\x6C\x24\x08\x83\xFD\x10
CNDBaseStructure::LoadStructPoseParam(int,char *):
  mangled: _ZN16CNDBaseStructure19LoadStructPoseParamEiPc
  signature: \x55\x8B\x6C\x24\x08\x83\xFD\x0C
CNDBaseStructure::OnPlayerRepair(CNDPlayer *,float,int &):
  mangled: _ZN16CNDBaseStructure14OnPlayerRepairEP9CNDPlayerfRi
  signature: \x51\x8B\x44\x24\x10\x55
CNDBaseStructure::OnStateThink(int):
  mangled: _ZN16CNDBaseStructure12OnStateThinkEi
  signature: \x83\xEC\x08\x56\x6A\x04
CNDBaseStructure::OnStructureSold(void):
  mangled: _ZN16CNDBaseStructure15OnStructureSoldEv
  signature: \x56\x57\x8B\xF9\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x01\x8B\x50\x18\x6A\x00\x6A\x00\x68\x2A\x2A\x2A\x2A\xFF\xD2\x8B\xF0\x85\xF6\x74\x2A\x8B\x8F\x2C\x16\x00\x00
CNDBaseStructure::Precache(void):
  mangled: _ZN16CNDBaseStructure8PrecacheEv
  signature: \x8B\x0D\x2A\x2A\x2A\x2A\x8B\x01\x8B\x90\x68\x01\x00\x00\xFF\xD2\x84\xC0\x75\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x20
CNDBaseStructure::ReloadStructureInfo(void):
  mangled: _ZN16CNDBaseStructure19ReloadStructureInfoEv
  signature: \x56\x8B\xF1\x57\x8B\xBE\x2C\x16\x00\x00
CNDBaseStructure::Repair(int,int):
  mangled: _ZN16CNDBaseStructure6RepairEii
  signature: \x53\x56\x8B\xF1\x8B\x06\x8B\x90\x20\x02\x00\x00
CNDBaseStructure::Sell(void):
  mangled: _ZN16CNDBaseStructure4SellEv
  signature: \x51\x57\x8B\xF9\xF6\x87\x34\x16\x00\x00\x04
CNDBaseStructure::SetupStructure(void):
  mangled: _ZN16CNDBaseStructure14SetupStructureEv
  signature: \x56\x8B\xF1\x8B\x86\x2C\x16\x00\x00
CNDBaseStructure::Spawn(void):
  mangled: _ZN16CNDBaseStructure5SpawnEv
  signature: \x51\x56\x57\x8B\xF1\xE8\x2A\x2A\x2A\x2A\x8B\x06
CNDBaseStructure::SpawnControlPanels(void):
  mangled: _ZN16CNDBaseStructure18SpawnControlPanelsEv
  signature: \x81\xEC\xD0\x00\x00\x00\x53
CNDBaseStructure::StructureThink(void):
  mangled: _ZN16CNDBaseStructure14StructureThinkEv
  signature: \x56\x57\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x6A\x00\x8B\xF1\x8B\x0D\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xFF\x15\x2A\x2A\x2A\x2A\x8B\x06\x8B\x90\x54\x03\x00\x00
CNDBaseStructure::TestCollision(Ray_t const&,uint,CGameTrace &):
  mangled: _ZN16CNDBaseStructure13TestCollisionERK5Ray_tjR10CGameTrace
  signature: \x53\x55\x56\x57\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x6A\x00\x8B\xF1\x8B\x0D\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xFF\x15\x2A\x2A\x2A\x2A\x8B\x6C\x24\x1C
CNDBaseStructure::TurnOff(bool):
  mangled: _ZN16CNDBaseStructure7TurnOffEb
  signature: \x8B\x81\x30\x16\x00\x00\x83\xC0\xFF\x83\xF8\x05\x77\x2A\xFF\x24\x85\x2A\x2A\x2A\x2A\x8B\x01
CNDBaseStructure::TurnOn(bool):
  mangled: _ZN16CNDBaseStructure6TurnOnEb
  signature: \x56\x8B\xF1\x8B\x86\x30\x16\x00\x00
CNDBaseStructure::VPhysicsGetObjectList(IPhysicsObject **,int):
  mangled: _ZN16CNDBaseStructure21VPhysicsGetObjectListEPP14IPhysicsObjecti
  signature: \x53\x55\x56\x57\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x6A\x00\x8B\xF1\x8B\x0D\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xFF\x15\x2A\x2A\x2A\x2A\x8B\x5C\x24\x18
CNDBaseStructureCrate::HandleCrateBreak(void):
  mangled: _ZN21CNDBaseStructureCrate16HandleCrateBreakEv
  signature: \x83\xEC\x60\x56\x8B\xF1\xE8\x2A\x2A\x2A\x2A
CNDBaseStructureCrate::OnStateEnter(int,int):
  mangled: _ZN21CNDBaseStructureCrate12OnStateEnterEii
  signature: \x8B\x44\x24\x04\x83\xE8\x00\x53
CNDBaseStructureCrate::OnStateThink(int):
  mangled: _ZN21CNDBaseStructureCrate12OnStateThinkEi
  signature: \x8B\x44\x24\x04\x83\xEC\x60\x83\xE8\x01
CNDBaseStructureCrate::Precache(void):
  mangled: _ZN21CNDBaseStructureCrate8PrecacheEv
  signature: \x81\xEC\x80\x00\x00\x00\x57\x8B\xF9
CNDBaseStructureCrate::SpawnStructure(CNDStructureInfo *):
  mangled: _ZN21CNDBaseStructureCrate14SpawnStructureEP16CNDStructureInfo
  signature: \x51\x53\x56\x8B\xF1\x80\xBE\x80\x14\x00\x00\x00
CNDBaseTurret::InitModelData(void):
  mangled: _ZN13CNDBaseTurret13InitModelDataEv
  signature: \x56\x8B\xF1\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\x6A\x01
CNDBaseWeapon::GetWeaponInfoName(void):
  mangled: j__ZN13CNDBaseWeapon17GetWeaponInfoNameEv
  signature: Ran out of bytes!
CNDBaseWeapon::Precache(void):
  mangled: _ZN13CNDBaseWeapon8PrecacheEv
  signature: \x83\xEC\x40\x56\x8B\xF1\x8B\x0D\x2A\x2A\x2A\x2A
CNDBaseWeapon::ReloadPropertiesFromScriptFile(void):
  mangled: _ZN13CNDBaseWeapon30ReloadPropertiesFromScriptFileEv
  signature: \x56\x68\x2A\x2A\x2A\x2A\x8B\xF1\xFF\x15\x2A\x2A\x2A\x2A
CNDBaseWeapon::ReloadScriptFile(void):
  mangled: _ZN13CNDBaseWeapon16ReloadScriptFileEv
  signature: \x53\x56\x8B\xF1\x83\xCB\xFF
CNDBaseWeapon::SetDieThink(bool):
  mangled: _ZN13CNDBaseWeapon11SetDieThinkEb
  signature: \x80\x7C\x24\x04\x00\x68\x2A\x2A\x2A\x2A
CNDBotGenerator::GeneratorThink(void):
  mangled: _ZN15CNDBotGenerator14GeneratorThinkEv
  signature: \x51\xA1\x2A\x2A\x2A\x2A\x8B\x80\x60\x04\x00\x00
CNDBotGenerator::InputCommandGotoActionPoint(inputdata_t &):
  mangled: _ZN15CNDBotGenerator27InputCommandGotoActionPointER11inputdata_t
  signature: \x51\x55\x8B\xE9\x8B\x4C\x24\x0C
CNDBotManager::AddBot(int,char const*,int,BotDifficultyType):
  mangled: _ZN13CNDBotManager6AddBotEiPKci17BotDifficultyType
  signature: \x51\x56\x8B\xF1\xE8\x2A\x2A\x2A\x2A\x80\x78\x2C\x00\x75\x2A\xE8\x2A\x2A\x2A\x2A\x8B\xC8\xE8\x2A\x2A\x2A\x2A\x8B\x0D\x2A\x2A\x2A\x2A\x80\x79\x4C\x00\x75\x2A\x83\xB9\x78\x05\x00\x00\x00\x75\x2A\x80\x7E\x58\x00\x75\x2A\x6A\x00\xE8\x2A\x2A\x2A\x2A\xC6\x46\x58\x01\x33\xC0\x5E\x59\xC2\x10\x00\x83\xB9\x78\x05\x00\x00\x00\x75\x2A\x53\x8B\x5C\x24\x1C\x57\x8B\x7C\x24\x1C\x83\xFF\xFE\x0F\x95\x44\x24\x0F\x83\xFB\xFF\x75\x2A\xE8\x2A\x2A\x2A\x2A\x8B\xD8\x55
CNDBotManager::AddBotFast(int,char const*,int,BotDifficultyType):
  mangled: _ZN13CNDBotManager10AddBotFastEiPKci17BotDifficultyType
  signature: \x51\x56\x8B\xF1\xE8\x2A\x2A\x2A\x2A\x80\x78\x2C\x00\x75\x2A\xE8\x2A\x2A\x2A\x2A\x8B\xC8\xE8\x2A\x2A\x2A\x2A\x8B\x0D\x2A\x2A\x2A\x2A\x80\x79\x4C\x00\x75\x2A\x83\xB9\x78\x05\x00\x00\x00\x75\x2A\x80\x7E\x58\x00\x75\x2A\x6A\x00\xE8\x2A\x2A\x2A\x2A\xC6\x46\x58\x01\x33\xC0\x5E\x59\xC2\x10\x00\x83\xB9\x78\x05\x00\x00\x00\x75\x2A\x53\x8B\x5C\x24\x1C\x57\x8B\x7C\x24\x1C\x83\xFF\xFE\x0F\x95\x44\x24\x0F\x83\xFB\xFF\x75\x2A\xE8\x2A\x2A\x2A\x2A\x8B\xD8\x8B\x74\x24\x18
CNDBotManager::MaintainBotQuota(void):
  mangled: _ZN13CNDBotManager16MaintainBotQuotaEv
  signature: \xA1\x2A\x2A\x2A\x2A\x83\xEC\x08\x83\xB8\x78\x05\x00\x00\x00
CNDCommandBunker::OnFinishedBuildingStructure(eNDStructures,Vector const&,QAngle const&):
  mangled: _ZN16CNDCommandBunker27OnFinishedBuildingStructureE13eNDStructuresRK6VectorRK6QAngle
  signature: \x51\x56\x8D\xB1\x38\xE7\xFF\xFF
CNDCommandBunker::PositionPlayer(CNDPlayer *):
  mangled: _ZN16CNDCommandBunker14PositionPlayerEP9CNDPlayer
  signature: \x83\xEC\x24\x53\x55\x57\x8B\xF9
CNDCommandBunker::UpdateContainingPlayers(void):
  mangled: _ZN16CNDCommandBunker23UpdateContainingPlayersEv
  signature: \x83\xEC\x30\x53\x55\x8B\xD9\x33\xED
CNDCommandBunker::Use(CBaseEntity *,CBaseEntity *,USE_TYPE,float):
  mangled: _ZN16CNDCommandBunker3UseEP11CBaseEntityS1_8USE_TYPEf
  signature: \x83\xEC\x78\x53\x56\x8B\xB4\x24\x84\x00\x00\x00
CNDCommanderBaseAbility::GetClassnameFromId(eCommanderAbilityId):
  mangled: _ZN23CNDCommanderBaseAbility18GetClassnameFromIdE19eCommanderAbilityId
  signature: \x8B\x44\x24\x04\x83\xE8\x00\x74\x2A\x83\xE8\x01\x74\x2A\x83\xE8\x01\x74\x2A\x33\xC0\xC3\xB8\x2A\x2A\x2A\x2A\xC3\xB8\x2A\x2A\x2A\x2A
CNDCommanderBaseAbility::GetNameFromId(eCommanderAbilityId):
  mangled: _ZN23CNDCommanderBaseAbility13GetNameFromIdE19eCommanderAbilityId
  signature: \x8B\x44\x24\x04\x83\xE8\x00\x74\x2A\x83\xE8\x01\x74\x2A\x83\xE8\x01\x74\x2A\xB8\x2A\x2A\x2A\x2A
CNDCommanderElectionMgr::AddCandidate(CNDPlayer *):
  mangled: _ZN23CNDCommanderElectionMgr12AddCandidateEP9CNDPlayer
  signature: \x53\x8B\x5C\x24\x08\x85\xDB\x56\x8B\xF1\x75\x2A\x5E
CNDCommanderElectionMgr::ClearCandidates(void):
  mangled: _ZN23CNDCommanderElectionMgr15ClearCandidatesEv
  signature: \x56\x57\x68\x2A\x2A\x2A\x2A\x8B\xF1\xE8\x2A\x2A\x2A\x2A\x33\xFF
CNDCommanderElectionMgr::DebugMessage(char const*):
  mangled: _ZN23CNDCommanderElectionMgr12DebugMessageEPKc
  signature: \xA1\x2A\x2A\x2A\x2A\x81\xEC\x10\x01\x00\x00
CNDCommanderElectionMgr::FrameUpdatePreEntityThink(void):
  mangled: _ZN23CNDCommanderElectionMgr25FrameUpdatePreEntityThinkEv
  signature: \xA1\x2A\x2A\x2A\x2A\x81\xEC\x24\x01\x00\x00
CNDCommanderElectionMgr::LevelInitPreEntity(void):
  mangled: _ZN23CNDCommanderElectionMgr18LevelInitPreEntityEv
  signature: Ran out of bytes!
CNDCommanderElectionMgr::LevelShutdownPreEntity(void):
  mangled: _ZN23CNDCommanderElectionMgr22LevelShutdownPreEntityEv
  signature: Ran out of bytes!
CNDCommanderElectionMgr::MakePlayerCommander(CNDPlayer *):
  mangled: _ZN23CNDCommanderElectionMgr19MakePlayerCommanderEP9CNDPlayer
  signature: \x83\xEC\x20\x56\x8B\x74\x24\x28\x85\xF6\x0F\x84\x2A\x2A\x2A\x2A
CNDCommanderElectionMgr::OnElectionFinished(int):
  mangled: _ZN23CNDCommanderElectionMgr18OnElectionFinishedEi
  signature: \x51\x53\x56\x57\x68\x2A\x2A\x2A\x2A
CNDCommanderElectionMgr::RemoveCandidate(CNDPlayer *):
  mangled: _ZN23CNDCommanderElectionMgr15RemoveCandidateEP9CNDPlayer
  signature: \x81\xEC\x10\x01\x00\x00\x56\x8B\xB4\x24\x18\x01\x00\x00
CNDCommanderHealAbility::HealThink(void):
  mangled: _ZN23CNDCommanderHealAbility9HealThinkEv
  signature: \x51\xD9\xEE\x53\x55\x56\x57\x8B\xF9\xD8\x9F\x44\x04\x00\x00\x8D\xB7\x44\x04\x00\x00\xDF\xE0\xF6\xC4\x05\x7A\x2A\x8D\x9F\x3C\x04\x00\x00\x8B\xCB\xE8\x2A\x2A\x2A\x2A\xD8\x5B\x08\xDF\xE0\xF6\xC4\x41\x74\x2A\xD9\x87\x4C\x04\x00\x00
CNDCommanderHealAbility::Precache(void):
  mangled: _ZN23CNDCommanderHealAbility8PrecacheEv
  signature: Ran out of bytes!
CNDCommanderHealAbility::RunAbility(CNDPlayer *,Vector const&):
  mangled: _ZN23CNDCommanderHealAbility10RunAbilityEP9CNDPlayerRK6Vector
  signature: \x81\xEC\x80\x00\x00\x00\x53\x55\x56\x8B\xF1
CNDCommanderHinderAbility::HinderThink(void):
  mangled: _ZN25CNDCommanderHinderAbility11HinderThinkEv
  signature: \x51\xD9\xEE\x53\x55\x56\x57\x8B\xF9\xD8\x9F\x44\x04\x00\x00\x8D\xB7\x44\x04\x00\x00\xDF\xE0\xF6\xC4\x05\x7A\x2A\x8D\x9F\x3C\x04\x00\x00\x8B\xCB\xE8\x2A\x2A\x2A\x2A\xD8\x5B\x08\xDF\xE0\xF6\xC4\x41\x74\x2A\xD9\x87\x5C\x04\x00\x00
CNDCommanderHinderAbility::Precache(void):
  mangled: _ZN25CNDCommanderHinderAbility8PrecacheEv
  signature: Ran out of bytes!
CNDCommanderHinderAbility::RunAbility(CNDPlayer *,Vector const&):
  mangled: _ZN25CNDCommanderHinderAbility10RunAbilityEP9CNDPlayerRK6Vector
  signature: \x53\x56\x8B\xF1\x8B\x86\x24\x04\x00\x00
CNDConsortiumCrate::LaunchTo(Vector const&,QAngle const&):
  mangled: _ZN18CNDConsortiumCrate8LaunchToERK6VectorRK6QAngle
  signature: \x8B\x81\xA0\x14\x00\x00
CNDConsortiumCrate::OnStateEnter(int,int):
  mangled: _ZN18CNDConsortiumCrate12OnStateEnterEii
  signature: \x55\x8B\xEC\x83\xE4\xF0\x83\xEC\x18\x56\x57\x8B\x7D\x08\x8B\xC7
CNDConsortiumCrate::OnStateThink(int):
  mangled: _ZN18CNDConsortiumCrate12OnStateThinkEi
  signature: \x83\xEC\x0C\x53\x8B\x5C\x24\x14\x56\x8B\xC3
CNDConsortiumCrate::Precache(void):
  mangled: _ZN18CNDConsortiumCrate8PrecacheEv
  signature: Ran out of bytes!
CNDDaisyCutterMine::DigIn(void):
  mangled: _ZN18CNDDaisyCutterMine5DigInEv
  signature: \x53\x56\x8B\xF1\x8B\x8E\x20\x02\x00\x00\x85\xC9\x74\x2A\x8B\x01\x8B\x50\x3C\x6A\x00\xFF\xD2\x68\x2A\x2A\x2A\x2A\x8B\xCE\xE8\x2A\x2A\x2A\x2A\x50\x8B\xCE\xE8\x2A\x2A\x2A\x2A\xBB\x01\x00\x00\x00\x38\x9E\xE2\x02\x00\x00\x74\x2A\x80\x7E\x5C\x00\x74\x2A\x08\x5E\x60\x88\x9E\xE2\x02\x00\x00\x89\x9E\xE8\x13\x00\x00
CNDDaisyCutterMine::Engage(void):
  mangled: _ZN18CNDDaisyCutterMine6EngageEv
  signature: \x83\xEC\x58\x56\x8B\xF1\x8B\x86\x34\x01\x00\x00\xC1\xE8\x0B
CNDDaisyCutterMine::Explode(CGameTrace *,int):
  mangled: _ZN18CNDDaisyCutterMine7ExplodeEP10CGameTracei
  signature: \xD9\xEE\x81\xEC\x08\x01\x00\x00\x53\x56
CNDDaisyCutterMine::Spawn(void):
  mangled: _ZN18CNDDaisyCutterMine5SpawnEv
  signature: \x56\x8B\xF1\x8B\x06\x8B\x50\x6C\x57\x68\x2A\x2A\x2A\x2A\xFF\xD2\x6A\x00\x6A\x06\x8B\xCE\xE8\x2A\x2A\x2A\x2A\x8D\xBE\x7C\x01\x00\x00\x6A\x06\x8B\xCF\xE8\x2A\x2A\x2A\x2A\x6A\x00\x6A\x00\x6A\x01\x8B\xCF\xE8\x2A\x2A\x2A\x2A\x6A\x16\x8B\xCE\xE8\x2A\x2A\x2A\x2A\x6A\x00\x6A\x00\x6A\x00\x6A\x06\x8B\xCE\xE8\x2A\x2A\x2A\x2A\x83\xBE\xEC\x00\x00\x00\x64\x8D\xBE\xEC\x00\x00\x00\x74\x2A\x8B\x87\x14\xFF\xFF\xFF\x8B\x90\x34\x02\x00\x00\x8D\x8F\x14\xFF\xFF\xFF\x57\xFF\xD2\xC7\x07\x64\x00\x00\x00\x80\xBE\xF1\x00\x00\x00\x02
CNDDamageEffectManager::FrameUpdatePreEntityThink(void):
  mangled: _ZN22CNDDamageEffectManager25FrameUpdatePreEntityThinkEv
  signature: \x83\xEC\x08\x53\x57\x8B\xF9\x8B\x4F\x40
CNDDamageEffectManager::OnCarcassCreated(void):
  mangled: _ZN22CNDDamageEffectManager16OnCarcassCreatedEv
  signature: \x51\xA1\x2A\x2A\x2A\x2A\x83\x78\x30\x00
CNDDamageEffectManager::OnPostTakeDamage(CTakeDamageInfo const&):
  mangled: _ZN22CNDDamageEffectManager16OnPostTakeDamageERK15CTakeDamageInfo
  signature: \x83\xEC\x0C\x57\x8B\xF9\x80\x7F\x44\x00
CNDDamageEffectManager::ParseForPrecache(KeyValues *):
  mangled: _ZN22CNDDamageEffectManager16ParseForPrecacheEP9KeyValues
  signature: \x8B\x4C\x24\x04\x81\xEC\x1C\x03\x00\x00
CNDDamageEffectManager::ParseSettings(KeyValues *):
  mangled: _ZN22CNDDamageEffectManager13ParseSettingsEP9KeyValues
  signature: \xD9\xEE\x56\x57\x8B\x7C\x24\x0C
CNDDeliveryCenter::OnDeliveryStateLeave(int,int):
  mangled: _ZN17CNDDeliveryCenter20OnDeliveryStateLeaveEii
  signature: \x83\xEC\x10\x83\x7C\x24\x14\x03
CNDEMPGrenadeProj::DoEMPToPlayers(Vector const&):
  mangled: _ZN17CNDEMPGrenadeProj14DoEMPToPlayersERK6Vector
  signature: \x55\x8B\xEC\x83\xE4\xF0\x83\xEC\x24\xF6\x05\x2A\x2A\x2A\x2A\x01\x53\x56\x57\x89\x4C\x24\x18
CNDEMPGrenadeProj::DoEMPToStructures(Vector const&):
  mangled: _ZN17CNDEMPGrenadeProj17DoEMPToStructuresERK6Vector
  signature: \x55\x8B\xEC\x83\xE4\xF0\x83\xEC\x24\xF6\x05\x2A\x2A\x2A\x2A\x01\x53\x56\x57\x8B\xF9
CNDEMPGrenadeProj::Explode(CGameTrace *,int):
  mangled: _ZN17CNDEMPGrenadeProj7ExplodeEP10CGameTracei
  signature: \x81\xEC\x04\x01\x00\x00\x53\x55\x56
CNDEMPGrenadeProj::Precache(void):
  mangled: _ZN17CNDEMPGrenadeProj8PrecacheEv
  signature: \x56\x8B\xF1\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x01\x8B\x90\x68\x01\x00\x00\xFF\xD2\x84\xC0\x75\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x10
CNDEMPGrenadeProj::Spawn(void):
  mangled: _ZN17CNDEMPGrenadeProj5SpawnEv
  signature: \x56\x8B\xF1\x8B\x06\x8B\x50\x6C\x68\x2A\x2A\x2A\x2A\xFF\xD2\x8B\xCE\xE8\x2A\x2A\x2A\x2A\x83\xBE\xBC\x1A\x00\x00\x03
CNDEmpireCrate::OnStateEnter(int,int):
  mangled: _ZN14CNDEmpireCrate12OnStateEnterEii
  signature: \x56\x57\x8B\x7C\x24\x0C\x8B\xC7\x83\xE8\x01
CNDEmpireCrate::Precache(void):
  mangled: _ZN14CNDEmpireCrate8PrecacheEv
  signature: Ran out of bytes!
CNDEventLog::FormatPlayer(CBaseEntity *,char *,int):
  mangled: _ZNK11CNDEventLog12FormatPlayerEP11CBaseEntityPci
  signature: \x83\x7C\x24\x08\x00\x0F\x84\x2A\x2A\x2A\x2A
CNDEventLog::Init(void):
  mangled: _ZN11CNDEventLog4InitEv
  signature: \x53\x56\x8B\xF1\xE8\x2A\x2A\x2A\x2A\x83\xC6\xF4
CNDExplosionRound::OnExplosion(void):
  mangled: _ZN17CNDExplosionRound11OnExplosionEv
  signature: \x81\xEC\xE0\x00\x00\x00\x53\x55\x56\x57
CNDFlameEntity::OnCollide(CBaseEntity *):
  mangled: _ZN14CNDFlameEntity9OnCollideEP11CBaseEntity
  signature: \x81\xEC\xB8\x00\x00\x00\x56
CNDFragGrenadeProjectile::Spawn(void):
  mangled: _ZN24CNDFragGrenadeProjectile5SpawnEv
  signature: \x56\x8B\xF1\x8B\x06\x8B\x50\x6C\x68\x2A\x2A\x2A\x2A\xFF\xD2\x8B\xCE\xE8\x2A\x2A\x2A\x2A\x83\xBE\xBC\x1A\x00\x00\x01
CNDGSPlayerStats::GetPlayerRealXP(CNDPlayer *):
  mangled: _ZN16CNDGSPlayerStats15GetPlayerRealXPEP9CNDPlayer
  signature: \x8B\x44\x24\x04\x8B\x50\x20
CNDGSPlayerStats::OnServerStatsReceived(GSStatsReceived_t *):
  mangled: _ZN16CNDGSPlayerStats21OnServerStatsReceivedEP17GSStatsReceived_t
  signature: \x81\xEC\x10\x01\x00\x00\x8B\x84\x24\x14\x01\x00\x00\x83\x38\x02
CNDGSPlayerStats::SendStatsToPlayer(CNDPlayer *):
  mangled: _ZN16CNDGSPlayerStats17SendStatsToPlayerEP9CNDPlayer
  signature: \x83\xEC\x28\x53\x57
CNDGameMovement::CheckParameters(void):
  mangled: _ZN15CNDGameMovement15CheckParametersEv
  signature: \x83\xEC\x20\x56\x57\x8B\xF1\xE8\x2A\x2A\x2A\x2A\xD9\xEE
CNDGameMovement::PlayerJumpEffects(void):
  mangled: _ZN15CNDGameMovement17PlayerJumpEffectsEv
  signature: \x83\xEC\x10\xA1\x2A\x2A\x2A\x2A\xD9\x40\x2C
CNDGameStats::AddDataForSend(KeyValues *,StatSendType_t):
  mangled: _ZN12CNDGameStats14AddDataForSendEP9KeyValues14StatSendType_t
  signature: \x83\xEC\x10\x57\x8B\xF9\x80\xBF\x90\x00\x00\x00\x00
CNDGameStats::Event_LevelInit(void):
  mangled: _ZN12CNDGameStats15Event_LevelInitEv
  signature: \x83\xE9\x58\xE9\x2A\x2A\x2A\x2A
CNDGameStats::Event_PlayerDamage(CBasePlayer *,CTakeDamageInfo const&,int):
  mangled: _ZN12CNDGameStats18Event_PlayerDamageEP11CBasePlayerRK15CTakeDamageInfoi
  signature: \x83\xEC\x34\x81\x7C\x24\x40\xF4\x01\x00\x00
CNDGameStats::FireGameEvent(IGameEvent *):
  mangled: _ZN12CNDGameStats13FireGameEventEP10IGameEvent
  signature: \x56\x8B\xF1\x8B\x4C\x24\x08\x8B\x01\x8B\x50\x04\xFF\xD2\x3D\x2A\x2A\x2A\x2A\x74\x2A\x68\x2A\x2A\x2A\x2A\x50\xE8\x2A\x2A\x2A\x2A\x83\xC4\x08\x85\xC0\x75\x2A\x8D\x4E\xA8
CNDLoadoutManager::AddWeapon(CNDWeaponInfo *):
  mangled: _ZN17CNDLoadoutManager9AddWeaponEP13CNDWeaponInfo
  signature: \x53\x55\x56\x57\x8B\x7C\x24\x14\x6A\x24
CNDM95ProjectileRocket::GetExplosionParticleName(void):
  mangled: _ZN22CNDM95ProjectileRocket24GetExplosionParticleNameEv
  signature: Ran out of bytes!
CNDM95ProjectileRocket::GetTrailParticleName(void):
  mangled: _ZN22CNDM95ProjectileRocket20GetTrailParticleNameEv
  signature: Ran out of bytes!
CNDML17GrenadeProjectile::Explode(CGameTrace *,int):
  mangled: _ZN24CNDML17GrenadeProjectile7ExplodeEP10CGameTracei
  signature: \x81\xEC\x84\x00\x00\x00\x53\x56\x8B\xF1\x8B\x86\x34\x01\x00\x00
CNDML17GrenadeProjectile::Precache(void):
  mangled: _ZN24CNDML17GrenadeProjectile8PrecacheEv
  signature: Ran out of bytes!
CNDML17GrenadeProjectile::Spawn(void):
  mangled: _ZN24CNDML17GrenadeProjectile5SpawnEv
  signature: \x56\x8B\xF1\x8B\x06\x8B\x50\x6C\x68\x2A\x2A\x2A\x2A\xFF\xD2\x8B\xCE\x5E
CNDMachineGunTurret::Fire(void):
  mangled: _ZN19CNDMachineGunTurret4FireEv
  signature: \x83\xEC\x18\x56\x8B\xF1\x8B\x06\x8B\x90\xCC\x01\x00\x00
CNDMachineGunTurret::FireFromCannon(int,Vector const&):
  mangled: _ZN19CNDMachineGunTurret14FireFromCannonEiRK6Vector
  signature: \x81\xEC\xD8\x00\x00\x00\x53\x56\x57
CNDMachineGunTurret::InitModelData(void):
  mangled: _ZN19CNDMachineGunTurret13InitModelDataEv
  signature: \x56\x57\x8B\xF1\xE8\x2A\x2A\x2A\x2A\x8D\xBE\x38\x19\x00\x00
CNDMachineGunTurret::OnCreated(void):
  mangled: _ZN19CNDMachineGunTurret9OnCreatedEv
  signature: \x56\x57\x8B\xF1\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\x8B\xF8
CNDMedicalPack::Precache(void):
  mangled: _ZN14CNDMedicalPack8PrecacheEv
  signature: Ran out of bytes!
CNDMedicalPack::Spawn(void):
  mangled: _ZN14CNDMedicalPack5SpawnEv
  signature: \x56\x8B\xF1\x8B\x06\x8B\x50\x6C\x57\x68\x2A\x2A\x2A\x2A\xFF\xD2\x6A\x00\x6A\x06\x8B\xCE\xE8\x2A\x2A\x2A\x2A\x8D\xBE\x7C\x01\x00\x00\x6A\x06\x8B\xCF\xE8\x2A\x2A\x2A\x2A\x6A\x00\x6A\x00\x6A\x01\x8B\xCF\xE8\x2A\x2A\x2A\x2A\x6A\x16\x8B\xCE\xE8\x2A\x2A\x2A\x2A\x6A\x00\x6A\x00\x6A\x00\x6A\x06\x8B\xCE\xE8\x2A\x2A\x2A\x2A\x83\xBE\xEC\x00\x00\x00\x64\x8D\xBE\xEC\x00\x00\x00\x74\x2A\x8B\x87\x14\xFF\xFF\xFF\x8B\x90\x34\x02\x00\x00\x8D\x8F\x14\xFF\xFF\xFF\x57\xFF\xD2\xC7\x07\x64\x00\x00\x00\x80\xBE\xF1\x00\x00\x00\x00\x8D\xBE\xF1\x00\x00\x00\x74\x2A\x8B\x87\x0F\xFF\xFF\xFF\x8B\x90\x44\x02\x00\x00\x8D\x8F\x0F\xFF\xFF\xFF\x57\xFF\xD2\xC6\x07\x00\xD9\xEE
CNDPlayer::Blind(float,float,float):
  mangled: _ZN9CNDPlayer5BlindEfff
  signature: \x83\xEC\x0C\xD9\x44\x24\x18\xB0\xFF
CNDPlayer::CanSprint(void):
  mangled: _ZN9CNDPlayer9CanSprintEv
  signature: \x68\x2A\x2A\x2A\x2A\xFF\x15\x2A\x2A\x2A\x2A\x83\xC4\x04\xB0\x01
CNDPlayer::ChangeTeam(int,bool,bool):
  mangled: _ZN9CNDPlayer10ChangeTeamEibb
  signature: \x83\xEC\x14\x55\x8B\x6C\x24\x1C\x56\x55
CNDPlayer::CheckObserverSettings(void):
  mangled: _ZN9CNDPlayer21CheckObserverSettingsEv
  signature: \x56\x8B\xF1\x80\xBE\x8C\x28\x00\x00\x00
CNDPlayer::Commander_SendFailedBuildMessage(int):
  mangled: _ZN9CNDPlayer32Commander_SendFailedBuildMessageEi
  signature: \x83\xEC\x20\x56\x8B\xF1\x8D\x4C\x24\x04\xE8\x2A\x2A\x2A\x2A\x56\x8D\x4C\x24\x08\xC7\x44\x24\x08\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x8D\x4C\x24\x04
CNDPlayer::Commander_SetSpecTarget(CNDPlayer*):
  mangled: _ZN9CNDPlayer23Commander_SetSpecTargetEPS_
  signature: \xA1\x2A\x2A\x2A\x2A\x83\xEC\x0C\x53
CNDPlayer::DisableRTSView(void):
  mangled: _ZN9CNDPlayer14DisableRTSViewEv
  signature: \x56\x8B\xF1\x80\xBE\x6E\x01\x00\x00\x01\x74\x2A
CNDPlayer::EntSelectSpawnPoint(void):
  mangled: _ZN9CNDPlayer19EntSelectSpawnPointEv
  signature: \x51\x56\x57\x8B\xF1\xBF\x2A\x2A\x2A\x2A
CNDPlayer::FinishSpawn(void):
  mangled: _ZN9CNDPlayer11FinishSpawnEv
  signature: \x83\xEC\x0C\x56\x8B\xF1\x8B\x06\x8B\x50\x6C
CNDPlayer::FireBullet(CNDBaseWeapon *,FireBulletsInfo_t const&,bool,int):
  mangled: _ZN9CNDPlayer10FireBulletEP13CNDBaseWeaponRK17FireBulletsInfo_tbi
  signature: \x55\x8B\xEC\x83\xE4\xF0\x81\xEC\x44\x02\x00\x00
CNDPlayer::GetEarliestPurchaseTime(void):
  mangled: _ZN9CNDPlayer23GetEarliestPurchaseTimeEv
  signature: \x56\x8B\xF1\x8B\x06\x8B\x90\xA4\x07\x00\x00\xFF\xD2\x84\xC0\x74\x2A\x33\xC0
CNDPlayer::GetSentenceRadioText(char const*):
  mangled: _ZN9CNDPlayer20GetSentenceRadioTextEPKc
  signature: \x57\x8B\xF9\x8B\x0D\x2A\x2A\x2A\x2A\x85\xC9\x75\x2A
CNDPlayer::HandleBitCommand(char const*,bf_read *):
  mangled: _ZN9CNDPlayer16HandleBitCommandEPKcP7bf_read
  signature: \x81\xEC\x14\x01\x00\x00\x53\x55
CNDPlayer::HandleClassAttackButton(void):
  mangled: _ZN9CNDPlayer23HandleClassAttackButtonEv
  signature: \x51\xA1\x2A\x2A\x2A\x2A\xD9\x40\x0C\x57
CNDPlayer::HandleCommand_JoinClass(int,int):
  mangled: _ZN9CNDPlayer23HandleCommand_JoinClassEii
  signature: \x56\x8B\xF1\xE8\x2A\x2A\x2A\x2A\x83\xF8\x01\x75\x2A\x32\xC0
CNDPlayer::HandleRoundEnd(int,eGameWinReason):
  mangled: _ZN9CNDPlayer14HandleRoundEndEi14eGameWinReason
  signature: \x8B\x44\x24\x08\x83\xEC\x14\x85\xC0
CNDPlayer::NDPushawayThink(void):
  mangled: _ZN9CNDPlayer15NDPushawayThinkEv
  signature: \x56\x8B\xF1\x56\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A
CNDPlayer::OnEnterCommanderCamArea(CBaseEntity *):
  mangled: _ZN9CNDPlayer23OnEnterCommanderCamAreaEP11CBaseEntity
  signature: \x56\x57\x8B\xF9\x83\xBF\x64\x27\x00\x00\x00
CNDPlayer::OnTakeDamage(CTakeDamageInfo const&):
  mangled: _ZN9CNDPlayer12OnTakeDamageERK15CTakeDamageInfo
  signature: \x81\xEC\x10\x01\x00\x00\xF6\x05\x2A\x2A\x2A\x2A\x01
CNDPlayer::PostThink(void):
  mangled: _ZN9CNDPlayer9PostThinkEv
  signature: \x83\xEC\x10\x53\x55\x56\x57\x6A\x04\x33\xED
CNDPlayer::PreThink(void):
  mangled: _ZN9CNDPlayer8PreThinkEv
  signature: \x56\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x6A\x00\x8B\xF1\x8B\x0D\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xFF\x15\x2A\x2A\x2A\x2A\x8D\x8E\x6C\x27\x00\x00
CNDPlayer::SelectSpawnSpot(char const*,CBaseEntity *&):
  mangled: _ZN9CNDPlayer15SelectSpawnSpotEPKcRP11CBaseEntity
  signature: \x51\x53\x8B\x5C\x24\x0C\x55\x56\x8B\x74\x24\x18
CNDPlayer::Spawn(void):
  mangled: _ZN9CNDPlayer5SpawnEv
  signature: \x53\x56\x8B\xF1\x8B\x86\x1C\x25\x00\x00
CNDPlayer::StartSprinting(void):
  mangled: _ZN9CNDPlayer14StartSprintingEv
  signature: \xD9\x05\x2A\x2A\x2A\x2A\x83\xEC\x20\x56
CNDPlayer::StartWalking(void):
  mangled: _ZN9CNDPlayer12StartWalkingEv
  signature: Ran out of bytes!
CNDPlayer::State_Enter(eNDPlayerState):
  mangled: _ZN9CNDPlayer11State_EnterE14eNDPlayerState
  signature: \x56\x57\x8B\x7C\x24\x0C\x8B\xF1\x39\xBE\xD0\x25\x00\x00\x74\x2A\x80\x7E\x5C\x00\x74\x2A\x80\x4E\x60\x01\xEB\x2A\x8B\x4E\x20\x85\xC9\x74\x2A\x81\x09\x01\x01\x00\x00\xE8\x2A\x2A\x2A\x2A\x66\xC7\x40\x02\x00\x00\x89\xBE\xD0\x25\x00\x00\x57
CNDPlayer::StopWalking(void):
  mangled: _ZN9CNDPlayer11StopWalkingEv
  signature: Ran out of bytes!
CNDPlayer::TakeHealth(float,int):
  mangled: _ZN9CNDPlayer10TakeHealthEfi
  signature: \x51\xF6\x05\x2A\x2A\x2A\x2A\x01\x53
CNDPlayer::TraceAttack(CTakeDamageInfo const&,Vector const&,CGameTrace *):
  mangled: _ZN9CNDPlayer11TraceAttackERK15CTakeDamageInfoRK6VectorP10CGameTrace
  signature: \x83\xEC\x74\xF6\x05\x2A\x2A\x2A\x2A\x01
CNDPlayer::UpdateFXVolume(void):
  mangled: _ZN9CNDPlayer14UpdateFXVolumeEv
  signature: \x83\xEC\x20\x53\x8B\xD1
CNDPlayer::WantsCareerBonus(int):
  mangled: _ZN9CNDPlayer16WantsCareerBonusEi
  signature: \x56\x8B\xF1\x8B\x06\x8B\x90\xA4\x07\x00\x00\xFF\xD2\x84\xC0\x74\x2A\x32\xC0\x5E\xC2\x04\x00
CNDPlayerBot::AllocatePlayerEntity(edict_t *,char const*):
  mangled: _ZN12CNDPlayerBot20AllocatePlayerEntityEP7edict_tPKc
  signature: Ran out of bytes!
CNDPlayerBot::GiveClassWeapons(void):
  mangled: _ZN12CNDPlayerBot16GiveClassWeaponsEv
  signature: \x83\xEC\x44\x53\x8B\xD9
CNDPlayerBot::KeepSeperated(void):
  mangled: _ZN12CNDPlayerBot13KeepSeperatedEv
  signature: \x83\xEC\x08\x53\x56\x57\x8B\xF9\x8B\x87\x90\x28\x00\x00
CNDPlayerBotAttackBunker::GetName(void):
  mangled: _ZNK24CNDPlayerBotAttackBunker7GetNameEv
  signature: Ran out of bytes!
CNDPlayerBotAttackBunker::Update(CNDPlayerBot *,float):
  mangled: _ZN24CNDPlayerBotAttackBunker6UpdateEP12CNDPlayerBotf
  signature: \x83\xEC\x18\x53\x55\x56\x8B\x35\x2A\x2A\x2A\x2A
CNDPlayerBotCommanderOrder::GetName(void):
  mangled: _ZNK26CNDPlayerBotCommanderOrder7GetNameEv
  signature: Ran out of bytes!
CNDPlayerBotCommanderOrder::Update(CNDPlayerBot *,float):
  mangled: _ZN26CNDPlayerBotCommanderOrder6UpdateEP12CNDPlayerBotf
  signature: \xA1\x2A\x2A\x2A\x2A\x53\x33\xDB\x38\x98\x7E\x04\x00\x00
CNDPlayerBotDead::GetName(void):
  mangled: _ZNK16CNDPlayerBotDead7GetNameEv
  signature: Ran out of bytes!
CNDPlayerBotMoveTo::GetName(void):
  mangled: _ZNK18CNDPlayerBotMoveTo7GetNameEv
  signature: Ran out of bytes!
CNDPlayerBotMoveTo::Update(CNDPlayerBot *,float):
  mangled: _ZN18CNDPlayerBotMoveTo6UpdateEP12CNDPlayerBotf
  signature: \x83\xEC\x18\x53\x55\x8B\xD9\x56
CNDPlayerBotSeekAndDestroy::GetName(void):
  mangled: _ZNK26CNDPlayerBotSeekAndDestroy7GetNameEv
  signature: Ran out of bytes!
CNDPlayerBotSeekAndDestroy::Update(CNDPlayerBot *,float):
  mangled: _ZN26CNDPlayerBotSeekAndDestroy6UpdateEP12CNDPlayerBotf
  signature: \x51\xD9\xEE\x55\x8B\xE9
CNDPlayerBotStealthAttack::GetName(void):
  mangled: _ZNK25CNDPlayerBotStealthAttack7GetNameEv
  signature: Ran out of bytes!
CNDPlayerBotStealthAttack::OnInjured(CNDPlayerBot *,CTakeDamageInfo const&):
  mangled: _ZN25CNDPlayerBotStealthAttack9OnInjuredEP12CNDPlayerBotRK15CTakeDamageInfo
  signature: \x8B\x44\x24\x0C\x8B\x40\x34
CNDPlayerBotStealthAttack::Update(CNDPlayerBot *,float):
  mangled: _ZN25CNDPlayerBotStealthAttack6UpdateEP12CNDPlayerBotf
  signature: \x83\xEC\x50\x53\x55\x56\x57\x8B\x7C\x24\x68
CNDPlayerBotStealthInfiltrate::GetName(void):
  mangled: _ZNK29CNDPlayerBotStealthInfiltrate7GetNameEv
  signature: Ran out of bytes!
CNDPlayerBotTacticalMonitor::GetName(void):
  mangled: _ZNK27CNDPlayerBotTacticalMonitor7GetNameEv
  signature: Ran out of bytes!
CNDPlayerBotTacticalMonitor::Update(CNDPlayerBot *,float):
  mangled: _ZN27CNDPlayerBotTacticalMonitor6UpdateEP12CNDPlayerBotf
  signature: \x53\x55\x8B\x6C\x24\x10\x33\xDB\x38\x9D\x08\x2A\x00\x00
CNDPlayerBotWaitAtResource::GetName(void):
  mangled: _ZNK26CNDPlayerBotWaitAtResource7GetNameEv
  signature: Ran out of bytes!
CNDPlayerBotWaitAtResource::OnStart(CNDPlayerBot *,Action<CNDPlayerBot> *):
  mangled: _ZN26CNDPlayerBotWaitAtResource7OnStartEP12CNDPlayerBotP6ActionIS0_E
  signature: \x83\xEC\x24\x53\x56\x8B\xF1\x8B\x46\x34
CNDPlayerBotWaitAtResource::Update(CNDPlayerBot *,float):
  mangled: _ZN26CNDPlayerBotWaitAtResource6UpdateEP12CNDPlayerBotf
  signature: \x83\xEC\x08\x53\x8B\xD9\x56
CNDPlayerClassInfo::GetNonLocalizedClassName(void):
  mangled: _ZNK18CNDPlayerClassInfo24GetNonLocalizedClassNameEv
  signature: \x8B\x81\xAC\x01\x00\x00
CNDPlayerShared::OnAddBurning(void):
  mangled: _ZN15CNDPlayerShared12OnAddBurningEv
  signature: Ran out of bytes!
CNDPlayerShared::OnAddInvulnerable(void):
  mangled: _ZN15CNDPlayerShared17OnAddInvulnerableEv
  signature: \xD9\x05\x2A\x2A\x2A\x2A\x51\xD9\x1C\x24\x6A\x01\xD9\xEE\x51\xD9\x1C\x24\xB9\x2A\x2A\x2A\x2A\x6A\x01\x68\x2A\x2A\x2A\x2A\x68\x10\x20\x00\x00
CNDPlayerShared::OnAddPoisoned(void):
  mangled: _ZN15CNDPlayerShared13OnAddPoisonedEv
  signature: Ran out of bytes!
CNDPlayerShared::StunPlayer(float,float,int,CNDPlayer *):
  mangled: _ZN15CNDPlayerShared10StunPlayerEffiP9CNDPlayer
  signature: \xD9\x05\x2A\x2A\x2A\x2A\x53\x57\x83\xEC\x14
CNDPowerPool::Create(CNDBasePowerSupplyStructure *):
  mangled: _ZN12CNDPowerPool6CreateEP27CNDBasePowerSupplyStructure
  signature: Ran out of bytes!
CNDPowerPool::PrintDebugInfo(void):
  mangled: _ZN12CNDPowerPool14PrintDebugInfoEv
  signature: \x51\x53\x55\x56\x57\x8B\xD9\xE8\x2A\x2A\x2A\x2A
CNDPowerRelayTower::Precache(void):
  mangled: _ZN18CNDPowerRelayTower8PrecacheEv
  signature: Ran out of bytes!
CNDPowerSupplyManager::AddSinkToQueue(CNDBaseStructure *):
  mangled: _ZN21CNDPowerSupplyManager14AddSinkToQueueEP16CNDBaseStructure
  signature: \x56\x8B\x74\x24\x08\x85\xF6\x57\x8B\xF9\x74\x2A\x8B\x06\x8B\x50\x08\x8B\xCE\xFF\xD2\x8B\x00\x89\x44\x24\x0C\xEB\x2A\xC7\x44\x24\x0C\xFF\xFF\xFF\xFF\x8D\x4C\x24\x0C\x83\xC7\x0C
CNDPowerSupplyManager::AddSupplyToQueue(CNDBasePowerSupplyStructure *):
  mangled: _ZN21CNDPowerSupplyManager16AddSupplyToQueueEP27CNDBasePowerSupplyStructure
  signature: \x56\x8B\x74\x24\x08\x8B\x06\x8B\x50\x08
CNDPowerSupplyManager::DrawDebugInfo(void):
  mangled: _ZN21CNDPowerSupplyManager13DrawDebugInfoEv
  signature: \x55\x8B\xEC\x83\xE4\xF8\x81\xEC\x48\x01\x00\x00
CNDPrimaryResourcePoint::GetScriptName(void):
  mangled: _ZN23CNDPrimaryResourcePoint13GetScriptNameEv
  signature: Ran out of bytes!
CNDProjectileRocket::GetTrailSoundName(void):
  mangled: _ZN19CNDProjectileRocket17GetTrailSoundNameEv
  signature: Ran out of bytes!
CNDRadarPack::DigIn(void):
  mangled: _ZN12CNDRadarPack5DigInEv
  signature: \x53\x56\x8B\xF1\x8B\x8E\x20\x02\x00\x00\x85\xC9\x74\x2A\x8B\x01\x8B\x50\x3C\x6A\x00\xFF\xD2\x68\x2A\x2A\x2A\x2A\x8B\xCE\xE8\x2A\x2A\x2A\x2A\x50\x8B\xCE\xE8\x2A\x2A\x2A\x2A\xBB\x01\x00\x00\x00\x38\x9E\xE2\x02\x00\x00\x74\x2A\x80\x7E\x5C\x00\x74\x2A\x08\x5E\x60\x88\x9E\xE2\x02\x00\x00\x89\x9E\xEC\x13\x00\x00
CNDRadarPack::DoBlip(void):
  mangled: _ZN12CNDRadarPack6DoBlipEv
  signature: \x83\xEC\x0C\x53\x56\x8B\xF1\x8B\x86\x34\x01\x00\x00
CNDRadarPack::RadarpackThink(void):
  mangled: _ZN12CNDRadarPack14RadarpackThinkEv
  signature: \x83\xEC\x2C\x56\x8B\xF1\x80\xBE\x00\x14\x00\x00\x00
CNDRadarPack::Spawn(void):
  mangled: _ZN12CNDRadarPack5SpawnEv
  signature: \x51\x53\x56\x8B\xF1\x8B\x06\x8B\x50\x6C
CNDResourcePointTrigerArea::BreakCapture(bool):
  mangled: _ZN26CNDResourcePointTrigerArea12BreakCaptureEb
  signature: \x57\x8B\xF9\x80\xBF\x7C\x05\x00\x00\x00
CNDResourcePointTrigerArea::DrawDebugTextOverlays(void):
  mangled: _ZN26CNDResourcePointTrigerArea21DrawDebugTextOverlaysEv
  signature: \x81\xEC\x00\x04\x00\x00\x56\x57\x8B\xF1
CNDResourcePointTrigerArea::EndTouch(CBaseEntity *):
  mangled: _ZN26CNDResourcePointTrigerArea8EndTouchEP11CBaseEntity
  signature: \x51\x55\x8B\x6C\x24\x0C\x85\xED
CNDResourcePointTrigerArea::SetButtonIn(inputdata_t &):
  mangled: _ZN26CNDResourcePointTrigerArea11SetButtonInER11inputdata_t
  signature: \x8B\x44\x24\x04\x83\x78\x18\x05\x56\x8B\xF1\x75\x2A\x8B\x40\x08\x83\xF8\x06\x7D\x2A\x85\xC0\x7C\x2A\x3B\x86\x5C\x05\x00\x00\x7D\x2A\x8B\x8E\x50\x05\x00\x00\xC6\x04\x08\x01
CNDResourcePointTrigerArea::SetButtonOut(inputdata_t &):
  mangled: _ZN26CNDResourcePointTrigerArea12SetButtonOutER11inputdata_t
  signature: \x8B\x44\x24\x04\x83\x78\x18\x05\x56\x8B\xF1\x75\x2A\x8B\x40\x08\x83\xF8\x06\x7D\x2A\x85\xC0\x7C\x2A\x3B\x86\x5C\x05\x00\x00\x7D\x2A\x8B\x8E\x50\x05\x00\x00\xC6\x04\x08\x00
CNDResourcePointTrigerArea::StartTouch(CBaseEntity *):
  mangled: _ZN26CNDResourcePointTrigerArea10StartTouchEP11CBaseEntity
  signature: \x53\x56\x8B\x74\x24\x0C\x56\x8B\xD9
CNDRocketTurret::InitModelData(void):
  mangled: _ZN15CNDRocketTurret13InitModelDataEv
  signature: \x83\xEC\x4C\x53\x55\x56
CNDSecondaryResourcePoint::GetScriptName(void):
  mangled: _ZN25CNDSecondaryResourcePoint13GetScriptNameEv
  signature: Ran out of bytes!
CNDSonicEntity::Create(Vector const&,QAngle const&,CBaseEntity *,CBaseEntity *,int,float):
  mangled: _ZN14CNDSonicEntity6CreateERK6VectorRK6QAngleP11CBaseEntityS7_if
  signature: Ran out of bytes!
CNDSonicEntity::OnCollide(CBaseEntity *):
  mangled: _ZN14CNDSonicEntity9OnCollideEP11CBaseEntity
  signature: \x55\x8B\xEC\x83\xE4\xF0\x81\xEC\xD4\x00\x00\x00\x53\x56\x8B\xF1\x8B\x86\x34\x01\x00\x00
CNDSquad::RemovePlayer(CBasePlayer *):
  mangled: _ZN8CNDSquad12RemovePlayerEP11CBasePlayer
  signature: \x55\x56\x8B\x74\x24\x0C\x85\xF6\x8B\xE9\x0F\x84\x2A\x2A\x2A\x2A\x8B\x06
CNDStickyRemoteGrenadeProj::BounceSound(void):
  mangled: _ZN26CNDStickyRemoteGrenadeProj11BounceSoundEv
  signature: Ran out of bytes!
CNDStickyRemoteGrenadeProj::GetExplodeSound(void):
  mangled: _ZN26CNDStickyRemoteGrenadeProj15GetExplodeSoundEv
  signature: Ran out of bytes!
CNDStickyRemoteGrenadeProj::GetExplodingClassname(void):
  mangled: _ZNK26CNDStickyRemoteGrenadeProj21GetExplodingClassnameEv
  signature: Ran out of bytes!
CNDStickyRemoteGrenadeProj::Precache(void):
  mangled: _ZN26CNDStickyRemoteGrenadeProj8PrecacheEv
  signature: Ran out of bytes!
CNDStickyRemoteGrenadeProj::Spawn(void):
  mangled: _ZN26CNDStickyRemoteGrenadeProj5SpawnEv
  signature: \x56\x8B\xF1\x8B\x06\x8B\x50\x6C\x68\x2A\x2A\x2A\x2A\xFF\xD2\xD9\xEE
CNDStickyRemoteGrenadeProj::VPhysicsCollision(int,gamevcollisionevent_t *):
  mangled: _ZN26CNDStickyRemoteGrenadeProj17VPhysicsCollisionEiP21gamevcollisionevent_t
  signature: \x55\x8B\x6C\x24\x0C\x56\x8B\x74\x24\x0C\x57\x55
CNDStructureInfo::HandleBuildRequirements(KeyValues *):
  mangled: _ZN16CNDStructureInfo23HandleBuildRequirementsEP9KeyValues
  signature: \x53\x8B\xD9\x8B\x4C\x24\x08\x56
CNDStructureInfo::HandlePrecache(KeyValues *):
  mangled: _ZN16CNDStructureInfo14HandlePrecacheEP9KeyValues
  signature: \x53\x8B\xD9\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x01\x8B\x90\x68\x01\x00\x00
CNDStructurePlacementInstance::Activate(eNDStructures,int,Vector const&,QAngle const&,int):
  mangled: _ZN29CNDStructurePlacementInstance8ActivateE13eNDStructuresiRK6VectorRK6QAnglei
  signature: \x56\x57\x6A\x01\x6A\xFF\x68\x2A\x2A\x2A\x2A\x8B\xF9
? CNDSupportStation::DispenseItemsToPlayers(CUtlVector<CNDSupportStation::PlayerDispenseSlot_t,CUtlMemory<CNDSupportStation::PlayerDispenseSlot_t,int>> const&)
: mangled: _ZN17CNDSupportStation22DispenseItemsToPlayersERK10CUtlVectorINS_20PlayerDispenseSlot_tE10CUtlMemoryIS1_iEE
  signature: \x81\xEC\x54\x0D\x00\x00
CNDSupportStation::DispenseThink(void):
  mangled: _ZN17CNDSupportStation13DispenseThinkEv
  signature: \x83\xEC\x24\x53\x8B\xD9
CNDSupportStation::RefillThink(void):
  mangled: _ZN17CNDSupportStation11RefillThinkEv
  signature: \x83\xEC\x0C\x56\x8B\xF1\x8B\x06\x8B\x90\x58\x04\x00\x00
CNDSupportStation::Spawn(void):
  mangled: _ZN17CNDSupportStation5SpawnEv
  signature: \x53\x56\x57\x8B\xF1\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x8B\x78\x30
CNDTeam::AddPlayerClass(char const*):
  mangled: _ZN7CNDTeam14AddPlayerClassEPKc
  signature: \x51\x56\x8B\xF1\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x01\x8B\x90\x88\x00\x00\x00
CNDTeam::FireGameEvent(IGameEvent *):
  mangled: _ZN7CNDTeam13FireGameEventEP10IGameEvent
  signature: Ran out of bytes!
CNDTeam::GetNonLocalizedTeamName(void):
  mangled: _ZN7CNDTeam23GetNonLocalizedTeamNameEv
  signature: Ran out of bytes!
CNDTeam_Consortium::GetTeamName(void):
  mangled: _ZN18CNDTeam_Consortium11GetTeamNameEv
  signature: Ran out of bytes!
CNDTeam_Empire::GetTeamName(void):
  mangled: _ZN14CNDTeam_Empire11GetTeamNameEv
  signature: Ran out of bytes!
CNDTertiaryResourcePoint::GetScriptName(void):
  mangled: _ZN24CNDTertiaryResourcePoint13GetScriptNameEv
  signature: Ran out of bytes!
CNDTrainingModeLogic::InputEndTraining(inputdata_t &):
  mangled: _ZN20CNDTrainingModeLogic16InputEndTrainingER11inputdata_t
  signature: \xA1\x2A\x2A\x2A\x2A\x80\xB8\x7E\x04\x00\x00\x00\x0F\x84\x2A\x2A\x2A\x2A
CNDTrainingModeLogic::InputForcePlayerOutOfBuildMode(inputdata_t &):
  mangled: _ZN20CNDTrainingModeLogic30InputForcePlayerOutOfBuildModeER11inputdata_t
  signature: \xE8\x2A\x2A\x2A\x2A\x85\xC0\x74\x2A\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x40\x20\x8B\x11\x68\x2A\x2A\x2A\x2A\x50\x51\x8B\x8A\x9C\x00\x00\x00\xFF\xD1\x83\xC4\x0C\xC2\x04\x00
CNDTrainingModeLogic::InputKickAllBots(inputdata_t &):
  mangled: _ZN20CNDTrainingModeLogic16InputKickAllBotsER11inputdata_t
  signature: \xA1\x2A\x2A\x2A\x2A\x57\xBF\x01\x00\x00\x00\x39\x78\x14\x7C\x2A\x56\x57\xE8\x2A\x2A\x2A\x2A\x8B\xF0\x83\xC4\x04\x85\xF6\x74\x2A\x8B\x16
CNDTrainingModeLogic::InputSelectControlGroup(inputdata_t &):
  mangled: _ZN20CNDTrainingModeLogic23InputSelectControlGroupER11inputdata_t
  signature: \xE8\x2A\x2A\x2A\x2A\x85\xC0\x74\x2A\x8B\x4C\x24\x04\x83\x79\x18\x05\x75\x2A\x8B\x49\x08
CNDTrainingModeLogic::SetTrainingMsg(char const*):
  mangled: _ZN20CNDTrainingModeLogic14SetTrainingMsgEPKc
  signature: Ran out of bytes!
CNDTrainingModeLogic::SetTrainingObjective(char const*):
  mangled: _ZN20CNDTrainingModeLogic20SetTrainingObjectiveEPKc
  signature: Ran out of bytes!
CNDTransportGate::OnActivated(void):
  mangled: _ZN16CNDTransportGate11OnActivatedEv
  signature: \x83\xEC\x0C\x53\x55\x56\x57\x8B\xF1
CNDTransportGate::Spawn(void):
  mangled: _ZN16CNDTransportGate5SpawnEv
  signature: \x83\xEC\x40\x53\x56\x57
CNDTransportGate::TransportGateThink(void):
  mangled: _ZN16CNDTransportGate18TransportGateThinkEv
  signature: \x51\x53\x8B\xD9\xE8\x2A\x2A\x2A\x2A\x83\xF8\x02
CNDTransportGate::UpdateOnRemove(void):
  mangled: _ZN16CNDTransportGate14UpdateOnRemoveEv
  signature: \x51\x53\x8B\xD9\x56
CNDTurretRocket::GetExplosionParticleName(void):
  mangled: _ZN15CNDTurretRocket24GetExplosionParticleNameEv
  signature: Ran out of bytes!
CNDTurretRocket::GetTrailParticleName(void):
  mangled: _ZN15CNDTurretRocket20GetTrailParticleNameEv
  signature: Ran out of bytes!
CNDWeaponBaseGun::GetWeaponSpread(void):
  mangled: _ZN16CNDWeaponBaseGun15GetWeaponSpreadEv
  signature: \x51\x56\x8B\xF1\x8B\x06\x8B\x90\x2C\x05\x00\x00
CNDWeaponBaseGun::IncrementRecoil(void):
  mangled: _ZN16CNDWeaponBaseGun15IncrementRecoilEv
  signature: \x83\xEC\x28\x56\x57\x8B\xF1\xE8\x2A\x2A\x2A\x2A\x8B\xF8\x85\xFF\x0F\x84\x2A\x2A\x2A\x2A\x8B\x07\x8B\x90\x68\x01\x00\x00
CNDWeaponBaseGun::Reload(void):
  mangled: j__ZN16CNDWeaponBaseGun6ReloadEv
  signature: Ran out of bytes!
CNDWeaponBaseGun::SetNextFireMode(void):
  mangled: _ZN16CNDWeaponBaseGun15SetNextFireModeEv
  signature: \x53\x56\x8B\xF1\x57\x8B\xBE\x5C\x16\x00\x00
CNDWeaponBaseLauncher::CreateProjectile(Vector const&,QAngle const&,CBaseEntity *):
  mangled: _ZN21CNDWeaponBaseLauncher16CreateProjectileERK6VectorRK6QAngleP11CBaseEntity
  signature: \x68\x2A\x2A\x2A\x2A\xFF\x15\x2A\x2A\x2A\x2A\x59\xC2\x0C\x00
CNDWeaponChaingun::Precache(void):
  mangled: _ZN17CNDWeaponChaingun8PrecacheEv
  signature: Ran out of bytes!
CNDWeaponInfo::InheritOtherWeaponData(KeyValues *):
  mangled: _ZN13CNDWeaponInfo22InheritOtherWeaponDataEP9KeyValues
  signature: \x81\xEC\x14\x01\x00\x00\x55\x8B\xAC\x24\x1C\x01\x00\x00\x56
CNDWeaponInfo::LoadGizmoData(KeyValues *,char const*):
  mangled: _ZN13CNDWeaponInfo13LoadGizmoDataEP9KeyValuesPKc
  signature: \x81\xEC\x88\x00\x00\x00\x6A\x00
CNDWeaponInfo::Parse(KeyValues *,char const*):
  mangled: _ZN13CNDWeaponInfo5ParseEP9KeyValuesPKc
  signature: Ran out of bytes!
CNDWeaponP12Grenade::GetExplodeSound(void):
  mangled: _ZN19CNDWeaponP12Grenade15GetExplodeSoundEv
  signature: Ran out of bytes!
CNDWeaponP12Grenade::GetGrenadeModel(void):
  mangled: _ZNK19CNDWeaponP12Grenade15GetGrenadeModelEv
  signature: Ran out of bytes!
CNDWeaponRepairTool::PrimaryAttack(void):
  mangled: _ZN19CNDWeaponRepairTool13PrimaryAttackEv
  signature: \x81\xEC\x80\x00\x00\x00\xD9\xEE\x33\xC9
CNDWeaponU23Grenade::GetExplodeSound(void):
  mangled: _ZN19CNDWeaponU23Grenade15GetExplodeSoundEv
  signature: Ran out of bytes!
CNDWeaponU23Grenade::GetGrenadeModel(void):
  mangled: _ZNK19CNDWeaponU23Grenade15GetGrenadeModelEv
  signature: Ran out of bytes!
CNDWeaponX01::GetBulletExplosionParticleName(void):
  mangled: _ZN12CNDWeaponX0130GetBulletExplosionParticleNameEv
  signature: Ran out of bytes!
CNavArea::ComputeAdjacentConnectionHeightChange(CNavArea const*):
  mangled: _ZNK8CNavArea37ComputeAdjacentConnectionHeightChangeEPKS_
  signature: \x83\xEC\x18\x53\x56\x57\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x6A\x00\x8B\xF9\x8B\x0D\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xFF\x15\x2A\x2A\x2A\x2A\x8B\x5C\x24\x28
CNavArea::Draw(void):
  mangled: _ZNK8CNavArea4DrawEv
  signature: \x81\xEC\xB0\x00\x00\x00\x53\x55\x56\x8B\xF1
CNavArea::IsCompletelyVisible(CNavArea const*):
  mangled: _ZNK8CNavArea19IsCompletelyVisibleEPKS_
  signature: \x53\x56\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x6A\x00\x8B\xF1\x8B\x0D\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xFF\x15\x2A\x2A\x2A\x2A\x8B\x5C\x24\x0C\x85\xDB\x75\x2A\x8B\x0D\x2A\x2A\x2A\x2A\xFF\x15\x2A\x2A\x2A\x2A\x5E\x32\xC0\x5B\xC2\x04\x00\x3B\xDE\x75\x2A\x8B\x0D\x2A\x2A\x2A\x2A\xFF\x15\x2A\x2A\x2A\x2A\x5E\xB0\x01\x5B\xC2\x04\x00\x8B\x8E\x40\x01\x00\x00\x33\xC0\x85\xC9\x57\x7E\x2A\x8B\xBE\x3C\x01\x00\x00\x8B\xD7\x39\x1A\x74\x2A\x83\xC0\x01\x83\xC2\x08\x3B\xC1\x7C\x2A\x8B\x8E\x34\x01\x00\x00\x85\xC9\x74\x2A\x8B\x91\x40\x01\x00\x00\x33\xC0\x85\xD2\x7E\x2A\x8B\xB1\x3C\x01\x00\x00\x8B\xCE\x39\x19\x74\x2A\x83\xC0\x01\x83\xC1\x08\x3B\xC2\x7C\x2A\x8B\x0D\x2A\x2A\x2A\x2A\xFF\x15\x2A\x2A\x2A\x2A\x5F\x5E\x32\xC0\x5B\xC2\x04\x00\x8A\x5C\xC7\x04
CNavArea::IsCompletelyVisibleToTeam(int):
  mangled: _ZNK8CNavArea25IsCompletelyVisibleToTeamEi
  signature: \x53\x56\x57\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x6A\x00\x8B\xD9\x8B\x0D\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xFF\x15\x2A\x2A\x2A\x2A\x8B\x44\x24\x10\x50\xE8\x2A\x2A\x2A\x2A\x8B\xF0\x8B\x16\x8B\x82\x7C\x03\x00\x00\x83\xC4\x04\x8B\xCE\x33\xFF\xFF\xD0\x85\xC0\x7E\x2A\x8B\x16\x8B\x82\x80\x03\x00\x00\x57\x8B\xCE\xFF\xD0\x8B\x10\x8B\xC8\x8B\x82\x28\x01\x00\x00\xFF\xD0\x84\xC0\x74\x2A\x8B\x16\x8B\x82\x80\x03\x00\x00\x57\x8B\xCE\xFF\xD0\x8B\x10\x8B\xC8\x8B\x82\x58\x05\x00\x00\xFF\xD0\x85\xC0\x74\x2A\x8B\x10\x8B\xC8\x8B\x82\x88\x00\x00\x00
CNavArea::IsContiguous(CNavArea const*):
  mangled: _ZNK8CNavArea12IsContiguousEPKS_
  signature: \x83\xEC\x24\x53\x56\x57\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x6A\x00\x8B\xF9\x8B\x0D\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xFF\x15\x2A\x2A\x2A\x2A\x8B\x5C\x24\x34
CNavArea::IsPotentiallyVisible(CNavArea const*):
  mangled: _ZNK8CNavArea20IsPotentiallyVisibleEPKS_
  signature: \x53\x56\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x6A\x00\x8B\xF1\x8B\x0D\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xFF\x15\x2A\x2A\x2A\x2A\x8B\x5C\x24\x0C\x85\xDB\x75\x2A\x8B\x0D\x2A\x2A\x2A\x2A\xFF\x15\x2A\x2A\x2A\x2A\x5E\x32\xC0\x5B\xC2\x04\x00\x3B\xDE\x75\x2A\x8B\x0D\x2A\x2A\x2A\x2A\xFF\x15\x2A\x2A\x2A\x2A\x5E\xB0\x01\x5B\xC2\x04\x00\x8B\x8E\x40\x01\x00\x00\x33\xC0\x85\xC9\x57\x7E\x2A\x8B\xBE\x3C\x01\x00\x00\x8B\xD7\x39\x1A\x74\x2A\x83\xC0\x01\x83\xC2\x08\x3B\xC1\x7C\x2A\x8B\x8E\x34\x01\x00\x00\x85\xC9\x74\x2A\x8B\x91\x40\x01\x00\x00\x33\xC0\x85\xD2\x7E\x2A\x8B\xB1\x3C\x01\x00\x00\x8B\xCE\x39\x19\x74\x2A\x83\xC0\x01\x83\xC1\x08\x3B\xC2\x7C\x2A\x8B\x0D\x2A\x2A\x2A\x2A\xFF\x15\x2A\x2A\x2A\x2A\x5F\x5E\x32\xC0\x5B\xC2\x04\x00\x80\x7C\xC7\x04\x00
CNavArea::IsPotentiallyVisibleToTeam(int):
  mangled: _ZNK8CNavArea26IsPotentiallyVisibleToTeamEi
  signature: \x53\x56\x57\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x6A\x00\x8B\xD9\x8B\x0D\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xFF\x15\x2A\x2A\x2A\x2A\x8B\x44\x24\x10\x50\xE8\x2A\x2A\x2A\x2A\x8B\xF0\x8B\x16\x8B\x82\x7C\x03\x00\x00\x83\xC4\x04\x8B\xCE\x33\xFF\xFF\xD0\x85\xC0\x7E\x2A\x8B\x16\x8B\x82\x80\x03\x00\x00\x57\x8B\xCE\xFF\xD0\x8B\x10\x8B\xC8\x8B\x82\x28\x01\x00\x00\xFF\xD0\x84\xC0\x74\x2A\x8B\x16\x8B\x82\x80\x03\x00\x00\x57\x8B\xCE\xFF\xD0\x8B\x10\x8B\xC8\x8B\x82\x58\x05\x00\x00\xFF\xD0\x85\xC0\x74\x2A\x8B\x10\x8B\xC8\x8B\x82\x80\x00\x00\x00
CNavArea::Load(CUtlBuffer &,uint,uint):
  mangled: _ZN8CNavArea4LoadER10CUtlBufferjj
  signature: \x83\xEC\x74\x53\x55\x56\x8B\xB4\x24\x84\x00\x00\x00\x57
CNavArea::PostLoad(void):
  mangled: _ZN8CNavArea8PostLoadEv
  signature: \x55\x8B\xEC\x83\xE4\xF0\x83\xEC\x24\x53\x56\x57\x8B\xF9\x8D\x47\x68
CNavArea::Save(CUtlBuffer &,uint):
  mangled: _ZNK8CNavArea4SaveER10CUtlBufferj
  signature: \x83\xEC\x1C\x53\x55\x56\x8B\x74\x24\x2C
CNavArea::SpliceEdit(CNavArea*):
  mangled: _ZN8CNavArea10SpliceEditEPS_
  signature: \x83\xEC\x34\x53\x8B\x5C\x24\x3C
CNavArea::UpdateBlockedFromNavBlockers(void):
  mangled: _ZN8CNavArea28UpdateBlockedFromNavBlockersEv
  signature: \x83\xEC\x1C\x53\x56\x57\x8D\x44\x24\x10
CNavLadder::ConnectGeneratedLadder(float):
  mangled: _ZN10CNavLadder22ConnectGeneratedLadderEf
  signature: \x55\x8B\xEC\x83\xE4\xC0\x83\xEC\x34\x53\x56\x8B\xF1\x8B\x4E\x38
CNavLadder::DrawLadder(void):
  mangled: _ZNK10CNavLadder10DrawLadderEv
  signature: \x81\xEC\xA8\x00\x00\x00\x56\x57
CNavLadder::Load(CUtlBuffer &,uint):
  mangled: _ZN10CNavLadder4LoadER10CUtlBufferj
  signature: \x55\x8B\xEC\x83\xE4\xC0\x83\xEC\x34\x53\x56\x8B\x75\x08
CNavMesh::BeginGeneration(bool):
  mangled: _ZN8CNavMesh15BeginGenerationEb
  signature: \x56\x57\x33\xFF\x8B\xF1
CNavMesh::BuildArea(CNavNode *,int,int):
  mangled: _ZN8CNavMesh9BuildAreaEP8CNavNodeii
  signature: \x83\xEC\x08\x53\x55\x8B\x6C\x24\x1C
CNavMesh::CommandNavAddToSelectedSetByID(CCommand const&):
  mangled: _ZN8CNavMesh30CommandNavAddToSelectedSetByIDERK8CCommand
  signature: \x53\x55\x8B\xD9\xE8\x2A\x2A\x2A\x2A
CNavMesh::CommandNavBeginArea(void):
  mangled: _ZN8CNavMesh19CommandNavBeginAreaEv
  signature: \x53\x56\x57\x8B\xF1\xE8\x2A\x2A\x2A\x2A\x8B\xF8\x33\xDB\x3B\xFB\x0F\x84\x2A\x2A\x2A\x2A\x8B\x86\xA8\x04\x00\x00\x83\xF8\x02
CNavMesh::CommandNavBeginShiftXY(void):
  mangled: _ZN8CNavMesh22CommandNavBeginShiftXYEv
  signature: Ran out of bytes!
CNavMesh::CommandNavCenterInWorld(void):
  mangled: _ZN8CNavMesh23CommandNavCenterInWorldEv
  signature: \x83\xEC\x70\x55\x56
CNavMesh::CommandNavCheckFloor(void):
  mangled: _ZN8CNavMesh20CommandNavCheckFloorEv
  signature: \x55\x8B\xEC\x83\xE4\xC0\x81\xEC\x30\x01\x00\x00\x53\x55\x56\x57\x8B\xD9
CNavMesh::CommandNavConnect(void):
  mangled: _ZN8CNavMesh17CommandNavConnectEv
  signature: \x83\xEC\x14\x53\x56\x8B\xD9
CNavMesh::CommandNavCornerLower(CCommand const&):
  mangled: _ZN8CNavMesh21CommandNavCornerLowerERK8CCommand
  signature: \x56\x57\x8B\xF1\xE8\x2A\x2A\x2A\x2A\x8B\xF8\x85\xFF\x0F\x84\x2A\x2A\x2A\x2A\x83\xBE\xA8\x04\x00\x00\x00\x0F\x85\x2A\x2A\x2A\x2A\x8B\x4C\x24\x0C\x8B\x01\x53\x83\xCB\xFF
CNavMesh::CommandNavCornerPlaceOnGround(CCommand const&):
  mangled: _ZN8CNavMesh29CommandNavCornerPlaceOnGroundERK8CCommand
  signature: \x51\x56\x57\x8B\xF1\xE8\x2A\x2A\x2A\x2A\x8B\xF8\x85\xFF\x0F\x84\x2A\x2A\x2A\x2A\x83\xBE\xA8\x04\x00\x00\x00
CNavMesh::CommandNavCornerRaise(CCommand const&):
  mangled: _ZN8CNavMesh21CommandNavCornerRaiseERK8CCommand
  signature: \x56\x57\x8B\xF1\xE8\x2A\x2A\x2A\x2A\x8B\xF8\x85\xFF\x0F\x84\x2A\x2A\x2A\x2A\x83\xBE\xA8\x04\x00\x00\x00\x0F\x85\x2A\x2A\x2A\x2A\x8B\x4C\x24\x0C\x8B\x01\x53\xBB\x01\x00\x00\x00
CNavMesh::CommandNavCornerSelect(void):
  mangled: _ZN8CNavMesh22CommandNavCornerSelectEv
  signature: Ran out of bytes!
CNavMesh::CommandNavDelete(void):
  mangled: _ZN8CNavMesh16CommandNavDeleteEv
  signature: \x83\xEC\x08\x56\x57\x8B\xF1\xE8\x2A\x2A\x2A\x2A\x8B\xF8
CNavMesh::CommandNavDeleteMarked(void):
  mangled: _ZN8CNavMesh22CommandNavDeleteMarkedEv
  signature: Ran out of bytes!
CNavMesh::CommandNavDisconnect(void):
  mangled: _ZN8CNavMesh20CommandNavDisconnectEv
  signature: Ran out of bytes!
CNavMesh::CommandNavDisconnectOutgoingOneWays(void):
  mangled: _ZN8CNavMesh35CommandNavDisconnectOutgoingOneWaysEv
  signature: \x83\xEC\x1C\x53\x55\x57
CNavMesh::CommandNavEndArea(void):
  mangled: _ZN8CNavMesh17CommandNavEndAreaEv
  signature: \x83\xEC\x58\x55\x56
CNavMesh::CommandNavLadderFlip(void):
  mangled: _ZN8CNavMesh20CommandNavLadderFlipEv
  signature: Ran out of bytes!
CNavMesh::CommandNavMark(CCommand const&):
  mangled: _ZN8CNavMesh14CommandNavMarkERK8CCommand
  signature: \x53\x55\x56\x8B\xF1\xE8\x2A\x2A\x2A\x2A\x8B\xD8
CNavMesh::CommandNavMarkUnnamed(void):
  mangled: _ZN8CNavMesh21CommandNavMarkUnnamedEv
  signature: \x53\x56\x57\x8B\xF1\xE8\x2A\x2A\x2A\x2A\x8B\xF8\x33\xDB\x3B\xFB\x0F\x84\x2A\x2A\x2A\x2A\x39\x9E\xA8\x04\x00\x00\x0F\x85\x2A\x2A\x2A\x2A\x8B\xCE
CNavMesh::CommandNavMarkWalkable(void):
  mangled: _ZN8CNavMesh22CommandNavMarkWalkableEv
  signature: Ran out of bytes!
CNavMesh::CommandNavMerge(void):
  mangled: _ZN8CNavMesh15CommandNavMergeEv
  signature: Ran out of bytes!
CNavMesh::CommandNavPlaceList(void):
  mangled: _ZN8CNavMesh19CommandNavPlaceListEv
  signature: \x83\xEC\x18\x53\x55\x56\x33\xDB
CNavMesh::CommandNavPlacePick(void):
  mangled: _ZN8CNavMesh19CommandNavPlacePickEv
  signature: Ran out of bytes!
CNavMesh::CommandNavPlaceReplace(char const*,char const*):
  mangled: _ZN8CNavMesh22CommandNavPlaceReplaceEPKcS1_
  signature: \x8B\x44\x24\x04\x56\x57\x50\x8B\xF1\xE8\x2A\x2A\x2A\x2A\x8B\x4C\x24\x10
CNavMesh::CommandNavRemoveJumpAreas(void):
  mangled: _ZN8CNavMesh25CommandNavRemoveJumpAreasEv
  signature: Ran out of bytes!
CNavMesh::CommandNavSelectHalfSpace(CCommand const&):
  mangled: _ZN8CNavMesh25CommandNavSelectHalfSpaceERK8CCommand
  signature: \x83\xEC\x24\x53\x55\x57\x8B\xE9
CNavMesh::CommandNavSplice(void):
  mangled: _ZN8CNavMesh16CommandNavSpliceEv
  signature: Ran out of bytes!
CNavMesh::CommandNavToggleAttribute(NavAttributeType):
  mangled: _ZN8CNavMesh25CommandNavToggleAttributeE16NavAttributeType
  signature: \x53\x56\x57\x8B\xF1\xE8\x2A\x2A\x2A\x2A\x8B\xF8\x33\xDB\x3B\xFB\x0F\x84\x2A\x2A\x2A\x2A\x39\x9E\xA8\x04\x00\x00\x0F\x85\x2A\x2A\x2A\x2A\x39\x9E\x30\x05\x00\x00
CNavMesh::CommandNavTogglePlaceMode(void):
  mangled: _ZN8CNavMesh25CommandNavTogglePlaceModeEv
  signature: Ran out of bytes!
CNavMesh::CommandNavTogglePlacePainting(void):
  mangled: _ZN8CNavMesh29CommandNavTogglePlacePaintingEv
  signature: Ran out of bytes!
CNavMesh::CommandNavUpdateBlocked(void):
  mangled: _ZN8CNavMesh23CommandNavUpdateBlockedEv
  signature: \x55\x8B\xEC\x83\xE4\xC0\x81\xEC\x30\x01\x00\x00\x53\x55\x56\x57\x8B\xE9
CNavMesh::CommandNavUpdateLighting(int):
  mangled: _ZN8CNavMesh24CommandNavUpdateLightingEi
  signature: \x8B\x44\x24\x04\x53\x33\xDB\x83\xF8\xFF
CNavMesh::CommandNavWarpToMark(void):
  mangled: _ZN8CNavMesh20CommandNavWarpToMarkEv
  signature: \x83\xEC\x18\x53\x56\x8B\xD9
CNavMesh::ConnectGeneratedAreas(void):
  mangled: _ZN8CNavMesh21ConnectGeneratedAreasEv
  signature: \x83\xEC\x08\x55\x68\x2A\x2A\x2A\x2A
CNavMesh::CreateNavAreasFromNodes(void):
  mangled: _ZN8CNavMesh23CreateNavAreasFromNodesEv
  signature: \x83\xEC\x38\xA1\x2A\x2A\x2A\x2A
CNavMesh::CreateObstacleTopAreaIfNecessary(CNavArea *,CNavArea *,NavDirType,bool):
  mangled: _ZN8CNavMesh32CreateObstacleTopAreaIfNecessaryEP8CNavAreaS1_10NavDirTypeb
  signature: \x83\xEC\x74\xD9\xEE
CNavMesh::DrawPlayerCounts(void):
  mangled: _ZNK8CNavMesh16DrawPlayerCountsEv
  signature: \x81\xEC\x10\x01\x00\x00\x55
CNavMesh::EndVisibilityComputations(void):
  mangled: _ZN8CNavMesh25EndVisibilityComputationsEv
  signature: \x83\xEC\x2C\x53\x56\x8B\x35\x2A\x2A\x2A\x2A
CNavMesh::GetNAVFormatString(void):
  mangled: _ZNK8CNavMesh18GetNAVFormatStringEv
  signature: Ran out of bytes!
CNavMesh::GetName(void):
  mangled: _ZNK8CNavMesh7GetNameEv
  signature: Ran out of bytes!
CNavMesh::GetNearestNavArea(Vector const&,bool,float,bool,bool,int):
  mangled: _ZNK8CNavMesh17GetNearestNavAreaERK6Vectorbfbbi
  signature: \x81\xEC\xE8\x00\x00\x00\x56\x57\x6A\x04
CNavMesh::Load(void):
  mangled: _ZN8CNavMesh4LoadEv
  signature: \x81\xEC\x78\x01\x00\x00
CNavMesh::LoadPlaceDatabase(void):
  mangled: _ZN8CNavMesh17LoadPlaceDatabaseEv
  signature: \x81\xEC\xC8\x00\x00\x00\x53\x57
CNavMesh::MergeGeneratedAreas(void):
  mangled: _ZN8CNavMesh19MergeGeneratedAreasEv
  signature: \x83\xEC\x0C\x53\x55\x56\x57\x68\x2A\x2A\x2A\x2A
CNavMesh::PrintAllPlaces(void):
  mangled: _ZNK8CNavMesh14PrintAllPlacesEv
  signature: \x83\xEC\x1C\x8B\x81\xA4\x04\x00\x00
CNavMesh::Save(void):
  mangled: _ZNK8CNavMesh4SaveEv
  signature: \x83\xEC\x34\x53\x56\x8B\xF1\x80\x7E\x4E\x00
CNavMesh::SetAvoidMeshAroundEntity(CBaseEntity *,float):
  mangled: _ZN8CNavMesh24SetAvoidMeshAroundEntityEP11CBaseEntityf
  signature: \x83\xEC\x78\x53\x55\x56\x57\x6A\x04\x33\xED
CNavMesh::SimplifySelectedAreas(void):
  mangled: _ZN8CNavMesh21SimplifySelectedAreasEv
  signature: \x83\xEC\x70\x53\x55\x56\x8B\xF1
CNavMesh::UpdateGeneration(float):
  mangled: _ZN8CNavMesh16UpdateGenerationEf
  signature: \x55\x8B\xEC\x83\xE4\xC0\x83\xEC\x34\x53\x56\x57
CNavMesh::ValidateNavAreaConnections(void):
  mangled: _ZN8CNavMesh26ValidateNavAreaConnectionsEv
  signature: \x83\xEC\x20\x33\xC0\x39\x41\x18
CNuclearDawn::AddPlayerToRespawnQueue(CNDPlayer *,bool):
  mangled: _ZN12CNuclearDawn23AddPlayerToRespawnQueueEP9CNDPlayerb
  signature: \x56\x8B\x74\x24\x08\x85\xF6\x57\x8B\xF9\x74\x2A\x8B\x06\x8B\x50\x08\x8B\xCE\xFF\xD2\x8B\x00\x89\x44\x24\x0C\xEB\x2A\xC7\x44\x24\x0C\xFF\xFF\xFF\xFF\x8D\x4C\x24\x0C\x81\xC7\xC0\x04\x00\x00
CNuclearDawn::BalanceTeams(bool):
  mangled: _ZN12CNuclearDawn12BalanceTeamsEb
  signature: \xA1\x2A\x2A\x2A\x2A\x83\xEC\x20\x53
CNuclearDawn::BuildNoBuildAreaList(void):
  mangled: _ZN12CNuclearDawn20BuildNoBuildAreaListEv
  signature: Ran out of bytes!
CNuclearDawn::ChooseRandomClass(CNDPlayer *):
  mangled: _ZN12CNuclearDawn17ChooseRandomClassEP9CNDPlayer
  signature: \x83\xEC\x4C\x53\x8B\x5C\x24\x54
CNuclearDawn::CleanUpMap(void):
  mangled: _ZN12CNuclearDawn10CleanUpMapEv
  signature: \xA1\x2A\x2A\x2A\x2A\x83\xEC\x0C\x83\x78\x30\x00\x55
CNuclearDawn::ClientCommandKeyValues(edict_t *,KeyValues *):
  mangled: _ZN12CNuclearDawn22ClientCommandKeyValuesEP7edict_tP9KeyValues
  signature: \x8B\x44\x24\x04\x85\xC0\x75\x2A\xA1\x2A\x2A\x2A\x2A\x83\x78\x58\x00\x0F\x84\x2A\x2A\x2A\x2A
CNuclearDawn::ClientSettingsChanged(CBasePlayer *):
  mangled: _ZN12CNuclearDawn21ClientSettingsChangedEP11CBasePlayer
  signature: \x56\x8B\x74\x24\x08\x56\xE8\x2A\x2A\x2A\x2A\x8B\x46\x20
CNuclearDawn::CreateCommanderAbility(eCommanderAbilityId,int):
  mangled: _ZN12CNuclearDawn22CreateCommanderAbilityE19eCommanderAbilityIdi
  signature: \x53\x55\x8B\x6C\x24\x10\x55
CNuclearDawn::CreateStandardEntities(void):
  mangled: _ZN12CNuclearDawn22CreateStandardEntitiesEv
  signature: Ran out of bytes!
CNuclearDawn::FindWinCameraForTeam(int):
  mangled: _ZN12CNuclearDawn20FindWinCameraForTeamEi
  signature: \x8B\x44\x24\x04\x85\xC0\x74\x2A\x83\xF8\x02
CNuclearDawn::FireGameEvent(IGameEvent *):
  mangled: _ZN12CNuclearDawn13FireGameEventEP10IGameEvent
  signature: \x83\xEC\x18\x55\x8B\xE9\x8B\x4C\x24\x20
CNuclearDawn::GetChatFormat(int,CBasePlayer *):
  mangled: _ZN12CNuclearDawn13GetChatFormatEiP11CBasePlayer
  signature: \x53\x56\x8B\x74\x24\x10\x85\xF6\x8B\xD9\x75\x2A\x5E
CNuclearDawn::GetEncryptionKey(void):
  mangled: _ZN12CNuclearDawn16GetEncryptionKeyEv
  signature: Ran out of bytes!
CNuclearDawn::GetPlayerClassName(int,int,int):
  mangled: _ZNK12CNuclearDawn18GetPlayerClassNameEiii
  signature: \x8B\x44\x24\x0C\x50\xE8\x2A\x2A\x2A\x2A\x8B\x54\x24\x08
CNuclearDawn::GetTaggedConVarList(KeyValues *):
  mangled: _ZN12CNuclearDawn19GetTaggedConVarListEP9KeyValues
  signature: \x53\x8B\x5C\x24\x08\x56\x57\x53\xE8\x2A\x2A\x2A\x2A
CNuclearDawn::Init(void):
  mangled: _ZN12CNuclearDawn4InitEv
  signature: \x83\xEC\x08\x56\x8B\xF1\x68\x2A\x2A\x2A\x2A\x8D\x4C\x24\x08\xE8\x2A\x2A\x2A\x2A\xD9\xE8
CNuclearDawn::InitTeams(void):
  mangled: _ZN12CNuclearDawn9InitTeamsEv
  signature: \x83\x3D\x2A\x2A\x2A\x2A\x00\xA1\x2A\x2A\x2A\x2A\xC7\x05\x2A\x2A\x2A\x2A\x00\x00\x00\x00\x7C\x2A\x85\xC0\x74\x2A\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x09\x8B\x11\x50\x8B\x42\x14\xFF\xD0\x33\xC0\xA3\x2A\x2A\x2A\x2A\x33\xC9
CNuclearDawn::LoadCurrentMapConfig(void):
  mangled: _ZN12CNuclearDawn20LoadCurrentMapConfigEv
  signature: \xA1\x2A\x2A\x2A\x2A\x8B\x40\x3C\x83\xEC\x60
CNuclearDawn::OnStateEnter(int):
  mangled: _ZN12CNuclearDawn12OnStateEnterEi
  signature: \x8B\x44\x24\x04\x83\xF8\x08
CNuclearDawn::PlayerSpawn(CBasePlayer *):
  mangled: _ZN12CNuclearDawn11PlayerSpawnEP11CBasePlayer
  signature: \x53\x55\x56\x8B\x74\x24\x10\x8B\xE9
CNuclearDawn::PrecacheAnnouncerSounds(void):
  mangled: _ZN12CNuclearDawn23PrecacheAnnouncerSoundsEv
  signature: \x56\x8B\xF1\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x01\x8B\x90\x68\x01\x00\x00\xFF\xD2\x84\xC0\x75\x2A\x8B\xCE\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\x8B\xCE
CNuclearDawn::RadiusDamage(CTakeDamageInfo const&,Vector const&,float,int,CBaseEntity *,CBaseEntity *,Vector const&):
  mangled: _ZN12CNuclearDawn12RadiusDamageERK15CTakeDamageInfoRK6VectorfiP11CBaseEntityS7_S5_
  signature: \x55\x8B\xEC\x83\xE4\xF0\x81\xEC\x84\x09\x00\x00\xF6\x05\x2A\x2A\x2A\x2A\x01
CNuclearDawn::ReceiveResources(int,int,eResourceTransactionType):
  mangled: _ZN12CNuclearDawn16ReceiveResourcesEii24eResourceTransactionType
  signature: \x83\xEC\x20\x56\x8B\x74\x24\x28\x8D\x46\xFE
CNuclearDawn::RemoveAllStructures(void):
  mangled: _ZN12CNuclearDawn19RemoveAllStructuresEv
  signature: \x83\xEC\x18\x55\x56\x57
CNuclearDawn::ServerActivate(void):
  mangled: _ZN12CNuclearDawn14ServerActivateEv
  signature: \x51\x56\x8B\xF1\x80\xBE\xB0\x02\x00\x00\x00
CNuclearDawn::SetTeamCommander(CNDPlayer *):
  mangled: _ZN12CNuclearDawn16SetTeamCommanderEP9CNDPlayer
  signature: \x56\x57\x8B\x7C\x24\x0C\x8B\xF1\x8B\xCF\xE8\x2A\x2A\x2A\x2A\x83\xBE\x60\x04\x00\x00\x04
CNuclearDawn::SpawnLevelPlacedStructure(CNDStructureLocation *):
  mangled: _ZN12CNuclearDawn25SpawnLevelPlacedStructureEP20CNDStructureLocation
  signature: \x83\xEC\x18\x53\x55\x56\x8B\x74\x24\x28\x8B\x06
CNuclearDawn::SpendResources(int,int,eResourceTransactionType):
  mangled: _ZN12CNuclearDawn14SpendResourcesEii24eResourceTransactionType
  signature: \xA1\x2A\x2A\x2A\x2A\x83\xEC\x20\x83\x78\x30\x00\x74\x2A
CNuclearDawn::SwapTeams(void):
  mangled: _ZN12CNuclearDawn9SwapTeamsEv
  signature: \x83\xEC\x34\x53\x55\x56\x57\x33\xFF
COuttroStats::InputRollCredits(inputdata_t &):
  mangled: _ZN12COuttroStats16InputRollCreditsER11inputdata_t
  signature: \x83\xEC\x20\x8D\x0C\x24\xE8\x2A\x2A\x2A\x2A\x8D\x0C\x24\xC7\x04\x24\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x8D\x0C\x24\xC7\x04\x24\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x8D\x04\x24
COuttroStats::InputSkipStateChanged(inputdata_t &):
  mangled: _ZN12COuttroStats21InputSkipStateChangedER11inputdata_t
  signature: \x6A\x00\x6A\x00\x68\x2A\x2A\x2A\x2A\xFF\x15\x2A\x2A\x2A\x2A
CParticleSystem::Precache(void):
  mangled: _ZN15CParticleSystem8PrecacheEv
  signature: \x8B\x81\x28\x04\x00\x00\x85\xC0\x74\x2A
CParticleSystem::ReadControlPointEnts(void):
  mangled: j__ZN15CParticleSystem20ReadControlPointEntsEv
  signature: Ran out of bytes!
CParticleSystemDefinition::ParseChildren(CDmxElement *):
  mangled: _ZN25CParticleSystemDefinition13ParseChildrenEP11CDmxElement
  signature: \x83\xEC\x08\x53\x55\x56\x57\x89\x4C\x24\x10
? CParticleSystemDefinition::ParseOperators(char const*,ParticleFunctionType_t,CDmxElement *,CUtlVector<CParticleOperatorInstance *,CUtlMemory<CParticleOperatorInstance *,int>> &)
: mangled: _ZN25CParticleSystemDefinition14ParseOperatorsEPKc22ParticleFunctionType_tP11CDmxElementR10CUtlVectorIP25CParticleOperatorInstance10CUtlMemoryIS7_iEE
  signature: \x8B\x44\x24\x04\x83\xEC\x0C\x55
CParticleSystemDefinition::Read(CDmxElement *):
  mangled: _ZN25CParticleSystemDefinition4ReadEP11CDmxElement
  signature: \x56\x57\x8B\x7C\x24\x0C\x8B\xF1\x8B\xCF\xE8\x2A\x2A\x2A\x2A\x50
CParticleSystemDictionary::AddParticleSystem(CDmxElement *):
  mangled: _ZN25CParticleSystemDictionary17AddParticleSystemEP11CDmxElement
  signature: \x55\x56\x8B\x74\x24\x0C\x8B\xE9\x68\x2A\x2A\x2A\x2A
CParticleSystemDictionary::DestroyExistingElement(CDmxElement *):
  mangled: _ZN25CParticleSystemDictionary22DestroyExistingElementEP11CDmxElement
  signature: \x55\x56\x57\x8B\x7C\x24\x10\x8B\xF1
CParticleSystemMgr::GetParticleSystemNameFromIndex(int):
  mangled: _ZN18CParticleSystemMgr30GetParticleSystemNameFromIndexEi
  signature: \x8B\x81\x8C\x00\x00\x00\x8B\x4C\x24\x04
CParticleSystemMgr::ReadParticleConfigFile(char const*,bool,bool):
  mangled: _ZN18CParticleSystemMgr22ReadParticleConfigFileEPKcbb
  signature: \x81\xEC\x34\x01\x00\x00\x56
CParticleSystemMgr::ReadParticleDefinitions(CUtlBuffer &,char const*,bool,bool):
  mangled: _ZN18CParticleSystemMgr23ReadParticleDefinitionsER10CUtlBufferPKcbb
  signature: \x51\x56\x57\x8B\xF9\xE8\x2A\x2A\x2A\x2A\x8B\x74\x24\x14
CPathCorner::DrawDebugTextOverlays(void):
  mangled: _ZN11CPathCorner21DrawDebugTextOverlaysEv
  signature: \x81\xEC\x00\x01\x00\x00\x56\x57\x8B\xF1\xE8\x2A\x2A\x2A\x2A\xF6\x86\xFC\x00\x00\x00\x01\x8B\xF8\x74\x2A\x83\xBE\xE4\x00\x00\x00\x00
CPathTrack::Link(void):
  mangled: _ZN10CPathTrack4LinkEv
  signature: \x56\x8B\xF1\xE8\x2A\x2A\x2A\x2A\x83\xBE\x3C\x01\x00\x00\x00
CPathTrack::Nearest(Vector const&):
  mangled: _ZN10CPathTrack7NearestERK6Vector
  signature: \x55\x8B\xEC\x83\xE4\xF0\x83\xEC\x24\x8B\x91\x2C\x04\x00\x00
CPhysConstraint::ActivateConstraint(void):
  mangled: _ZN15CPhysConstraint18ActivateConstraintEv
  signature: \x83\xEC\x30\xD9\xEE\x53
CPhysConstraint::DrawDebugTextOverlays(void):
  mangled: _ZN15CPhysConstraint21DrawDebugTextOverlaysEv
  signature: \x81\xEC\x24\x01\x00\x00\x56
CPhysConstraint::GetConstraintObjects(hl_constraint_info_t &):
  mangled: _ZN15CPhysConstraint20GetConstraintObjectsER20hl_constraint_info_t
  signature: \x56\x57\x8B\x7C\x24\x0C\x8B\xF1\x8B\x86\x28\x04\x00\x00
CPhysConstraintEvents::ConstraintBroken(IPhysicsConstraint *):
  mangled: _ZN21CPhysConstraintEvents16ConstraintBrokenEP18IPhysicsConstraint
  signature: \x83\xEC\x14\x56\x57\x8B\x7C\x24\x20\x8B\x07\x8B\x50\x10\x8B\xCF\xFF\xD2\x8B\xF0
CPhysConvert::InputConvertTarget(inputdata_t &):
  mangled: _ZN12CPhysConvert18InputConvertTargetER11inputdata_t
  signature: \x81\xEC\x14\x08\x00\x00
CPhysExplosion::DrawDebugTextOverlays(void):
  mangled: _ZN14CPhysExplosion21DrawDebugTextOverlaysEv
  signature: \x81\xEC\x00\x02\x00\x00\x56\x57\x8B\xF9\xE8\x2A\x2A\x2A\x2A\xF6\x87\xFC\x00\x00\x00\x01\x8B\xF0\x0F\x84\x2A\x2A\x2A\x2A\xD9\x87\x24\x04\x00\x00\x83\xEC\x08\xDD\x1C\x24\x68\x2A\x2A\x2A\x2A\x8D\x44\x24\x14\x68\x00\x02\x00\x00\x50\xE8\x2A\x2A\x2A\x2A\xD9\xEE\x83\xC4\x14\x68\xFF\x00\x00\x00\x68\xFF\x00\x00\x00\x68\xFF\x00\x00\x00\x68\xFF\x00\x00\x00\x51\xD9\x1C\x24\x8D\x4C\x24\x1C\x51\x56\x8B\xCF\xE8\x2A\x2A\x2A\x2A\x8B\x87\x2C\x04\x00\x00
CPhysFixed::CreateConstraint(IPhysicsConstraintGroup *,hl_constraint_info_t const&):
  mangled: _ZN10CPhysFixed16CreateConstraintEP23IPhysicsConstraintGroupRK20hl_constraint_info_t
  signature: \x81\xEC\x24\x01\x00\x00\x53\x55\x56\x57\x8D\x44\x24\x10
CPhysHinge::CreateConstraint(IPhysicsConstraintGroup *,hl_constraint_info_t const&):
  mangled: _ZN10CPhysHinge16CreateConstraintEP23IPhysicsConstraintGroupRK20hl_constraint_info_t
  signature: \x55\x8B\xEC\x83\xE4\xC0\x83\xEC\x34\x53\x56\x8B\xF1\xD9\x86\x70\x04\x00\x00
CPhysHinge::InputSetHingeFriction(inputdata_t &):
  mangled: _ZN10CPhysHinge21InputSetHingeFrictionER11inputdata_t
  signature: \x8B\x44\x24\x04\x83\x78\x18\x01\x56\x8B\xF1\x75\x2A\xD9\x40\x08\xEB\x2A\xD9\xEE\x83\xEC\x08
CPhysLength::CreateConstraint(IPhysicsConstraintGroup *,hl_constraint_info_t const&):
  mangled: _ZN11CPhysLength16CreateConstraintEP23IPhysicsConstraintGroupRK20hl_constraint_info_t
  signature: \x81\xEC\xFC\x00\x00\x00\xD9\xEE
CPhysMagnet::VPhysicsCollision(int,gamevcollisionevent_t *):
  mangled: _ZN11CPhysMagnet17VPhysicsCollisionEiP21gamevcollisionevent_t
  signature: \x83\xEC\x74\x33\xC0\x39\x44\x24\x78
CPhysMotor::Spawn(void):
  mangled: _ZN10CPhysMotor5SpawnEv
  signature: \x56\x57\x8B\xF9\xD9\x87\x50\x04\x00\x00
CPhysObjSaveRestoreOps::Save(SaveRestoreFieldInfo_t const&,ISave *):
  mangled: _ZN22CPhysObjSaveRestoreOps4SaveERK22SaveRestoreFieldInfo_tP5ISave
  signature: \x83\xEC\x3C\x57\x8B\x7C\x24\x44
CPhysSaveRestoreBlockHandler::GetBlockName(void):
  mangled: _ZN28CPhysSaveRestoreBlockHandler12GetBlockNameEv
  signature: Ran out of bytes!
CPhysSaveRestoreBlockHandler::RestoreBlock(IRestore *,PhysObjectHeader_t const&):
  mangled: _ZN28CPhysSaveRestoreBlockHandler12RestoreBlockEP8IRestoreRK18PhysObjectHeader_t
  signature: \x51\x83\x7C\x24\x14\x01
CPhysicsCannister::CalcLocalThrust(Vector const&):
  mangled: _ZN17CPhysicsCannister15CalcLocalThrustERK6Vector
  signature: \x83\xEC\x30\x56\x57\x8D\x44\x24\x08
CPhysicsHook::FrameUpdatePostEntityThink(void):
  mangled: _ZN12CPhysicsHook26FrameUpdatePostEntityThinkEv
  signature: \x51\x56\x6A\x04\x6A\x00
CPhysicsHook::Init(void):
  mangled: _ZN12CPhysicsHook4InitEv
  signature: \x83\xEC\x0C\x56\x8D\x44\x24\x04\x50\x8B\xF1\xE8\x2A\x2A\x2A\x2A\x8B\x44\x24\x0C
CPhysicsHook::Name(void):
  mangled: _ZN12CPhysicsHook4NameEv
  signature: Ran out of bytes!
CPhysicsProp::CreateVPhysics(void):
  mangled: _ZN12CPhysicsProp14CreateVPhysicsEv
  signature: \x81\xEC\x44\x06\x00\x00\x53
CPhysicsProp::HandleAnyCollisionInteractions(int,gamevcollisionevent_t *):
  mangled: _ZN12CPhysicsProp30HandleAnyCollisionInteractionsEiP21gamevcollisionevent_t
  signature: \x83\xEC\x30\x56\x8B\xF1\x8B\x86\xE0\x13\x00\x00
CPhysicsProp::OnTakeDamage(CTakeDamageInfo const&):
  mangled: j__ZN12CPhysicsProp12OnTakeDamageERK15CTakeDamageInfo
  signature: Ran out of bytes!
CPhysicsProp::OverridePropdata(void):
  mangled: _ZN12CPhysicsProp16OverridePropdataEv
  signature: Ran out of bytes!
CPhysicsProp::Spawn(void):
  mangled: _ZN12CPhysicsProp5SpawnEv
  signature: \x51\x53\x55\x56\x57\x6A\x01
CPhysicsProp::VPhysicsUpdate(IPhysicsObject *):
  mangled: _ZN12CPhysicsProp14VPhysicsUpdateEP14IPhysicsObject
  signature: \x51\x53\x56\x57\x8B\x7C\x24\x14\x8B\xF1\x8A\x86\x68\x16\x00\x00
? CPhysicsPushedEntities::SpeculativelyCheckPush(CPhysicsPushedEntities::PhysicsPushedInfo_t &,Vector const&,bool,CBaseEntity *)
: mangled: _ZN22CPhysicsPushedEntities22SpeculativelyCheckPushERNS_19PhysicsPushedInfo_tERK6VectorbP11CBaseEntity
  signature: \x55\x8B\xEC\x83\xEC\x54
CPhysicsSpring::Activate(void):
  mangled: _ZN14CPhysicsSpring8ActivateEv
  signature: \x83\xEC\x40\x56\x8B\xF1\xE8\x2A\x2A\x2A\x2A
CPhysicsSpring::DrawDebugTextOverlays(void):
  mangled: _ZN14CPhysicsSpring21DrawDebugTextOverlaysEv
  signature: \x81\xEC\x00\x02\x00\x00\x56\x57\x8B\xF9\xE8\x2A\x2A\x2A\x2A\xF6\x87\xFC\x00\x00\x00\x01\x8B\xF0\x0F\x84\x2A\x2A\x2A\x2A\xD9\x87\x2C\x04\x00\x00
CPluginBotManager::CreateBot(char const*):
  mangled: _ZN17CPluginBotManager9CreateBotEPKc
  signature: \x8B\x0D\x2A\x2A\x2A\x2A\x8B\x01\x8B\x54\x24\x04\x8B\x80\xDC\x00\x00\x00
CPointAngleSensor::Activate(void):
  mangled: _ZN17CPointAngleSensor8ActivateEv
  signature: \x56\x8B\xF1\xE8\x2A\x2A\x2A\x2A\x8B\x86\x2C\x04\x00\x00
CPointAngleSensor::DrawDebugTextOverlays(void):
  mangled: _ZN17CPointAngleSensor21DrawDebugTextOverlaysEv
  signature: \x81\xEC\x04\x02\x00\x00\x56\x57\x8B\xF1
CPointCommentaryNode::Activate(void):
  mangled: _ZN20CPointCommentaryNode8ActivateEv
  signature: \xA1\x2A\x2A\x2A\x2A\x56\x8B\xF1\x39\x86\x84\x14\x00\x00
CPointCommentaryNode::Precache(void):
  mangled: _ZN20CPointCommentaryNode8PrecacheEv
  signature: \x51\x56\x8B\xF1\x8B\x06\x8B\x50\x1C\x8D\x4C\x24\x04\x51\x8B\xCE\xFF\xD2\x8B\x00\x85\xC0\x75\x2A\xB8\x2A\x2A\x2A\x2A\x50\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\x83\xBE\xE8\x13\x00\x00\x00
CPointCommentaryNode::UpdateViewThink(void):
  mangled: _ZN20CPointCommentaryNode15UpdateViewThinkEv
  signature: \x83\xEC\x40\x53\x8B\xD9
CPointDevShotCamera::DevShotThink_PostShot(void):
  mangled: _ZN19CPointDevShotCamera21DevShotThink_PostShotEv
  signature: \xA1\x2A\x2A\x2A\x2A\x83\x78\x14\x01\x56\x57\x8B\xF9\x7E\x2A\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x11\x8B\x42\x08\xFF\xD0\x84\xC0\x75\x2A
CPointDevShotCamera::DevShotThink_Setup(void):
  mangled: _ZN19CPointDevShotCamera18DevShotThink_SetupEv
  signature: \xA1\x2A\x2A\x2A\x2A\x83\x78\x14\x01\x56\x57\x8B\xF9\x7E\x2A\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x11\x8B\x42\x08\xFF\xD0\x84\xC0\x0F\x85\x2A\x2A\x2A\x2A
CPointDevShotCamera::DevShotThink_TakeShot(void):
  mangled: _ZN19CPointDevShotCamera21DevShotThink_TakeShotEv
  signature: \xA1\x2A\x2A\x2A\x2A\x83\x78\x14\x01\x53\x8B\xD9\x7E\x2A
CPointEntityFinder::FindByDistance(void):
  mangled: _ZN18CPointEntityFinder14FindByDistanceEv
  signature: \x83\xEC\x18\x53\x8B\xD9\x55
CPointGamestatsCounter::InputIncrement(inputdata_t &):
  mangled: _ZN22CPointGamestatsCounter14InputIncrementER11inputdata_t
  signature: \x56\x8B\xF1\x80\xBE\x28\x04\x00\x00\x00\x0F\x85\x2A\x2A\x2A\x2A
CPointSpotlight::Precache(void):
  mangled: _ZN15CPointSpotlight8PrecacheEv
  signature: \x56\x68\x2A\x2A\x2A\x2A\x8B\xF1\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\x89\x86\x4C\x04\x00\x00
CPointSpotlight::Spawn(void):
  mangled: _ZN15CPointSpotlight5SpawnEv
  signature: \x53\x56\x8B\xF1\x8B\x06\x8B\x50\x68\x57\xFF\xD2
CPointSpotlight::SpotlightCreate(void):
  mangled: _ZN15CPointSpotlight15SpotlightCreateEv
  signature: \x83\xEC\x70\x56\x8B\xF1\x8B\x86\x54\x04\x00\x00
CPointSpotlight::SpotlightUpdate(void):
  mangled: _ZN15CPointSpotlight15SpotlightUpdateEv
  signature: \x55\x8B\xEC\x83\xE4\xF0\x83\xEC\x34\x53\x8B\xD9
CPointTeleport::Activate(void):
  mangled: _ZN14CPointTeleport8ActivateEv
  signature: \x56\x8B\xF1\x8B\x86\x34\x01\x00\x00\xC1\xE8\x0B\xA8\x01\x57\x74\x2A\xE8\x2A\x2A\x2A\x2A\xD9\x86\xC8\x02\x00\x00
CPointTeleport::DoTeleport(inputdata_t &,Vector const&,QAngle const&,bool):
  mangled: _ZN14CPointTeleport10DoTeleportER11inputdata_tRK6VectorRK6QAngleb
  signature: \x80\x7C\x24\x10\x00\x56\x57\x8B\xF9\x74\x2A\x8B\x74\x24\x0C
CPointTeleport::InputTeleportToCurrentPos(inputdata_t &):
  mangled: _ZN14CPointTeleport25InputTeleportToCurrentPosER11inputdata_t
  signature: \x56\x8B\xF1\xF6\x86\x30\x01\x00\x00\x01\x74\x2A\xE8\x2A\x2A\x2A\x2A
CPointTemplate::AddTemplate(CBaseEntity *,char const*,int):
  mangled: _ZN14CPointTemplate11AddTemplateEP11CBaseEntityPKci
  signature: \x8B\x44\x24\x0C\x81\xEC\x44\x01\x00\x00
? CPointTemplate::CreateInstance(Vector const&,QAngle const&,CUtlVector<CBaseEntity *,CUtlMemory<CBaseEntity *,int>> *,CBaseEntity *,bool)
: mangled: _ZN14CPointTemplate14CreateInstanceERK6VectorRK6QAngleP10CUtlVectorIP11CBaseEntity10CUtlMemoryIS8_iEES8_b
  signature: \x55\x8B\xEC\x81\xEC\xB8\x00\x00\x00
CPointTemplate::InputForceSpawn(inputdata_t &):
  mangled: _ZN14CPointTemplate15InputForceSpawnER11inputdata_t
  signature: \xA1\x2A\x2A\x2A\x2A\x8B\x40\x3C\x83\xEC\x14
CPointTemplate::PerformPrecache(void):
  mangled: _ZN14CPointTemplate15PerformPrecacheEv
  signature: \x83\xEC\x0C\x55\x8B\xE9\x56
CPointTemplate::StartBuildingTemplates(void):
  mangled: _ZN14CPointTemplate22StartBuildingTemplatesEv
  signature: \x83\xEC\x0C\x53\x55\x56\x8B\xE9
CPoseController::InputGetFMod(inputdata_t &):
  mangled: _ZN15CPoseController12InputGetFModER11inputdata_t
  signature: \x8B\x81\x3C\x01\x00\x00\x85\xC0\x75\x2A\xB8\x2A\x2A\x2A\x2A\xD9\x81\x60\x04\x00\x00
CPositionInterpolator_CatmullRom::GetDetails(char **,int *,int *):
  mangled: _ZN32CPositionInterpolator_CatmullRom10GetDetailsEPPcPiS2_
  signature: \x8B\x44\x24\x04\x8B\x4C\x24\x08\x8B\x54\x24\x0C\xC7\x00\x2A\x2A\x2A\x2A\xC7\x01\xFF\xFF\xFF\xFF
CPositionInterpolator_Linear::GetDetails(char **,int *,int *):
  mangled: _ZN28CPositionInterpolator_Linear10GetDetailsEPPcPiS2_
  signature: \x8B\x44\x24\x04\x8B\x4C\x24\x08\x8B\x54\x24\x0C\xC7\x00\x2A\x2A\x2A\x2A\xC7\x01\x00\x00\x00\x00
CPositionInterpolator_Rope::ProcessKey(char const*,char const*):
  mangled: _ZN26CPositionInterpolator_Rope10ProcessKeyEPKcS1_
  signature: \x56\x57\x8B\x7C\x24\x0C\x68\x2A\x2A\x2A\x2A\x57\x8B\xF1\xE8\x2A\x2A\x2A\x2A\x83\xC4\x08\x85\xC0\x75\x2A\x8B\x44\x24\x10\x50\xE8\x2A\x2A\x2A\x2A\xDC\x25\x2A\x2A\x2A\x2A
CPrecacheHandler::CacheResourceFile(char const*,bool,ResourceList_t__ *):
  mangled: _ZN16CPrecacheHandler17CacheResourceFileEPKcbP16ResourceList_t__
  signature: \x83\xEC\x08\x56\x57\x6A\x24
CPrecacheHandler::PrecachePhysicsSounds(char const*,bool,ResourceList_t__ *):
  mangled: _ZN16CPrecacheHandler21PrecachePhysicsSoundsEPKcbP16ResourceList_t__
  signature: \x83\xEC\x08\x53\x8B\x5C\x24\x14
CPrecacheRegister::LevelInitPreEntity(void):
  mangled: _ZN17CPrecacheRegister18LevelInitPreEntityEv
  signature: \x56\x8B\x35\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xFF\xD6
CPrecacheRegister::Name(void):
  mangled: _ZN17CPrecacheRegister4NameEv
  signature: Ran out of bytes!
CPrecipitation::Spawn(void):
  mangled: _ZN14CPrecipitation5SpawnEv
  signature: \x51\x56\x6A\x20\x8B\xF1
CPropData::ParsePropDataFile(void):
  mangled: _ZN9CPropData17ParsePropDataFileEv
  signature: \x83\xEC\x0C\x56\x6A\x24
CPropData::ParsePropFromBase(CBaseEntity *,IBreakableWithPropData *,char const*):
  mangled: _ZN9CPropData17ParsePropFromBaseEP11CBaseEntityP22IBreakableWithPropDataPKc
  signature: \x55\x8B\xE9\x80\x7D\x10\x00
CPropDoorRotating::DrawDebugTextOverlays(void):
  mangled: _ZN17CPropDoorRotating21DrawDebugTextOverlaysEv
  signature: \x81\xEC\x00\x02\x00\x00\x56\x57\x8B\xF1\xE8\x2A\x2A\x2A\x2A\xF6\x86\xFC\x00\x00\x00\x01\x8B\xF8\x0F\x84\x2A\x2A\x2A\x2A\xD9\x86\x70\x02\x00\x00
CPropDoorRotatingBreakable::DrawDebugTextOverlays(void):
  mangled: _ZN26CPropDoorRotatingBreakable21DrawDebugTextOverlaysEv
  signature: \x81\xEC\x00\x02\x00\x00\x56\x57\x8B\xF9\xE8\x2A\x2A\x2A\x2A\xF6\x87\xFC\x00\x00\x00\x01\x8B\xF0\x74\x2A\x80\xBF\x34\x18\x00\x00\x00
CPropDoorRotatingBreakable::PrecacheBreakables(void):
  mangled: _ZN26CPropDoorRotatingBreakable18PrecacheBreakablesEv
  signature: \x83\xEC\x64\x55\x56
CPropDoorRotatingCheckpoint::OnDoorClosed(void):
  mangled: _ZN27CPropDoorRotatingCheckpoint12OnDoorClosedEv
  signature: Ran out of bytes!
CPropDoorRotatingCheckpoint::OnDoorOpened(void):
  mangled: _ZN27CPropDoorRotatingCheckpoint12OnDoorOpenedEv
  signature: Ran out of bytes!
CPropDoorRotatingCheckpoint::Precache(void):
  mangled: _ZN27CPropDoorRotatingCheckpoint8PrecacheEv
  signature: \x55\x56\x8B\xF1\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A
CPropDoorRotatingCheckpoint::UnlockThink(void):
  mangled: _ZN27CPropDoorRotatingCheckpoint11UnlockThinkEv
  signature: \xD9\x05\x2A\x2A\x2A\x2A\x56\x8B\xF1\xD8\x9E\x74\x04\x00\x00
CPropVehicleDriveable::Spawn(void):
  mangled: _ZN21CPropVehicleDriveable5SpawnEv
  signature: \x56\x8B\xF1\x8B\x8E\x40\x15\x00\x00\x85\xC9\x74\x2A\x8B\x01\x8B\x90\x28\x01\x00\x00\x6A\x01\xFF\xD2\xC7\x86\x40\x15\x00\x00\x00\x00\x00\x00\x8B\x06\x8B\x90\xE0\x03\x00\x00\x8B\xCE\xFF\xD2\x8B\x86\x20\x15\x00\x00
CPropVehicleDriveable::Think(void):
  mangled: _ZN21CPropVehicleDriveable5ThinkEv
  signature: \x83\xEC\x14\x53\x55\x56\x8B\xF1\x57
CPropVehicleDriveable::TraceAttack(CTakeDamageInfo const&,Vector const&,CGameTrace *):
  mangled: _ZN21CPropVehicleDriveable11TraceAttackERK15CTakeDamageInfoRK6VectorP10CGameTrace
  signature: \x8B\x44\x24\x04\x83\xEC\x14\xF7\x40\x48\x00\x00\x80\x00
CRagdollConstraint::CreateConstraint(IPhysicsConstraintGroup *,hl_constraint_info_t const&):
  mangled: _ZN18CRagdollConstraint16CreateConstraintEP23IPhysicsConstraintGroupRK20hl_constraint_info_t
  signature: \x55\x8B\xEC\x83\xE4\xF8\x81\xEC\x3C\x03\x00\x00
CRagdollLowViolenceManager::SetLowViolence(char const*):
  mangled: _ZN26CRagdollLowViolenceManager14SetLowViolenceEPKc
  signature: \x56\x57\x8B\xF1\xE8\x2A\x2A\x2A\x2A\x88\x06
CRagdollMagnet::FindBestMagnet(CBaseEntity *):
  mangled: _ZN14CRagdollMagnet14FindBestMagnetEP11CBaseEntity
  signature: \x51\xD9\x05\x2A\x2A\x2A\x2A\x53\x56
CRagdollMagnet::GetForceVector(CBaseEntity *):
  mangled: _ZN14CRagdollMagnet14GetForceVectorEP11CBaseEntity
  signature: \x83\xEC\x2C\x53\x56\x8B\xF1\xF6\x86\x30\x01\x00\x00\x02
CRagdollManager::DrawDebugTextOverlays(void):
  mangled: _ZN15CRagdollManager21DrawDebugTextOverlaysEv
  signature: Ran out of bytes!
CRagdollProp::DrawDebugGeometryOverlays(void):
  mangled: _ZN12CRagdollProp25DrawDebugGeometryOverlaysEv
  signature: \x55\x8B\xEC\x83\xE4\xC0\x81\xEC\x34\x01\x00\x00\x53\x56\x57\x8B\xF9
CRagdollProp::GetAngleOverrideFromCurrentState(char *,int):
  mangled: _ZN12CRagdollProp32GetAngleOverrideFromCurrentStateEPci
  signature: \x55\x8B\xEC\x83\xE4\xC0\x81\xEC\x34\x01\x00\x00\x8B\x45\x08
CRagdollProp::InitRagdoll(Vector const&,int,Vector const&,matrix3x4_t *,matrix3x4_t *,float,int,bool,bool):
  mangled: _ZN12CRagdollProp11InitRagdollERK6VectoriS2_P11matrix3x4_tS4_fibb
  signature: \x55\x8B\xEC\x83\xE4\xF0\x81\xEC\x94\x09\x00\x00
CRagdollProp::ModifyOrAppendCriteria(AI_CriteriaSet &):
  mangled: _ZN12CRagdollProp22ModifyOrAppendCriteriaER14AI_CriteriaSet
  signature: \x56\x57\x8B\x7C\x24\x0C\x57\x8B\xF1\xE8\x2A\x2A\x2A\x2A\x83\xBE\xB4\x1E\x00\x00\x00
CRagdollProp::OnPhysGunDrop(CBasePlayer *,PhysGunDrop_t):
  mangled: _ZN12CRagdollProp13OnPhysGunDropEP11CBasePlayer13PhysGunDrop_t
  signature: \x83\xEC\x24\x53\x56\x8B\xF1\x8B\x4C\x24\x30
CRagdollProp::OnPhysGunPickup(CBasePlayer *,PhysGunPickup_t):
  mangled: _ZN12CRagdollProp15OnPhysGunPickupEP11CBasePlayer15PhysGunPickup_t
  signature: \x55\x56\x57\x8B\xF9\x8B\x4C\x24\x10
CRagdollProp::PhysGunLaunchAngularImpulse(void):
  mangled: _ZN12CRagdollProp27PhysGunLaunchAngularImpulseEv
  signature: \x83\xEC\x0C\x68\x2A\x2A\x2A\x2A
CRagdollProp::Teleport(Vector const*,QAngle const*,Vector const*):
  mangled: _ZN12CRagdollProp8TeleportEPK6VectorPK6QAngleS2_
  signature: \x81\xEC\x80\x01\x00\x00
CRagdollProp::TestCollision(Ray_t const&,uint,CGameTrace &):
  mangled: _ZN12CRagdollProp13TestCollisionERK5Ray_tjR10CGameTrace
  signature: \x83\xEC\x7C\x53\x57
CRegistry::Init(char const*):
  mangled: _ZN9CRegistry4InitEPKc
  signature: \x8B\x44\x24\x04\x81\xEC\x00\x02\x00\x00\x56\x50
CRestore::EmptyFields(void *,typedescription_t *,int):
  mangled: _ZN8CRestore11EmptyFieldsEPvP17typedescription_ti
  signature: \x8B\x44\x24\x0C\x83\xEC\x0C
CRestore::ScanAheadForHammerID(void):
  mangled: _ZN8CRestore20ScanAheadForHammerIDEv
  signature: \x83\xEC\x08\x53\x55\x56\x8B\xF1\x8B\x46\x18
CRestore::StringFromHeaderSymbol(int):
  mangled: _ZN8CRestore22StringFromHeaderSymbolEi
  signature: \x8B\x41\x18\x8B\x4C\x24\x04\x85\xC9\x7C\x2A\x3B\x48\x10
CRopeKeyframe::Activate(void):
  mangled: _ZN13CRopeKeyframe8ActivateEv
  signature: \x56\x8B\xF1\xE8\x2A\x2A\x2A\x2A\x80\xBE\x5C\x04\x00\x00\x00
CRopeKeyframe::Init(void):
  mangled: _ZN13CRopeKeyframe4InitEv
  signature: \x55\x8B\xEC\x83\xE4\xC0\x83\xEC\x38
CRopeKeyframe::Precache(void):
  mangled: _ZN13CRopeKeyframe8PrecacheEv
  signature: \x56\x8B\xF1\x8B\x86\x44\x04\x00\x00\x85\xC0
CSave::ShouldSaveField(void const*,typedescription_t *):
  mangled: _ZN5CSave15ShouldSaveFieldEPKvP17typedescription_t
  signature: \x83\xEC\x10\x56\x57\x8B\x7C\x24\x20
CSave::WriteFunction(datamap_t *,char const*,void (CBaseEntity::***)(inputdata_t &),int):
  mangled: _ZN5CSave13WriteFunctionEP9datamap_tPKcPPM11CBaseEntityFvR11inputdata_tEi
  signature: \x8B\x44\x24\x0C\x8B\x54\x24\x04\x56\x57\x8B\xF9
CSave::WriteHeader(char const*,int):
  mangled: _ZN5CSave11WriteHeaderEPKci
  signature: \x53\x56\x57\x8B\x7C\x24\x14\x8B\xF1\x8B\x4C\x24\x10
CSearchForCover::operator()(CNavArea *,CNavArea *,float):
  mangled: _ZN15CSearchForCoverclEP8CNavAreaS1_f
  signature: \x83\xEC\x10\x56\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x6A\x00\x8B\xF1\x8B\x0D\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xFF\x15\x2A\x2A\x2A\x2A\x8B\x4C\x24\x18
CServerBenchmark::StartBenchmark(void):
  mangled: _ZN16CServerBenchmark14StartBenchmarkEv
  signature: \x56\x8B\xF1\xFF\x15\x2A\x2A\x2A\x2A\x8B\x10\x8B\xC8\x8B\x42\x28\x68\x2A\x2A\x2A\x2A\xFF\xD0\xD9\x05\x2A\x2A\x2A\x2A
CServerBenchmark::UpdateBenchmark(void):
  mangled: _ZN16CServerBenchmark15UpdateBenchmarkEv
  signature: \x83\xEC\x0C\x56\x57\x8B\xF9\xFF\x15\x2A\x2A\x2A\x2A\x8B\x35\x2A\x2A\x2A\x2A\x6A\x00\x88\x44\x24\x0C\xFF\xD6\xFF\x15\x2A\x2A\x2A\x2A\xDD\x5C\x24\x10\x8B\x44\x24\x0C\x50\xFF\xD6\xD9\x47\x08\xDC\x6C\x24\x14\x8B\x35\x2A\x2A\x2A\x2A
CServerBenchmark::UpdateVPhysicsObjects(void):
  mangled: _ZN16CServerBenchmark21UpdateVPhysicsObjectsEv
  signature: \xA1\x2A\x2A\x2A\x2A\x8B\x40\x30\x99
CServerDemo::PostRecordingMessage(KeyValues *,float):
  mangled: _ZN11CServerDemo20PostRecordingMessageEP9KeyValuesf
  signature: \x56\x8B\xF1\x8B\x0E\x85\xC9\x0F\x84\x2A\x2A\x2A\x2A
CServerDemo::WriteBaseAnimating(KeyValues *):
  mangled: _ZN11CServerDemo18WriteBaseAnimatingEP9KeyValues
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x57\x8B\xF9\x75\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\xFF\x15\x2A\x2A\x2A\x2A\x8B\x10\x6A\x01\x8B\xC8\x8B\x42\x0C\x68\x2A\x2A\x2A\x2A\xFF\xD0\xA3\x2A\x2A\x2A\x2A\x8B\x0D\x2A\x2A\x2A\x2A\x51\x8B\x4C\x24\x0C\xE8\x2A\x2A\x2A\x2A\x85\xC0\x74\x2A\x56\x6A\x00\x6A\x00\x8B\xC8\xE8\x2A\x2A\x2A\x2A\x8B\xF0\x85\xF6\x74\x2A\x8B\x0F\x6A\x08\x56
CServerDemo::WriteBaseAnimatingOverlay(KeyValues *):
  mangled: _ZN11CServerDemo25WriteBaseAnimatingOverlayEP9KeyValues
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x57\x8B\xF9\x75\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\xFF\x15\x2A\x2A\x2A\x2A\x8B\x10\x6A\x01\x8B\xC8\x8B\x42\x0C\x68\x2A\x2A\x2A\x2A\xFF\xD0\xA3\x2A\x2A\x2A\x2A\x8B\x0D\x2A\x2A\x2A\x2A\x51\x8B\x4C\x24\x0C\xE8\x2A\x2A\x2A\x2A\x85\xC0\x74\x2A\x56\x6A\x00\x6A\x00\x8B\xC8\xE8\x2A\x2A\x2A\x2A\x8B\xF0\x85\xF6\x74\x2A\x8B\x0F\x6A\x08\x8D\x96\xE8\x01\x00\x00
CServerDemo::WriteBaseEntity(KeyValues *):
  mangled: _ZN11CServerDemo15WriteBaseEntityEP9KeyValues
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x57\x8B\xF9\x75\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\xFF\x15\x2A\x2A\x2A\x2A\x8B\x10\x6A\x01\x8B\xC8\x8B\x42\x0C\x68\x2A\x2A\x2A\x2A\xFF\xD0\xA3\x2A\x2A\x2A\x2A\x8B\x0D\x2A\x2A\x2A\x2A\x51\x8B\x4C\x24\x0C\xE8\x2A\x2A\x2A\x2A\x85\xC0\x74\x2A\x56\x6A\x00\x6A\x00\x8B\xC8\xE8\x2A\x2A\x2A\x2A\x8B\xF0\x85\xF6\x74\x2A\x8B\x0F\x6A\x04
CServerDemo::WriteBaseFlex(KeyValues *):
  mangled: _ZN11CServerDemo13WriteBaseFlexEP9KeyValues
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x56\x8B\xF1\x75\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\xFF\x15\x2A\x2A\x2A\x2A\x8B\x10\x6A\x01\x8B\xC8\x8B\x42\x0C\x68\x2A\x2A\x2A\x2A\xFF\xD0\xA3\x2A\x2A\x2A\x2A\x8B\x0D\x2A\x2A\x2A\x2A\x51\x8B\x4C\x24\x0C\xE8\x2A\x2A\x2A\x2A\x85\xC0\x74\x2A\x6A\x00\x6A\x00\x8B\xC8\xE8\x2A\x2A\x2A\x2A\x85\xC0\x74\x2A\x6A\x1C
CServerDemo::WriteCamera(KeyValues *):
  mangled: _ZN11CServerDemo11WriteCameraEP9KeyValues
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x56\x8B\xF1\x75\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\xFF\x15\x2A\x2A\x2A\x2A\x8B\x10\x6A\x01\x8B\xC8\x8B\x42\x0C\x68\x2A\x2A\x2A\x2A\xFF\xD0\xA3\x2A\x2A\x2A\x2A\x8B\x0D\x2A\x2A\x2A\x2A\x51\x8B\x4C\x24\x0C\xE8\x2A\x2A\x2A\x2A\x85\xC0\x74\x2A\x6A\x00\x6A\x00\x8B\xC8\xE8\x2A\x2A\x2A\x2A\x85\xC0\x74\x2A\x6A\x28
CServerDemo::WriteParticleSystemCreated(KeyValues *):
  mangled: _ZN11CServerDemo26WriteParticleSystemCreatedEP9KeyValues
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x56\x8B\xF1\x75\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\xFF\x15\x2A\x2A\x2A\x2A\x8B\x10\x6A\x01\x8B\xC8\x8B\x42\x0C\x68\x2A\x2A\x2A\x2A\xFF\xD0\xA3\x2A\x2A\x2A\x2A\x8B\x0D\x2A\x2A\x2A\x2A\x51\x8B\x4C\x24\x0C\xE8\x2A\x2A\x2A\x2A\x85\xC0\x74\x2A\x6A\x00\x6A\x00\x8B\xC8\xE8\x2A\x2A\x2A\x2A\x85\xC0\x74\x2A\x68\x14\x01\x00\x00
CServerDemoSystem::OnInitLevel(char const*):
  mangled: _ZN17CServerDemoSystem11OnInitLevelEPKc
  signature: \x53\x56\x8B\xF1\x57\xC6\x05\x2A\x2A\x2A\x2A\x01
CServerDemoSystem::Think(void):
  mangled: _ZN17CServerDemoSystem5ThinkEv
  signature: \x83\xEC\x3C\x80\x3D\x2A\x2A\x2A\x2A\x00
CServerDemoSystem::WriteDemoToDiskForClient(int,char const*):
  mangled: _ZN17CServerDemoSystem24WriteDemoToDiskForClientEiPKc
  signature: \x8B\xC1\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x40\x04
CServerGameClients::ClientSettingsChanged(edict_t *):
  mangled: _ZN18CServerGameClients21ClientSettingsChangedEP7edict_t
  signature: \x8B\x44\x24\x04\x8B\x48\x0C\x83\xEC\x0C
CServerGameClients::ClientSetupVisibility(edict_t *,edict_t *,uchar *,int):
  mangled: _ZN18CServerGameClients21ClientSetupVisibilityEP7edict_tS1_Phi
  signature: \xB8\x50\x10\x00\x00
CServerGameClients::GetBugReportInfo(char *,int):
  mangled: _ZN18CServerGameClients16GetBugReportInfoEPci
  signature: \x51\xA1\x2A\x2A\x2A\x2A\x83\x78\x14\x01
CServerGameClients::ProcessUsercmds(edict_t *,bf_read *,int,int,int,bool,bool):
  mangled: _ZN18CServerGameClients15ProcessUsercmdsEP7edict_tP7bf_readiiibb
  signature: \xB8\x5C\x16\x00\x00
CServerGameDLL::ApplyGameSettings(KeyValues *):
  mangled: _ZN14CServerGameDLL17ApplyGameSettingsEP9KeyValues
  signature: \x56\x8B\x74\x24\x08\x85\xF6\x74\x2A\x68\x2A\x2A\x2A\x2A
CServerGameDLL::CreateNetworkStringTables(void):
  mangled: _ZN14CServerGameDLL25CreateNetworkStringTablesEv
  signature: \x8B\x0D\x2A\x2A\x2A\x2A\x8B\x01\x8B\x50\x04\x6A\x01
? CServerGameDLL::DLLInit(void * (*)(char const*,int *),void * (*)(char const*,int *),void * (*)(char const*,int *),CGlobalVars *)
: mangled: _ZN14CServerGameDLL7DLLInitEPFPvPKcPiES5_S5_P11CGlobalVars
  signature: \x53\x8B\x1D\x2A\x2A\x2A\x2A\x57\x8B\xF9
CServerGameDLL::DLLShutdown(void):
  mangled: _ZN14CServerGameDLL11DLLShutdownEv
  signature: \x53\x56\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A
CServerGameDLL::GameFrame(bool):
  mangled: _ZN14CServerGameDLL9GameFrameEb
  signature: \x83\xEC\x10\x80\x3D\x2A\x2A\x2A\x2A\x00
CServerGameDLL::GameInit(void):
  mangled: _ZN14CServerGameDLL8GameInitEv
  signature: \xE8\x2A\x2A\x2A\x2A\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x01\x8B\x90\x94\x00\x00\x00
CServerGameDLL::GameServerSteamAPIActivated(void):
  mangled: _ZN14CServerGameDLL27GameServerSteamAPIActivatedEv
  signature: \xA1\x2A\x2A\x2A\x2A\x83\x38\x00
CServerGameDLL::GenerateLumpFileName(char const*,char *,int,int):
  mangled: _ZN14CServerGameDLL20GenerateLumpFileNameEPKcPcii
  signature: \x8B\x4C\x24\x04\x81\xEC\x04\x01\x00\x00
CServerGameDLL::GetMatchmakingGameData(char *,uint):
  mangled: _ZN14CServerGameDLL22GetMatchmakingGameDataEPcj
  signature: \x8B\x44\x24\x08\x56\x8B\x74\x24\x08\x57\x68\x2A\x2A\x2A\x2A
CServerGameDLL::GetSaveComment(char *,int,float,float,bool):
  mangled: _ZN14CServerGameDLL14GetSaveCommentEPciffb
  signature: \xA1\x2A\x2A\x2A\x2A\x8B\x40\x3C\x83\xEC\x40
CServerGameDLL::GetTickInterval(void):
  mangled: _ZNK14CServerGameDLL15GetTickIntervalEv
  signature: \x83\xEC\x08\xD9\x05\x2A\x2A\x2A\x2A\x56
CServerGameDLL::LevelInit(char const*,char const*,char const*,char const*,bool,bool):
  mangled: _ZN14CServerGameDLL9LevelInitEPKcS1_S1_S1_bb
  signature: \x53\x8B\x5C\x24\x08\x56\x57\x53\x68\x2A\x2A\x2A\x2A
CServerGameDLL::LevelShutdown(void):
  mangled: _ZN14CServerGameDLL13LevelShutdownEv
  signature: \x56\x8B\x35\x2A\x2A\x2A\x2A\x8B\x06\x8B\x50\x68\x8B\xCE\xFF\xD2\x68\x2A\x2A\x2A\x2A
CServerGameDLL::LoadSpecificMOTDMsg(char const*,char const*):
  mangled: _ZN14CServerGameDLL19LoadSpecificMOTDMsgEPKcS1_
  signature: \x8B\x0D\x2A\x2A\x2A\x2A\x8B\x41\x04\x8B\x50\x18
CServerGameDLL::PostToolsInit(void):
  mangled: _ZN14CServerGameDLL13PostToolsInitEv
  signature: \x8B\x0D\x2A\x2A\x2A\x2A\x85\xC9\x74\x2A\x8B\x01\x8B\x50\x24
CServerGameDLL::ServerActivate(edict_t *,int,int):
  mangled: _ZN14CServerGameDLL14ServerActivateEP7edict_tii
  signature: \x80\x3D\x2A\x2A\x2A\x2A\x00\x0F\x85\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A
CServerGameDLL::ShouldHideServer(void):
  mangled: _ZN14CServerGameDLL16ShouldHideServerEv
  signature: \xD9\xE8\x51\xD9\x1C\x24\xD9\xEE\x6A\x01\x51\xD9\x1C\x24\xB9\x2A\x2A\x2A\x2A\x6A\x01\x68\x2A\x2A\x2A\x2A\x68\x10\x20\x00\x00
CServerGameDLL::Think(bool):
  mangled: _ZN14CServerGameDLL5ThinkEb
  signature: \xD9\xEE\x56\x8B\xF1\xD8\x5E\x04\xDF\xE0\xF6\xC4\x44
CSlideshowDisplay::KeyValue(char const*,char const*):
  mangled: _ZN17CSlideshowDisplay8KeyValueEPKcS1_
  signature: \x81\xEC\xD8\x00\x00\x00\x56\x8B\xB4\x24\xE0\x00\x00\x00\x57\x6A\x23\x56\x8B\xF9\xE8\x2A\x2A\x2A\x2A\x83\xC4\x08\x85\xC0\x74\x2A\xC6\x00\x00\x81\xFE\x2A\x2A\x2A\x2A\x74\x2A\x68\x2A\x2A\x2A\x2A\x56\xE8\x2A\x2A\x2A\x2A\x83\xC4\x08\x85\xC0\x0F\x85\x2A\x2A\x2A\x2A
CSmokeStack::Activate(void):
  mangled: _ZN11CSmokeStack8ActivateEv
  signature: \x53\x56\x8B\xD9\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A
CSmokeStack::KeyValue(char const*,char const*):
  mangled: _ZN11CSmokeStack8KeyValueEPKcS1_
  signature: \x81\xEC\x04\x06\x00\x00
CSoundControllerImp::SoundPlayEnvelope(CSoundPatch *,soundcommands_t,envelopePoint_t *,int):
  mangled: _ZN19CSoundControllerImp17SoundPlayEnvelopeEP11CSoundPatch15soundcommands_tP15envelopePoint_ti
  signature: \x83\xEC\x0C\xD9\xEE\x53\x55\xD9\x54\x24\x10
CSoundEmitterSystem::AddCaptionFile(char const*):
  mangled: _ZN19CSoundEmitterSystem14AddCaptionFileEPKc
  signature: \x55\x8B\xEC\x81\xEC\x08\x01\x00\x00
? CSoundEmitterSystem::EmitCloseCaption(IRecipientFilter &,int,bool,char const*,CUtlVector<Vector,CUtlMemory<Vector,int>> &,float,bool,bool)
: mangled: _ZN19CSoundEmitterSystem16EmitCloseCaptionER16IRecipientFilteribPKcR10CUtlVectorI6Vector10CUtlMemoryIS5_iEEfbb
  signature: \xA1\x2A\x2A\x2A\x2A\x81\xEC\x28\x02\x00\x00
CSoundEmitterSystem::Name(void):
  mangled: _ZN19CSoundEmitterSystem4NameEv
  signature: Ran out of bytes!
CSoundEmitterSystem::StartLog(void):
  mangled: _ZN19CSoundEmitterSystem8StartLogEv
  signature: \x81\xEC\x04\x01\x00\x00\x56\x8B\xF1
CSoundEnt::FreeSound(int):
  mangled: _ZN9CSoundEnt9FreeSoundEi
  signature: \x8B\x15\x2A\x2A\x2A\x2A\x85\xD2\x74\x2A\x56
CSoundEnt::InitSoundEnt(void):
  mangled: _ZN9CSoundEnt12InitSoundEntEv
  signature: \xE8\x2A\x2A\x2A\x2A\x50\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x10\x85\xC0
CSoundEnt::Think(void):
  mangled: _ZN9CSoundEnt5ThinkEv
  signature: \x55\x8B\xEC\x83\xE4\xC0\x81\xEC\x70\x01\x00\x00
CSoundPatch::ResumeSound(void):
  mangled: _ZN11CSoundPatch11ResumeSoundEv
  signature: \x83\xEC\x44\x56\x8B\xF1\x83\x7E\x58\x00
CSoundPatch::StartSound(float):
  mangled: _ZN11CSoundPatch10StartSoundEf
  signature: \x83\xEC\x44\x53\x56\x8B\xF1
CSoundPatch::Update(float,float):
  mangled: _ZN11CSoundPatch6UpdateEff
  signature: \xD9\xEE\x83\xEC\x44
CSoundscapeSystem::AddSoundscapeFile(char const*):
  mangled: _ZN17CSoundscapeSystem17AddSoundscapeFileEPKc
  signature: \x53\x55\x56\x6A\x24
CSprite::SetModel(char const*):
  mangled: _ZN7CSprite8SetModelEPKc
  signature: \x56\x8B\x74\x24\x08\x57\x8B\xF9\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x01\x8B\x50\x08\x56\xFF\xD2\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x11\x50\x8B\x42\x04\xFF\xD0\x85\xC0\x74\x2A\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x11\x50\x8B\x42\x28\xFF\xD0\x83\xF8\x02\x74\x2A\x85\xF6
CSprite::Spawn(void):
  mangled: _ZN7CSprite5SpawnEv
  signature: \x55\x8B\xEC\x83\xE4\xC0\xA1\x2A\x2A\x2A\x2A\x83\xEC\x38
CSprite::SpriteCreate(char const*,Vector const&,bool):
  mangled: _ZN7CSprite12SpriteCreateEPKcRK6Vectorb
  signature: \x56\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\x6A\x00\x6A\x01\x6A\xFF\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x0C\x50\xE8\x2A\x2A\x2A\x2A\x8B\xF0\x83\xC4\x14\x85\xF6\x75\x2A\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xFF\x15\x2A\x2A\x2A\x2A\x83\xC4\x08\x8B\x44\x24\x08
CSprite::SpriteCreatePredictable(char const*,int,char const*,Vector const&,bool):
  mangled: _ZN7CSprite23SpriteCreatePredictableEPKciS1_RK6Vectorb
  signature: Ran out of bytes!
CSpriteTrail::SpriteTrailCreate(char const*,Vector const&,bool):
  mangled: _ZN12CSpriteTrail17SpriteTrailCreateEPKcRK6Vectorb
  signature: \x56\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\x6A\x00\x6A\x01\x6A\xFF\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x0C\x50\xE8\x2A\x2A\x2A\x2A\x8B\xF0\x83\xC4\x14\x85\xF6\x75\x2A\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xFF\x15\x2A\x2A\x2A\x2A\x83\xC4\x08\x8B\x44\x24\x0C
CSteamJet::Precache(void):
  mangled: _ZN9CSteamJet8PrecacheEv
  signature: Ran out of bytes!
CSteamJet::Spawn(void):
  mangled: _ZN9CSteamJet5SpawnEv
  signature: Ran out of bytes!
CStudioHdr::CActivityToSequenceMapping::ResetMappings(void):
  mangled: _ZN10CStudioHdr26CActivityToSequenceMapping13ResetMappingsEv
  signature: \x55\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x0F\xB7\xE8\x81\xFD\xFF\xFF\x00\x00\x0F\x84\x2A\x2A\x2A\x2A
CStudioHdr::CActivityToSequenceMapping::SelectWeightedSequence(CStudioHdr*,int,int):
  mangled: _ZN10CStudioHdr26CActivityToSequenceMapping22SelectWeightedSequenceEPS_ii
  signature: \x83\xEC\x10\x53\x55\x8B\x6C\x24\x20\x56\x8B\x74\x24\x28
CStudioHdr::GroupStudioHdr(int):
  mangled: _ZN10CStudioHdr14GroupStudioHdrEi
  signature: \x53\x8B\x1D\x2A\x2A\x2A\x2A\x56\x8B\xF1\x85\xF6
CSun::Activate(void):
  mangled: _ZN4CSun8ActivateEv
  signature: \x81\xEC\x14\x01\x00\x00\x53\x56\x57
CTESprite::Precache(void):
  mangled: _ZN9CTESprite8PrecacheEv
  signature: Ran out of bytes!
CTESprite::Test(Vector const&,QAngle const&):
  mangled: _ZN9CTESprite4TestERK6VectorRK6QAngle
  signature: \x83\xEC\x38\x56\x68\x2A\x2A\x2A\x2A
CTSListBase::CTSListBase(void):
  mangled: _ZN11CTSListBaseC1Ev
  signature: Ran out of bytes!
CTakeDamageInfo::DebugGetDamageTypeString(uint,char *,int):
  mangled: _ZN15CTakeDamageInfo24DebugGetDamageTypeStringEjPci
  signature: \x53\x8B\x5C\x24\x0C\x55\x8B\x6C\x24\x0C\x85\xED
CTargetCDAudioRep::InputChangeCDTrack(inputdata_t &):
  mangled: _ZN17CTargetCDAudioRep18InputChangeCDTrackER11inputdata_t
  signature: \xA1\x2A\x2A\x2A\x2A\x83\xEC\x40
CTeamplayRules::ClientCommand(CBaseEntity *,CCommand const&):
  mangled: _ZN14CTeamplayRules13ClientCommandEP11CBaseEntityRK8CCommand
  signature: \x8B\x44\x24\x04\x56\x8B\x74\x24\x0C\x56
CTeamplayRules::ClientSettingsChanged(CBasePlayer *):
  mangled: _ZN14CTeamplayRules21ClientSettingsChangedEP11CBasePlayer
  signature: \x53\x8B\x5C\x24\x08\x8B\x43\x20
CTeamplayRules::DeathNotice(CBasePlayer *,CTakeDamageInfo const&):
  mangled: _ZN14CTeamplayRules11DeathNoticeEP11CBasePlayerRK15CTakeDamageInfo
  signature: \x56\x8B\xF1\x80\x7E\x38\x00
CTeamplayRules::GetGameDescription(void):
  mangled: _ZN14CTeamplayRules18GetGameDescriptionEv
  signature: Ran out of bytes!
CTeamplayRules::SetDefaultPlayerTeam(CBasePlayer *):
  mangled: _ZN14CTeamplayRules20SetDefaultPlayerTeamEP11CBasePlayer
  signature: \x8B\x4C\x24\x04\x8B\x41\x20\x85\xC0\x56\x75\x2A
CTempEntTester::Create(Vector const&,QAngle const&,char const*,char const*):
  mangled: _ZN14CTempEntTester6CreateERK6VectorRK6QAnglePKcS7_
  signature: \x8B\x44\x24\x0C\x81\xEC\x84\x00\x00\x00
CTempEntTester::Spawn(void):
  mangled: _ZN14CTempEntTester5SpawnEv
  signature: \x81\xEC\x80\x00\x00\x00\x56\x6A\x20
CTemplate_SaveRestoreBlockHandler::GetBlockName(void):
  mangled: _ZN33CTemplate_SaveRestoreBlockHandler12GetBlockNameEv
  signature: Ran out of bytes!
CTesla::Spawn(void):
  mangled: _ZN6CTesla5SpawnEv
  signature: \x51\x56\x8B\xF1\x83\xBE\x58\x04\x00\x00\x00\x75\x2A\x57
CTestAreaAgainstThreats::Inspect(CKnownEntity const&):
  mangled: _ZN23CTestAreaAgainstThreats7InspectERK12CKnownEntity
  signature: \x53\x56\x57\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x6A\x00\x8B\xF1\x8B\x0D\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xFF\x15\x2A\x2A\x2A\x2A\x8B\x46\x04
CTestTraceline::Spin(void):
  mangled: _ZN14CTestTraceline4SpinEv
  signature: \x83\xEC\x0C\xB8\x01\x00\x00\x00
CTextStatsMgr::WriteFile(IFileSystem *,char const*):
  mangled: _ZN13CTextStatsMgr9WriteFileEP11IFileSystemPKc
  signature: \x51\x8B\x44\x24\x0C\x85\xC0\x89\x0C\x24
CThinkContextsSaveDataOps::Save(SaveRestoreFieldInfo_t const&,ISave *):
  mangled: _ZN25CThinkContextsSaveDataOps4SaveERK22SaveRestoreFieldInfo_tP5ISave
  signature: \x83\xEC\x14\xF6\x05\x2A\x2A\x2A\x2A\x01
CTimerEntity::DrawDebugTextOverlays(void):
  mangled: _ZN12CTimerEntity21DrawDebugTextOverlaysEv
  signature: \x81\xEC\x00\x02\x00\x00\x56\x57\x8B\xF1\xE8\x2A\x2A\x2A\x2A\xF6\x86\xFC\x00\x00\x00\x01\x8B\xF8\x0F\x84\x2A\x2A\x2A\x2A\xD9\x86\x70\x04\x00\x00
CTonemapSystem::LevelInitPostEntity(void):
  mangled: _ZN14CTonemapSystem19LevelInitPostEntityEv
  signature: \x53\x56\x57\x8B\xF9\x33\xF6\xB3\x01
CToolFrameworkServer::Init(void):
  mangled: _ZN20CToolFrameworkServer4InitEv
  signature: \x83\xEC\x0C\x56\x8D\x44\x24\x04\x50\x8B\xF1\xE8\x2A\x2A\x2A\x2A\x6A\x00
CTraceFilterGroundEntities::ShouldHitEntity(IHandleEntity *,int):
  mangled: _ZN26CTraceFilterGroundEntities15ShouldHitEntityEP13IHandleEntityi
  signature: \x53\x56\x8B\xD9\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x01\x8B\x50\x0C\x57\x8B\x7C\x24\x10\x57\xFF\xD2\xF6\xD8\x1B\xC0\xF7\xD0\x23\xC7\x8B\xF0\x81\x7E\x70\x2A\x2A\x2A\x2A
CTriggerCamera::Enable(void):
  mangled: _ZN14CTriggerCamera6EnableEv
  signature: \x83\xEC\x10\x56\x8B\xF1\xC7\x86\x54\x04\x00\x00\x01\x00\x00\x00
CTriggerCamera::KeyValue(char const*,char const*):
  mangled: _ZN14CTriggerCamera8KeyValueEPKcS1_
  signature: \x56\x8B\x74\x24\x08\x81\xFE\x2A\x2A\x2A\x2A\x57\x8B\xF9\x74\x2A\x68\x2A\x2A\x2A\x2A\x56\xE8\x2A\x2A\x2A\x2A\x83\xC4\x08\x85\xC0\x75\x2A\x8B\x44\x24\x10\x50\xE8\x2A\x2A\x2A\x2A\xD9\x9F\x34\x04\x00\x00
CTriggerImpact::DrawDebugTextOverlays(void):
  mangled: _ZN14CTriggerImpact21DrawDebugTextOverlaysEv
  signature: \x81\xEC\x00\x01\x00\x00\x56\x57\x8B\xF1\xE8\x2A\x2A\x2A\x2A\xF6\x86\xFC\x00\x00\x00\x01\x8B\xF8\x74\x2A\xD9\x86\xA0\x05\x00\x00
CTriggerLook::DrawDebugTextOverlays(void):
  mangled: _ZN12CTriggerLook21DrawDebugTextOverlaysEv
  signature: \x81\xEC\x00\x01\x00\x00\x56\x57\x8B\xF1\xE8\x2A\x2A\x2A\x2A\xF6\x86\xFC\x00\x00\x00\x01\x8B\xF8\x74\x2A\xD9\x86\xAC\x05\x00\x00
CTriggerMultiple::DrawDebugTextOverlays(void):
  mangled: _ZN16CTriggerMultiple21DrawDebugTextOverlaysEv
  signature: \x81\xEC\x8C\x00\x00\x00\x56\x57\x8B\xF9\xE8\x2A\x2A\x2A\x2A
CTriggerPlayerMovement::Spawn(void):
  mangled: _ZN22CTriggerPlayerMovement5SpawnEv
  signature: \x56\x8B\xF1\x8B\x86\x30\x01\x00\x00\xC1\xE8\x04\xA8\x01\x74\x2A\x68\x2A\x2A\x2A\x2A
CTriggerProximity::Activate(void):
  mangled: _ZN17CTriggerProximity8ActivateEv
  signature: \x56\x8B\xF1\xE8\x2A\x2A\x2A\x2A\x8B\x86\x50\x05\x00\x00
CTriggerPush::Activate(void):
  mangled: _ZN12CTriggerPush8ActivateEv
  signature: \x83\xEC\x08\x56\x8B\xF1\x68\x2A\x2A\x2A\x2A\x8D\x4C\x24\x08\xE8\x2A\x2A\x2A\x2A\xD9\xEE
CTriggerSave::Touch(CBaseEntity *):
  mangled: _ZN12CTriggerSave5TouchEP11CBaseEntity
  signature: \x56\x8B\xF1\x8B\x4C\x24\x08\x8B\x01\x8B\x90\x68\x01\x00\x00\xFF\xD2\x84\xC0\x0F\x84\x2A\x2A\x2A\x2A
CTriggerWind::DrawDebugTextOverlays(void):
  mangled: _ZN12CTriggerWind21DrawDebugTextOverlaysEv
  signature: \x81\xEC\x00\x01\x00\x00\x56\x57\x8B\xF1\xE8\x2A\x2A\x2A\x2A\xF6\x86\xFC\x00\x00\x00\x01\x8B\xF8\x0F\x84\x2A\x2A\x2A\x2A
CTriggerWind::KeyValue(char const*,char const*):
  mangled: _ZN12CTriggerWind8KeyValueEPKcS1_
  signature: \x56\x8B\x74\x24\x08\x81\xFE\x2A\x2A\x2A\x2A\x57\x8B\xF9\x74\x2A\x68\x2A\x2A\x2A\x2A\x56\xE8\x2A\x2A\x2A\x2A\x83\xC4\x08\x85\xC0\x75\x2A\x8B\x44\x24\x10\x50\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\x89\x87\x30\x04\x00\x00
CUserMessages::Register(char const*,int):
  mangled: _ZN13CUserMessages8RegisterEPKci
  signature: \x83\xEC\x08\x53\x56\x57\x8B\x7C\x24\x18\x33\xF6
CVGuiScreen::KeyValue(char const*,char const*):
  mangled: _ZN11CVGuiScreen8KeyValueEPKcS1_
  signature: \x81\xEC\xD8\x00\x00\x00\x56\x8B\xB4\x24\xE0\x00\x00\x00\x57\x6A\x23\x56\x8B\xF9\xE8\x2A\x2A\x2A\x2A\x83\xC4\x08\x85\xC0\x74\x2A\xC6\x00\x00\x81\xFE\x2A\x2A\x2A\x2A\x74\x2A\x68\x2A\x2A\x2A\x2A\x56\xE8\x2A\x2A\x2A\x2A\x83\xC4\x08\x85\xC0\x75\x2A
CVehicleSoundsParser::ParseKeyValue(void *,char const*,char const*):
  mangled: _ZN20CVehicleSoundsParser13ParseKeyValueEPvPKcS2_
  signature: \x56\x57\x8B\x7C\x24\x10\x68\x2A\x2A\x2A\x2A\x57
CVersusRandom::PickStoredRandom(inputdata_t &):
  mangled: _ZN13CVersusRandom16PickStoredRandomER11inputdata_t
  signature: \xA1\x2A\x2A\x2A\x2A\x80\xB8\x85\x04\x00\x00\x00
CVersusRandom::Spawn(void):
  mangled: _ZN13CVersusRandom5SpawnEv
  signature: \x53\x56\x57\x8B\xF1\x33\xFF\x89\xBE\xE4\x05\x00\x00
CVisibilityMonitor::FrameUpdatePostEntityThink(void):
  mangled: _ZN18CVisibilityMonitor26FrameUpdatePostEntityThinkEv
  signature: \x83\xEC\x1C\x53\x8B\xD9\x8B\x0D\x2A\x2A\x2A\x2A
CVoiceGameMgr::ClientCommand(CBasePlayer *,CCommand const&):
  mangled: _ZN13CVoiceGameMgr13ClientCommandEP11CBasePlayerRK8CCommand
  signature: \x8B\x44\x24\x04\x8B\x40\x20\x83\xEC\x08
CVoiceGameMgr::UpdateMasks(void):
  mangled: _ZN13CVoiceGameMgr11UpdateMasksEv
  signature: \x83\xEC\x4C\xD9\xEE
CVoiceGameMgrHelper::CanPlayerHearPlayer(CBasePlayer *,CBasePlayer *,bool &):
  mangled: _ZN19CVoiceGameMgrHelper19CanPlayerHearPlayerEP11CBasePlayerS1_Rb
  signature: \x56\x57\x8B\x7C\x24\x10\x8B\x07\x8B\x90\x28\x01\x00\x00
CVoteController::NotifyVoteFailed(void):
  mangled: _ZN15CVoteController16NotifyVoteFailedEv
  signature: \x83\xEC\x20\x56\x8B\xF1\x8B\x86\x24\x04\x00\x00
CVoteController::VoteControllerThink(void):
  mangled: _ZN15CVoteController19VoteControllerThinkEv
  signature: \x83\xEC\x38\x56\x8B\xF1\x8B\x86\x24\x04\x00\x00
CWaterLODControl::KeyValue(char const*,char const*):
  mangled: _ZN16CWaterLODControl8KeyValueEPKcS1_
  signature: \x56\x57\x8B\x7C\x24\x0C\x81\xFF\x2A\x2A\x2A\x2A\x8B\xF1\x74\x2A\x68\x2A\x2A\x2A\x2A\x57\xE8\x2A\x2A\x2A\x2A\x83\xC4\x08\x85\xC0\x75\x2A\x8B\x44\x24\x10\x50\xE8\x2A\x2A\x2A\x2A\xD9\x54\x24\x14
CWeaponNDBaseGrenadePoison::GetGrenadeModel(void):
  mangled: _ZNK26CWeaponNDBaseGrenadePoison15GetGrenadeModelEv
  signature: Ran out of bytes!
CWeaponNDBaseGrenadePoison::GetParticleEffect(void):
  mangled: _ZNK26CWeaponNDBaseGrenadePoison17GetParticleEffectEv
  signature: Ran out of bytes!
CWindowPane::CreateWindowPane(Vector const&,QAngle const&):
  mangled: _ZN11CWindowPane16CreateWindowPaneERK6VectorRK6QAngle
  signature: \x83\xEC\x18\x56\x6A\x01\x6A\xFF
CWorld::Spawn(void):
  mangled: _ZN6CWorld5SpawnEv
  signature: \x51\x56\x57\x68\x2A\x2A\x2A\x2A\x8B\xF1\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A
CWorldItem::Spawn(void):
  mangled: _ZN10CWorldItem5SpawnEv
  signature: \x56\x8B\xF1\x8B\x86\xE0\x13\x00\x00\x83\xE8\x2C
CalculateDefaultPhysicsDamage(int,gamevcollisionevent_t *,float,bool,int &,string_t,bool):
  mangled: _Z29CalculateDefaultPhysicsDamageiP21gamevcollisionevent_tfbRi8string_tb
  signature: \x56\x57\x8B\x7C\x24\x20\x85\xFF\x74\x2A
CallbackReport(CBaseEntity *):
  mangled: _ZL14CallbackReportP11CBaseEntity
  signature: \x56\x8B\x74\x24\x08\x8B\x86\x3C\x01\x00\x00\x85\xC0\x57
CancelOrderActionHandlerObject::GetName(void):
  mangled: _ZNK30CancelOrderActionHandlerObject7GetNameEv
  signature: Ran out of bytes!
ChasePath::RefreshPath(INextBot *,CBaseEntity *,IPathCost const&,Vector *):
  mangled: _ZN9ChasePath11RefreshPathEP8INextBotP11CBaseEntityRK9IPathCostP6Vector
  signature: \x83\xEC\x10\x53\x55\x56\x57\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x6A\x00\x8B\xF1\x8B\x0D\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xFF\x15\x2A\x2A\x2A\x2A\x8B\x06\x8B\x50\x40\x8B\xCE\xFF\xD2\x8B\x5C\x24\x28
ChasePath::Update(INextBot *,CBaseEntity *,IPathCost const&,Vector *):
  mangled: _ZN9ChasePath6UpdateEP8INextBotP11CBaseEntityRK9IPathCostP6Vector
  signature: \x56\x57\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x6A\x00\x8B\xF1\x8B\x0D\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xFF\x15\x2A\x2A\x2A\x2A\x8B\x44\x24\x18
ClientCommand(CBasePlayer *,CCommand const&):
  mangled: _Z13ClientCommandP11CBasePlayerRK8CCommand
  signature: \x81\xEC\x14\x01\x00\x00\x55\x8B\xAC\x24\x20\x01\x00\x00
ClientGamePrecache(void):
  mangled: _Z18ClientGamePrecachev
  signature: Ran out of bytes!
ClientPrecache(void):
  mangled: _Z14ClientPrecachev
  signature: \x81\xEC\x04\x01\x00\x00\xE8\x2A\x2A\x2A\x2A
ClientPrecachePrecache::CResourcePrecacher::Cache(IPrecacheHandler *,bool,ResourceList_t__ *,bool):
  mangled: _ZN22ClientPrecachePrecache18CResourcePrecacher5CacheEP16IPrecacheHandlerbP16ResourceList_t__b
  signature: \x53\x8B\x5C\x24\x0C\x56\x8B\x74\x24\x0C\x8B\x06\x8B\x10\x57\x8B\x7C\x24\x18\x6A\x00\x57\x53\x68\x2A\x2A\x2A\x2A\x6A\x02
CmdrSpectateActionHandlerObject::GetName(void):
  mangled: _ZNK31CmdrSpectateActionHandlerObject7GetNameEv
  signature: Ran out of bytes!
CmdrSpectateActionHandlerObject::Run(CNDPlayer *,CBaseEntity *,bf_read *):
  mangled: _ZN31CmdrSpectateActionHandlerObject3RunEP9CNDPlayerP11CBaseEntityP7bf_read
  signature: \x53\x56\x8B\x74\x24\x0C\x8A\x9E\x8C\x28\x00\x00
CollectEntityModelName(CCommand const&):
  mangled: _Z22CollectEntityModelNameRK8CCommand
  signature: \x55\x8B\xEC\x83\xEC\x0C\xE8\x2A\x2A\x2A\x2A
CommandNavAnalyzeScripted(CCommand const&):
  mangled: _Z25CommandNavAnalyzeScriptedRK8CCommand
  signature: \x83\xEC\x0C\x56\x57\x8B\xF9\xFF\x15\x2A\x2A\x2A\x2A\x8B\x35\x2A\x2A\x2A\x2A\x6A\x00\x88\x44\x24\x0C\xFF\xD6\xFF\x15\x2A\x2A\x2A\x2A\xDD\x5C\x24\x10\x8B\x44\x24\x0C\x50\xFF\xD6\xD9\x47\x08\xDC\x6C\x24\x14\x83\xC4\x08
CommandNavLoad(void):
  mangled: _Z14CommandNavLoadv
  signature: \xE8\x2A\x2A\x2A\x2A\x84\xC0\x74\x2A\xA1\x2A\x2A\x2A\x2A\x8B\x50\x0C\x8B\x48\x20\x8B\x0C\x8A\x8B\x01\x8B\x50\x2C
CommandNavPlaceReplace(CCommand const&):
  mangled: _Z22CommandNavPlaceReplaceRK8CCommand
  signature: \xE8\x2A\x2A\x2A\x2A\x84\xC0\x74\x2A\x8B\x44\x24\x04\x83\x38\x03
CommandNavSave(void):
  mangled: _Z14CommandNavSavev
  signature: \xE8\x2A\x2A\x2A\x2A\x84\xC0\x74\x2A\xA1\x2A\x2A\x2A\x2A\x8B\x50\x0C\x8B\x48\x20\x8B\x0C\x8A\x8B\x01\x8B\x50\x38
CommandNavSelectOverlapping(void):
  mangled: _ZL27CommandNavSelectOverlappingv
  signature: \x51\xE8\x2A\x2A\x2A\x2A\x84\xC0\x74\x2A\xA1\x2A\x2A\x2A\x2A
CommentarySystem_PePlayerRunCommand(CBasePlayer *,CUserCmd *):
  mangled: _Z35CommentarySystem_PePlayerRunCommandP11CBasePlayerP8CUserCmd
  signature: \xA1\x2A\x2A\x2A\x2A\xD9\x40\x0C\x57\x8B\xF9\xD8\x5F\x20
ConVar::Create(char const*,char const*,int,char const*,bool,float,bool,float,void (*)(IConVar *,char const*,float)):
  mangled: _ZN6ConVar6CreateEPKcS1_iS1_bfbfPFvP7IConVarS1_fE
  signature: \x8B\x44\x24\x08\x85\xC0\x56\x8B\xF1\x89\x76\x1C
ConVar::InternalSetValue(char const*):
  mangled: _ZN6ConVar16InternalSetValueEPKc
  signature: \x83\xEC\x28\x56\x8B\xF1\x8B\x06\x8B\x50\x08
ConnectTier1Libraries(void * (**)(char const*,int *),int):
  mangled: _Z21ConnectTier1LibrariesPPFPvPKcPiEi
  signature: \x80\x3D\x2A\x2A\x2A\x2A\x00\x75\x2A\x53
ConnectTier2Libraries(void * (**)(char const*,int *),int):
  mangled: _Z21ConnectTier2LibrariesPPFPvPKcPiEi
  signature: \x55\x8B\xEC\x53\x8B\x5D\x0C\x56\x33\xF6
ConnectTier3Libraries(void * (**)(char const*,int *),int):
  mangled: _Z21ConnectTier3LibrariesPPFPvPKcPiEi
  signature: \x53\x8B\x5C\x24\x0C\x56\x33\xF6\x85\xDB\x0F\x8E\x2A\x2A\x2A\x2A
ConsoleFireTargets(CBasePlayer *,char const*):
  mangled: _Z18ConsoleFireTargetsP11CBasePlayerPKc
  signature: \x53\x8B\x5C\x24\x0C\x81\xFB\x2A\x2A\x2A\x2A
CreateEntitiesInTransitionList(CSaveRestoreData *,int):
  mangled: _Z30CreateEntitiesInTransitionListP16CSaveRestoreDatai
  signature: \x83\xEC\x08\x8B\x44\x24\x0C\x83\xB8\x74\x05\x00\x00\x00
CreateEntityByName(char const*,int,bool):
  mangled: _Z18CreateEntityByNamePKcib
  signature: \x56\x8B\x74\x24\x0C\x83\xFE\xFF\x57\x8B\x7C\x24\x0C
CreateEntityTransitionList(CSaveRestoreData *,int):
  mangled: _Z26CreateEntityTransitionListP16CSaveRestoreDatai
  signature: \x83\xEC\x40\x8B\x44\x24\x48
CreateGameRulesObject(char const*):
  mangled: _Z21CreateGameRulesObjectPKc
  signature: \x8B\x0D\x2A\x2A\x2A\x2A\x85\xC9\x74\x2A\x8B\x01\x8B\x50\x30\x6A\x01\xFF\xD2\x53
CreateJeep(CBasePlayer *):
  mangled: _ZL10CreateJeepP11CBasePlayer
  signature: \x8B\x17\x83\xEC\x30\x56\x8D\x44\x24\x28
CreateKeepUpright(Vector const&,QAngle const&,CBaseEntity *,float,bool):
  mangled: _Z17CreateKeepUprightRK6VectorRK6QAngleP11CBaseEntityfb
  signature: Ran out of bytes!
CreateNetworkStringTables_GameRules(void):
  mangled: _Z35CreateNetworkStringTables_GameRulesv
  signature: \x8B\x0D\x2A\x2A\x2A\x2A\x8B\x01\x8B\x50\x04\x6A\x00\x6A\x00
CreatePlayerLoadSave(Vector,float,float,float):
  mangled: _Z20CreatePlayerLoadSave6Vectorfff
  signature: Ran out of bytes!
CreateQuadraticBeam(char const*,Vector const&,Vector const&,Vector const&,float,CBaseEntity *):
  mangled: _Z19CreateQuadraticBeamPKcRK6VectorS3_S3_fP11CBaseEntity
  signature: Ran out of bytes!
CreateRagGib(char const*,Vector const&,QAngle const&,Vector const&,float,bool):
  mangled: _Z12CreateRagGibPKcRK6VectorRK6QAngleS3_fb
  signature: \x57\x6A\x01\x6A\xFF\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x8B\xF8\x8B\x44\x24\x1C
? CreateServerRagdollAttached(CBaseAnimating *,Vector const&,int,int,IPhysicsObject *,CBaseAnimating *,int,Vector const&,int,Vector const&)
: mangled: _Z27CreateServerRagdollAttachedP14CBaseAnimatingRK6VectoriiP14IPhysicsObjectS0_iS3_iS3_
  signature: Ran out of bytes!
CreditsDone_f(void):
  mangled: _ZL13CreditsDone_fv
  signature: Ran out of bytes!
DataMapInit<AI_Response>(AI_Response *):
  mangled: _Z11DataMapInitI11AI_ResponseEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<AI_ResponseParams>(AI_ResponseParams *):
  mangled: _Z11DataMapInitI17AI_ResponseParamsEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CAISound>(CAISound *):
  mangled: _Z11DataMapInitI8CAISoundEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CAI_ChangeHintGroup>(CAI_ChangeHintGroup *):
  mangled: _Z11DataMapInitI19CAI_ChangeHintGroupEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CAI_ChangeTarget>(CAI_ChangeTarget *):
  mangled: _Z11DataMapInitI16CAI_ChangeTargetEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CAmbientGeneric>(CAmbientGeneric *):
  mangled: _Z11DataMapInitI15CAmbientGenericEP9datamap_tPT_
  signature: \x53\x33\xDB\xF6\x05\x2A\x2A\x2A\x2A\x01\x56\x8D\x73\x01\x75\x2A\x09\x35\x2A\x2A\x2A\x2A\xB8\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x8D\x50\x01\x8A\x08\x83\xC0\x01\x3A\xCB\x75\x2A\x2B\xC2\x68\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xB8\x02\x00\x00\x00\x84\x05\x2A\x2A\x2A\x2A\xC7\x05\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x0F\x85\x2A\x2A\x2A\x2A\x09\x05\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xB8\x08\x00\x00\x00\x89\x1D\x2A\x2A\x2A\x2A
DataMapInit<CAnimationLayer>(CAnimationLayer *):
  mangled: _Z11DataMapInitI15CAnimationLayerEP9datamap_tPT_
  signature: \x53\x33\xDB\xF6\x05\x2A\x2A\x2A\x2A\x01\x56\x8D\x73\x01\x75\x2A\x09\x35\x2A\x2A\x2A\x2A\xB8\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x8D\x50\x01\x8A\x08\x83\xC0\x01\x3A\xCB\x75\x2A\x2B\xC2\x68\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xF6\x05\x2A\x2A\x2A\x2A\x02\x89\x1D\x2A\x2A\x2A\x2A\x0F\x85\x2A\x2A\x2A\x2A\x57\xBF\x02\x00\x00\x00\x09\x3D\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xD9\xEE
DataMapInit<CAreaPortal>(CAreaPortal *):
  mangled: _Z11DataMapInitI11CAreaPortalEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CBaseAchievement>(CBaseAchievement *):
  mangled: _Z11DataMapInitI16CBaseAchievementEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CBaseAnimating>(CBaseAnimating *):
  mangled: _Z11DataMapInitI14CBaseAnimatingEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CBaseButton>(CBaseButton *):
  mangled: _Z11DataMapInitI11CBaseButtonEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CBaseCombatCharacter>(CBaseCombatCharacter *):
  mangled: _Z11DataMapInitI20CBaseCombatCharacterEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CBaseCombatWeapon>(CBaseCombatWeapon *):
  mangled: _Z11DataMapInitI17CBaseCombatWeaponEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CBaseDMStart>(CBaseDMStart *):
  mangled: _Z11DataMapInitI12CBaseDMStartEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CBaseDoor>(CBaseDoor *):
  mangled: _Z11DataMapInitI9CBaseDoorEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CBaseEntity>(CBaseEntity *):
  mangled: _Z11DataMapInitI11CBaseEntityEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CBaseFilter>(CBaseFilter *):
  mangled: _Z11DataMapInitI11CBaseFilterEP9datamap_tPT_
  signature: Signature is too long!
DataMapInit<CBaseFire>(CBaseFire *):
  mangled: _Z11DataMapInitI9CBaseFireEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CBaseFlex>(CBaseFlex *):
  mangled: _Z11DataMapInitI9CBaseFlexEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CBaseGrenade>(CBaseGrenade *):
  mangled: _Z11DataMapInitI12CBaseGrenadeEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CBaseGrenadeConcussion>(CBaseGrenadeConcussion *):
  mangled: _Z11DataMapInitI22CBaseGrenadeConcussionEP9datamap_tPT_
  signature: Signature is too long!
DataMapInit<CBaseMoveBehavior>(CBaseMoveBehavior *):
  mangled: _Z11DataMapInitI17CBaseMoveBehaviorEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CBasePlatTrain>(CBasePlatTrain *):
  mangled: _Z11DataMapInitI14CBasePlatTrainEP9datamap_tPT_
  signature: \x53\x33\xDB\xF6\x05\x2A\x2A\x2A\x2A\x01\x56\x8D\x73\x01\x75\x2A\x09\x35\x2A\x2A\x2A\x2A\xB8\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x8D\x50\x01\x8A\x08\x83\xC0\x01\x3A\xCB\x75\x2A\x2B\xC2\x68\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xF6\x05\x2A\x2A\x2A\x2A\x02\xC7\x05\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x02\xE8\x2A\x2A\x2A\x2A
DataMapInit<CBasePlayer>(CBasePlayer *):
  mangled: _Z11DataMapInitI11CBasePlayerEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CBasePropDoor>(CBasePropDoor *):
  mangled: _Z11DataMapInitI13CBasePropDoorEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CBaseServerVehicle>(CBaseServerVehicle *):
  mangled: _Z11DataMapInitI18CBaseServerVehicleEP9datamap_tPT_
  signature: \x53\x33\xDB\xF6\x05\x2A\x2A\x2A\x2A\x01\x56\x8D\x73\x01\x75\x2A\x09\x35\x2A\x2A\x2A\x2A\xB8\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x8D\x50\x01\x8A\x08\x83\xC0\x01\x3A\xCB\x75\x2A\x2B\xC2\x68\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xF6\x05\x2A\x2A\x2A\x2A\x02\x89\x1D\x2A\x2A\x2A\x2A\x0F\x85\x2A\x2A\x2A\x2A\x57\xBF\x02\x00\x00\x00\x09\x3D\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A
DataMapInit<CBaseToggle>(CBaseToggle *):
  mangled: _Z11DataMapInitI11CBaseToggleEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CBaseTrigger>(CBaseTrigger *):
  mangled: _Z11DataMapInitI12CBaseTriggerEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CBaseVPhysicsTrigger>(CBaseVPhysicsTrigger *):
  mangled: _Z11DataMapInitI20CBaseVPhysicsTriggerEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CBaseViewModel>(CBaseViewModel *):
  mangled: _Z11DataMapInitI14CBaseViewModelEP9datamap_tPT_
  signature: Signature is too long!
DataMapInit<CBeam>(CBeam *):
  mangled: _Z11DataMapInitI5CBeamEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CBoneFollower>(CBoneFollower *):
  mangled: _Z11DataMapInitI13CBoneFollowerEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CBoneFollowerManager>(CBoneFollowerManager *):
  mangled: _Z11DataMapInitI20CBoneFollowerManagerEP9datamap_tPT_
  signature: Signature is too long!
DataMapInit<CBreakable>(CBreakable *):
  mangled: _Z11DataMapInitI10CBreakableEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CBreakableProp>(CBreakableProp *):
  mangled: _Z11DataMapInitI14CBreakablePropEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CBreakableSurface>(CBreakableSurface *):
  mangled: _Z11DataMapInitI17CBreakableSurfaceEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CBubbling>(CBubbling *):
  mangled: _Z11DataMapInitI9CBubblingEP9datamap_tPT_
  signature: \x53\x33\xDB\xF6\x05\x2A\x2A\x2A\x2A\x01\x56\x8D\x73\x01\x75\x2A\x09\x35\x2A\x2A\x2A\x2A\xB8\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x8D\x50\x01\x8A\x08\x83\xC0\x01\x3A\xCB\x75\x2A\x2B\xC2\x68\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xB8\x02\x00\x00\x00\x84\x05\x2A\x2A\x2A\x2A\xC7\x05\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x0F\x85\x2A\x2A\x2A\x2A\x09\x05\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xB8\x08\x00\x00\x00\xB9\x05\x00\x00\x00
DataMapInit<CButtonTimed>(CButtonTimed *):
  mangled: _Z11DataMapInitI12CButtonTimedEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CCarProp>(CCarProp *):
  mangled: _Z11DataMapInitI8CCarPropEP9datamap_tPT_
  signature: \x53\x33\xDB\xF6\x05\x2A\x2A\x2A\x2A\x01\x56\x8D\x73\x01\x75\x2A\x09\x35\x2A\x2A\x2A\x2A\xB8\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x8D\x50\x01\x8A\x08\x83\xC0\x01\x3A\xCB\x75\x2A\x2B\xC2\x68\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xB8\x02\x00\x00\x00\x84\x05\x2A\x2A\x2A\x2A\xC7\x05\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x0F\x85\x2A\x2A\x2A\x2A\x8B\x0D\x2A\x2A\x2A\x2A\x09\x05\x2A\x2A\x2A\x2A\x33\xC0\x57\xBA\x16\x00\x00\x00
DataMapInit<CChangeLevel>(CChangeLevel *):
  mangled: _Z11DataMapInitI12CChangeLevelEP9datamap_tPT_
  signature: \x53\x33\xDB\xF6\x05\x2A\x2A\x2A\x2A\x01\x75\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\xB8\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x8D\x50\x01\x8B\xFF\x8A\x08\x83\xC0\x01\x3A\xCB\x75\x2A\x2B\xC2\x68\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xB8\x02\x00\x00\x00\x84\x05\x2A\x2A\x2A\x2A\xC7\x05\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x0F\x85\x2A\x2A\x2A\x2A\x09\x05\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\x33\xC0\xA3\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\x33\xC0\x68\x2A\x2A\x2A\x2A
DataMapInit<CCollisionProperty>(CCollisionProperty *):
  mangled: _Z11DataMapInitI18CCollisionPropertyEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CColorCorrection>(CColorCorrection *):
  mangled: _Z11DataMapInitI16CColorCorrectionEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CColorCorrectionVolume>(CColorCorrectionVolume *):
  mangled: _Z11DataMapInitI22CColorCorrectionVolumeEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CCommentaryAuto>(CCommentaryAuto *):
  mangled: _Z11DataMapInitI15CCommentaryAutoEP9datamap_tPT_
  signature: Signature is too long!
DataMapInit<CCommentarySystem>(CCommentarySystem *):
  mangled: _Z11DataMapInitI17CCommentarySystemEP9datamap_tPT_
  signature: \x68\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x33\xC0\x83\xC9\xFF
DataMapInit<CConstantForceController>(CConstantForceController *):
  mangled: _Z11DataMapInitI24CConstantForceControllerEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CConstraintAnchor>(CConstraintAnchor *):
  mangled: _Z11DataMapInitI17CConstraintAnchorEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CCopyRecipientFilter>(CCopyRecipientFilter *):
  mangled: _Z11DataMapInitI20CCopyRecipientFilterEP9datamap_tPT_
  signature: Signature is too long!
DataMapInit<CCredits>(CCredits *):
  mangled: _Z11DataMapInitI8CCreditsEP9datamap_tPT_
  signature: \x53\x33\xDB\xF6\x05\x2A\x2A\x2A\x2A\x01\x56\x8D\x73\x01\x75\x2A\x09\x35\x2A\x2A\x2A\x2A\xB8\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x8D\x50\x01\x8A\x08\x83\xC0\x01\x3A\xCB\x75\x2A\x2B\xC2\x68\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xB9\x02\x00\x00\x00\x84\x0D\x2A\x2A\x2A\x2A\xC7\x05\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x0F\x85\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A
DataMapInit<CDebugHistory>(CDebugHistory *):
  mangled: _Z11DataMapInitI13CDebugHistoryEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CDecal>(CDecal *):
  mangled: _Z11DataMapInitI6CDecalEP9datamap_tPT_
  signature: Signature is too long!
DataMapInit<CDynamicLight>(CDynamicLight *):
  mangled: _Z11DataMapInitI13CDynamicLightEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CDynamicProp>(CDynamicProp *):
  mangled: _Z11DataMapInitI12CDynamicPropEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CEmbers>(CEmbers *):
  mangled: _Z11DataMapInitI7CEmbersEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CEntityDissolve>(CEntityDissolve *):
  mangled: _Z11DataMapInitI15CEntityDissolveEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CEntityFlame>(CEntityFlame *):
  mangled: _Z11DataMapInitI12CEntityFlameEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CEntityParticleTrail>(CEntityParticleTrail *):
  mangled: _Z11DataMapInitI20CEntityParticleTrailEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CEnvAirStrikeIndoorEffect>(CEnvAirStrikeIndoorEffect *):
  mangled: _Z11DataMapInitI25CEnvAirStrikeIndoorEffectEP9datamap_tPT_
  signature: \x53\x33\xDB\xF6\x05\x2A\x2A\x2A\x2A\x01\x75\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\xB8\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x8D\x50\x01\x8B\xFF\x8A\x08\x83\xC0\x01\x3A\xCB\x75\x2A\x2B\xC2\x68\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xB8\x02\x00\x00\x00\x84\x05\x2A\x2A\x2A\x2A\xC7\x05\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x0F\x85\x2A\x2A\x2A\x2A\x09\x05\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xD9\xEE
DataMapInit<CEnvAirStrikeOutdoorEffect>(CEnvAirStrikeOutdoorEffect *):
  mangled: _Z11DataMapInitI26CEnvAirStrikeOutdoorEffectEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CEnvBeverage>(CEnvBeverage *):
  mangled: _Z11DataMapInitI12CEnvBeverageEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CEnvDOFController>(CEnvDOFController *):
  mangled: _Z11DataMapInitI17CEnvDOFControllerEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CEnvDustPuff>(CEnvDustPuff *):
  mangled: _Z11DataMapInitI12CEnvDustPuffEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CEnvEffectsScript>(CEnvEffectsScript *):
  mangled: _Z11DataMapInitI17CEnvEffectsScriptEP9datamap_tPT_
  signature: Signature is too long!
DataMapInit<CEnvEntityIgniter>(CEnvEntityIgniter *):
  mangled: _Z11DataMapInitI17CEnvEntityIgniterEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CEnvEntityMaker>(CEnvEntityMaker *):
  mangled: _Z11DataMapInitI15CEnvEntityMakerEP9datamap_tPT_
  signature: \x53\x33\xDB\xF6\x05\x2A\x2A\x2A\x2A\x01\x56\x8D\x73\x01\x75\x2A\x09\x35\x2A\x2A\x2A\x2A\xB8\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x8D\x50\x01\x8A\x08\x83\xC0\x01\x3A\xCB\x75\x2A\x2B\xC2\x68\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xBA\x02\x00\x00\x00\x84\x15\x2A\x2A\x2A\x2A\xC7\x05\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x0F\x85\x2A\x2A\x2A\x2A\x8B\x0D\x2A\x2A\x2A\x2A
DataMapInit<CEnvExplosion>(CEnvExplosion *):
  mangled: _Z11DataMapInitI13CEnvExplosionEP9datamap_tPT_
  signature: Signature is too long!
DataMapInit<CEnvFade>(CEnvFade *):
  mangled: _Z11DataMapInitI8CEnvFadeEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CEnvFireSensor>(CEnvFireSensor *):
  mangled: _Z11DataMapInitI14CEnvFireSensorEP9datamap_tPT_
  signature: Signature is too long!
DataMapInit<CEnvFireSource>(CEnvFireSource *):
  mangled: _Z11DataMapInitI14CEnvFireSourceEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CEnvFunnel>(CEnvFunnel *):
  mangled: _Z11DataMapInitI10CEnvFunnelEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CEnvGlobal>(CEnvGlobal *):
  mangled: _Z11DataMapInitI10CEnvGlobalEP9datamap_tPT_
  signature: \x53\xB8\x01\x00\x00\x00\x33\xDB\x84\x05\x2A\x2A\x2A\x2A\x75\x2A\x09\x05\x2A\x2A\x2A\x2A\xB8\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x8D\x50\x01\x8A\x08\x83\xC0\x01\x3A\xCB\x75\x2A\x2B\xC2\x68\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xB8\x02\x00\x00\x00\x84\x05\x2A\x2A\x2A\x2A\xC7\x05\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x75\x2A\x09\x05\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\x33\xC0\xA3\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xC7\x05\x2A\x2A\x2A\x2A\x0C\x00\x00\x00
DataMapInit<CEnvGunfire>(CEnvGunfire *):
  mangled: _Z11DataMapInitI11CEnvGunfireEP9datamap_tPT_
  signature: Signature is too long!
DataMapInit<CEnvHudHint>(CEnvHudHint *):
  mangled: _Z11DataMapInitI11CEnvHudHintEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CEnvInstructorHint>(CEnvInstructorHint *):
  mangled: _Z11DataMapInitI18CEnvInstructorHintEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CEnvMicrophone>(CEnvMicrophone *):
  mangled: _Z11DataMapInitI14CEnvMicrophoneEP9datamap_tPT_
  signature: Signature is too long!
DataMapInit<CEnvMuzzleFlash>(CEnvMuzzleFlash *):
  mangled: _Z11DataMapInitI15CEnvMuzzleFlashEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CEnvParticleScript>(CEnvParticleScript *):
  mangled: _Z11DataMapInitI18CEnvParticleScriptEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CEnvPlayerSurfaceTrigger>(CEnvPlayerSurfaceTrigger *):
  mangled: _Z11DataMapInitI24CEnvPlayerSurfaceTriggerEP9datamap_tPT_
  signature: \x53\x33\xDB\xF6\x05\x2A\x2A\x2A\x2A\x01\x56\x8D\x73\x01\x75\x2A\x09\x35\x2A\x2A\x2A\x2A\xB8\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x8D\x50\x01\x8A\x08\x83\xC0\x01\x3A\xCB\x75\x2A\x2B\xC2\x68\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xB8\x02\x00\x00\x00\x84\x05\x2A\x2A\x2A\x2A\xC7\x05\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x0F\x85\x2A\x2A\x2A\x2A\x09\x05\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x8B\x0D\x2A\x2A\x2A\x2A
DataMapInit<CEnvProjectedTexture>(CEnvProjectedTexture *):
  mangled: _Z11DataMapInitI20CEnvProjectedTextureEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CEnvQuadraticBeam>(CEnvQuadraticBeam *):
  mangled: _Z11DataMapInitI17CEnvQuadraticBeamEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CEnvScreenEffect>(CEnvScreenEffect *):
  mangled: _Z11DataMapInitI16CEnvScreenEffectEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CEnvScreenOverlay>(CEnvScreenOverlay *):
  mangled: _Z11DataMapInitI17CEnvScreenOverlayEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CEnvShake>(CEnvShake *):
  mangled: _Z11DataMapInitI9CEnvShakeEP9datamap_tPT_
  signature: \x53\x33\xDB\xF6\x05\x2A\x2A\x2A\x2A\x01\x56\x8D\x73\x01\x75\x2A\x09\x35\x2A\x2A\x2A\x2A\xB8\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x8D\x50\x01\x8A\x08\x83\xC0\x01\x3A\xCB\x75\x2A\x2B\xC2\x68\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xF6\x05\x2A\x2A\x2A\x2A\x02\xC7\x05\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x02\x57\xBF\x08\x00\x00\x00
DataMapInit<CEnvShooter>(CEnvShooter *):
  mangled: _Z11DataMapInitI11CEnvShooterEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CEnvSoundscape>(CEnvSoundscape *):
  mangled: _Z11DataMapInitI14CEnvSoundscapeEP9datamap_tPT_
  signature: \x53\xB8\x01\x00\x00\x00\x33\xDB\x84\x05\x2A\x2A\x2A\x2A\x75\x2A\x09\x05\x2A\x2A\x2A\x2A\xB8\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x8D\x50\x01\x8A\x08\x83\xC0\x01\x3A\xCB\x75\x2A\x2B\xC2\x68\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xB8\x02\x00\x00\x00\x84\x05\x2A\x2A\x2A\x2A\xC7\x05\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x75\x2A\x09\x05\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\x33\xC0\xA3\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xC7\x05\x2A\x2A\x2A\x2A\x10\x00\x00\x00
DataMapInit<CEnvSoundscapeProxy>(CEnvSoundscapeProxy *):
  mangled: _Z11DataMapInitI19CEnvSoundscapeProxyEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CEnvSoundscapeTriggerable>(CEnvSoundscapeTriggerable *):
  mangled: _Z11DataMapInitI25CEnvSoundscapeTriggerableEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CEnvSpark>(CEnvSpark *):
  mangled: _Z11DataMapInitI9CEnvSparkEP9datamap_tPT_
  signature: Signature is too long!
DataMapInit<CEnvSplash>(CEnvSplash *):
  mangled: _Z11DataMapInitI10CEnvSplashEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CEnvTilt>(CEnvTilt *):
  mangled: _Z11DataMapInitI8CEnvTiltEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CEnvTonemapController>(CEnvTonemapController *):
  mangled: _Z11DataMapInitI21CEnvTonemapControllerEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CEnvTracer>(CEnvTracer *):
  mangled: _Z11DataMapInitI10CEnvTracerEP9datamap_tPT_
  signature: Signature is too long!
DataMapInit<CEnvViewPunch>(CEnvViewPunch *):
  mangled: _Z11DataMapInitI13CEnvViewPunchEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CEnvWind>(CEnvWind *):
  mangled: _Z11DataMapInitI8CEnvWindEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CEnvZoom>(CEnvZoom *):
  mangled: _Z11DataMapInitI8CEnvZoomEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CEventAction>(CEventAction *):
  mangled: _Z11DataMapInitI12CEventActionEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CFailableAchievement>(CFailableAchievement *):
  mangled: _Z11DataMapInitI20CFailableAchievementEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CFilterClass>(CFilterClass *):
  mangled: _Z11DataMapInitI12CFilterClassEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CFilterContext>(CFilterContext *):
  mangled: _Z11DataMapInitI14CFilterContextEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CFilterEnemy>(CFilterEnemy *):
  mangled: _Z11DataMapInitI12CFilterEnemyEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CFilterMassGreater>(CFilterMassGreater *):
  mangled: _Z11DataMapInitI18CFilterMassGreaterEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CFilterModel>(CFilterModel *):
  mangled: _Z11DataMapInitI12CFilterModelEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CFilterMultiple>(CFilterMultiple *):
  mangled: _Z11DataMapInitI15CFilterMultipleEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CFilterName>(CFilterName *):
  mangled: _Z11DataMapInitI11CFilterNameEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CFire>(CFire *):
  mangled: _Z11DataMapInitI5CFireEP9datamap_tPT_
  signature: Signature is too long!
DataMapInit<CFireSmoke>(CFireSmoke *):
  mangled: _Z11DataMapInitI10CFireSmokeEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CFireTrail>(CFireTrail *):
  mangled: _Z11DataMapInitI10CFireTrailEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CFish>(CFish *):
  mangled: _Z11DataMapInitI5CFishEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CFishPool>(CFishPool *):
  mangled: _Z11DataMapInitI9CFishPoolEP9datamap_tPT_
  signature: \x53\x33\xDB\xF6\x05\x2A\x2A\x2A\x2A\x01\x75\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\xB8\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x8D\x50\x01\x8B\xFF\x8A\x08\x83\xC0\x01\x3A\xCB\x75\x2A\x2B\xC2\x68\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xB8\x02\x00\x00\x00\x84\x05\x2A\x2A\x2A\x2A\xC7\x05\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x0F\x85\x2A\x2A\x2A\x2A\x09\x05\x2A\x2A\x2A\x2A\xF6\x05\x2A\x2A\x2A\x2A\x01
DataMapInit<CFlexCycler>(CFlexCycler *):
  mangled: _Z11DataMapInitI11CFlexCyclerEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CFogController>(CFogController *):
  mangled: _Z11DataMapInitI14CFogControllerEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CFogTrigger>(CFogTrigger *):
  mangled: _Z11DataMapInitI11CFogTriggerEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CFogVolume>(CFogVolume *):
  mangled: _Z11DataMapInitI10CFogVolumeEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CFourWheelServerVehicle>(CFourWheelServerVehicle *):
  mangled: _Z11DataMapInitI23CFourWheelServerVehicleEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CFourWheelVehiclePhysics>(CFourWheelVehiclePhysics *):
  mangled: _Z11DataMapInitI24CFourWheelVehiclePhysicsEP9datamap_tPT_
  signature: \x53\xB8\x01\x00\x00\x00\x33\xDB\x84\x05\x2A\x2A\x2A\x2A\x75\x2A\x09\x05\x2A\x2A\x2A\x2A\xB8\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x8D\x50\x01\x8A\x08\x83\xC0\x01\x3A\xCB\x75\x2A\x2B\xC2\x68\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\x89\x1D\x2A\x2A\x2A\x2A\xC7\x05\x2A\x2A\x2A\x2A\x25\x00\x00\x00
DataMapInit<CFuncAreaPortalBase>(CFuncAreaPortalBase *):
  mangled: _Z11DataMapInitI19CFuncAreaPortalBaseEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CFuncAreaPortalWindow>(CFuncAreaPortalWindow *):
  mangled: _Z11DataMapInitI21CFuncAreaPortalWindowEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CFuncBrush>(CFuncBrush *):
  mangled: _Z11DataMapInitI10CFuncBrushEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CFuncConveyor>(CFuncConveyor *):
  mangled: _Z11DataMapInitI13CFuncConveyorEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CFuncElevator>(CFuncElevator *):
  mangled: _Z11DataMapInitI13CFuncElevatorEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CFuncExtinguisher>(CFuncExtinguisher *):
  mangled: _Z11DataMapInitI17CFuncExtinguisherEP9datamap_tPT_
  signature: Signature is too long!
DataMapInit<CFuncLadder>(CFuncLadder *):
  mangled: _Z11DataMapInitI11CFuncLadderEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CFuncNavBlocker>(CFuncNavBlocker *):
  mangled: _Z11DataMapInitI15CFuncNavBlockerEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CFuncNavObstruction>(CFuncNavObstruction *):
  mangled: _Z11DataMapInitI19CFuncNavObstructionEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CFuncNavPrerequisite>(CFuncNavPrerequisite *):
  mangled: _Z11DataMapInitI20CFuncNavPrerequisiteEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CFuncOccluder>(CFuncOccluder *):
  mangled: _Z11DataMapInitI13CFuncOccluderEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CFuncPlat>(CFuncPlat *):
  mangled: _Z11DataMapInitI9CFuncPlatEP9datamap_tPT_
  signature: \x53\x55\x33\xDB\xF6\x05\x2A\x2A\x2A\x2A\x01
DataMapInit<CFuncPlatRot>(CFuncPlatRot *):
  mangled: _Z11DataMapInitI12CFuncPlatRotEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CFuncReflectiveGlass>(CFuncReflectiveGlass *):
  mangled: _Z11DataMapInitI20CFuncReflectiveGlassEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CFuncRotating>(CFuncRotating *):
  mangled: _Z11DataMapInitI13CFuncRotatingEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CFuncSimpleLadder>(CFuncSimpleLadder *):
  mangled: _Z11DataMapInitI17CFuncSimpleLadderEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CFuncSmokeVolume>(CFuncSmokeVolume *):
  mangled: _Z11DataMapInitI16CFuncSmokeVolumeEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CFuncTimescale>(CFuncTimescale *):
  mangled: _Z11DataMapInitI14CFuncTimescaleEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CFuncTrackAuto>(CFuncTrackAuto *):
  mangled: _Z11DataMapInitI14CFuncTrackAutoEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CFuncTrackChange>(CFuncTrackChange *):
  mangled: _Z11DataMapInitI16CFuncTrackChangeEP9datamap_tPT_
  signature: Signature is too long!
DataMapInit<CFuncTrackTrain>(CFuncTrackTrain *):
  mangled: _Z11DataMapInitI15CFuncTrackTrainEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CFuncTrainControls>(CFuncTrainControls *):
  mangled: _Z11DataMapInitI18CFuncTrainControlsEP9datamap_tPT_
  signature: Signature is too long!
DataMapInit<CFuncVPhysicsClip>(CFuncVPhysicsClip *):
  mangled: _Z11DataMapInitI17CFuncVPhysicsClipEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CFuncVehicleClip>(CFuncVehicleClip *):
  mangled: _Z11DataMapInitI16CFuncVehicleClipEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CFuncWall>(CFuncWall *):
  mangled: _Z11DataMapInitI9CFuncWallEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CFuncWallToggle>(CFuncWallToggle *):
  mangled: _Z11DataMapInitI15CFuncWallToggleEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CFunc_Dust>(CFunc_Dust *):
  mangled: _Z11DataMapInitI10CFunc_DustEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CFunc_LOD>(CFunc_LOD *):
  mangled: _Z11DataMapInitI9CFunc_LODEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CGameEnd>(CGameEnd *):
  mangled: _Z11DataMapInitI8CGameEndEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CGameGibManager>(CGameGibManager *):
  mangled: _Z11DataMapInitI15CGameGibManagerEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CGamePlayerEquip>(CGamePlayerEquip *):
  mangled: _Z11DataMapInitI16CGamePlayerEquipEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CGamePlayerZone>(CGamePlayerZone *):
  mangled: _Z11DataMapInitI15CGamePlayerZoneEP9datamap_tPT_
  signature: Signature is too long!
DataMapInit<CGameScore>(CGameScore *):
  mangled: _Z11DataMapInitI10CGameScoreEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CGameText>(CGameText *):
  mangled: _Z11DataMapInitI9CGameTextEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CGameUI>(CGameUI *):
  mangled: _Z11DataMapInitI7CGameUIEP9datamap_tPT_
  signature: Signature is too long!
DataMapInit<CGameWeaponManager>(CGameWeaponManager *):
  mangled: _Z11DataMapInitI18CGameWeaponManagerEP9datamap_tPT_
  signature: \x53\x33\xDB\xF6\x05\x2A\x2A\x2A\x2A\x01\x56\x8D\x73\x01\x75\x2A\x09\x35\x2A\x2A\x2A\x2A\xB8\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x8D\x50\x01\x8A\x08\x83\xC0\x01\x3A\xCB\x75\x2A\x2B\xC2\x68\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xF6\x05\x2A\x2A\x2A\x2A\x02\xC7\x05\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x02\x68\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\x33\xC0
DataMapInit<CGibShooter>(CGibShooter *):
  mangled: _Z11DataMapInitI11CGibShooterEP9datamap_tPT_
  signature: Signature is too long!
DataMapInit<CGlobalState>(CGlobalState *):
  mangled: _Z11DataMapInitI12CGlobalStateEP9datamap_tPT_
  signature: \x53\x68\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A
DataMapInit<CGlowProperty>(CGlowProperty *):
  mangled: _Z11DataMapInitI13CGlowPropertyEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CGunTarget>(CGunTarget *):
  mangled: _Z11DataMapInitI10CGunTargetEP9datamap_tPT_
  signature: Signature is too long!
DataMapInit<CHoldButton>(CHoldButton *):
  mangled: _Z11DataMapInitI11CHoldButtonEP9datamap_tPT_
  signature: Signature is too long!
DataMapInit<CInfoCameraLink>(CInfoCameraLink *):
  mangled: _Z11DataMapInitI15CInfoCameraLinkEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CInfoElevatorFloor>(CInfoElevatorFloor *):
  mangled: _Z11DataMapInitI18CInfoElevatorFloorEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CInfoGameEventProxy>(CInfoGameEventProxy *):
  mangled: _Z11DataMapInitI19CInfoGameEventProxyEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CInfoInstructorHintTarget>(CInfoInstructorHintTarget *):
  mangled: _Z11DataMapInitI25CInfoInstructorHintTargetEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CInfoOverlayAccessor>(CInfoOverlayAccessor *):
  mangled: _Z11DataMapInitI20CInfoOverlayAccessorEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CItem>(CItem *):
  mangled: _Z11DataMapInitI5CItemEP9datamap_tPT_
  signature: \x53\x33\xDB\xF6\x05\x2A\x2A\x2A\x2A\x01\x56\x8D\x73\x01\x75\x2A\x09\x35\x2A\x2A\x2A\x2A\xB8\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x8D\x50\x01\x8A\x08\x83\xC0\x01\x3A\xCB\x75\x2A\x2B\xC2\x68\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xB8\x02\x00\x00\x00\x84\x05\x2A\x2A\x2A\x2A\xC7\x05\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x0F\x85\x2A\x2A\x2A\x2A\x09\x05\x2A\x2A\x2A\x2A\x57\x6A\x05
DataMapInit<CItemSoda>(CItemSoda *):
  mangled: _Z11DataMapInitI9CItemSodaEP9datamap_tPT_
  signature: Signature is too long!
DataMapInit<CLightGlow>(CLightGlow *):
  mangled: _Z11DataMapInitI10CLightGlowEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CLogicActiveAutosave>(CLogicActiveAutosave *):
  mangled: _Z11DataMapInitI20CLogicActiveAutosaveEP9datamap_tPT_
  signature: Signature is too long!
DataMapInit<CLogicAuto>(CLogicAuto *):
  mangled: _Z11DataMapInitI10CLogicAutoEP9datamap_tPT_
  signature: \x53\xBB\x01\x00\x00\x00\x84\x1D\x2A\x2A\x2A\x2A\x57\x75\x2A\x09\x1D\x2A\x2A\x2A\x2A\x33\xFF\xB8\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\x89\x3D\x2A\x2A\x2A\x2A\x89\x3D\x2A\x2A\x2A\x2A\x89\x3D\x2A\x2A\x2A\x2A\x89\x3D\x2A\x2A\x2A\x2A\x89\x3D\x2A\x2A\x2A\x2A\x8D\x50\x01\x8A\x08\x83\xC0\x01\x84\xC9\x75\x2A\x2B\xC2\x68\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xEB\x2A\x33\xFF\xB8\x02\x00\x00\x00\x84\x05\x2A\x2A\x2A\x2A\xC7\x05\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x0F\x85\x2A\x2A\x2A\x2A\x8B\x0D\x2A\x2A\x2A\x2A
DataMapInit<CLogicAutosave>(CLogicAutosave *):
  mangled: _Z11DataMapInitI14CLogicAutosaveEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CLogicBranch>(CLogicBranch *):
  mangled: _Z11DataMapInitI12CLogicBranchEP9datamap_tPT_
  signature: \x53\x33\xDB\xF6\x05\x2A\x2A\x2A\x2A\x01\x56\x8D\x73\x01\x75\x2A\x09\x35\x2A\x2A\x2A\x2A\xB8\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x8D\x50\x01\x8A\x08\x83\xC0\x01\x3A\xCB\x75\x2A\x2B\xC2\x68\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xB8\x02\x00\x00\x00\x84\x05\x2A\x2A\x2A\x2A\xC7\x05\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x0F\x85\x2A\x2A\x2A\x2A\x09\x05\x2A\x2A\x2A\x2A\xF6\x05\x2A\x2A\x2A\x2A\x01\x75\x2A\x09\x35\x2A\x2A\x2A\x2A\xC7\x05\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x33\xC0\xB9\x08\x00\x00\x00
DataMapInit<CLogicCase>(CLogicCase *):
  mangled: _Z11DataMapInitI10CLogicCaseEP9datamap_tPT_
  signature: Signature is too long!
DataMapInit<CLogicCollisionPair>(CLogicCollisionPair *):
  mangled: _Z11DataMapInitI19CLogicCollisionPairEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CLogicCompare>(CLogicCompare *):
  mangled: _Z11DataMapInitI13CLogicCompareEP9datamap_tPT_
  signature: Signature is too long!
DataMapInit<CLogicGameEvent>(CLogicGameEvent *):
  mangled: _Z11DataMapInitI15CLogicGameEventEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CLogicLineToEntity>(CLogicLineToEntity *):
  mangled: _Z11DataMapInitI18CLogicLineToEntityEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CLogicMeasureMovement>(CLogicMeasureMovement *):
  mangled: _Z11DataMapInitI21CLogicMeasureMovementEP9datamap_tPT_
  signature: Signature is too long!
DataMapInit<CLogicNavigation>(CLogicNavigation *):
  mangled: _Z11DataMapInitI16CLogicNavigationEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CLogicRelay>(CLogicRelay *):
  mangled: _Z11DataMapInitI11CLogicRelayEP9datamap_tPT_
  signature: Signature is too long!
DataMapInit<CLogicScript>(CLogicScript *):
  mangled: _Z11DataMapInitI12CLogicScriptEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CMaterialModifyControl>(CMaterialModifyControl *):
  mangled: _Z11DataMapInitI22CMaterialModifyControlEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CMathColorBlend>(CMathColorBlend *):
  mangled: _Z11DataMapInitI15CMathColorBlendEP9datamap_tPT_
  signature: \x53\x33\xDB\xF6\x05\x2A\x2A\x2A\x2A\x01\x56\x8D\x73\x01\x75\x2A\x09\x35\x2A\x2A\x2A\x2A\xB8\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x8D\x50\x01\x8A\x08\x83\xC0\x01\x3A\xCB\x75\x2A\x2B\xC2\x68\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xB9\x02\x00\x00\x00\x84\x0D\x2A\x2A\x2A\x2A\xC7\x05\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\xB8\x06\x00\x00\x00
DataMapInit<CMathCounter>(CMathCounter *):
  mangled: _Z11DataMapInitI12CMathCounterEP9datamap_tPT_
  signature: Signature is too long!
DataMapInit<CMathRemap>(CMathRemap *):
  mangled: _Z11DataMapInitI10CMathRemapEP9datamap_tPT_
  signature: \x53\x33\xDB\xF6\x05\x2A\x2A\x2A\x2A\x01\x56\x8D\x73\x01\x75\x2A\x09\x35\x2A\x2A\x2A\x2A\xB8\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x8D\x50\x01\x8A\x08\x83\xC0\x01\x3A\xCB\x75\x2A\x2B\xC2\x68\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xBA\x02\x00\x00\x00\x84\x15\x2A\x2A\x2A\x2A\xC7\x05\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x0F\x85\x2A\x2A\x2A\x2A\xD9\xEE\xA1\x2A\x2A\x2A\x2A
DataMapInit<CMessage>(CMessage *):
  mangled: _Z11DataMapInitI8CMessageEP9datamap_tPT_
  signature: \x53\xB8\x01\x00\x00\x00\x33\xDB\x84\x05\x2A\x2A\x2A\x2A\x75\x2A\x09\x05\x2A\x2A\x2A\x2A\xB8\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x8D\x50\x01\x8A\x08\x83\xC0\x01\x3A\xCB\x75\x2A\x2B\xC2\x68\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xB8\x02\x00\x00\x00\x84\x05\x2A\x2A\x2A\x2A\xC7\x05\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x75\x2A\x09\x05\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\x33\xC0\xA3\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xC7\x05\x2A\x2A\x2A\x2A\x07\x00\x00\x00
DataMapInit<CMessageEntity>(CMessageEntity *):
  mangled: _Z11DataMapInitI14CMessageEntityEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CMotorController>(CMotorController *):
  mangled: _Z11DataMapInitI16CMotorControllerEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CMovementSpeedMod>(CMovementSpeedMod *):
  mangled: _Z11DataMapInitI17CMovementSpeedModEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CMultiDamage>(CMultiDamage *):
  mangled: _Z11DataMapInitI12CMultiDamageEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CMultiSource>(CMultiSource *):
  mangled: _Z11DataMapInitI12CMultiSourceEP9datamap_tPT_
  signature: Signature is too long!
DataMapInit<CND2DPositionValidator>(CND2DPositionValidator *):
  mangled: _Z11DataMapInitI22CND2DPositionValidatorEP9datamap_tPT_
  signature: \x53\x33\xDB\xF6\x05\x2A\x2A\x2A\x2A\x01\x75\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\xB8\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x8D\x50\x01\x8B\xFF\x8A\x08\x83\xC0\x01\x3A\xCB\x75\x2A\x2B\xC2\x68\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xB8\x02\x00\x00\x00\x84\x05\x2A\x2A\x2A\x2A\xC7\x05\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x0F\x85\x2A\x2A\x2A\x2A\x09\x05\x2A\x2A\x2A\x2A\xD9\xEE
DataMapInit<CNDAerialBombardmentWeapon>(CNDAerialBombardmentWeapon *):
  mangled: _Z11DataMapInitI26CNDAerialBombardmentWeaponEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CNDAmmoPack>(CNDAmmoPack *):
  mangled: _Z11DataMapInitI11CNDAmmoPackEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CNDArmoury>(CNDArmoury *):
  mangled: _Z11DataMapInitI10CNDArmouryEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CNDArtilleryExplosion>(CNDArtilleryExplosion *):
  mangled: _Z11DataMapInitI21CNDArtilleryExplosionEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CNDBarrier>(CNDBarrier *):
  mangled: _Z11DataMapInitI10CNDBarrierEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CNDBaseGrenadeLaunchedProj>(CNDBaseGrenadeLaunchedProj *):
  mangled: _Z11DataMapInitI26CNDBaseGrenadeLaunchedProjEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CNDBaseGrenadeProj>(CNDBaseGrenadeProj *):
  mangled: _Z11DataMapInitI18CNDBaseGrenadeProjEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CNDBaseResourcePoint>(CNDBaseResourcePoint *):
  mangled: _Z11DataMapInitI20CNDBaseResourcePointEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CNDBaseRocket>(CNDBaseRocket *):
  mangled: _Z11DataMapInitI13CNDBaseRocketEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CNDBaseSpawnStructure>(CNDBaseSpawnStructure *):
  mangled: _Z11DataMapInitI21CNDBaseSpawnStructureEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CNDBaseWeapon>(CNDBaseWeapon *):
  mangled: _Z11DataMapInitI13CNDBaseWeaponEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CNDBotActionPoint>(CNDBotActionPoint *):
  mangled: _Z11DataMapInitI17CNDBotActionPointEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CNDBotGenerator>(CNDBotGenerator *):
  mangled: _Z11DataMapInitI15CNDBotGeneratorEP9datamap_tPT_
  signature: \x53\x33\xDB\xF6\x05\x2A\x2A\x2A\x2A\x01\x75\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\xB8\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x8D\x50\x01\x8B\xFF\x8A\x08\x83\xC0\x01\x3A\xCB\x75\x2A\x2B\xC2\x68\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xB8\x02\x00\x00\x00\x84\x05\x2A\x2A\x2A\x2A\xC7\x05\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x0F\x85\x2A\x2A\x2A\x2A\x8B\x0D\x2A\x2A\x2A\x2A\x09\x05\x2A\x2A\x2A\x2A\x33\xC0\xBA\x16\x00\x00\x00\x89\x0D\x2A\x2A\x2A\x2A\x89\x0D\x2A\x2A\x2A\x2A
DataMapInit<CNDCommandBunker>(CNDCommandBunker *):
  mangled: _Z11DataMapInitI16CNDCommandBunkerEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CNDConsortiumCrate>(CNDConsortiumCrate *):
  mangled: _Z11DataMapInitI18CNDConsortiumCrateEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CNDDaisyCutterMine>(CNDDaisyCutterMine *):
  mangled: _Z11DataMapInitI18CNDDaisyCutterMineEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CNDEmpireCrate>(CNDEmpireCrate *):
  mangled: _Z11DataMapInitI14CNDEmpireCrateEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CNDFusionReactor>(CNDFusionReactor *):
  mangled: _Z11DataMapInitI16CNDFusionReactorEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CNDGrenadeAvenger>(CNDGrenadeAvenger *):
  mangled: _Z11DataMapInitI17CNDGrenadeAvengerEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CNDMapPinger>(CNDMapPinger *):
  mangled: _Z11DataMapInitI12CNDMapPingerEP9datamap_tPT_
  signature: Signature is too long!
DataMapInit<CNDMedicalPack>(CNDMedicalPack *):
  mangled: _Z11DataMapInitI14CNDMedicalPackEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CNDPlayerBot>(CNDPlayerBot *):
  mangled: _Z11DataMapInitI12CNDPlayerBotEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CNDPowerRelayTower>(CNDPowerRelayTower *):
  mangled: _Z11DataMapInitI18CNDPowerRelayTowerEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CNDPowerStation>(CNDPowerStation *):
  mangled: _Z11DataMapInitI15CNDPowerStationEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CNDPrimaryResourcePoint>(CNDPrimaryResourcePoint *):
  mangled: _Z11DataMapInitI23CNDPrimaryResourcePointEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CNDRadar>(CNDRadar *):
  mangled: _Z11DataMapInitI8CNDRadarEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CNDRadarPack>(CNDRadarPack *):
  mangled: _Z11DataMapInitI12CNDRadarPackEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CNDResourcePointDevice>(CNDResourcePointDevice *):
  mangled: _Z11DataMapInitI22CNDResourcePointDeviceEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CNDResourcePointTrigerArea>(CNDResourcePointTrigerArea *):
  mangled: _Z11DataMapInitI26CNDResourcePointTrigerAreaEP9datamap_tPT_
  signature: Signature is too long!
DataMapInit<CNDSecondaryResourcePoint>(CNDSecondaryResourcePoint *):
  mangled: _Z11DataMapInitI25CNDSecondaryResourcePointEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CNDStructureLocation>(CNDStructureLocation *):
  mangled: _Z11DataMapInitI20CNDStructureLocationEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CNDSupportStation>(CNDSupportStation *):
  mangled: _Z11DataMapInitI17CNDSupportStationEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CNDTeam>(CNDTeam *):
  mangled: _Z11DataMapInitI7CNDTeamEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CNDTertiaryResourcePoint>(CNDTertiaryResourcePoint *):
  mangled: _Z11DataMapInitI24CNDTertiaryResourcePointEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CNDTrainingModeLogic>(CNDTrainingModeLogic *):
  mangled: _Z11DataMapInitI20CNDTrainingModeLogicEP9datamap_tPT_
  signature: \x53\xBB\x01\x00\x00\x00\x84\x1D\x2A\x2A\x2A\x2A\x56\x75\x2A\x09\x1D\x2A\x2A\x2A\x2A\x33\xF6\xB8\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\x89\x35\x2A\x2A\x2A\x2A\x89\x35\x2A\x2A\x2A\x2A\x89\x35\x2A\x2A\x2A\x2A\x89\x35\x2A\x2A\x2A\x2A\x89\x35\x2A\x2A\x2A\x2A\x8D\x50\x01\x8A\x08\x83\xC0\x01\x84\xC9\x75\x2A\x2B\xC2\x68\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xEB\x2A\x33\xF6\xB8\x02\x00\x00\x00\x84\x05\x2A\x2A\x2A\x2A\xC7\x05\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x0F\x85\x2A\x2A\x2A\x2A\x09\x05\x2A\x2A\x2A\x2A
DataMapInit<CNDTrainingRTSCamera>(CNDTrainingRTSCamera *):
  mangled: _Z11DataMapInitI20CNDTrainingRTSCameraEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CNDWall>(CNDWall *):
  mangled: _Z11DataMapInitI7CNDWallEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CNDWeaponBaseGun>(CNDWeaponBaseGun *):
  mangled: _Z11DataMapInitI16CNDWeaponBaseGunEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<COrnamentProp>(COrnamentProp *):
  mangled: _Z11DataMapInitI13COrnamentPropEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<COuttroStats>(COuttroStats *):
  mangled: _Z11DataMapInitI12COuttroStatsEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CParticleFire>(CParticleFire *):
  mangled: _Z11DataMapInitI13CParticleFireEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CParticleLight>(CParticleLight *):
  mangled: _Z11DataMapInitI14CParticleLightEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CParticlePerformanceMonitor>(CParticlePerformanceMonitor *):
  mangled: _Z11DataMapInitI27CParticlePerformanceMonitorEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CPassengerInfo>(CPassengerInfo *):
  mangled: _Z11DataMapInitI14CPassengerInfoEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CPathCorner>(CPathCorner *):
  mangled: _Z11DataMapInitI11CPathCornerEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CPathKeyFrame>(CPathKeyFrame *):
  mangled: _Z11DataMapInitI13CPathKeyFrameEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CPathTrack>(CPathTrack *):
  mangled: _Z11DataMapInitI10CPathTrackEP9datamap_tPT_
  signature: \x53\xB8\x01\x00\x00\x00\x33\xDB\x84\x05\x2A\x2A\x2A\x2A\x75\x2A\x09\x05\x2A\x2A\x2A\x2A\xB8\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x8D\x50\x01\x8A\x08\x83\xC0\x01\x3A\xCB\x75\x2A\x2B\xC2\x68\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xB8\x02\x00\x00\x00\x84\x05\x2A\x2A\x2A\x2A\xC7\x05\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x75\x2A\x09\x05\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\x33\xC0\xA3\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xC7\x05\x2A\x2A\x2A\x2A\x0F\x00\x00\x00
DataMapInit<CPhysBox>(CPhysBox *):
  mangled: _Z11DataMapInitI8CPhysBoxEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CPhysBoxMultiplayer>(CPhysBoxMultiplayer *):
  mangled: _Z11DataMapInitI19CPhysBoxMultiplayerEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CPhysConstraintSystem>(CPhysConstraintSystem *):
  mangled: _Z11DataMapInitI21CPhysConstraintSystemEP9datamap_tPT_
  signature: \x53\x33\xDB\xF6\x05\x2A\x2A\x2A\x2A\x01\x75\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\xB8\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x8D\x50\x01\x8B\xFF\x8A\x08\x83\xC0\x01\x3A\xCB\x75\x2A\x2B\xC2\x68\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xF6\x05\x2A\x2A\x2A\x2A\x02\xC7\x05\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x02\x6A\x04
DataMapInit<CPhysConvert>(CPhysConvert *):
  mangled: _Z11DataMapInitI12CPhysConvertEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CPhysExplosion>(CPhysExplosion *):
  mangled: _Z11DataMapInitI14CPhysExplosionEP9datamap_tPT_
  signature: \x53\xB8\x01\x00\x00\x00\x33\xDB\x84\x05\x2A\x2A\x2A\x2A\x75\x2A\x09\x05\x2A\x2A\x2A\x2A\xB8\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x8D\x50\x01\x8A\x08\x83\xC0\x01\x3A\xCB\x75\x2A\x2B\xC2\x68\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xB8\x02\x00\x00\x00\x84\x05\x2A\x2A\x2A\x2A\xC7\x05\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x75\x2A\x09\x05\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\x33\xC0\xA3\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xC7\x05\x2A\x2A\x2A\x2A\x06\x00\x00\x00
DataMapInit<CPhysForce>(CPhysForce *):
  mangled: _Z11DataMapInitI10CPhysForceEP9datamap_tPT_
  signature: \x53\x33\xDB\xF6\x05\x2A\x2A\x2A\x2A\x01\x56\x8D\x73\x01\x75\x2A\x09\x35\x2A\x2A\x2A\x2A\xB8\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x8D\x50\x01\x8A\x08\x83\xC0\x01\x3A\xCB\x75\x2A\x2B\xC2\x68\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xF6\x05\x2A\x2A\x2A\x2A\x02\xC7\x05\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x0F\x85\x2A\x2A\x2A\x2A\x57\xBF\x02\x00\x00\x00\x09\x3D\x2A\x2A\x2A\x2A\x6A\x08\xE8\x2A\x2A\x2A\x2A\xD9\xEE\xB9\x06\x00\x00\x00
DataMapInit<CPhysHinge>(CPhysHinge *):
  mangled: _Z11DataMapInitI10CPhysHingeEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CPhysImpact>(CPhysImpact *):
  mangled: _Z11DataMapInitI11CPhysImpactEP9datamap_tPT_
  signature: Signature is too long!
DataMapInit<CPhysLength>(CPhysLength *):
  mangled: _Z11DataMapInitI11CPhysLengthEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CPhysMagnet>(CPhysMagnet *):
  mangled: _Z11DataMapInitI11CPhysMagnetEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CPhysPulley>(CPhysPulley *):
  mangled: _Z11DataMapInitI11CPhysPulleyEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CPhysSlideConstraint>(CPhysSlideConstraint *):
  mangled: _Z11DataMapInitI20CPhysSlideConstraintEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CPhysThruster>(CPhysThruster *):
  mangled: _Z11DataMapInitI13CPhysThrusterEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CPhysTorque>(CPhysTorque *):
  mangled: _Z11DataMapInitI11CPhysTorqueEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CPhysics2Prop>(CPhysics2Prop *):
  mangled: _Z11DataMapInitI13CPhysics2PropEP9datamap_tPT_
  signature: \x55\x8B\xEC\x51\xA1\x2A\x2A\x2A\x2A
DataMapInit<CPhysicsCannister>(CPhysicsCannister *):
  mangled: _Z11DataMapInitI17CPhysicsCannisterEP9datamap_tPT_
  signature: \x53\x33\xDB\xF6\x05\x2A\x2A\x2A\x2A\x01\x56\x8D\x73\x01\x75\x2A\x09\x35\x2A\x2A\x2A\x2A\xB8\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x8D\x50\x01\x8A\x08\x83\xC0\x01\x3A\xCB\x75\x2A\x2B\xC2\x68\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xF6\x05\x2A\x2A\x2A\x2A\x02\xC7\x05\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x0F\x85\x2A\x2A\x2A\x2A\xD9\xEE
DataMapInit<CPhysicsEntitySolver>(CPhysicsEntitySolver *):
  mangled: _Z11DataMapInitI20CPhysicsEntitySolverEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CPhysicsNPCSolver>(CPhysicsNPCSolver *):
  mangled: _Z11DataMapInitI17CPhysicsNPCSolverEP9datamap_tPT_
  signature: \x53\xB8\x01\x00\x00\x00\x33\xDB\x84\x05\x2A\x2A\x2A\x2A\x75\x2A\x09\x05\x2A\x2A\x2A\x2A\xB8\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x8D\x50\x01\x8A\x08\x83\xC0\x01\x3A\xCB\x75\x2A\x2B\xC2\x68\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xB8\x02\x00\x00\x00\x84\x05\x2A\x2A\x2A\x2A\xC7\x05\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x75\x2A\x09\x05\x2A\x2A\x2A\x2A\x6A\x08
DataMapInit<CPhysicsProp>(CPhysicsProp *):
  mangled: _Z11DataMapInitI12CPhysicsPropEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CPhysicsPropRespawnable>(CPhysicsPropRespawnable *):
  mangled: _Z11DataMapInitI23CPhysicsPropRespawnableEP9datamap_tPT_
  signature: \x53\x33\xDB\xF6\x05\x2A\x2A\x2A\x2A\x01\x56\x8D\x73\x01\x75\x2A\x09\x35\x2A\x2A\x2A\x2A\xB8\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x8D\x50\x01\x8A\x08\x83\xC0\x01\x3A\xCB\x75\x2A\x2B\xC2\x68\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xF6\x05\x2A\x2A\x2A\x2A\x02\xC7\x05\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x0F\x85\x2A\x2A\x2A\x2A\x57\xBF\x02\x00\x00\x00\x09\x3D\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xD9\xEE\xA3\x2A\x2A\x2A\x2A\xD9\x15\x2A\x2A\x2A\x2A\xB8\x0C\x00\x00\x00
DataMapInit<CPhysicsShake>(CPhysicsShake *):
  mangled: _Z11DataMapInitI13CPhysicsShakeEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CPhysicsSpring>(CPhysicsSpring *):
  mangled: _Z11DataMapInitI14CPhysicsSpringEP9datamap_tPT_
  signature: \x53\x33\xDB\xF6\x05\x2A\x2A\x2A\x2A\x01\x56\x8D\x73\x01\x75\x2A\x09\x35\x2A\x2A\x2A\x2A\xB8\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x8D\x50\x01\x8A\x08\x83\xC0\x01\x3A\xCB\x75\x2A\x2B\xC2\x68\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xF6\x05\x2A\x2A\x2A\x2A\x02\xC7\x05\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x0F\x85\x2A\x2A\x2A\x2A\x57\xBF\x02\x00\x00\x00\x09\x3D\x2A\x2A\x2A\x2A\x6A\x03
DataMapInit<CPhysicsWind>(CPhysicsWind *):
  mangled: _Z11DataMapInitI12CPhysicsWindEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CPhysicsWire>(CPhysicsWire *):
  mangled: _Z11DataMapInitI12CPhysicsWireEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CPlasma>(CPlasma *):
  mangled: _Z11DataMapInitI7CPlasmaEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CPlayerLocalData>(CPlayerLocalData *):
  mangled: _Z11DataMapInitI16CPlayerLocalDataEP9datamap_tPT_
  signature: \x53\xB8\x01\x00\x00\x00\x33\xDB\x84\x05\x2A\x2A\x2A\x2A\x75\x2A\x09\x05\x2A\x2A\x2A\x2A\xB8\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x8D\x50\x01\x8A\x08\x83\xC0\x01\x3A\xCB\x75\x2A\x2B\xC2\x68\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\x89\x1D\x2A\x2A\x2A\x2A\xC7\x05\x2A\x2A\x2A\x2A\x18\x00\x00\x00
DataMapInit<CPlayerResource>(CPlayerResource *):
  mangled: _Z11DataMapInitI15CPlayerResourceEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CPlayerState>(CPlayerState *):
  mangled: _Z11DataMapInitI12CPlayerStateEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CPointAngleSensor>(CPointAngleSensor *):
  mangled: _Z11DataMapInitI17CPointAngleSensorEP9datamap_tPT_
  signature: \x53\x33\xDB\xF6\x05\x2A\x2A\x2A\x2A\x01\x56\x8D\x73\x01\x75\x2A\x09\x35\x2A\x2A\x2A\x2A\xB8\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x8D\x50\x01\x8A\x08\x83\xC0\x01\x3A\xCB\x75\x2A\x2B\xC2\x68\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xF6\x05\x2A\x2A\x2A\x2A\x02\xC7\x05\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x0F\x85\x2A\x2A\x2A\x2A\x8B\x0D\x2A\x2A\x2A\x2A
DataMapInit<CPointBonusMapsAccessor>(CPointBonusMapsAccessor *):
  mangled: _Z11DataMapInitI23CPointBonusMapsAccessorEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CPointBroadcastClientCommand>(CPointBroadcastClientCommand *):
  mangled: _Z11DataMapInitI28CPointBroadcastClientCommandEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CPointCamera>(CPointCamera *):
  mangled: _Z11DataMapInitI12CPointCameraEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CPointClientCommand>(CPointClientCommand *):
  mangled: _Z11DataMapInitI19CPointClientCommandEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CPointCommentaryNode>(CPointCommentaryNode *):
  mangled: _Z11DataMapInitI20CPointCommentaryNodeEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CPointDevShotCamera>(CPointDevShotCamera *):
  mangled: _Z11DataMapInitI19CPointDevShotCameraEP9datamap_tPT_
  signature: Signature is too long!
DataMapInit<CPointEntityFinder>(CPointEntityFinder *):
  mangled: _Z11DataMapInitI18CPointEntityFinderEP9datamap_tPT_
  signature: \x53\x33\xDB\xF6\x05\x2A\x2A\x2A\x2A\x01\x75\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\xB8\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x8D\x50\x01\x8B\xFF\x8A\x08\x83\xC0\x01\x3A\xCB\x75\x2A\x2B\xC2\x68\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xB8\x02\x00\x00\x00\x84\x05\x2A\x2A\x2A\x2A\xC7\x05\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x0F\x85\x2A\x2A\x2A\x2A\x09\x05\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\x33\xC0\xA3\x2A\x2A\x2A\x2A
DataMapInit<CPointGamestatsCounter>(CPointGamestatsCounter *):
  mangled: _Z11DataMapInitI22CPointGamestatsCounterEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CPointProximitySensor>(CPointProximitySensor *):
  mangled: _Z11DataMapInitI21CPointProximitySensorEP9datamap_tPT_
  signature: \x53\x33\xDB\xF6\x05\x2A\x2A\x2A\x2A\x01\x56\x8D\x73\x01\x75\x2A\x09\x35\x2A\x2A\x2A\x2A\xB8\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x8D\x50\x01\x8A\x08\x83\xC0\x01\x3A\xCB\x75\x2A\x2B\xC2\x68\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xBA\x02\x00\x00\x00\x84\x15\x2A\x2A\x2A\x2A\xC7\x05\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x0F\x85\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x09\x15\x2A\x2A\x2A\x2A\xB9\x08\x00\x00\x00
DataMapInit<CPointPush>(CPointPush *):
  mangled: _Z11DataMapInitI10CPointPushEP9datamap_tPT_
  signature: \x53\x33\xDB\xF6\x05\x2A\x2A\x2A\x2A\x01\x56\x8D\x73\x01\x75\x2A\x09\x35\x2A\x2A\x2A\x2A\xB8\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x8D\x50\x01\x8A\x08\x83\xC0\x01\x3A\xCB\x75\x2A\x2B\xC2\x68\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xB8\x02\x00\x00\x00\x84\x05\x2A\x2A\x2A\x2A\xC7\x05\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x0F\x85\x2A\x2A\x2A\x2A\x09\x05\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xD9\xEE
DataMapInit<CPointServerCommand>(CPointServerCommand *):
  mangled: _Z11DataMapInitI19CPointServerCommandEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CPointSpotlight>(CPointSpotlight *):
  mangled: _Z11DataMapInitI15CPointSpotlightEP9datamap_tPT_
  signature: Signature is too long!
DataMapInit<CPointTeleport>(CPointTeleport *):
  mangled: _Z11DataMapInitI14CPointTeleportEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CPointTemplate>(CPointTemplate *):
  mangled: _Z11DataMapInitI14CPointTemplateEP9datamap_tPT_
  signature: \x53\x33\xDB\xF6\x05\x2A\x2A\x2A\x2A\x01\x56\x8D\x73\x01\x75\x2A\x09\x35\x2A\x2A\x2A\x2A\xB8\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x8D\x50\x01\x8A\x08\x83\xC0\x01\x3A\xCB\x75\x2A\x2B\xC2\x68\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xBA\x02\x00\x00\x00\x84\x15\x2A\x2A\x2A\x2A\xC7\x05\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x0F\x85\x2A\x2A\x2A\x2A\x09\x15\x2A\x2A\x2A\x2A
DataMapInit<CPoseController>(CPoseController *):
  mangled: _Z11DataMapInitI15CPoseControllerEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CPostProcessController>(CPostProcessController *):
  mangled: _Z11DataMapInitI22CPostProcessControllerEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CPrecipitation>(CPrecipitation *):
  mangled: _Z11DataMapInitI14CPrecipitationEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CPrecipitationBlocker>(CPrecipitationBlocker *):
  mangled: _Z11DataMapInitI21CPrecipitationBlockerEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CProjectedDecal>(CProjectedDecal *):
  mangled: _Z11DataMapInitI15CProjectedDecalEP9datamap_tPT_
  signature: Signature is too long!
DataMapInit<CPropDoorRotating>(CPropDoorRotating *):
  mangled: _Z11DataMapInitI17CPropDoorRotatingEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CPropDoorRotatingBreakable>(CPropDoorRotatingBreakable *):
  mangled: _Z11DataMapInitI26CPropDoorRotatingBreakableEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CPropDoorRotatingCheckpoint>(CPropDoorRotatingCheckpoint *):
  mangled: _Z11DataMapInitI27CPropDoorRotatingCheckpointEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CPropVehicle>(CPropVehicle *):
  mangled: _Z11DataMapInitI12CPropVehicleEP9datamap_tPT_
  signature: \x53\x33\xDB\xF6\x05\x2A\x2A\x2A\x2A\x01\x56\x8D\x73\x01\x75\x2A\x09\x35\x2A\x2A\x2A\x2A\xB8\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x8D\x50\x01\x8A\x08\x83\xC0\x01\x3A\xCB\x75\x2A\x2B\xC2\x68\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xF6\x05\x2A\x2A\x2A\x2A\x02\xC7\x05\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x0F\x85\x2A\x2A\x2A\x2A\x55\x57\xBF\x02\x00\x00\x00\x09\x3D\x2A\x2A\x2A\x2A\x6A\x09
DataMapInit<CPropVehicleDriveable>(CPropVehicleDriveable *):
  mangled: _Z11DataMapInitI21CPropVehicleDriveableEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CRagdoll>(CRagdoll *):
  mangled: _Z11DataMapInitI8CRagdollEP9datamap_tPT_
  signature: \x53\x33\xDB\xF6\x05\x2A\x2A\x2A\x2A\x01\x57\x8D\x7B\x01\x75\x2A\x09\x3D\x2A\x2A\x2A\x2A\xB8\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x8D\x50\x01\x8A\x08\x83\xC0\x01\x3A\xCB\x75\x2A\x2B\xC2\x68\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xF6\x05\x2A\x2A\x2A\x2A\x02\x89\x1D\x2A\x2A\x2A\x2A
DataMapInit<CRagdollBoogie>(CRagdollBoogie *):
  mangled: _Z11DataMapInitI14CRagdollBoogieEP9datamap_tPT_
  signature: Signature is too long!
DataMapInit<CRagdollConstraint>(CRagdollConstraint *):
  mangled: _Z11DataMapInitI18CRagdollConstraintEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CRagdollMagnet>(CRagdollMagnet *):
  mangled: _Z11DataMapInitI14CRagdollMagnetEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CRagdollManager>(CRagdollManager *):
  mangled: _Z11DataMapInitI15CRagdollManagerEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CRagdollProp>(CRagdollProp *):
  mangled: _Z11DataMapInitI12CRagdollPropEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CRagdollPropAttached>(CRagdollPropAttached *):
  mangled: _Z11DataMapInitI20CRagdollPropAttachedEP9datamap_tPT_
  signature: \x53\xB8\x01\x00\x00\x00\x33\xDB\x84\x05\x2A\x2A\x2A\x2A\x75\x2A\x09\x05\x2A\x2A\x2A\x2A\xB8\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x8D\x50\x01\x8A\x08\x83\xC0\x01\x3A\xCB\x75\x2A\x2B\xC2\x68\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xB8\x02\x00\x00\x00\x84\x05\x2A\x2A\x2A\x2A\xC7\x05\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x75\x2A\x09\x05\x2A\x2A\x2A\x2A\x6A\x05
DataMapInit<CRandSimTimer>(CRandSimTimer *):
  mangled: _Z11DataMapInitI13CRandSimTimerEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CRandStopwatch>(CRandStopwatch *):
  mangled: _Z11DataMapInitI14CRandStopwatchEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CRevertSaved>(CRevertSaved *):
  mangled: _Z11DataMapInitI12CRevertSavedEP9datamap_tPT_
  signature: Signature is too long!
DataMapInit<CRopeKeyframe>(CRopeKeyframe *):
  mangled: _Z11DataMapInitI13CRopeKeyframeEP9datamap_tPT_
  signature: \xB8\x01\x00\x00\x00\x84\x05\x2A\x2A\x2A\x2A\x75\x2A\x09\x05\x2A\x2A\x2A\x2A\x33\xC9\xB8\x2A\x2A\x2A\x2A\x56\xA3\x2A\x2A\x2A\x2A\x89\x0D\x2A\x2A\x2A\x2A\x89\x0D\x2A\x2A\x2A\x2A\x89\x0D\x2A\x2A\x2A\x2A\x89\x0D\x2A\x2A\x2A\x2A\x89\x0D\x2A\x2A\x2A\x2A\x8D\x70\x01\x8A\x10\x83\xC0\x01\x3A\xD1\x75\x2A\x2B\xC6\x68\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\x5E\xC7\x05\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\xC7\x05\x2A\x2A\x2A\x2A\x17\x00\x00\x00
DataMapInit<CRotDoor>(CRotDoor *):
  mangled: _Z11DataMapInitI8CRotDoorEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CRotorWashShooter>(CRotorWashShooter *):
  mangled: _Z11DataMapInitI17CRotorWashShooterEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CRuleEntity>(CRuleEntity *):
  mangled: _Z11DataMapInitI11CRuleEntityEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CRulePointEntity>(CRulePointEntity *):
  mangled: _Z11DataMapInitI16CRulePointEntityEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CServerNetworkProperty>(CServerNetworkProperty *):
  mangled: _Z11DataMapInitI22CServerNetworkPropertyEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CShadowControl>(CShadowControl *):
  mangled: _Z11DataMapInitI14CShadowControlEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CSimTimer>(CSimTimer *):
  mangled: _Z11DataMapInitI9CSimTimerEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CSimpleSimTimer>(CSimpleSimTimer *):
  mangled: _Z11DataMapInitI15CSimpleSimTimerEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CSkyCamera>(CSkyCamera *):
  mangled: _Z11DataMapInitI10CSkyCameraEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CSlideshowDisplay>(CSlideshowDisplay *):
  mangled: _Z11DataMapInitI17CSlideshowDisplayEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CSmokeStack>(CSmokeStack *):
  mangled: _Z11DataMapInitI11CSmokeStackEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CSmokeStackLightInfo>(CSmokeStackLightInfo *):
  mangled: _Z11DataMapInitI20CSmokeStackLightInfoEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CSound>(CSound *):
  mangled: _Z11DataMapInitI6CSoundEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CSoundEnt>(CSoundEnt *):
  mangled: _Z11DataMapInitI9CSoundEntEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CSoundEnvelope>(CSoundEnvelope *):
  mangled: _Z11DataMapInitI14CSoundEnvelopeEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CSoundPatch>(CSoundPatch *):
  mangled: _Z11DataMapInitI11CSoundPatchEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CSpawnPoint>(CSpawnPoint *):
  mangled: _Z11DataMapInitI11CSpawnPointEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CSpotlightEnd>(CSpotlightEnd *):
  mangled: _Z11DataMapInitI13CSpotlightEndEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CSprite>(CSprite *):
  mangled: _Z11DataMapInitI7CSpriteEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CSpriteTrail>(CSpriteTrail *):
  mangled: _Z11DataMapInitI12CSpriteTrailEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CSteamJet>(CSteamJet *):
  mangled: _Z11DataMapInitI9CSteamJetEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CStopwatch>(CStopwatch *):
  mangled: _Z11DataMapInitI10CStopwatchEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CStopwatchBase>(CStopwatchBase *):
  mangled: _Z11DataMapInitI14CStopwatchBaseEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CStripWeapons>(CStripWeapons *):
  mangled: _Z11DataMapInitI13CStripWeaponsEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CTakeDamageInfo>(CTakeDamageInfo *):
  mangled: _Z11DataMapInitI15CTakeDamageInfoEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CTargetCDAudioRep>(CTargetCDAudioRep *):
  mangled: _Z11DataMapInitI17CTargetCDAudioRepEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CTargetChangeGravity>(CTargetChangeGravity *):
  mangled: _Z11DataMapInitI20CTargetChangeGravityEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CTesla>(CTesla *):
  mangled: _Z11DataMapInitI6CTeslaEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CTestTraceline>(CTestTraceline *):
  mangled: _Z11DataMapInitI14CTestTracelineEP9datamap_tPT_
  signature: Signature is too long!
DataMapInit<CTextureToggle>(CTextureToggle *):
  mangled: _Z11DataMapInitI14CTextureToggleEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CThrustController>(CThrustController *):
  mangled: _Z11DataMapInitI17CThrustControllerEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CTimerEntity>(CTimerEntity *):
  mangled: _Z11DataMapInitI12CTimerEntityEP9datamap_tPT_
  signature: Signature is too long!
DataMapInit<CTonemapTrigger>(CTonemapTrigger *):
  mangled: _Z11DataMapInitI15CTonemapTriggerEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CTrainingAnnotation>(CTrainingAnnotation *):
  mangled: _Z11DataMapInitI19CTrainingAnnotationEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CTriggerActiveWeaponDetect>(CTriggerActiveWeaponDetect *):
  mangled: _Z11DataMapInitI26CTriggerActiveWeaponDetectEP9datamap_tPT_
  signature: Signature is too long!
DataMapInit<CTriggerAutoCrouch>(CTriggerAutoCrouch *):
  mangled: _Z11DataMapInitI18CTriggerAutoCrouchEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CTriggerBrush>(CTriggerBrush *):
  mangled: _Z11DataMapInitI13CTriggerBrushEP9datamap_tPT_
  signature: \x53\x33\xDB\xF6\x05\x2A\x2A\x2A\x2A\x01\x56\x8D\x73\x01\x75\x2A\x09\x35\x2A\x2A\x2A\x2A\xB8\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x8D\x50\x01\x8A\x08\x83\xC0\x01\x3A\xCB\x75\x2A\x2B\xC2\x68\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xB8\x02\x00\x00\x00\x84\x05\x2A\x2A\x2A\x2A\xC7\x05\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x0F\x85\x2A\x2A\x2A\x2A\x8B\x0D\x2A\x2A\x2A\x2A\x09\x05\x2A\x2A\x2A\x2A\x33\xC0\x89\x0D\x2A\x2A\x2A\x2A
DataMapInit<CTriggerCallback>(CTriggerCallback *):
  mangled: _Z11DataMapInitI16CTriggerCallbackEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CTriggerCamera>(CTriggerCamera *):
  mangled: _Z11DataMapInitI14CTriggerCameraEP9datamap_tPT_
  signature: Signature is too long!
DataMapInit<CTriggerEscape>(CTriggerEscape *):
  mangled: _Z11DataMapInitI14CTriggerEscapeEP9datamap_tPT_
  signature: Signature is too long!
DataMapInit<CTriggerGravity>(CTriggerGravity *):
  mangled: _Z11DataMapInitI15CTriggerGravityEP9datamap_tPT_
  signature: Signature is too long!
DataMapInit<CTriggerHurt>(CTriggerHurt *):
  mangled: _Z11DataMapInitI12CTriggerHurtEP9datamap_tPT_
  signature: Signature is too long!
DataMapInit<CTriggerImpact>(CTriggerImpact *):
  mangled: _Z11DataMapInitI14CTriggerImpactEP9datamap_tPT_
  signature: \x53\x33\xDB\xF6\x05\x2A\x2A\x2A\x2A\x01\x75\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\xB8\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x8D\x50\x01\x8B\xFF\x8A\x08\x83\xC0\x01\x3A\xCB\x75\x2A\x2B\xC2\x68\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xB8\x02\x00\x00\x00\x84\x05\x2A\x2A\x2A\x2A\xC7\x05\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x0F\x85\x2A\x2A\x2A\x2A\x09\x05\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\x33\xC0\x68\x2A\x2A\x2A\x2A
DataMapInit<CTriggerLook>(CTriggerLook *):
  mangled: _Z11DataMapInitI12CTriggerLookEP9datamap_tPT_
  signature: \x53\x33\xDB\xF6\x05\x2A\x2A\x2A\x2A\x01\x56\x8D\x73\x01\x75\x2A\x09\x35\x2A\x2A\x2A\x2A\xB8\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x8D\x50\x01\x8A\x08\x83\xC0\x01\x3A\xCB\x75\x2A\x2B\xC2\x68\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xB8\x02\x00\x00\x00\x84\x05\x2A\x2A\x2A\x2A\xC7\x05\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x0F\x85\x2A\x2A\x2A\x2A\x09\x05\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\x33\xC0
DataMapInit<CTriggerMultiple>(CTriggerMultiple *):
  mangled: _Z11DataMapInitI16CTriggerMultipleEP9datamap_tPT_
  signature: \x53\x33\xDB\xF6\x05\x2A\x2A\x2A\x2A\x01\x56\x8D\x73\x01\x75\x2A\x09\x35\x2A\x2A\x2A\x2A\xB8\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x8D\x50\x01\x8A\x08\x83\xC0\x01\x3A\xCB\x75\x2A\x2B\xC2\x68\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xB8\x02\x00\x00\x00\x84\x05\x2A\x2A\x2A\x2A\xC7\x05\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x0F\x85\x2A\x2A\x2A\x2A\x09\x05\x2A\x2A\x2A\x2A\x57\x68\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A
DataMapInit<CTriggerPlayerMovement>(CTriggerPlayerMovement *):
  mangled: _Z11DataMapInitI22CTriggerPlayerMovementEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CTriggerProximity>(CTriggerProximity *):
  mangled: _Z11DataMapInitI17CTriggerProximityEP9datamap_tPT_
  signature: \x53\x33\xDB\xF6\x05\x2A\x2A\x2A\x2A\x01\x56\x8D\x73\x01\x75\x2A\x09\x35\x2A\x2A\x2A\x2A\xB8\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x8D\x50\x01\x8A\x08\x83\xC0\x01\x3A\xCB\x75\x2A\x2B\xC2\x68\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xF6\x05\x2A\x2A\x2A\x2A\x02\xC7\x05\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x0F\x85\x2A\x2A\x2A\x2A\x57\xBF\x02\x00\x00\x00\x09\x3D\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xD9\xEE\xA3\x2A\x2A\x2A\x2A\xD9\x15\x2A\x2A\x2A\x2A\xB8\x04\x00\x00\x00\xD9\x15\x2A\x2A\x2A\x2A\xD9\x15\x2A\x2A\x2A\x2A
DataMapInit<CTriggerPush>(CTriggerPush *):
  mangled: _Z11DataMapInitI12CTriggerPushEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CTriggerRemove>(CTriggerRemove *):
  mangled: _Z11DataMapInitI14CTriggerRemoveEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CTriggerSave>(CTriggerSave *):
  mangled: _Z11DataMapInitI12CTriggerSaveEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CTriggerTeleport>(CTriggerTeleport *):
  mangled: _Z11DataMapInitI16CTriggerTeleportEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CTriggerToggleSave>(CTriggerToggleSave *):
  mangled: _Z11DataMapInitI18CTriggerToggleSaveEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CTriggerVPhysicsMotion>(CTriggerVPhysicsMotion *):
  mangled: _Z11DataMapInitI22CTriggerVPhysicsMotionEP9datamap_tPT_
  signature: \x53\x33\xDB\xF6\x05\x2A\x2A\x2A\x2A\x01\x56\x8D\x73\x01\x75\x2A\x09\x35\x2A\x2A\x2A\x2A\xB8\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x8D\x50\x01\x8A\x08\x83\xC0\x01\x3A\xCB\x75\x2A\x2B\xC2\x68\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xF6\x05\x2A\x2A\x2A\x2A\x02\xC7\x05\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x0F\x85\x2A\x2A\x2A\x2A\x57\xBF\x02\x00\x00\x00\x09\x3D\x2A\x2A\x2A\x2A\x6A\x08\xE8\x2A\x2A\x2A\x2A\xD9\xEE\xB9\x0E\x00\x00\x00
DataMapInit<CTriggerWind>(CTriggerWind *):
  mangled: _Z11DataMapInitI12CTriggerWindEP9datamap_tPT_
  signature: \x53\x33\xDB\xF6\x05\x2A\x2A\x2A\x2A\x01\x75\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\xB8\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x8D\x50\x01\x8B\xFF\x8A\x08\x83\xC0\x01\x3A\xCB\x75\x2A\x2B\xC2\x68\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xF6\x05\x2A\x2A\x2A\x2A\x02\xC7\x05\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x02\x6A\x08
DataMapInit<CVGuiScreen>(CVGuiScreen *):
  mangled: _Z11DataMapInitI11CVGuiScreenEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CVersusRandom>(CVersusRandom *):
  mangled: _Z11DataMapInitI13CVersusRandomEP9datamap_tPT_
  signature: Signature is too long!
DataMapInit<CVoteController>(CVoteController *):
  mangled: _Z11DataMapInitI15CVoteControllerEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CWC_UpdateIgnoreList>(CWC_UpdateIgnoreList *):
  mangled: _Z11DataMapInitI20CWC_UpdateIgnoreListEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CWaterBullet>(CWaterBullet *):
  mangled: _Z11DataMapInitI12CWaterBulletEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CWaterLODControl>(CWaterLODControl *):
  mangled: _Z11DataMapInitI16CWaterLODControlEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CWeaponNDBaseGrenade>(CWeaponNDBaseGrenade *):
  mangled: _Z11DataMapInitI20CWeaponNDBaseGrenadeEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CWeightButton>(CWeightButton *):
  mangled: _Z11DataMapInitI13CWeightButtonEP9datamap_tPT_
  signature: Signature is too long!
DataMapInit<CWindowPane>(CWindowPane *):
  mangled: _Z11DataMapInitI11CWindowPaneEP9datamap_tPT_
  signature: Signature is too long!
DataMapInit<CWorld>(CWorld *):
  mangled: _Z11DataMapInitI6CWorldEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CWorldItem>(CWorldItem *):
  mangled: _Z11DataMapInitI10CWorldItemEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CaptionLookup_t>(CaptionLookup_t *):
  mangled: _Z11DataMapInitI15CaptionLookup_tEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<CompiledCaptionHeader_t>(CompiledCaptionHeader_t *):
  mangled: _Z11DataMapInitI23CompiledCaptionHeader_tEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<DustTrail>(DustTrail *):
  mangled: _Z11DataMapInitI9DustTrailEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<EntityParticleTrailInfo_t>(EntityParticleTrailInfo_t *):
  mangled: _Z11DataMapInitI25EntityParticleTrailInfo_tEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<EventQueuePrioritizedEvent_t>(EventQueuePrioritizedEvent_t *):
  mangled: _Z11DataMapInitI28EventQueuePrioritizedEvent_tEP9datamap_tPT_
  signature: \x53\xB8\x01\x00\x00\x00\x33\xDB\x84\x05\x2A\x2A\x2A\x2A\x75\x2A\x09\x05\x2A\x2A\x2A\x2A\xB8\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x8D\x50\x01\x8A\x08\x83\xC0\x01\x3A\xCB\x75\x2A\x2B\xC2\x68\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xB8\x02\x00\x00\x00\x84\x05\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A
DataMapInit<FilterDamageByWeaponClassification>(FilterDamageByWeaponClassification *):
  mangled: _Z11DataMapInitI34FilterDamageByWeaponClassificationEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<FilterDamageType>(FilterDamageType *):
  mangled: _Z11DataMapInitI16FilterDamageTypeEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<FilterHealth>(FilterHealth *):
  mangled: _Z11DataMapInitI12FilterHealthEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<FilterInfectedClass>(FilterInfectedClass *):
  mangled: _Z11DataMapInitI19FilterInfectedClassEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<FilterMeleeDamage>(FilterMeleeDamage *):
  mangled: _Z11DataMapInitI17FilterMeleeDamageEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<FilterTeam>(FilterTeam *):
  mangled: _Z11DataMapInitI10FilterTeamEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<NextBotCombatCharacter>(NextBotCombatCharacter *):
  mangled: _Z11DataMapInitI22NextBotCombatCharacterEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<PhysBlockHeader_t>(PhysBlockHeader_t *):
  mangled: _Z11DataMapInitI17PhysBlockHeader_tEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<PhysObjectHeader_t>(PhysObjectHeader_t *):
  mangled: _Z11DataMapInitI18PhysObjectHeader_tEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<Relationship_t>(Relationship_t *):
  mangled: _Z11DataMapInitI14Relationship_tEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<ResponseContext_t>(ResponseContext_t *):
  mangled: _Z11DataMapInitI17ResponseContext_tEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<RocketTrail>(RocketTrail *):
  mangled: _Z11DataMapInitI11RocketTrailEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<SaveRestoreBlockHeader_t>(SaveRestoreBlockHeader_t *):
  mangled: _Z11DataMapInitI24SaveRestoreBlockHeader_tEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<SmokeTrail>(SmokeTrail *):
  mangled: _Z11DataMapInitI10SmokeTrailEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<SoundCommand_t>(SoundCommand_t *):
  mangled: _Z11DataMapInitI14SoundCommand_tEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<SporeExplosion>(SporeExplosion *):
  mangled: _Z11DataMapInitI14SporeExplosionEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<SporeTrail>(SporeTrail *):
  mangled: _Z11DataMapInitI10SporeTrailEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<TemplateEntityData_t>(TemplateEntityData_t *):
  mangled: _Z11DataMapInitI20TemplateEntityData_tEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<ViewSmoothingData_t>(ViewSmoothingData_t *):
  mangled: _Z11DataMapInitI19ViewSmoothingData_tEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<audioparams_t>(audioparams_t *):
  mangled: _Z11DataMapInitI13audioparams_tEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<entitytable_t>(entitytable_t *):
  mangled: _Z11DataMapInitI13entitytable_tEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<flexsetting_t>(flexsetting_t *):
  mangled: _Z11DataMapInitI13flexsetting_tEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<flexsettinghdr_t>(flexsettinghdr_t *):
  mangled: _Z11DataMapInitI16flexsettinghdr_tEP9datamap_tPT_
  signature: \x53\xB8\x01\x00\x00\x00\x33\xDB\x84\x05\x2A\x2A\x2A\x2A\x75\x2A\x09\x05\x2A\x2A\x2A\x2A\xB8\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x8D\x50\x01\x8A\x08\x83\xC0\x01\x3A\xCB\x75\x2A\x2B\xC2\x68\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\x89\x1D\x2A\x2A\x2A\x2A\xC7\x05\x2A\x2A\x2A\x2A\x0C\x00\x00\x00
DataMapInit<flexweight_t>(flexweight_t *):
  mangled: _Z11DataMapInitI12flexweight_tEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<fogparams_t>(fogparams_t *):
  mangled: _Z11DataMapInitI11fogparams_tEP9datamap_tPT_
  signature: \x53\xB8\x01\x00\x00\x00\x33\xDB\x84\x05\x2A\x2A\x2A\x2A\x75\x2A\x09\x05\x2A\x2A\x2A\x2A\xB8\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x8D\x50\x01\x8A\x08\x83\xC0\x01\x3A\xCB\x75\x2A\x2B\xC2\x68\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\x89\x1D\x2A\x2A\x2A\x2A\xC7\x05\x2A\x2A\x2A\x2A\x12\x00\x00\x00
DataMapInit<fogplayerparams_t>(fogplayerparams_t *):
  mangled: _Z11DataMapInitI17fogplayerparams_tEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<globalentity_t>(globalentity_t *):
  mangled: _Z11DataMapInitI14globalentity_tEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<locksound_t>(locksound_t *):
  mangled: _Z11DataMapInitI11locksound_tEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<magnetted_objects_t>(magnetted_objects_t *):
  mangled: _Z11DataMapInitI19magnetted_objects_tEP9datamap_tPT_
  signature: \x53\x33\xDB\xF6\x05\x2A\x2A\x2A\x2A\x01\x75\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\xB8\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x8D\x50\x01\x8B\xFF\x8A\x08\x83\xC0\x01\x3A\xCB\x75\x2A\x2B\xC2\x68\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xF6\x05\x2A\x2A\x2A\x2A\x02\x89\x1D\x2A\x2A\x2A\x2A
DataMapInit<modifiedconvars_t>(modifiedconvars_t *):
  mangled: _Z11DataMapInitI17modifiedconvars_tEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<physfollower_t>(physfollower_t *):
  mangled: _Z11DataMapInitI14physfollower_tEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<sky3dparams_t>(sky3dparams_t *):
  mangled: _Z11DataMapInitI13sky3dparams_tEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<template_t>(template_t *):
  mangled: _Z11DataMapInitI10template_tEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<thinkfunc_t>(thinkfunc_t *):
  mangled: _Z11DataMapInitI11thinkfunc_tEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<vehicle_crashsound_t>(vehicle_crashsound_t *):
  mangled: _Z11DataMapInitI20vehicle_crashsound_tEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<vehicle_gear_t>(vehicle_gear_t *):
  mangled: _Z11DataMapInitI14vehicle_gear_tEP9datamap_tPT_
  signature: Ran out of bytes!
DataMapInit<vehiclesounds_t>(vehiclesounds_t *):
  mangled: _Z11DataMapInitI15vehiclesounds_tEP9datamap_tPT_
  signature: \x53\x33\xDB\xF6\x05\x2A\x2A\x2A\x2A\x01\x56\x8D\x73\x01\x75\x2A\x09\x35\x2A\x2A\x2A\x2A\xB8\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A\x8D\x50\x01\x8A\x08\x83\xC0\x01\x3A\xCB\x75\x2A\x2B\xC2\x68\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xB9\x02\x00\x00\x00\x84\x0D\x2A\x2A\x2A\x2A\x89\x1D\x2A\x2A\x2A\x2A
DebugConstraints(CBaseEntity *):
  mangled: _ZL16DebugConstraintsP11CBaseEntity
  signature: \x55\x8B\xEC\x83\xE4\xF8\x83\xEC\x6C
DebugDrawContactPoints(IPhysicsObject *):
  mangled: _Z22DebugDrawContactPointsP14IPhysicsObject
  signature: \x55\x8B\xEC\x83\xE4\xC0\x81\xEC\x74\x01\x00\x00
DefaultConditionalErrorProc(char const*):
  mangled: _Z27DefaultConditionalErrorProcPKc
  signature: \x8B\x44\x24\x04\x50\x68\x2A\x2A\x2A\x2A\xFF\x15\x2A\x2A\x2A\x2A
DescribeGroundList(CBaseEntity *):
  mangled: _ZL18DescribeGroundListP11CBaseEntity
  signature: \x51\x53\x8B\x5C\x24\x0C\x85\xDB\x75\x2A
DisableNoClip(CBasePlayer *):
  mangled: _Z13DisableNoClipP11CBasePlayer
  signature: \x83\xEC\x30\x56\x8B\x74\x24\x38\x83\xA6\x34\x01\x00\x00\xFB
DoEntFire(char const*,char const*,char const*,float,HSCRIPT__ *,HSCRIPT__ *):
  mangled: _ZL9DoEntFirePKcS0_S0_fP9HSCRIPT__S2_
  signature: \x83\xEC\x28\x8B\x44\x24\x2C
DoIncludeScript(char const*,HSCRIPT__ *):
  mangled: _Z15DoIncludeScriptPKcP9HSCRIPT__
  signature: \x8B\x44\x24\x08\x81\xEC\x0C\x01\x00\x00\x56
DoorUnlockedFilter(CBaseEntity *,CBasePlayer *):
  mangled: _Z18DoorUnlockedFilterP11CBaseEntityP11CBasePlayer
  signature: \x56\x8B\x74\x24\x08\x8B\x86\x3C\x01\x00\x00\x85\xC0\x75\x2A
DrawAllDebugOverlays(void):
  mangled: _Z20DrawAllDebugOverlaysv
  signature: \x55\x8B\xEC\x83\xE4\xC0\x81\xEC\x30\x02\x00\x00\x53\x55\x56\x57\xE8\x2A\x2A\x2A\x2A
DumpScriptScope(CBasePlayer *,char const*):
  mangled: _Z15DumpScriptScopeP11CBasePlayerPKc
  signature: \x8B\x44\x24\x08\x8B\x4C\x24\x04\x83\xEC\x10
DustTrail::CreateDustTrail(void):
  mangled: _ZN9DustTrail15CreateDustTrailEv
  signature: Ran out of bytes!
DustTrail::KeyValue(char const*,char const*):
  mangled: _ZN9DustTrail8KeyValueEPKcS1_
  signature: Signature is too long!
EMPGrenadeWeaponInfo_t::Parse(KeyValues *,char const*):
  mangled: _ZN22EMPGrenadeWeaponInfo_t5ParseEP9KeyValuesPKc
  signature: \x8B\x44\x24\x08\x56\x57\x8B\x7C\x24\x0C\x50\x57\x8B\xF1\xE8\x2A\x2A\x2A\x2A\x6A\x00\x68\x2A\x2A\x2A\x2A
Editor_BeginSession(char const*,int,bool):
  mangled: _Z19Editor_BeginSessionPKcib
  signature: \x8B\x44\x24\x08\x8B\x4C\x24\x04\x81\xEC\x00\x08\x00\x00
Editor_RotateEntity(char const*,float,float,float,QAngle const&,bool):
  mangled: _Z19Editor_RotateEntityPKcfffRK6QAngleb
  signature: \x55\x8B\xEC\x83\xE4\xC0\x8B\x45\x18
Editor_SetKeyValue(char const*,float,float,float,char const*,char const*,bool):
  mangled: _Z18Editor_SetKeyValuePKcfffS0_S0_b
  signature: \x8B\x44\x24\x18\xD9\x44\x24\x10
EffectsPrecachePrecache::CResourcePrecacher::Cache(IPrecacheHandler *,bool,ResourceList_t__ *,bool):
  mangled: _ZN23EffectsPrecachePrecache18CResourcePrecacher5CacheEP16IPrecacheHandlerbP16ResourceList_t__b
  signature: \x53\x8B\x5C\x24\x0C\x56\x8B\x74\x24\x0C\x8B\x06\x8B\x10\x57\x8B\x7C\x24\x18\x6A\x00\x57\x53\x68\x2A\x2A\x2A\x2A\x6A\x03
EnableNoClip(CBasePlayer *):
  mangled: _Z12EnableNoClipP11CBasePlayer
  signature: \x56\x8B\x74\x24\x08\x8B\x06\x8B\x90\x94\x00\x00\x00
EventList_RegisterPrivateEvent(char const*):
  mangled: _Z30EventList_RegisterPrivateEventPKc
  signature: \x56\x8B\x74\x24\x08\x56\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x85\xC0\x7C\x2A\x8B\x0D\x2A\x2A\x2A\x2A\x8D\x04\x40
ExtractKeyvalue(void *,typedescription_t *,int,char const*,char *,int):
  mangled: _Z15ExtractKeyvaluePvP17typedescription_tiPKcPci
  signature: \x83\xEC\x08\x83\x7C\x24\x14\x00
FilePlayerClassInfo_t::Parse(KeyValues *,char const*,bool):
  mangled: _ZN21FilePlayerClassInfo_t5ParseEP9KeyValuesPKcb
  signature: \x8B\x44\x24\x08\x53\x56\x57\x8B\xF1\x6A\x50
FindPhysicsObjectByName(char const*,CBaseEntity *):
  mangled: _Z23FindPhysicsObjectByNamePKcP11CBaseEntity
  signature: \x81\xEC\x1C\x01\x00\x00\x57
FinishClientPutInServer(CNDPlayer *):
  mangled: _Z23FinishClientPutInServerP9CNDPlayer
  signature: \x81\xEC\xA0\x00\x00\x00\x56\x8B\xB4\x24\xA8\x00\x00\x00
FireTargets(char const*,CBaseEntity *,CBaseEntity *,USE_TYPE,float):
  mangled: _Z11FireTargetsPKcP11CBaseEntityS2_8USE_TYPEf
  signature: \x55\x8B\x6C\x24\x08\x85\xED\x0F\x84\x2A\x2A\x2A\x2A\x80\x7D\x00\x00
ForEachPlayer<DisableAutokick>(DisableAutokick &):
  mangled: _Z13ForEachPlayerI15DisableAutokickEbRT_
  signature: \x56\x57\x8B\x7C\x24\x0C\x8B\x47\x20
GetAmmoDef(void):
  mangled: _Z10GetAmmoDefv
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x75\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\x80\x3D\x2A\x2A\x2A\x2A\x00
GetDebugHistory(void):
  mangled: _Z15GetDebugHistoryv
  signature: Ran out of bytes!
GetEffectIndex(char const*):
  mangled: _Z14GetEffectIndexPKc
  signature: Ran out of bytes!
GetEyePosition(CStudioHdr *,Vector &):
  mangled: _Z14GetEyePositionP10CStudioHdrR6Vector
  signature: \x8B\x44\x24\x04\x83\xEC\x0C\x85\xC0\x75\x2A\x68\x2A\x2A\x2A\x2A
GetGameModeName(void):
  mangled: _Z15GetGameModeNamev
  signature: \x8B\x0D\x2A\x2A\x2A\x2A\x83\xEC\x08\x85\xC9
GetMaterialIndex(char const*):
  mangled: _Z16GetMaterialIndexPKc
  signature: Ran out of bytes!
GetParticleManifest(CUtlVector<CUtlString,CUtlMemory<CUtlString,int>> &):
  mangled: _Z19GetParticleManifestR10CUtlVectorI10CUtlString10CUtlMemoryIS0_iEE
  signature: Ran out of bytes!
GetParticleManifest(CUtlVector<CUtlString,CUtlMemory<CUtlString,int>> &,char const*):
  mangled: _Z19GetParticleManifestR10CUtlVectorI10CUtlString10CUtlMemoryIS0_iEEPKc
  signature: \x83\xEC\x14\x55\x56\x57
GetParticleSystemIndex(char const*):
  mangled: _Z22GetParticleSystemIndexPKc
  signature: Ran out of bytes!
GetScriptDesc<CEnvEntityMaker>(CEnvEntityMaker *):
  mangled: _Z13GetScriptDescI15CEnvEntityMakerEP17ScriptClassDesc_tPT_
  signature: \x80\x3D\x2A\x2A\x2A\x2A\x00\x0F\x85\x2A\x2A\x2A\x2A\x53\x55\xB8\x2A\x2A\x2A\x2A\x57
GetScriptDesc<CScriptEntityIterator>(CScriptEntityIterator *):
  mangled: _Z13GetScriptDescI21CScriptEntityIteratorEP17ScriptClassDesc_tPT_
  signature: \x80\x3D\x2A\x2A\x2A\x2A\x00\x0F\x85\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A
GetSequenceActivityName(CStudioHdr *,int):
  mangled: _Z23GetSequenceActivityNameP10CStudioHdri
  signature: \x56\x57\x8B\x7C\x24\x0C\x85\xFF\x74\x2A\x8B\x74\x24\x10\x85\xF6\x7C\x2A\x8B\xCF\xE8\x2A\x2A\x2A\x2A\x3B\xF0\x7D\x2A\x56\x8B\xCF\xE8\x2A\x2A\x2A\x2A\x8B\xC8\x8B\x41\x08
GetSequenceName(CStudioHdr *,int):
  mangled: _Z15GetSequenceNameP10CStudioHdri
  signature: \x56\x57\x8B\x7C\x24\x0C\x85\xFF\x74\x2A\x8B\x74\x24\x10\x85\xF6\x7C\x2A\x8B\xCF\xE8\x2A\x2A\x2A\x2A\x3B\xF0\x7D\x2A\x56\x8B\xCF\xE8\x2A\x2A\x2A\x2A\x8B\xC8\x8B\x41\x04
GetStructureDatabaseInfo(eNDStructures,int):
  mangled: _Z24GetStructureDatabaseInfo13eNDStructuresi
  signature: \x8B\x4C\x24\x04\x83\xF9\x0F
GetWeaponProficiencyName(WeaponProficiency_t):
  mangled: _Z24GetWeaponProficiencyName19WeaponProficiency_t
  signature: \x8B\x44\x24\x04\x83\xF8\x04\x77\x2A
GrenadeLauncherWeaponInfo_t::Parse(KeyValues *,char const*):
  mangled: _ZN27GrenadeLauncherWeaponInfo_t5ParseEP9KeyValuesPKc
  signature: \x8B\x44\x24\x08\x56\x8B\x74\x24\x08\x57\x50\x56\x8B\xF9\xE8\x2A\x2A\x2A\x2A\x6A\x00
HandleFoundryEntitySpawnRecords(void):
  mangled: _Z31HandleFoundryEntitySpawnRecordsv
  signature: \x81\xEC\x30\x08\x00\x00
HidingSpot::PostLoad(void):
  mangled: _ZN10HidingSpot8PostLoadEv
  signature: \x83\xEC\x0C\x56\x8B\xF1\xD9\x46\x08
IGameSystem::InitAllSystems(void):
  mangled: _ZN11IGameSystem14InitAllSystemsEv
  signature: \x51\xA1\x2A\x2A\x2A\x2A\x53\x55\x56\x33\xDB
ILocomotion::ClearStuckStatus(char const*):
  mangled: _ZN11ILocomotion16ClearStuckStatusEPKc
  signature: \x51\x56\x8B\xF1\x8B\x06\x8B\x90\x7C\x01\x00\x00
ILocomotion::HasPotentialGap(Vector const&,Vector const&,float *):
  mangled: _ZNK11ILocomotion15HasPotentialGapERK6VectorS2_Pf
  signature: \x83\xEC\x30\x53\x56\x57
ILocomotion::IsGap(Vector const&,Vector const&):
  mangled: _ZNK11ILocomotion5IsGapERK6VectorS2_
  signature: \x55\x8B\xEC\x83\xE4\xF0\x81\xEC\xF4\x00\x00\x00\x53\x56\x57\x6A\x04
ILocomotion::IsPotentiallyTraversable(Vector const&,Vector const&,ILocomotion::TraverseWhenType,float *):
  mangled: _ZNK11ILocomotion24IsPotentiallyTraversableERK6VectorS2_NS_16TraverseWhenTypeEPf
  signature: \x55\x8B\xEC\x83\xE4\xF0\x81\xEC\xE4\x00\x00\x00\x53\x56\x57\x6A\x04
ILocomotion::StuckMonitor(void):
  mangled: _ZN11ILocomotion12StuckMonitorEv
  signature: \x55\x8B\xEC\x83\xE4\xC0\x83\xEC\x34\x53\x56\x8B\xF1\x57
INextBot::GetDebugIdentifier(void):
  mangled: _ZNK8INextBot18GetDebugIdentifierEv
  signature: \x56\x8B\xF1\x8B\x06\x8B\x90\xB8\x00\x00\x00
INextBot::IsAbleToBreak(CBaseEntity const*):
  mangled: _ZNK8INextBot13IsAbleToBreakEPK11CBaseEntity
  signature: \x56\x8B\x74\x24\x08\x85\xF6\x74\x2A\x80\xBE\xF1\x00\x00\x00\x02
INextBot::IsAbleToClimbOnto(CBaseEntity const*):
  mangled: _ZNK8INextBot17IsAbleToClimbOntoEPK11CBaseEntity
  signature: \x56\x8B\x74\x24\x08\x85\xF6\x74\x2A\x8B\xCE\xE8\x2A\x2A\x2A\x2A\x84\xC0\x74\x2A
INextBot::Update(void):
  mangled: _ZN8INextBot6UpdateEv
  signature: \x81\xEC\x0C\x01\x00\x00\x56\x6A\x04
INextBot::Upkeep(void):
  mangled: _ZN8INextBot6UpkeepEv
  signature: \x56\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x6A\x00\x8B\xF1\x8B\x0D\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xFF\x15\x2A\x2A\x2A\x2A\x8B\x76\x04
IVision::IsLineOfSightClear(Vector const&):
  mangled: _ZNK7IVision18IsLineOfSightClearERK6Vector
  signature: \x83\xEC\x64\x53\x56\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x6A\x00\x8B\xF1\x8B\x0D\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xFF\x15\x2A\x2A\x2A\x2A\xBB\x01\x00\x00\x00\x84\x1D\x2A\x2A\x2A\x2A\x75\x2A\x8B\x0D\x2A\x2A\x2A\x2A\x09\x1D\x2A\x2A\x2A\x2A\x6A\x00\x68\x2A\x2A\x2A\x2A\xFF\x15\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xA1\x2A\x2A\x2A\x2A\x01\x18\x8B\x06\x8B\x90\xB4\x00\x00\x00\x8B\xCE\xFF\xD2\x8B\x10\x8B\xC8\x8B\x82\xB8\x00\x00\x00\xFF\xD0\x68\x2A\x2A\x2A\x2A\x6A\x00\x50\x8D\x4C\x24\x14\xE8\x2A\x2A\x2A\x2A\x8B\x16\x8B\x82\xB4\x00\x00\x00\x8B\xCE\xC7\x44\x24\x08\x2A\x2A\x2A\x2A\xFF\xD0\x8B\x10\x8B\xC8\x8B\x82\xC4\x00\x00\x00\xFF\xD0\x8D\x4C\x24\x18\x51\x8B\x4C\x24\x74\x8D\x54\x24\x0C\x52\x8B\x10\x68\x41\x60\x00\x02
IVision::Update(void):
  mangled: _ZN7IVision6UpdateEv
  signature: \x56\x57\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x6A\x00\x8B\xF1\x8B\x0D\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xFF\x15\x2A\x2A\x2A\x2A\x8D\x7E\x14
IVision::UpdateKnownEntities(void):
  mangled: _ZN7IVision19UpdateKnownEntitiesEv
  signature: \x55\x8B\xEC\x83\xE4\xC0\x83\xEC\x70\x53\x55\x56\x57
InitGameSystems(void * (*)(char const*,int *)):
  mangled: _ZL15InitGameSystemsPFPvPKcPiE
  signature: \xE8\x2A\x2A\x2A\x2A\x50\xE8\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x50\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A
InitSquads(void):
  mangled: _Z10InitSquadsv
  signature: Ran out of bytes!
InstallGameRules(void):
  mangled: _Z16InstallGameRulesv
  signature: \xA1\x2A\x2A\x2A\x2A\x8B\x40\x30\x83\xF8\x03
IsStaticPointEntity(CBaseEntity *):
  mangled: _Z19IsStaticPointEntityP11CBaseEntity
  signature: \x56\x8B\x74\x24\x08\x8B\x86\x70\x01\x00\x00
KeyValues::EvaluateConditional(char const*):
  mangled: _ZN9KeyValues19EvaluateConditionalEPKc
  signature: \x51\x8B\x41\x20\x8B\x4C\x24\x08
? KeyValues::ParseIncludedKeys(char const*,char const*,IBaseFileSystem *,char const*,CUtlVector<KeyValues*,CUtlMemory<KeyValues*,int>> &)
: mangled: _ZN9KeyValues17ParseIncludedKeysEPKcS1_P15IBaseFileSystemS1_R10CUtlVectorIPS_10CUtlMemoryIS5_iEE
  signature: \x81\xEC\x04\x02\x00\x00\x53\x55\x8B\xAC\x24\x18\x02\x00\x00
KeyValues::ReadToken(CUtlBuffer &,bool &,bool &):
  mangled: _ZN9KeyValues9ReadTokenER10CUtlBufferRbS2_
  signature: \x8B\x44\x24\x0C\x55\x8B\x6C\x24\x08
KeyValues::RecursiveLoadFromBuffer(char const*,CUtlBuffer &):
  mangled: _ZN9KeyValues23RecursiveLoadFromBufferEPKcR10CUtlBuffer
  signature: \x83\xEC\x24\x53\x55\x56\x57\x8B\xF9
KeyValues::RecursiveSaveToFile(IBaseFileSystem *,void *,CUtlBuffer *,int):
  mangled: _ZN9KeyValues19RecursiveSaveToFileEP15IBaseFileSystemPvP10CUtlBufferi
  signature: \x83\xEC\x34\x8B\x44\x24\x44
KeyValues::SaveToFile(IBaseFileSystem *,char const*,char const*):
  mangled: _ZN9KeyValues10SaveToFileEP15IBaseFileSystemPKcS3_
  signature: \x53\x8B\x5C\x24\x10\x55\x56\x8B\x74\x24\x10
KillTargets(char const*):
  mangled: _Z11KillTargetsPKc
  signature: \x53\x8B\x1D\x2A\x2A\x2A\x2A\x56\x57\x8B\x7C\x24\x10\x57
LauncherWeaponInfo_t::Parse(KeyValues *,char const*):
  mangled: _ZN20LauncherWeaponInfo_t5ParseEP9KeyValuesPKc
  signature: \x8B\x44\x24\x08\x56\x57\x8B\x7C\x24\x0C\x50\x57\x8B\xF1\xE8\x2A\x2A\x2A\x2A\xD9\xEE\x51\xD9\x1C\x24\x68\x2A\x2A\x2A\x2A\x8B\xCF\xE8\x2A\x2A\x2A\x2A\xD9\x9E\x24\x1D\x00\x00\x5F
MakeButtonSound(int):
  mangled: _Z15MakeButtonSoundi
  signature: \x55\x8B\xEC\x83\xE4\xF0\x81\xEC\x24\x04\x00\x00
MapEntity_ParseAllEntities(char const*,IMapEntityFilter *,bool):
  mangled: _Z26MapEntity_ParseAllEntitiesPKcP16IMapEntityFilterb
  signature: \xB8\x28\x10\x00\x00
MapEntity_ParseEntity(CBaseEntity *&,char const*,IMapEntityFilter *):
  mangled: _Z21MapEntity_ParseEntityRP11CBaseEntityPKcP16IMapEntityFilter
  signature: \xB8\x0C\x18\x00\x00
MapEntity_PrecacheEntity(char const*,int &):
  mangled: _Z24MapEntity_PrecacheEntityPKcRi
  signature: \x81\xEC\x0C\x08\x00\x00
MathLib_Init(float,float,float,int,bool,bool,bool,bool):
  mangled: _Z12MathLib_Initfffibbbb
  signature: \x80\x3D\x2A\x2A\x2A\x2A\x00\x75\x2A\xFF\x15\x2A\x2A\x2A\x2A
MedpackWeaponInfo_t::Parse(KeyValues *,char const*):
  mangled: _ZN19MedpackWeaponInfo_t5ParseEP9KeyValuesPKc
  signature: Ran out of bytes!
MeleeWeaponInfo_t::Parse(KeyValues *,char const*):
  mangled: _ZN17MeleeWeaponInfo_t5ParseEP9KeyValuesPKc
  signature: \x8B\x44\x24\x08\x56\x57\x8B\x7C\x24\x0C\x50\x57\x8B\xF1\xE8\x2A\x2A\x2A\x2A\xD9\xEE\x51\xD9\x1C\x24\x68\x2A\x2A\x2A\x2A\x8B\xCF\xE8\x2A\x2A\x2A\x2A\xD9\x9E\x24\x1D\x00\x00\xD9\xEE\x51\xD9\x1C\x24\x8B\xCF\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xD9\x9E\x28\x1D\x00\x00\x5F
MessageWriteBool(bool):
  mangled: _Z16MessageWriteBoolb
  signature: \xA1\x2A\x2A\x2A\x2A\x85\xC0\x75\x2A\x68\x2A\x2A\x2A\x2A
MessageWriteByte(int):
  mangled: _Z16MessageWriteBytei
  signature: Ran out of bytes!
MessageWriteChar(int):
  mangled: _Z16MessageWriteChari
  signature: Ran out of bytes!
MessageWriteFloat(float):
  mangled: _Z17MessageWriteFloatf
  signature: \x83\x3D\x2A\x2A\x2A\x2A\x00\x75\x2A\x68\x2A\x2A\x2A\x2A\xFF\x15\x2A\x2A\x2A\x2A\x83\xC4\x04\xD9\x44\x24\x04
MessageWriteLong(int):
  mangled: _Z16MessageWriteLongi
  signature: Ran out of bytes!
MessageWriteSBitLong(int,int):
  mangled: _Z20MessageWriteSBitLongii
  signature: \x83\x3D\x2A\x2A\x2A\x2A\x00\x75\x2A\x68\x2A\x2A\x2A\x2A\xFF\x15\x2A\x2A\x2A\x2A\x83\xC4\x04\x8B\x44\x24\x08\x8B\x4C\x24\x04\x50
MessageWriteShort(int):
  mangled: _Z17MessageWriteShorti
  signature: Ran out of bytes!
MessageWriteString(char const*):
  mangled: _Z18MessageWriteStringPKc
  signature: Ran out of bytes!
MessageWriteUBitLong(uint,int):
  mangled: _Z20MessageWriteUBitLongji
  signature: \x83\x3D\x2A\x2A\x2A\x2A\x00\x75\x2A\x68\x2A\x2A\x2A\x2A\xFF\x15\x2A\x2A\x2A\x2A\x83\xC4\x04\x8B\x44\x24\x08\x8B\x4C\x24\x04\x6A\x01
MessageWriteVec3Coord(Vector const&):
  mangled: _Z21MessageWriteVec3CoordRK6Vector
  signature: Ran out of bytes!
MovieExplosion::CreateMovieExplosion(Vector const&):
  mangled: _ZN14MovieExplosion20CreateMovieExplosionERK6Vector
  signature: Ran out of bytes!
NDUTIL_PingMap(Vector const&,MinimapBlipType,int):
  mangled: _Z14NDUTIL_PingMapRK6Vector15MinimapBlipTypei
  signature: \x83\xEC\x20\x56\x8D\x4C\x24\x04\xE8\x2A\x2A\x2A\x2A\x8B\x74\x24\x30
NWCEdit::UpdateEntityPosition(CBaseEntity *):
  mangled: _ZN7NWCEdit20UpdateEntityPositionEP11CBaseEntity
  signature: \x55\x8B\xEC\x83\xE4\xC0\x81\xEC\x34\x09\x00\x00
NextBotCombatCharacter::BecomeRagdoll(CTakeDamageInfo const&,Vector const&):
  mangled: _ZN22NextBotCombatCharacter13BecomeRagdollERK15CTakeDamageInfoRK6Vector
  signature: \x83\xEC\x18\x8B\x44\x24\x20\x8B\x50\x04
NextBotCombatCharacter::DoThink(void):
  mangled: _ZN22NextBotCombatCharacter7DoThinkEv
  signature: \x53\x57\x6A\x04\x6A\x00
NextBotCreatePlayerBot<CNDPlayerBot>(char const*):
  mangled: _Z22NextBotCreatePlayerBotI12CNDPlayerBotEPT_PKc
  signature: \x56\x57\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x8B\x0D\x2A\x2A\x2A\x2A
NextBotGroundLocomotion::ApplyAccumulatedApproach(void):
  mangled: _ZN23NextBotGroundLocomotion24ApplyAccumulatedApproachEv
  signature: \x83\xEC\x28\x56\x6A\x04
NextBotGroundLocomotion::OnLandOnGround(CBaseEntity *):
  mangled: _ZN23NextBotGroundLocomotion14OnLandOnGroundEP11CBaseEntity
  signature: \x8B\x01\x8B\x90\xB4\x00\x00\x00\xFF\xD2\x8B\x10\x8B\xC8\x8B\x82\x30\x01\x00\x00
NextBotGroundLocomotion::OnLeaveGround(CBaseEntity *):
  mangled: _ZN23NextBotGroundLocomotion13OnLeaveGroundEP11CBaseEntity
  signature: \x56\x8B\xF1\x8B\x4E\x60
NextBotGroundLocomotion::Update(void):
  mangled: _ZN23NextBotGroundLocomotion6UpdateEv
  signature: \x83\xEC\x48\x53\x55\x56\x57
NextBotGroundLocomotion::UpdateGroundConstraint(void):
  mangled: _ZN23NextBotGroundLocomotion22UpdateGroundConstraintEv
  signature: \x55\x8B\xEC\x83\xE4\xF0\x81\xEC\x04\x01\x00\x00\x53\x56\x57\x6A\x04
NextBotGroundLocomotion::UpdatePosition(Vector const&):
  mangled: _ZN23NextBotGroundLocomotion14UpdatePositionERK6Vector
  signature: \x83\xEC\x18\x56\x6A\x04
NextBotManager::IsDebugFilterMatch(INextBot const*):
  mangled: _ZNK14NextBotManager18IsDebugFilterMatchEPK8INextBot
  signature: \x51\x55\x57\x8B\xF9
NextBotManager::OnSpokeConcept(CBaseCombatCharacter *,CAI_Concept,AI_Response *):
  mangled: _ZN14NextBotManager14OnSpokeConceptEP20CBaseCombatCharacter11CAI_ConceptP11AI_Response
  signature: \x83\xEC\x10\x66\x8B\x44\x24\x18
NextBotManager::OnWeaponFired(CBaseCombatCharacter *,CBaseCombatWeapon *):
  mangled: _ZN14NextBotManager13OnWeaponFiredEP20CBaseCombatCharacterP17CBaseCombatWeapon
  signature: \x83\xEC\x08\x53\x8B\x5C\x24\x10\x56\x8B\x74\x24\x18
NextBotManager::ShouldUpdate(INextBot *):
  mangled: _ZN14NextBotManager12ShouldUpdateEP8INextBot
  signature: \x51\x57\x8B\xF9\x83\x7F\x24\x01
NextBotManager::Update(void):
  mangled: _ZN14NextBotManager6UpdateEv
  signature: \x83\xEC\x14\x53\x56\x8B\xF1\x0F\xB7\x46\x14
OutputVPhysicsDebugInfo(CBaseEntity *):
  mangled: _ZL23OutputVPhysicsDebugInfoP11CBaseEntity
  signature: \xB8\x18\x10\x00\x00\xE8\x2A\x2A\x2A\x2A\x53\x8B\x9C\x24\x20\x10\x00\x00
ParseKeyvalue(void *,typedescription_t *,int,char const*,char const*):
  mangled: _Z13ParseKeyvaluePvP17typedescription_tiPKcS3_
  signature: \x83\xEC\x18\x83\x7C\x24\x24\x00
ParticleAttachementMissingWarnOnce(CBaseAnimating *,char const*,char const*):
  mangled: _Z34ParticleAttachementMissingWarnOnceP14CBaseAnimatingPKcS2_
  signature: \x8B\x4C\x24\x04\x81\xEC\x0C\x01\x00\x00
Path::ComputePathDetails(INextBot *,Vector const&):
  mangled: _ZN4Path18ComputePathDetailsEP8INextBotRK6Vector
  signature: \x55\x8B\xEC\x83\xE4\xF0\x81\xEC\x74\x01\x00\x00\x53\x56\x57
Path::ComputeWithOpenGoal(INextBot *,IPathCost const&,IPathOpenGoalSelector const&,float):
  mangled: _ZN4Path19ComputeWithOpenGoalEP8INextBotRK9IPathCostRK21IPathOpenGoalSelectorf
  signature: \x83\xEC\x18\x53\x56\x57\x6A\x04\x33\xDB
Path::Copy(INextBot *,Path const&):
  mangled: _ZN4Path4CopyEP8INextBotRKS_
  signature: \x53\x56\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x6A\x00\x8B\xD9
Path::PostProcess(void):
  mangled: _ZN4Path11PostProcessEv
  signature: \x55\x8B\xEC\x83\xE4\xF0\x83\xEC\x24\x53\x56\x57\x6A\x04
PathFollower::CheckProgress(INextBot *):
  mangled: _ZN12PathFollower13CheckProgressEP8INextBot
  signature: \x53\x56\x8B\xF1\x8B\x4C\x24\x0C\x8B\x01
PathFollower::IsAtGoal(INextBot *):
  mangled: _ZNK12PathFollower8IsAtGoalEP8INextBot
  signature: \x83\xEC\x10\x53\x56\x57\x6A\x04
PathFollower::JumpOverGaps(INextBot *,Path::Segment const*,Vector const&,Vector const&,float):
  mangled: _ZN12PathFollower12JumpOverGapsEP8INextBotPKN4Path7SegmentERK6VectorS8_f
  signature: \x83\xEC\x34\x53\x55\x56\x57\x6A\x04
PathFollower::Update(INextBot *):
  mangled: _ZN12PathFollower6UpdateEP8INextBot
  signature: \x83\xEC\x3C\x55\x56\x57
PhysCallbackDamage(CBaseEntity *,CTakeDamageInfo const&):
  mangled: _Z18PhysCallbackDamageP11CBaseEntityRK15CTakeDamageInfo
  signature: \x8B\x0D\x2A\x2A\x2A\x2A\x85\xC9\x74\x2A\x8B\x01\x8B\x90\x8C\x00\x00\x00\xFF\xD2\x84\xC0\x75\x2A\x83\x3D\x2A\x2A\x2A\x2A\x00\x0F\x8E\x2A\x2A\x2A\x2A
PhysCollisionDust(gamevcollisionevent_t *,surfacedata_t *):
  mangled: _Z17PhysCollisionDustP21gamevcollisionevent_tP13surfacedata_t
  signature: \x8B\x44\x24\x08\x0F\xB7\x40\x4C
PhysCreateVirtualTerrain(CBaseEntity *,objectparams_t const&):
  mangled: _Z24PhysCreateVirtualTerrainP11CBaseEntityRK14objectparams_t
  signature: \x81\xEC\x4C\x0A\x00\x00
PhysForceEntityToSleep(CBaseEntity *,IPhysicsObject *):
  mangled: _Z22PhysForceEntityToSleepP11CBaseEntityP14IPhysicsObject
  signature: \xB8\x00\x10\x00\x00\xE8\x2A\x2A\x2A\x2A\x8B\x8C\x24\x08\x10\x00\x00\x85\xC9
PhysFrame(float):
  mangled: _ZL9PhysFramef
  signature: \x55\x8B\xEC\x8B\x0D\x2A\x2A\x2A\x2A
PhysParseSurfaceData(IPhysicsSurfaceProps *,IFileSystem *):
  mangled: _Z20PhysParseSurfaceDataP20IPhysicsSurfacePropsP11IFileSystem
  signature: \x51\x53\x56\x57\x6A\x24
PhysSolidOverride(solid_t &,string_t):
  mangled: _Z17PhysSolidOverrideR7solid_t8string_t
  signature: \xB8\x04\x11\x00\x00
PhysTeleportConstrainedEntity(CBaseEntity *,IPhysicsObject *,IPhysicsObject *,Vector const&,QAngle const&,bool):
  mangled: _Z29PhysTeleportConstrainedEntityP11CBaseEntityP14IPhysicsObjectS2_RK6VectorRK6QAngleb
  signature: \x8B\x4C\x24\x08\x8B\x01\x8B\x50\x44
PhysicsSplash(IPhysicsFluidController *,IPhysicsObject *,CBaseEntity *):
  mangled: _Z13PhysicsSplashP23IPhysicsFluidControllerP14IPhysicsObjectP11CBaseEntity
  signature: \x8B\x4C\x24\x04\x8B\x01\x8B\x40\x0C
PlaceDirectory::Load(CUtlBuffer &,int):
  mangled: _ZN14PlaceDirectory4LoadER10CUtlBufferi
  signature: \x81\xEC\x10\x01\x00\x00\x53\x56
PlatSpawnInsideTrigger(edict_t *):
  mangled: _ZL22PlatSpawnInsideTriggerP7edict_t
  signature: \x56\x68\x28\x04\x00\x00\xE8\x2A\x2A\x2A\x2A\x8B\xF0\x83\xC4\x04\x85\xF6\x74\x2A\x6A\x00\x8B\xCE\xE8\x2A\x2A\x2A\x2A\xC7\x06\x2A\x2A\x2A\x2A
PlayerBody::AimHeadTowards(CBaseEntity *,IBody::LookAtPriorityType,float,INextBotReply *,char const*):
  mangled: _ZN10PlayerBody14AimHeadTowardsEP11CBaseEntityN5IBody18LookAtPriorityTypeEfP13INextBotReplyPKc
  signature: \xD9\xEE\x53\xD8\x5C\x24\x10
PlayerBody::AimHeadTowards(Vector const&,IBody::LookAtPriorityType,float,INextBotReply *,char const*):
  mangled: _ZN10PlayerBody14AimHeadTowardsERK6VectorN5IBody18LookAtPriorityTypeEfP13INextBotReplyPKc
  signature: \x55\x8B\xEC\x83\xE4\xC0\xD9\xEE
PlayerBody::Upkeep(void):
  mangled: _ZN10PlayerBody6UpkeepEv
  signature: \x83\xEC\x68\xF6\x05\x2A\x2A\x2A\x2A\x01
PlayerBotBehavior::GetName(void):
  mangled: _ZNK17PlayerBotBehavior7GetNameEv
  signature: Ran out of bytes!
PlayerBotBehavior::Update(CNDPlayerBot *,float):
  mangled: _ZN17PlayerBotBehavior6UpdateEP12CNDPlayerBotf
  signature: \x51\x53\x55\x56\x57\x6A\x04\x33\xDB
PlayerBotDefendArea::GetName(void):
  mangled: _ZNK19PlayerBotDefendArea7GetNameEv
  signature: Ran out of bytes!
PlayerBotDefendArea::OnMoveToSuccess(CNDPlayerBot *,Path const*):
  mangled: _ZN19PlayerBotDefendArea15OnMoveToSuccessEP12CNDPlayerBotPK4Path
  signature: \x83\xEC\x1C\x8B\x44\x24\x28
PlayerBotDefendArea::Update(CNDPlayerBot *,float):
  mangled: _ZN19PlayerBotDefendArea6UpdateEP12CNDPlayerBotf
  signature: \x83\xEC\x1C\x56\x57\x8B\x7C\x24\x2C
PlayerBotPathCost::operator()(CNavArea *,CNavArea *,CNavLadder const*,float):
  mangled: _ZNK17PlayerBotPathCostclEP8CNavAreaS1_PK10CNavLadderf
  signature: \x83\xEC\x10\x55\x57\x6A\x04
PlayerBotUseSupplyStation::GetName(void):
  mangled: _ZNK25PlayerBotUseSupplyStation7GetNameEv
  signature: Ran out of bytes!
PlayerBotUseSupplyStation::Update(CNDPlayerBot *,float):
  mangled: _ZN25PlayerBotUseSupplyStation6UpdateEP12CNDPlayerBotf
  signature: \x83\xEC\x18\x53\x55\x8B\x6C\x24\x28\x56\x8B\xF1
PlayerBotVision::CollectPotentiallyVisibleEntities(CUtlVector<CBaseEntity *,CUtlMemory<CBaseEntity *,int>> *):
  mangled: _ZN15PlayerBotVision33CollectPotentiallyVisibleEntitiesEP10CUtlVectorIP11CBaseEntity10CUtlMemoryIS2_iEE
  signature: \x51\x53\x55\x56\x57\x6A\x04\x6A\x00
PlayerBotVision::IsLineOfSightClear(Vector const&):
  mangled: _ZNK15PlayerBotVision18IsLineOfSightClearERK6Vector
  signature: \x83\xEC\x64\x53\x56\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x6A\x00\x8B\xF1\x8B\x0D\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xFF\x15\x2A\x2A\x2A\x2A\xBB\x01\x00\x00\x00\x84\x1D\x2A\x2A\x2A\x2A\x75\x2A\x8B\x0D\x2A\x2A\x2A\x2A\x09\x1D\x2A\x2A\x2A\x2A\x6A\x00\x68\x2A\x2A\x2A\x2A\xFF\x15\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xA3\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xA1\x2A\x2A\x2A\x2A\x01\x18\x8B\x06\x8B\x90\xB4\x00\x00\x00\x8B\xCE\xFF\xD2\x8B\x10\x8B\xC8\x8B\x82\xB8\x00\x00\x00\xFF\xD0\x68\x2A\x2A\x2A\x2A\x6A\x00\x50\x8D\x4C\x24\x14\xE8\x2A\x2A\x2A\x2A\x8B\x16\x8B\x82\xB4\x00\x00\x00\x8B\xCE\xC7\x44\x24\x08\x2A\x2A\x2A\x2A\xFF\xD0\x8B\x10\x8B\xC8\x8B\x82\xC4\x00\x00\x00\xFF\xD0\x8D\x4C\x24\x18\x51\x8B\x4C\x24\x74\x8D\x54\x24\x0C\x52\x8B\x10\x68\x81\x60\x00\x00
PlayerCaptureResourcePoint::GetName(void):
  mangled: _ZNK26PlayerCaptureResourcePoint7GetNameEv
  signature: Ran out of bytes!
PlayerCaptureResourcePoint::OnMoveToFailure(CNDPlayerBot *,Path const*,MoveToFailureType):
  mangled: _ZN26PlayerCaptureResourcePoint15OnMoveToFailureEP12CNDPlayerBotPK4Path17MoveToFailureType
  signature: \x56\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x6A\x00\x8B\xF1\x8B\x0D\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xFF\x15\x2A\x2A\x2A\x2A\xD9\x05\x2A\x2A\x2A\x2A\x51\x8D\x8E\x10\x48\x00\x00\xD9\x1C\x24\xE8\x2A\x2A\x2A\x2A\x8B\x74\x24\x08\x8B\x0D\x2A\x2A\x2A\x2A\xC7\x06\x00\x00\x00\x00\xC7\x46\x04\x00\x00\x00\x00\xC7\x46\x08\x00\x00\x00\x00\xC7\x46\x0C\x01\x00\x00\x00
PlayerCaptureResourcePoint::OnResume(CNDPlayerBot *,Action<CNDPlayerBot> *):
  mangled: _ZN26PlayerCaptureResourcePoint8OnResumeEP12CNDPlayerBotP6ActionIS0_E
  signature: \x56\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x6A\x00\x8B\xF1\x8B\x0D\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xFF\x15\x2A\x2A\x2A\x2A\xD9\x05\x2A\x2A\x2A\x2A\x51\x8D\x8E\x10\x48\x00\x00\xD9\x1C\x24\xE8\x2A\x2A\x2A\x2A\x8B\x74\x24\x08\x8B\x0D\x2A\x2A\x2A\x2A\xC7\x06\x00\x00\x00\x00\xC7\x46\x04\x00\x00\x00\x00\xC7\x46\x08\x00\x00\x00\x00\xFF\x15\x2A\x2A\x2A\x2A
PlayerCaptureResourcePoint::OnStuck(CNDPlayerBot *):
  mangled: _ZN26PlayerCaptureResourcePoint7OnStuckEP12CNDPlayerBot
  signature: \x56\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x6A\x00\x8B\xF1\x8B\x0D\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xFF\x15\x2A\x2A\x2A\x2A\xD9\x05\x2A\x2A\x2A\x2A\x51\x8D\x8E\x10\x48\x00\x00\xD9\x1C\x24\xE8\x2A\x2A\x2A\x2A\x8B\x4C\x24\x0C
PlayerDefendResourcePoint::GetName(void):
  mangled: _ZNK25PlayerDefendResourcePoint7GetNameEv
  signature: Ran out of bytes!
PlayerDefendResourcePoint::Update(CNDPlayerBot *,float):
  mangled: _ZN25PlayerDefendResourcePoint6UpdateEP12CNDPlayerBotf
  signature: \x83\xEC\x34\x53\x56\x8B\xF1\x83\xBE\x3C\x90\x00\x00\x00
PlayerExitTGate::GetName(void):
  mangled: _ZNK15PlayerExitTGate7GetNameEv
  signature: Ran out of bytes!
PlayerLocomotion::Approach(Vector const&,float):
  mangled: _ZN16PlayerLocomotion8ApproachERK6Vectorf
  signature: \x83\xEC\x4C\x53\x56
PlayerLocomotion::ApproachAscendingLadder(void):
  mangled: _ZN16PlayerLocomotion23ApproachAscendingLadderEv
  signature: \x56\x8B\xF1\x83\xBE\x98\x00\x00\x00\x00\x75\x2A\x33\xC0\x5E\xC3
PlayerLocomotion::ApproachDescendingLadder(void):
  mangled: _ZN16PlayerLocomotion24ApproachDescendingLadderEv
  signature: \x83\xEC\x24\x56\x8B\xF1\x83\xBE\x98\x00\x00\x00\x00
PlayerLocomotion::AscendLadder(void):
  mangled: _ZN16PlayerLocomotion12AscendLadderEv
  signature: \x83\xEC\x18\x56\x8B\xF1\x83\xBE\x98\x00\x00\x00\x00\x74\x2A\x8B\x06\x8B\x90\xB4\x00\x00\x00\xFF\xD2\x8B\x10\x8B\xC8\x8B\x82\xB8\x00\x00\x00\xFF\xD0\x80\xB8\x6E\x01\x00\x00\x09\x74\x2A\xC7\x86\x98\x00\x00\x00\x00\x00\x00\x00\x33\xC0\x5E\x83\xC4\x18\xC3\x8B\x16\x8B\x82\x38\x01\x00\x00
PlayerLocomotion::DescendLadder(void):
  mangled: _ZN16PlayerLocomotion13DescendLadderEv
  signature: \x83\xEC\x18\x56\x8B\xF1\x83\xBE\x98\x00\x00\x00\x00\x74\x2A\x8B\x06\x8B\x90\xB4\x00\x00\x00\xFF\xD2\x8B\x10\x8B\xC8\x8B\x82\xB8\x00\x00\x00\xFF\xD0\x80\xB8\x6E\x01\x00\x00\x09\x74\x2A\xC7\x86\x98\x00\x00\x00\x00\x00\x00\x00\x33\xC0\x5E\x83\xC4\x18\xC3\x8B\x16\x8B\x82\xB4\x00\x00\x00
PlayerLocomotion::FaceTowards(Vector const&):
  mangled: _ZN16PlayerLocomotion11FaceTowardsERK6Vector
  signature: \x83\xEC\x1C\x56\x8B\xF1\x8B\x06\x8B\x90\xB4\x00\x00\x00
PlayerLocomotion::JumpAcrossGap(Vector const&,Vector const&):
  mangled: _ZN16PlayerLocomotion13JumpAcrossGapERK6VectorS2_
  signature: \x56\x8B\xF1\x8B\x06\x8B\x90\xC8\x00\x00\x00
PlayerLocomotion::Update(void):
  mangled: j__ZN16PlayerLocomotion6UpdateEv
  signature: Ran out of bytes!
PlayerNavMesh::GetNAVFormatString(void):
  mangled: _ZNK13PlayerNavMesh18GetNAVFormatStringEv
  signature: Ran out of bytes!
PlayerNavMesh::GetName(void):
  mangled: _ZNK13PlayerNavMesh7GetNameEv
  signature: Ran out of bytes!
PlayerNavMeshFactory(void):
  mangled: _Z20PlayerNavMeshFactoryv
  signature: \x83\x3D\x2A\x2A\x2A\x2A\x00\x74\x2A\x68\x2A\x2A\x2A\x2A\xFF\x15\x2A\x2A\x2A\x2A
PlayerRetreatToCover::FindCoverArea(CNDPlayerBot *):
  mangled: _ZN20PlayerRetreatToCover13FindCoverAreaEP12CNDPlayerBot
  signature: \x83\xEC\x20\x8B\x0D\x2A\x2A\x2A\x2A
PlayerRetreatToCover::GetName(void):
  mangled: _ZNK20PlayerRetreatToCover7GetNameEv
  signature: Ran out of bytes!
PlayerRetreatToCover::OnStart(CNDPlayerBot *,Action<CNDPlayerBot> *):
  mangled: _ZN20PlayerRetreatToCover7OnStartEP12CNDPlayerBotP6ActionIS0_E
  signature: \x8B\x15\x2A\x2A\x2A\x2A\xD9\x42\x2C\x56\x8B\xF1\x8B\x46\x34\x8B\x40\x70\x8D\x4E\x34\x57
PlayerRetreatToCover::Update(CNDPlayerBot *,float):
  mangled: _ZN20PlayerRetreatToCover6UpdateEP12CNDPlayerBotf
  signature: \x83\xEC\x18\x53\x55\x56\x57\x8B\x7C\x24\x30
PowerDownActionHandlerObject::GetName(void):
  mangled: _ZNK28PowerDownActionHandlerObject7GetNameEv
  signature: Ran out of bytes!
PrecacheFileWeaponInfoDatabase(IFileSystem *,uchar const*):
  mangled: _Z30PrecacheFileWeaponInfoDatabaseP11IFileSystemPKh
  signature: \x81\xEC\x08\x02\x00\x00\x66\x83\x3D\x2A\x2A\x2A\x2A\x00
PrecacheStructureInfoDatabase(IFileSystem *,uchar const*):
  mangled: _Z29PrecacheStructureInfoDatabaseP11IFileSystemPKh
  signature: \x81\xEC\x04\x02\x00\x00\x56\x53
PropBreakableCreateAll(int,IPhysicsObject *,breakablepropparams_t const&,CBaseEntity *,int,bool,bool):
  mangled: _Z22PropBreakableCreateAlliP14IPhysicsObjectRK21breakablepropparams_tP11CBaseEntityibb
  signature: \x81\xEC\xF0\x05\x00\x00
PropBreakablePrecacheAll(string_t):
  mangled: _Z24PropBreakablePrecacheAll8string_t
  signature: \x83\xEC\x1C\x57\x8B\x7C\x24\x24
RagdollCreate(ragdoll_t &,ragdollparams_t const&,IPhysicsEnvironment *):
  mangled: _Z13RagdollCreateR9ragdoll_tRK15ragdollparams_tP19IPhysicsEnvironment
  signature: \x83\xEC\x4C\x8B\x44\x24\x58
RagdollSetupCollisions(ragdoll_t &,vcollide_t *,int):
  mangled: _Z22RagdollSetupCollisionsR9ragdoll_tP10vcollide_ti
  signature: \x8B\x44\x24\x04\x83\xEC\x08\x83\x78\x1C\x00
RagdollSolveSeparation(ragdoll_t &,CBaseEntity *):
  mangled: _Z22RagdollSolveSeparationR9ragdoll_tP11CBaseEntity
  signature: \x55\x8B\xEC\x83\xE4\xF0\x81\xEC\xE4\x01\x00\x00
ReadDamageTable(impactentry_t *,int,float,bool):
  mangled: _Z15ReadDamageTableP13impactentry_tifb
  signature: \x55\x8B\xEC\x83\xE4\xF0\x83\xEC\x18\x56\x57\x8B\x7D\x08\x85\xFF\x0F\x84\x2A\x2A\x2A\x2A
ReadEncryptedKVFile(IFileSystem *,char const*,uchar const*):
  mangled: _Z19ReadEncryptedKVFileP11IFileSystemPKcPKh
  signature: \x55\x8B\xEC\x81\xEC\x04\x02\x00\x00
ReadEncryptedResearchFile(IFileSystem *,char const*,uchar const*):
  mangled: _Z25ReadEncryptedResearchFileP11IFileSystemPKcPKh
  signature: Signature is too long!
ReadEncryptedStructureFile(IFileSystem *,char const*,uchar const*):
  mangled: _Z26ReadEncryptedStructureFileP11IFileSystemPKcPKh
  signature: Signature is too long!
ReadPlayerClassDataFromFileForSlot(IFileSystem *,char const*,ushort *,uchar const*):
  mangled: _Z34ReadPlayerClassDataFromFileForSlotP11IFileSystemPKcPtPKh
  signature: \x81\xEC\x80\x00\x00\x00\x57\x8B\xBC\x24\x90\x00\x00\x00
ReadWeaponDataFromFileForSlot(IFileSystem *,char const*,ushort *,uchar const*):
  mangled: _Z29ReadWeaponDataFromFileForSlotP11IFileSystemPKcPtPKh
  signature: \x81\xEC\x80\x00\x00\x00\x56\x8B\xB4\x24\x90\x00\x00\x00
RegenerationForceOnChangeCallback(IConVar *,char const*,float):
  mangled: _Z33RegenerationForceOnChangeCallbackP7IConVarPKcf
  signature: \x83\xEC\x10\x56\x8B\xF1\x8B\x86\x34\x01\x00\x00\xC1\xE8\x0C
RepairActionHandlerObject::GetName(void):
  mangled: _ZNK25RepairActionHandlerObject7GetNameEv
  signature: Ran out of bytes!
ResearchAbilityActionHandlerObject::GetName(void):
  mangled: _ZNK34ResearchAbilityActionHandlerObject7GetNameEv
  signature: Ran out of bytes!
RestoreEntityTo(CBaseEntity *,Vector const&):
  mangled: _ZL15RestoreEntityToP11CBaseEntityRK6Vector
  signature: \x8B\x0D\x2A\x2A\x2A\x2A\x83\xEC\x60
RocketTrail::CreateRocketTrail(void):
  mangled: _ZN11RocketTrail17CreateRocketTrailEv
  signature: Ran out of bytes!
SENTENCEG_Init(void):
  mangled: _Z14SENTENCEG_Initv
  signature: \x83\x3D\x2A\x2A\x2A\x2A\x00\x75\x2A\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x01
ScriptPostSpawn(CScriptScopeT<CDefScriptScopeBase> *,CBaseEntity **,int):
  mangled: _Z15ScriptPostSpawnP13CScriptScopeTI19CDefScriptScopeBaseEPP11CBaseEntityi
  signature: \x81\xEC\x14\x01\x00\x00\x55\x8B\xAC\x24\x1C\x01\x00\x00\x8B\x45\x00
ScriptPreInstanceSpawn(CScriptScopeT<CDefScriptScopeBase> *,CBaseEntity *,string_t):
  mangled: _Z22ScriptPreInstanceSpawnP13CScriptScopeTI19CDefScriptScopeBaseEP11CBaseEntity8string_t
  signature: \x83\xEC\x08\x56\x8B\x74\x24\x10\x83\x3E\xFF
? SendPropUtlVector(char *,int,int,void (*)(void *,int,int),int,SendProp,void * (*)(SendProp const*,void const*,void const*,CSendProxyRecipients *,int))
: mangled: _Z17SendPropUtlVectorPciiPFvPviiEi8SendPropPFS0_PKS3_PKvS7_P20CSendProxyRecipientsiE
  signature: \x83\xEC\x54\x53\x55\x56\x8B\x74\x24\x64\x57\x8B\xCE
SendToConsole(char const*):
  mangled: _ZL13SendToConsolePKc
  signature: \xA1\x2A\x2A\x2A\x2A\x83\x78\x14\x01\x7E\x2A\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x11\x8B\x42\x08\xFF\xD0\x84\xC0\x75\x2A
ServerClassInit<DT_AnimTimeMustBeFirst::ignored>(DT_AnimTimeMustBeFirst::ignored *):
  mangled: _Z15ServerClassInitIN22DT_AnimTimeMustBeFirst7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x75\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x68\x01\x00\x0C\x00
ServerClassInit<DT_Animationlayer::ignored>(DT_Animationlayer::ignored *):
  mangled: _Z15ServerClassInitIN17DT_Animationlayer7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x6A\x00\x6A\x01\x6A\x0D\x6A\x04\x6A\x08
ServerClassInit<DT_BCCLocalPlayerExclusive::ignored>(DT_BCCLocalPlayerExclusive::ignored *):
  mangled: _Z15ServerClassInitIN26DT_BCCLocalPlayerExclusive7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x75\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x6A\x04
ServerClassInit<DT_BaseAnimating::ignored>(DT_BaseAnimating::ignored *):
  mangled: _Z15ServerClassInitIN16DT_BaseAnimating7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\x08
ServerClassInit<DT_BaseAnimatingOverlay::ignored>(DT_BaseAnimatingOverlay::ignored *):
  mangled: _Z15ServerClassInitIN23DT_BaseAnimatingOverlay7ignoredEEiPT_
  signature: Ran out of bytes!
ServerClassInit<DT_BaseBeam::ignored>(DT_BaseBeam::ignored *):
  mangled: _Z15ServerClassInitIN11DT_BaseBeam7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\x0B\x6A\x04
ServerClassInit<DT_BaseButton::ignored>(DT_BaseButton::ignored *):
  mangled: _Z15ServerClassInitIN13DT_BaseButton7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\x6A\xFF\x6A\x04\x68\x3C\x05\x00\x00
ServerClassInit<DT_BaseCombatCharacter::ignored>(DT_BaseCombatCharacter::ignored *):
  mangled: _Z15ServerClassInitIN22DT_BaseCombatCharacter7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\x6A\x00
ServerClassInit<DT_BaseCombatWeapon::ignored>(DT_BaseCombatWeapon::ignored *):
  mangled: _Z15ServerClassInitIN19DT_BaseCombatWeapon7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x44\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00
ServerClassInit<DT_BaseDoor::ignored>(DT_BaseDoor::ignored *):
  mangled: _Z15ServerClassInitIN11DT_BaseDoor7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xD9\x05\x2A\x2A\x2A\x2A\x83\xC4\x38\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x83\xEC\x08\xD9\x5C\x24\x04\xD9\xEE\xD9\x1C\x24\x6A\x10\x6A\x08\x6A\x04\x68\xFC\x04\x00\x00
ServerClassInit<DT_BaseFlex::ignored>(DT_BaseFlex::ignored *):
  mangled: _Z15ServerClassInitIN11DT_BaseFlex7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xD9\xE8
ServerClassInit<DT_BaseGrenade::ignored>(DT_BaseGrenade::ignored *):
  mangled: _Z15ServerClassInitIN14DT_BaseGrenade7ignoredEEiPT_
  signature: Signature is too long!
ServerClassInit<DT_BaseViewModel::ignored>(DT_BaseViewModel::ignored *):
  mangled: _Z15ServerClassInitIN16DT_BaseViewModel7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\x0B\x6A\x02
ServerClassInit<DT_Beam::ignored>(DT_Beam::ignored *):
  mangled: _Z15ServerClassInitIN7DT_Beam7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x20\x68\x80\x00\x00\x00\x6A\x00
ServerClassInit<DT_BoneFollower::ignored>(DT_BoneFollower::ignored *):
  mangled: _Z15ServerClassInitIN15DT_BoneFollower7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\x0B\x6A\x04\x68\x24\x04\x00\x00
ServerClassInit<DT_BreakableProp::ignored>(DT_BreakableProp::ignored *):
  mangled: _Z15ServerClassInitIN16DT_BreakableProp7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x6A\x01\x68\x34\x15\x00\x00
ServerClassInit<DT_BreakableSurface::ignored>(DT_BreakableSurface::ignored *):
  mangled: _Z15ServerClassInitIN19DT_BreakableSurface7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x6A\x00\x6A\x01\x6A\x08
ServerClassInit<DT_BuildQueueItem::ignored>(DT_BuildQueueItem::ignored *):
  mangled: _Z15ServerClassInitIN17DT_BuildQueueItem7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\x06
ServerClassInit<DT_ButtonTimed::ignored>(DT_ButtonTimed::ignored *):
  mangled: _Z15ServerClassInitIN14DT_ButtonTimed7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x6A\x04\x68\x44\x05\x00\x00
ServerClassInit<DT_CFish::ignored>(DT_CFish::ignored *):
  mangled: _Z15ServerClassInitIN8DT_CFish7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xD9\x05\x2A\x2A\x2A\x2A\x83\xC4\x20\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x83\xEC\x08\xD9\x5C\x24\x04\xD9\xEE\xD9\x1C\x24\x6A\x02\x6A\xFF\x6A\x0C\x68\x14\x14\x00\x00
ServerClassInit<DT_CollisionProperty::ignored>(DT_CollisionProperty::ignored *):
  mangled: _Z15ServerClassInitIN20DT_CollisionProperty7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xD9\x05\x2A\x2A\x2A\x2A\x83\xC4\x20\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x83\xEC\x08\xD9\x5C\x24\x04\xD9\xEE\xD9\x1C\x24\x6A\x04\x6A\x00\x6A\x0C
ServerClassInit<DT_ColorCorrection::ignored>(DT_ColorCorrection::ignored *):
  mangled: _Z15ServerClassInitIN18DT_ColorCorrection7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xD9\x05\x2A\x2A\x2A\x2A\x83\xC4\x20\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x83\xEC\x08\xD9\x5C\x24\x04\xD9\xEE\xD9\x1C\x24\x6A\x04\x6A\xFF\x6A\x0C\x68\x84\x03\x00\x00
ServerClassInit<DT_ColorCorrectionVolume::ignored>(DT_ColorCorrectionVolume::ignored *):
  mangled: _Z15ServerClassInitIN24DT_ColorCorrectionVolume7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xD9\x05\x2A\x2A\x2A\x2A\x83\xC4\x20\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x83\xEC\x08\xD9\x5C\x24\x04\xD9\xEE\xD9\x1C\x24\x6A\x00\x6A\x20\x6A\x04\x68\x50\x05\x00\x00
ServerClassInit<DT_CountdownTimer::ignored>(DT_CountdownTimer::ignored *):
  mangled: _Z15ServerClassInitIN17DT_CountdownTimer7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xD9\x05\x2A\x2A\x2A\x2A\x83\xC4\x20\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x83\xEC\x08\xD9\x5C\x24\x04\xD9\xEE\xD9\x1C\x24\x6A\x04\x6A\x00\x6A\x04\x6A\x04
ServerClassInit<DT_DetailController::ignored>(DT_DetailController::ignored *):
  mangled: _Z15ServerClassInitIN19DT_DetailController7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xD9\x05\x2A\x2A\x2A\x2A\x83\xC4\x20\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x83\xEC\x08\xD9\x5C\x24\x04\xD9\xEE\xD9\x1C\x24\x6A\x00\x6A\x20\x6A\x04\x68\x24\x04\x00\x00
ServerClassInit<DT_DustTrail::ignored>(DT_DustTrail::ignored *):
  mangled: _Z15ServerClassInitIN12DT_DustTrail7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xD9\x05\x2A\x2A\x2A\x2A\x83\xC4\x38\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x83\xEC\x08\xD9\x5C\x24\x04\xD9\xE8\xD9\x1C\x24\x6A\x00\x6A\x08\x6A\x04\x68\x34\x04\x00\x00
ServerClassInit<DT_DynamicLight::ignored>(DT_DynamicLight::ignored *):
  mangled: _Z15ServerClassInitIN15DT_DynamicLight7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x6A\x00\x6A\x01\x6A\x04\x6A\x01
ServerClassInit<DT_DynamicProp::ignored>(DT_DynamicProp::ignored *):
  mangled: _Z15ServerClassInitIN14DT_DynamicProp7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x75\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x6A\x01\x68\x8C\x15\x00\x00
ServerClassInit<DT_EffectData::ignored>(DT_EffectData::ignored *):
  mangled: _Z15ServerClassInitIN13DT_EffectData7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xD9\x05\x2A\x2A\x2A\x2A\x83\xC4\x20\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x83\xEC\x08\xD9\x5C\x24\x04\xD9\xEE\xD9\x1C\x24\x68\x00\x40\x00\x00
ServerClassInit<DT_Embers::ignored>(DT_Embers::ignored *):
  mangled: _Z15ServerClassInitIN9DT_Embers7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x6A\x00\x6A\x01\x6A\x20
ServerClassInit<DT_EntityDissolve::ignored>(DT_EntityDissolve::ignored *):
  mangled: _Z15ServerClassInitIN17DT_EntityDissolve7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x6A\x04\x68\x24\x04\x00\x00
ServerClassInit<DT_EntityFlame::ignored>(DT_EntityFlame::ignored *):
  mangled: _Z15ServerClassInitIN14DT_EntityFlame7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\x6A\xFF\x6A\x04\x68\x24\x04\x00\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x50\x6A\x01\x68\x28\x04\x00\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A
ServerClassInit<DT_EntityParticleTrail::ignored>(DT_EntityParticleTrail::ignored *):
  mangled: _Z15ServerClassInitIN22DT_EntityParticleTrail7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x6A\x00\x6A\x01\x6A\x0A
ServerClassInit<DT_EntityParticleTrailInfo::ignored>(DT_EntityParticleTrailInfo::ignored *):
  mangled: _Z15ServerClassInitIN26DT_EntityParticleTrailInfo7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xD9\x05\x2A\x2A\x2A\x2A\x83\xC4\x20\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x83\xEC\x08\xD9\x5C\x24\x04\xD9\xEE\xD9\x1C\x24\x6A\x04\x6A\x00\x6A\x04\x6A\x08
ServerClassInit<DT_EnvDOFController::ignored>(DT_EnvDOFController::ignored *):
  mangled: _Z15ServerClassInitIN19DT_EnvDOFController7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x6A\x00\x6A\x01\x6A\x01\x6A\x01\x68\x2C\x04\x00\x00
ServerClassInit<DT_EnvParticleScript::ignored>(DT_EnvParticleScript::ignored *):
  mangled: _Z15ServerClassInitIN20DT_EnvParticleScript7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xD9\x05\x2A\x2A\x2A\x2A\x83\xC4\x38\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x83\xEC\x08\xD9\x5C\x24\x04\xD9\xEE\xD9\x1C\x24\x6A\x04\x6A\x00\x6A\x04\x68\xE0\x13\x00\x00
ServerClassInit<DT_EnvProjectedTexture::ignored>(DT_EnvProjectedTexture::ignored *):
  mangled: _Z15ServerClassInitIN22DT_EnvProjectedTexture7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\x6A\xFF\x6A\x04\x68\x24\x04\x00\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x50\x6A\x01\x68\x28\x04\x00\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xD9\x05\x2A\x2A\x2A\x2A
ServerClassInit<DT_EnvScreenEffect::ignored>(DT_EnvScreenEffect::ignored *):
  mangled: _Z15ServerClassInitIN18DT_EnvScreenEffect7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xD9\x05\x2A\x2A\x2A\x2A\x83\xC4\x38\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x83\xEC\x08\xD9\x5C\x24\x04\xD9\xEE\xD9\x1C\x24\x6A\x04\x6A\x00\x6A\x04\x68\x24\x04\x00\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00
ServerClassInit<DT_EnvScreenOverlay::ignored>(DT_EnvScreenOverlay::ignored *):
  mangled: _Z15ServerClassInitIN19DT_EnvScreenOverlay7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x6A\x00\x6A\x04
ServerClassInit<DT_EnvTonemapController::ignored>(DT_EnvTonemapController::ignored *):
  mangled: _Z15ServerClassInitIN23DT_EnvTonemapController7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x6A\x00\x6A\x01\x6A\x01\x6A\x01\x68\x34\x04\x00\x00
ServerClassInit<DT_EnvWind::ignored>(DT_EnvWind::ignored *):
  mangled: _Z15ServerClassInitIN10DT_EnvWind7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x75\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\x68\x24\x04\x00\x00
ServerClassInit<DT_EnvWindShared::ignored>(DT_EnvWindShared::ignored *):
  mangled: _Z15ServerClassInitIN16DT_EnvWindShared7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x6A\x00\x6A\x01\x6A\x0A
ServerClassInit<DT_FireSmoke::ignored>(DT_FireSmoke::ignored *):
  mangled: _Z15ServerClassInitIN12DT_FireSmoke7ignoredEEiPT_
  signature: Signature is too long!
ServerClassInit<DT_FireTrail::ignored>(DT_FireTrail::ignored *):
  mangled: _Z15ServerClassInitIN12DT_FireTrail7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\x20
ServerClassInit<DT_FogController::ignored>(DT_FogController::ignored *):
  mangled: _Z15ServerClassInitIN16DT_FogController7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x6A\x00\x6A\x01\x6A\x01
ServerClassInit<DT_FuncAreaPortalWindow::ignored>(DT_FuncAreaPortalWindow::ignored *):
  mangled: _Z15ServerClassInitIN23DT_FuncAreaPortalWindow7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xD9\x05\x2A\x2A\x2A\x2A\x83\xC4\x38\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x83\xEC\x08\xD9\x5C\x24\x04\xD9\xEE\xD9\x1C\x24\x6A\x04\x6A\x00\x6A\x04\x68\x34\x04\x00\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xD9\x05\x2A\x2A\x2A\x2A
ServerClassInit<DT_FuncConveyor::ignored>(DT_FuncConveyor::ignored *):
  mangled: _Z15ServerClassInitIN15DT_FuncConveyor7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xD9\x05\x2A\x2A\x2A\x2A\x83\xC4\x38\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x83\xEC\x08\xD9\x5C\x24\x04\xD9\xEE\xD9\x1C\x24\x6A\x04\x6A\x00\x6A\x04\x68\x34\x04\x00\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A
ServerClassInit<DT_FuncElevator::ignored>(DT_FuncElevator::ignored *):
  mangled: _Z15ServerClassInitIN15DT_FuncElevator7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xD9\x05\x2A\x2A\x2A\x2A
ServerClassInit<DT_FuncLadder::ignored>(DT_FuncLadder::ignored *):
  mangled: _Z15ServerClassInitIN13DT_FuncLadder7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xD9\x05\x2A\x2A\x2A\x2A\x83\xC4\x38\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x83\xEC\x08\xD9\x5C\x24\x04\xD9\xEE\xD9\x1C\x24\x6A\x04\x6A\x02\x6A\x0C\x68\x44\x04\x00\x00
ServerClassInit<DT_FuncMoveLinear::ignored>(DT_FuncMoveLinear::ignored *):
  mangled: _Z15ServerClassInitIN17DT_FuncMoveLinear7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xD9\x05\x2A\x2A\x2A\x2A\x83\xC4\x38\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x83\xEC\x08\xD9\x5C\x24\x04\xD9\xEE\xD9\x1C\x24\x6A\x04\x6A\x00\x6A\x0C
ServerClassInit<DT_FuncOccluder::ignored>(DT_FuncOccluder::ignored *):
  mangled: _Z15ServerClassInitIN15DT_FuncOccluder7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x75\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x6A\x01\x68\x24\x04\x00\x00
ServerClassInit<DT_FuncRotating::ignored>(DT_FuncRotating::ignored *):
  mangled: _Z15ServerClassInitIN15DT_FuncRotating7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x44\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xD9\x05\x2A\x2A\x2A\x2A
ServerClassInit<DT_FuncSimpleLadder::ignored>(DT_FuncSimpleLadder::ignored *):
  mangled: _Z15ServerClassInitIN19DT_FuncSimpleLadder7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xD9\x05\x2A\x2A\x2A\x2A\x83\xC4\x38\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x83\xEC\x08\xD9\x5C\x24\x04\xD9\xEE\xD9\x1C\x24\x6A\x04\x6A\x02\x6A\x0C\x68\x24\x04\x00\x00
ServerClassInit<DT_Func_Dust::ignored>(DT_Func_Dust::ignored *):
  mangled: _Z15ServerClassInitIN12DT_Func_Dust7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x6A\x01\x6A\x20\x6A\x04\x68\x24\x04\x00\x00
ServerClassInit<DT_Func_LOD::ignored>(DT_Func_LOD::ignored *):
  mangled: _Z15ServerClassInitIN11DT_Func_LOD7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x6A\x00\x6A\x01\x6A\x10
ServerClassInit<DT_GameTypeWarefare::ignored>(DT_GameTypeWarefare::ignored *):
  mangled: _Z15ServerClassInitIN19DT_GameTypeWarefare7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x75\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\x6A\xFF
ServerClassInit<DT_GlowProperty::ignored>(DT_GlowProperty::ignored *):
  mangled: _Z15ServerClassInitIN15DT_GlowProperty7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\x00
ServerClassInit<DT_HandleTest::ignored>(DT_HandleTest::ignored *):
  mangled: _Z15ServerClassInitIN13DT_HandleTest7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\x6A\xFF\x6A\x04\x68\x24\x04\x00\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x50\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF
ServerClassInit<DT_InfoOverlayAccessor::ignored>(DT_InfoOverlayAccessor::ignored *):
  mangled: _Z15ServerClassInitIN22DT_InfoOverlayAccessor7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x75\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x6A\x00\x6A\x01\x6A\x08
ServerClassInit<DT_IntervalTimer::ignored>(DT_IntervalTimer::ignored *):
  mangled: _Z15ServerClassInitIN16DT_IntervalTimer7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x75\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xD9\x05\x2A\x2A\x2A\x2A
ServerClassInit<DT_LocalActiveWeaponData::ignored>(DT_LocalActiveWeaponData::ignored *):
  mangled: _Z15ServerClassInitIN24DT_LocalActiveWeaponData7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x6A\x04\x68\xE8\x13\x00\x00
ServerClassInit<DT_LocalNDBaseMachinegunGrenadeWeaponData::ignored>(DT_LocalNDBaseMachinegunGrenadeWeaponData::ignored *):
  mangled: _Z15ServerClassInitIN41DT_LocalNDBaseMachinegunGrenadeWeaponData7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x75\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x6A\x01\x68\x70\x16\x00\x00
ServerClassInit<DT_LocalNDWeaponData::ignored>(DT_LocalNDWeaponData::ignored *):
  mangled: _Z15ServerClassInitIN20DT_LocalNDWeaponData7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x6A\x04\x68\xE8\x14\x00\x00
ServerClassInit<DT_LocalPlayerExclusive::ignored>(DT_LocalPlayerExclusive::ignored *):
  mangled: _Z15ServerClassInitIN23DT_LocalPlayerExclusive7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\x68\xA4\x1A\x00\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xD9\x05\x2A\x2A\x2A\x2A\x83\xC4\x38\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x83\xEC\x08\xD9\x5C\x24\x04\xD9\xEE\xD9\x1C\x24\x6A\x08
ServerClassInit<DT_LocalWeaponData::ignored>(DT_LocalWeaponData::ignored *):
  mangled: _Z15ServerClassInitIN18DT_LocalWeaponData7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\x6A\x08
ServerClassInit<DT_MaterialModifyControl::ignored>(DT_MaterialModifyControl::ignored *):
  mangled: _Z15ServerClassInitIN24DT_MaterialModifyControl7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x6A\x00\x68\xFF\x00\x00\x00
ServerClassInit<DT_NDAerialBombardmentWeapon::ignored>(DT_NDAerialBombardmentWeapon::ignored *):
  mangled: _Z15ServerClassInitIN28DT_NDAerialBombardmentWeapon7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xD9\x05\x2A\x2A\x2A\x2A\x83\xC4\x38\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x83\xEC\x08\xD9\x5C\x24\x04\xD9\xEE\xD9\x1C\x24\x6A\x00\x6A\x20\x6A\x04\x68\x80\x14\x00\x00
ServerClassInit<DT_NDBaseArtillery::ignored>(DT_NDBaseArtillery::ignored *):
  mangled: _Z15ServerClassInitIN18DT_NDBaseArtillery7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xD9\x05\x2A\x2A\x2A\x2A\x83\xC4\x38\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x83\xEC\x08\xD9\x5C\x24\x04\xD9\xEE\xD9\x1C\x24\x6A\x00\x6A\x20\x6A\x04\x68\xCC\x18\x00\x00
ServerClassInit<DT_NDBaseCommanderOrder::ignored>(DT_NDBaseCommanderOrder::ignored *):
  mangled: _Z15ServerClassInitIN23DT_NDBaseCommanderOrder7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x38\x68\x2A\x2A\x2A\x2A\x83\xEC\x54\x8B\xCC\x68\x2A\x2A\x2A\x2A\x6A\xFF\x6A\x00\x6A\x00\x6A\x00\x51\xE8\x2A\x2A\x2A\x2A\x83\xC4\x18\x6A\x10
ServerClassInit<DT_NDBaseCrate::ignored>(DT_NDBaseCrate::ignored *):
  mangled: _Z15ServerClassInitIN14DT_NDBaseCrate7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x75\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\x05
ServerClassInit<DT_NDBaseGrenadeLaunchedProj::ignored>(DT_NDBaseGrenadeLaunchedProj::ignored *):
  mangled: _Z15ServerClassInitIN28DT_NDBaseGrenadeLaunchedProj7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x6A\x01\x68\x08\x1B\x00\x00
ServerClassInit<DT_NDBaseGrenadeProj::ignored>(DT_NDBaseGrenadeProj::ignored *):
  mangled: _Z15ServerClassInitIN20DT_NDBaseGrenadeProj7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xD9\x05\x2A\x2A\x2A\x2A\x83\xC4\x38\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x83\xEC\x08\xD9\x5C\x24\x04\xD9\x05\x2A\x2A\x2A\x2A\xD9\x1C\x24\x6A\x00\x6A\x14
ServerClassInit<DT_NDBaseMachinegunGrenade::ignored>(DT_NDBaseMachinegunGrenade::ignored *):
  mangled: _Z15ServerClassInitIN26DT_NDBaseMachinegunGrenade7ignoredEEiPT_
  signature: Ran out of bytes!
ServerClassInit<DT_NDBaseResearch::ignored>(DT_NDBaseResearch::ignored *):
  mangled: _Z15ServerClassInitIN17DT_NDBaseResearch7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\x68\x28\x04\x00\x00
ServerClassInit<DT_NDBaseResourcePoint::ignored>(DT_NDBaseResourcePoint::ignored *):
  mangled: _Z15ServerClassInitIN22DT_NDBaseResourcePoint7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x44\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x6A\x00
ServerClassInit<DT_NDBaseResourceWeapon::ignored>(DT_NDBaseResourceWeapon::ignored *):
  mangled: _Z15ServerClassInitIN23DT_NDBaseResourceWeapon7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xD9\x05\x2A\x2A\x2A\x2A\x83\xC4\x38\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x83\xEC\x08\xD9\x5C\x24\x04\xD9\xEE\xD9\x1C\x24\x6A\x00\x6A\x20\x6A\x04\x68\x70\x14\x00\x00
ServerClassInit<DT_NDBaseSniperWeapon::ignored>(DT_NDBaseSniperWeapon::ignored *):
  mangled: _Z15ServerClassInitIN21DT_NDBaseSniperWeapon7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x6A\x01\x68\x74\x16\x00\x00
ServerClassInit<DT_NDBaseStructure::ignored>(DT_NDBaseStructure::ignored *):
  mangled: _Z15ServerClassInitIN18DT_NDBaseStructure7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x44\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A
ServerClassInit<DT_NDBaseStructureCrate::ignored>(DT_NDBaseStructureCrate::ignored *):
  mangled: _Z15ServerClassInitIN23DT_NDBaseStructureCrate7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\x06\x6A\x04\x68\x8C\x14\x00\x00
ServerClassInit<DT_NDBaseTurret::ignored>(DT_NDBaseTurret::ignored *):
  mangled: _Z15ServerClassInitIN15DT_NDBaseTurret7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xD9\xE8
ServerClassInit<DT_NDBaseWeapon::ignored>(DT_NDBaseWeapon::ignored *):
  mangled: _Z15ServerClassInitIN15DT_NDBaseWeapon7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x6A\x01\x68\xEF\x14\x00\x00
ServerClassInit<DT_NDBuildQueue::ignored>(DT_NDBuildQueue::ignored *):
  mangled: _Z15ServerClassInitIN15DT_NDBuildQueue7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xD9\x05\x2A\x2A\x2A\x2A\x83\xC4\x20\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x83\xEC\x08\xD9\x5C\x24\x04\xD9\xEE\xD9\x1C\x24\x6A\x04\x6A\x00\x6A\x04\x6A\x30
ServerClassInit<DT_NDCommanderBaseAbility::ignored>(DT_NDCommanderBaseAbility::ignored *):
  mangled: _Z15ServerClassInitIN25DT_NDCommanderBaseAbility7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x6A\x01\x68\x34\x04\x00\x00
ServerClassInit<DT_NDConsortiumCrate::ignored>(DT_NDConsortiumCrate::ignored *):
  mangled: _Z15ServerClassInitIN20DT_NDConsortiumCrate7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x75\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x6A\x01\x68\xC8\x14\x00\x00
ServerClassInit<DT_NDDaisyCutterMine::ignored>(DT_NDDaisyCutterMine::ignored *):
  mangled: _Z15ServerClassInitIN20DT_NDDaisyCutterMine7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x75\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x6A\x01\x68\xE0\x13\x00\x00
ServerClassInit<DT_NDEnemySpotter::ignored>(DT_NDEnemySpotter::ignored *):
  mangled: _Z15ServerClassInitIN17DT_NDEnemySpotter7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x75\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x6A\x01\x6A\x2C
ServerClassInit<DT_NDInEyeSpectatorsLocalData::ignored>(DT_NDInEyeSpectatorsLocalData::ignored *):
  mangled: _Z15ServerClassInitIN29DT_NDInEyeSpectatorsLocalData7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x6A\x00\x6A\x01\x6A\x0D\x6A\x04\x6A\x3C
ServerClassInit<DT_NDNonLocalPlayerExclusive::ignored>(DT_NDNonLocalPlayerExclusive::ignored *):
  mangled: _Z15ServerClassInitIN28DT_NDNonLocalPlayerExclusive7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xD9\x05\x2A\x2A\x2A\x2A\x83\xC4\x20\x6A\x07
ServerClassInit<DT_NDPlayer::ignored>(DT_NDPlayer::ignored *):
  mangled: _Z15ServerClassInitIN11DT_NDPlayer7ignoredEEiPT_
  signature: Signature is too long!
ServerClassInit<DT_NDPlayerResource::ignored>(DT_NDPlayerResource::ignored *):
  mangled: _Z15ServerClassInitIN19DT_NDPlayerResource7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x38\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x83\xEC\x54\x8B\xCC\x68\x80\x00\x00\x00
ServerClassInit<DT_NDPowerPool::ignored>(DT_NDPowerPool::ignored *):
  mangled: _Z15ServerClassInitIN14DT_NDPowerPool7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x38\x68\x2A\x2A\x2A\x2A\x83\xEC\x54\x8B\xCC\x68\x2A\x2A\x2A\x2A\x6A\xFF\x6A\x00\x6A\x00\x6A\x00\x51\xE8\x2A\x2A\x2A\x2A\x83\xC4\x18\x6A\x40
ServerClassInit<DT_NDRagdoll::ignored>(DT_NDRagdoll::ignored *):
  mangled: _Z15ServerClassInitIN12DT_NDRagdoll7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\x6A\xFF\x6A\x04\x68\xF0\x15\x00\x00
ServerClassInit<DT_NDSharedLocalPlayerExclusive::ignored>(DT_NDSharedLocalPlayerExclusive::ignored *):
  mangled: _Z15ServerClassInitIN31DT_NDSharedLocalPlayerExclusive7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\x04\x6A\x04\x6A\x40
ServerClassInit<DT_NDSquad::ignored>(DT_NDSquad::ignored *):
  mangled: _Z15ServerClassInitIN10DT_NDSquad7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x6A\x00\x6A\x01\x6A\x03
ServerClassInit<DT_NDStructurePlacementInstanceEntity::ignored>(DT_NDStructurePlacementInstanceEntity::ignored *):
  mangled: _Z15ServerClassInitIN37DT_NDStructurePlacementInstanceEntity7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\x06\x6A\x04\x68\x24\x04\x00\x00
ServerClassInit<DT_NDSupportStation::ignored>(DT_NDSupportStation::ignored *):
  mangled: _Z15ServerClassInitIN19DT_NDSupportStation7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x68\xC8\x18\x00\x00
ServerClassInit<DT_NDSupportStationCommanderExclusive::ignored>(DT_NDSupportStationCommanderExclusive::ignored *):
  mangled: _Z15ServerClassInitIN37DT_NDSupportStationCommanderExclusive7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x75\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x6A\x00\x6A\x01\x6A\x0F
ServerClassInit<DT_NDTeam::ignored>(DT_NDTeam::ignored *):
  mangled: _Z15ServerClassInitIN9DT_NDTeam7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x6A\x00\x68\x01\x00\x04\x00\x6A\x12
ServerClassInit<DT_NDVGuiScreen::ignored>(DT_NDVGuiScreen::ignored *):
  mangled: _Z15ServerClassInitIN15DT_NDVGuiScreen7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x75\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\x6A\xFF
ServerClassInit<DT_NDWeaponBaseGun::ignored>(DT_NDWeaponBaseGun::ignored *):
  mangled: _Z15ServerClassInitIN18DT_NDWeaponBaseGun7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xD9\x05\x2A\x2A\x2A\x2A\x83\xC4\x38\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x83\xEC\x08\xD9\x5C\x24\x04\xD9\xEE\xD9\x1C\x24\x6A\x08
ServerClassInit<DT_NDWeaponChaingun::ignored>(DT_NDWeaponChaingun::ignored *):
  mangled: _Z15ServerClassInitIN19DT_NDWeaponChaingun7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x6A\x00\x6A\x01\x6A\x03
ServerClassInit<DT_NDWeaponShotgun::ignored>(DT_NDWeaponShotgun::ignored *):
  mangled: _Z15ServerClassInitIN18DT_NDWeaponShotgun7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x6A\x01\x68\x70\x16\x00\x00
ServerClassInit<DT_NDWeaponStickyRemoteGrenade::ignored>(DT_NDWeaponStickyRemoteGrenade::ignored *):
  mangled: _Z15ServerClassInitIN30DT_NDWeaponStickyRemoteGrenade7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x75\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x6A\x00\x6A\x01\x6A\x05\x6A\x04\x68\x1C\x16\x00\x00
ServerClassInit<DT_NuclearDawnRulesProxy::ignored>(DT_NuclearDawnRulesProxy::ignored *):
  mangled: _Z15ServerClassInitIN24DT_NuclearDawnRulesProxy7ignoredEEiPT_
  signature: Ran out of bytes!
ServerClassInit<DT_OverlayVars::ignored>(DT_OverlayVars::ignored *):
  mangled: _Z15ServerClassInitIN14DT_OverlayVars7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x75\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x20
ServerClassInit<DT_ParticleFire::ignored>(DT_ParticleFire::ignored *):
  mangled: _Z15ServerClassInitIN15DT_ParticleFire7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xD9\x05\x2A\x2A\x2A\x2A\x83\xC4\x20\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x83\xEC\x08\xD9\x5C\x24\x04\xD9\xEE\xD9\x1C\x24\x6A\x02\x6A\x00
ServerClassInit<DT_ParticlePerformanceMonitor::ignored>(DT_ParticlePerformanceMonitor::ignored *):
  mangled: _Z15ServerClassInitIN29DT_ParticlePerformanceMonitor7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x6A\x00\x6A\x01\x6A\x01\x6A\x01\x68\x24\x04\x00\x00
ServerClassInit<DT_ParticleSystem::ignored>(DT_ParticleSystem::ignored *):
  mangled: _Z15ServerClassInitIN17DT_ParticleSystem7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xD9\x05\x2A\x2A\x2A\x2A\x83\xC4\x20\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x83\xEC\x08\xD9\x5C\x24\x04\xD9\xEE\xD9\x1C\x24\x68\x02\x00\x04\x00
ServerClassInit<DT_PhysBoxMultiplayer::ignored>(DT_PhysBoxMultiplayer::ignored *):
  mangled: _Z15ServerClassInitIN21DT_PhysBoxMultiplayer7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x6A\x00\x6A\x01\x6A\x01\x6A\x04
ServerClassInit<DT_Plasma::ignored>(DT_Plasma::ignored *):
  mangled: _Z15ServerClassInitIN9DT_Plasma7ignoredEEiPT_
  signature: Signature is too long!
ServerClassInit<DT_PlayerState::ignored>(DT_PlayerState::ignored *):
  mangled: _Z15ServerClassInitIN14DT_PlayerState7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x75\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x6A\x00\x6A\x01\x6A\x01
ServerClassInit<DT_PointCamera::ignored>(DT_PointCamera::ignored *):
  mangled: _Z15ServerClassInitIN14DT_PointCamera7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xD9\x05\x2A\x2A\x2A\x2A\x83\xC4\x38\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x83\xEC\x08\xD9\x5C\x24\x04\xD9\xEE\xD9\x1C\x24\x6A\x04\x6A\x00\x6A\x04\x68\x2C\x04\x00\x00
ServerClassInit<DT_PointCommentaryNode::ignored>(DT_PointCommentaryNode::ignored *):
  mangled: _Z15ServerClassInitIN22DT_PointCommentaryNode7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x6A\x01\x68\x74\x14\x00\x00
ServerClassInit<DT_PoseController::ignored>(DT_PoseController::ignored *):
  mangled: _Z15ServerClassInitIN17DT_PoseController7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x38\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x83\xEC\x54\x8B\xCC\x68\x2A\x2A\x2A\x2A\x6A\xFF
ServerClassInit<DT_PostProcessController::ignored>(DT_PostProcessController::ignored *):
  mangled: _Z15ServerClassInitIN24DT_PostProcessController7ignoredEEiPT_
  signature: Signature is too long!
ServerClassInit<DT_Precipitation::ignored>(DT_Precipitation::ignored *):
  mangled: _Z15ServerClassInitIN16DT_Precipitation7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x38\x68\x80\x00\x00\x00\x6A\x00
ServerClassInit<DT_PropVehicleDriveable::ignored>(DT_PropVehicleDriveable::ignored *):
  mangled: _Z15ServerClassInitIN23DT_PropVehicleDriveable7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\x6A\xFF\x6A\x04\x68\xD4\x15\x00\x00
ServerClassInit<DT_ProxyToggle_ProxiedData::ignored>(DT_ProxyToggle_ProxiedData::ignored *):
  mangled: _Z15ServerClassInitIN26DT_ProxyToggle_ProxiedData7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x75\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF
ServerClassInit<DT_QuadraticBeam::ignored>(DT_QuadraticBeam::ignored *):
  mangled: _Z15ServerClassInitIN16DT_QuadraticBeam7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xD9\x05\x2A\x2A\x2A\x2A\x83\xC4\x38\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x83\xEC\x08\xD9\x5C\x24\x04\xD9\xEE\xD9\x1C\x24\x6A\x02\x6A\xFF\x6A\x0C\x68\x24\x04\x00\x00
ServerClassInit<DT_Ragdoll::ignored>(DT_Ragdoll::ignored *):
  mangled: _Z15ServerClassInitIN10DT_Ragdoll7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x6A\x00\x6A\x0D
ServerClassInit<DT_RagdollManager::ignored>(DT_RagdollManager::ignored *):
  mangled: _Z15ServerClassInitIN17DT_RagdollManager7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x75\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\x06
ServerClassInit<DT_Ragdoll_Attached::ignored>(DT_Ragdoll_Attached::ignored *):
  mangled: _Z15ServerClassInitIN19DT_Ragdoll_Attached7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x6A\x00\x6A\x01\x6A\x07
ServerClassInit<DT_RocketTrail::ignored>(DT_RocketTrail::ignored *):
  mangled: _Z15ServerClassInitIN14DT_RocketTrail7ignoredEEiPT_
  signature: Signature is too long!
ServerClassInit<DT_ServerAnimationData::ignored>(DT_ServerAnimationData::ignored *):
  mangled: _Z15ServerClassInitIN22DT_ServerAnimationData7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x75\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xD9\xE8
ServerClassInit<DT_ShadowControl::ignored>(DT_ShadowControl::ignored *):
  mangled: _Z15ServerClassInitIN16DT_ShadowControl7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xD9\x05\x2A\x2A\x2A\x2A\x83\xC4\x20\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x83\xEC\x08\xD9\x5C\x24\x04\xD9\xEE\xD9\x1C\x24\x6A\x04\x6A\xFF\x6A\x0C\x68\x24\x04\x00\x00
ServerClassInit<DT_SlideshowDisplay::ignored>(DT_SlideshowDisplay::ignored *):
  mangled: _Z15ServerClassInitIN19DT_SlideshowDisplay7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x6A\x01\x68\x24\x04\x00\x00
ServerClassInit<DT_SmokeStack::ignored>(DT_SmokeStack::ignored *):
  mangled: _Z15ServerClassInitIN13DT_SmokeStack7ignoredEEiPT_
  signature: Signature is too long!
ServerClassInit<DT_SmokeTrail::ignored>(DT_SmokeTrail::ignored *):
  mangled: _Z15ServerClassInitIN13DT_SmokeTrail7ignoredEEiPT_
  signature: Signature is too long!
ServerClassInit<DT_SporeExplosion::ignored>(DT_SporeExplosion::ignored *):
  mangled: _Z15ServerClassInitIN17DT_SporeExplosion7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xD9\x05\x2A\x2A\x2A\x2A\x83\xC4\x38\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x83\xEC\x08\xD9\x5C\x24\x04\xD9\xE8\xD9\x1C\x24\x6A\x00\x6A\x08\x6A\x04\x68\x28\x04\x00\x00
ServerClassInit<DT_SporeTrail::ignored>(DT_SporeTrail::ignored *):
  mangled: _Z15ServerClassInitIN13DT_SporeTrail7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xD9\x05\x2A\x2A\x2A\x2A\x83\xC4\x38\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x83\xEC\x08\xD9\x5C\x24\x04\xD9\xE8\xD9\x1C\x24\x6A\x00\x6A\x08\x6A\x04\x68\x30\x04\x00\x00
ServerClassInit<DT_SpotlightEnd::ignored>(DT_SpotlightEnd::ignored *):
  mangled: _Z15ServerClassInitIN15DT_SpotlightEnd7ignoredEEiPT_
  signature: Signature is too long!
ServerClassInit<DT_Sprite::ignored>(DT_Sprite::ignored *):
  mangled: _Z15ServerClassInitIN9DT_Sprite7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\x6A\xFF\x6A\x04\x68\x24\x04\x00\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x50\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\x08
ServerClassInit<DT_SpriteTrail::ignored>(DT_SpriteTrail::ignored *):
  mangled: _Z15ServerClassInitIN14DT_SpriteTrail7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xD9\x05\x2A\x2A\x2A\x2A\x83\xC4\x38\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x83\xEC\x08\xD9\x5C\x24\x04\xD9\xEE\xD9\x1C\x24\x6A\x04\x6A\x00\x6A\x04\x68\x74\x04\x00\x00
ServerClassInit<DT_Sun::ignored>(DT_Sun::ignored *):
  mangled: _Z15ServerClassInitIN6DT_Sun7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x6A\x01\x6A\x20\x6A\x04\x68\x0C\x01\x00\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x40\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A
ServerClassInit<DT_TEBSPDecal::ignored>(DT_TEBSPDecal::ignored *):
  mangled: _Z15ServerClassInitIN13DT_TEBSPDecal7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xD9\x05\x2A\x2A\x2A\x2A\x83\xC4\x38\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x83\xEC\x08\xD9\x5C\x24\x04\xD9\xEE\xD9\x1C\x24\x6A\x02\x6A\xFF\x6A\x0C\x6A\x0C\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x6A\x00\x6A\x01\x6A\x0B
ServerClassInit<DT_TEBeamEntPoint::ignored>(DT_TEBeamEntPoint::ignored *):
  mangled: _Z15ServerClassInitIN17DT_TEBeamEntPoint7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x6A\x00\x6A\x01\x6A\x18\x6A\x04\x6A\x48\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x58\x68\x80\x00\x00\x00\x6A\x00\x6A\x01\x6A\x18\x6A\x04\x6A\x58
ServerClassInit<DT_TEBeamFollow::ignored>(DT_TEBeamFollow::ignored *):
  mangled: _Z15ServerClassInitIN15DT_TEBeamFollow7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x75\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x6A\x00\x6A\x01\x6A\x18
ServerClassInit<DT_TEBeamPoints::ignored>(DT_TEBeamPoints::ignored *):
  mangled: _Z15ServerClassInitIN15DT_TEBeamPoints7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xD9\x05\x2A\x2A\x2A\x2A\x83\xC4\x38\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x83\xEC\x08\xD9\x5C\x24\x04\xD9\xEE\xD9\x1C\x24\x6A\x02\x6A\xFF\x6A\x0C\x6A\x48\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xD9\x05\x2A\x2A\x2A\x2A\x83\xC4\x28\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x83\xEC\x08\xD9\x5C\x24\x04\xD9\xEE\xD9\x1C\x24\x6A\x02
ServerClassInit<DT_TEBeamRingPoint::ignored>(DT_TEBeamRingPoint::ignored *):
  mangled: _Z15ServerClassInitIN18DT_TEBeamRingPoint7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xD9\x05\x2A\x2A\x2A\x2A\x83\xC4\x38\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x83\xEC\x08\xD9\x5C\x24\x04\xD9\xEE\xD9\x1C\x24\x6A\x02\x6A\xFF\x6A\x0C\x6A\x48\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xD9\x05\x2A\x2A\x2A\x2A\x83\xC4\x28\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x83\xEC\x08\xD9\x5C\x24\x04\xD9\xEE\xD9\x1C\x24\x6A\x10
ServerClassInit<DT_TEBeamSpline::ignored>(DT_TEBeamSpline::ignored *):
  mangled: _Z15ServerClassInitIN15DT_TEBeamSpline7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x6A\x00\x6A\x01\x6A\x05
ServerClassInit<DT_TEBloodSprite::ignored>(DT_TEBloodSprite::ignored *):
  mangled: _Z15ServerClassInitIN16DT_TEBloodSprite7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xD9\x05\x2A\x2A\x2A\x2A\x83\xC4\x20\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x83\xEC\x08\xD9\x5C\x24\x04\xD9\xEE\xD9\x1C\x24\x6A\x02\x6A\xFF\x6A\x0C\x6A\x0C\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xD9\x05\x2A\x2A\x2A\x2A\x83\xC4\x28\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x83\xEC\x08\xD9\x5C\x24\x04\xD9\xEE\xD9\x1C\x24\x6A\x02\x6A\xFF\x6A\x0C\x6A\x18\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x6A\x00\x6A\x01\x6A\x08
ServerClassInit<DT_TEBloodStream::ignored>(DT_TEBloodStream::ignored *):
  mangled: _Z15ServerClassInitIN16DT_TEBloodStream7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xD9\x05\x2A\x2A\x2A\x2A\x83\xC4\x38\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x83\xEC\x08\xD9\x5C\x24\x04\xD9\x05\x2A\x2A\x2A\x2A\xD9\x1C\x24\x6A\x00\x6A\x0B
ServerClassInit<DT_TEBreakModel::ignored>(DT_TEBreakModel::ignored *):
  mangled: _Z15ServerClassInitIN15DT_TEBreakModel7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xD9\x05\x2A\x2A\x2A\x2A\x83\xC4\x38\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x83\xEC\x08\xD9\x5C\x24\x04\xD9\xEE\xD9\x1C\x24\x6A\x02\x6A\xFF\x6A\x0C\x6A\x0C\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x6A\x00\x6A\x0D\x6A\x04\x6A\xD0
ServerClassInit<DT_TEBubbleTrail::ignored>(DT_TEBubbleTrail::ignored *):
  mangled: _Z15ServerClassInitIN16DT_TEBubbleTrail7ignoredEEiPT_
  signature: Signature is too long!
ServerClassInit<DT_TEBubbles::ignored>(DT_TEBubbles::ignored *):
  mangled: _Z15ServerClassInitIN12DT_TEBubbles7ignoredEEiPT_
  signature: Signature is too long!
ServerClassInit<DT_TEClientProjectile::ignored>(DT_TEClientProjectile::ignored *):
  mangled: _Z15ServerClassInitIN21DT_TEClientProjectile7ignoredEEiPT_
  signature: Signature is too long!
ServerClassInit<DT_TEDecal::ignored>(DT_TEDecal::ignored *):
  mangled: _Z15ServerClassInitIN10DT_TEDecal7ignoredEEiPT_
  signature: Signature is too long!
ServerClassInit<DT_TEDust::ignored>(DT_TEDust::ignored *):
  mangled: _Z15ServerClassInitIN9DT_TEDust7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xD9\x05\x2A\x2A\x2A\x2A\x83\xC4\x38\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x83\xEC\x08\xD9\x5C\x24\x04\xD9\xEE\xD9\x1C\x24\x6A\x02\x6A\xFF\x6A\x04\x6A\x18
ServerClassInit<DT_TEEffectDispatch::ignored>(DT_TEEffectDispatch::ignored *):
  mangled: _Z15ServerClassInitIN19DT_TEEffectDispatch7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x75\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\x6A\x0C
ServerClassInit<DT_TEEnergySplash::ignored>(DT_TEEnergySplash::ignored *):
  mangled: _Z15ServerClassInitIN17DT_TEEnergySplash7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xD9\x05\x2A\x2A\x2A\x2A\x83\xC4\x20\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x83\xEC\x08\xD9\x5C\x24\x04\xD9\xEE\xD9\x1C\x24\x6A\x02\x6A\xFF\x6A\x0C\x6A\x0C\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xD9\x05\x2A\x2A\x2A\x2A\x83\xC4\x28\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x83\xEC\x08\xD9\x5C\x24\x04\xD9\xEE\xD9\x1C\x24\x6A\x02\x6A\xFF\x6A\x0C\x6A\x18\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x6A\x00\x6A\x01\x6A\x01
ServerClassInit<DT_TEExplosion::ignored>(DT_TEExplosion::ignored *):
  mangled: _Z15ServerClassInitIN14DT_TEExplosion7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\x0B\x6A\x04\x6A\x18\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xD9\x05\x2A\x2A\x2A\x2A
ServerClassInit<DT_TEFizz::ignored>(DT_TEFizz::ignored *):
  mangled: _Z15ServerClassInitIN9DT_TEFizz7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x6A\x00\x6A\x01\x6A\x0B\x6A\x04\x6A\x0C
ServerClassInit<DT_TEFootprintDecal::ignored>(DT_TEFootprintDecal::ignored *):
  mangled: _Z15ServerClassInitIN19DT_TEFootprintDecal7ignoredEEiPT_
  signature: Signature is too long!
ServerClassInit<DT_TEFoundryHelpers::ignored>(DT_TEFoundryHelpers::ignored *):
  mangled: _Z15ServerClassInitIN19DT_TEFoundryHelpers7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x75\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\x20
ServerClassInit<DT_TEGaussExplosion::ignored>(DT_TEGaussExplosion::ignored *):
  mangled: _Z15ServerClassInitIN19DT_TEGaussExplosion7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x6A\x00\x6A\x01\x6A\x02
ServerClassInit<DT_TEGlowSprite::ignored>(DT_TEGlowSprite::ignored *):
  mangled: _Z15ServerClassInitIN15DT_TEGlowSprite7ignoredEEiPT_
  signature: Signature is too long!
ServerClassInit<DT_TEImpact::ignored>(DT_TEImpact::ignored *):
  mangled: _Z15ServerClassInitIN11DT_TEImpact7ignoredEEiPT_
  signature: Signature is too long!
ServerClassInit<DT_TEKillPlayerAttachments::ignored>(DT_TEKillPlayerAttachments::ignored *):
  mangled: _Z15ServerClassInitIN26DT_TEKillPlayerAttachments7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x75\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x6A\x00\x6A\x01\x6A\x05\x6A\x04\x6A\x0C
ServerClassInit<DT_TELargeFunnel::ignored>(DT_TELargeFunnel::ignored *):
  mangled: _Z15ServerClassInitIN16DT_TELargeFunnel7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\x0B\x6A\x04\x6A\x18\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x58
ServerClassInit<DT_TEMetalSparks::ignored>(DT_TEMetalSparks::ignored *):
  mangled: _Z15ServerClassInitIN16DT_TEMetalSparks7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xD9\x05\x2A\x2A\x2A\x2A\x83\xC4\x20\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x83\xEC\x08\xD9\x5C\x24\x04\xD9\xEE\xD9\x1C\x24\x6A\x02\x6A\xFF\x6A\x0C\x6A\x0C\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xD9\x05\x2A\x2A\x2A\x2A\x83\xC4\x28\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x83\xEC\x08\xD9\x5C\x24\x04\xD9\xEE\xD9\x1C\x24\x6A\x02\x6A\xFF\x6A\x0C\x6A\x18\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A
ServerClassInit<DT_TEMuzzleFlash::ignored>(DT_TEMuzzleFlash::ignored *):
  mangled: _Z15ServerClassInitIN16DT_TEMuzzleFlash7ignoredEEiPT_
  signature: Signature is too long!
ServerClassInit<DT_TEParticleSystem::ignored>(DT_TEParticleSystem::ignored *):
  mangled: _Z15ServerClassInitIN19DT_TEParticleSystem7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xD9\x05\x2A\x2A\x2A\x2A\x83\xC4\x38\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x83\xEC\x08\xD9\x5C\x24\x04\xD9\xEE\xD9\x1C\x24\x6A\x02\x6A\xFF\x6A\x04\x6A\xF4
ServerClassInit<DT_TEPhysicsProp::ignored>(DT_TEPhysicsProp::ignored *):
  mangled: _Z15ServerClassInitIN16DT_TEPhysicsProp7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xD9\x05\x2A\x2A\x2A\x2A\x83\xC4\x38\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x83\xEC\x08\xD9\x5C\x24\x04\xD9\xEE\xD9\x1C\x24\x6A\x02\x6A\xFF\x6A\x0C\x6A\x0C\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x6A\x00\x6A\x0D\x6A\x04\x6A\xE8
ServerClassInit<DT_TEPlayerAnimEvent::ignored>(DT_TEPlayerAnimEvent::ignored *):
  mangled: _Z15ServerClassInitIN20DT_TEPlayerAnimEvent7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\x6A\xFF\x6A\x04\x6A\x0C
ServerClassInit<DT_TEPlayerDecal::ignored>(DT_TEPlayerDecal::ignored *):
  mangled: _Z15ServerClassInitIN16DT_TEPlayerDecal7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xD9\x05\x2A\x2A\x2A\x2A\x83\xC4\x38\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x83\xEC\x08\xD9\x5C\x24\x04\xD9\xEE\xD9\x1C\x24\x6A\x02\x6A\xFF\x6A\x0C\x6A\x10
ServerClassInit<DT_TEProjectedDecal::ignored>(DT_TEProjectedDecal::ignored *):
  mangled: _Z15ServerClassInitIN19DT_TEProjectedDecal7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xD9\x05\x2A\x2A\x2A\x2A\x83\xC4\x38\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x83\xEC\x08\xD9\x5C\x24\x04\xD9\xEE\xD9\x1C\x24\x6A\x02\x6A\xFF\x6A\x0C\x6A\x0C\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x6A\x00\x6A\x0A
ServerClassInit<DT_TEShatterSurface::ignored>(DT_TEShatterSurface::ignored *):
  mangled: _Z15ServerClassInitIN19DT_TEShatterSurface7ignoredEEiPT_
  signature: Signature is too long!
ServerClassInit<DT_TEShowLine::ignored>(DT_TEShowLine::ignored *):
  mangled: _Z15ServerClassInitIN13DT_TEShowLine7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xD9\x05\x2A\x2A\x2A\x2A\x83\xC4\x38\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x83\xEC\x08\xD9\x5C\x24\x04\xD9\xEE\xD9\x1C\x24\x6A\x02\x6A\xFF\x6A\x0C\x6A\x18
ServerClassInit<DT_TESmoke::ignored>(DT_TESmoke::ignored *):
  mangled: _Z15ServerClassInitIN10DT_TESmoke7ignoredEEiPT_
  signature: Signature is too long!
ServerClassInit<DT_TESparks::ignored>(DT_TESparks::ignored *):
  mangled: _Z15ServerClassInitIN11DT_TESparks7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x6A\x00\x6A\x01\x6A\x04\x6A\x04
ServerClassInit<DT_TESprite::ignored>(DT_TESprite::ignored *):
  mangled: _Z15ServerClassInitIN11DT_TESprite7ignoredEEiPT_
  signature: Signature is too long!
ServerClassInit<DT_TESpriteSpray::ignored>(DT_TESpriteSpray::ignored *):
  mangled: _Z15ServerClassInitIN16DT_TESpriteSpray7ignoredEEiPT_
  signature: Signature is too long!
ServerClassInit<DT_TEWorldDecal::ignored>(DT_TEWorldDecal::ignored *):
  mangled: _Z15ServerClassInitIN15DT_TEWorldDecal7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xD9\x05\x2A\x2A\x2A\x2A\x83\xC4\x38\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x83\xEC\x08\xD9\x5C\x24\x04\xD9\xEE\xD9\x1C\x24\x6A\x02\x6A\xFF\x6A\x0C\x6A\x0C\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x6A\x00\x6A\x01\x6A\x09
ServerClassInit<DT_Team::ignored>(DT_Team::ignored *):
  mangled: _Z15ServerClassInitIN7DT_Team7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\x05
ServerClassInit<DT_Tesla::ignored>(DT_Tesla::ignored *):
  mangled: _Z15ServerClassInitIN8DT_Tesla7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x6A\x04\x68\x28\x04\x00\x00
ServerClassInit<DT_TestTraceline::ignored>(DT_TestTraceline::ignored *):
  mangled: _Z15ServerClassInitIN16DT_TestTraceline7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x6A\x01\x6A\x20\x6A\x04\x68\x0C\x01\x00\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xD9\x05\x2A\x2A\x2A\x2A
ServerClassInit<DT_VGuiScreen::ignored>(DT_VGuiScreen::ignored *):
  mangled: _Z15ServerClassInitIN13DT_VGuiScreen7ignoredEEiPT_
  signature: Signature is too long!
ServerClassInit<DT_WORLD::ignored>(DT_WORLD::ignored *):
  mangled: _Z15ServerClassInitIN8DT_WORLD7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xD9\x05\x2A\x2A\x2A\x2A\x83\xC4\x38\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x83\xEC\x08\xD9\x5C\x24\x04\xD9\xEE\xD9\x1C\x24\x6A\x10\x6A\x08\x6A\x04\x68\x28\x04\x00\x00
ServerClassInit<DT_WaterLODControl::ignored>(DT_WaterLODControl::ignored *):
  mangled: _Z15ServerClassInitIN18DT_WaterLODControl7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xD9\x05\x2A\x2A\x2A\x2A\x83\xC4\x20\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x83\xEC\x08\xD9\x5C\x24\x04\xD9\xEE\xD9\x1C\x24\x6A\x04\x6A\x00\x6A\x04\x68\x24\x04\x00\x00
ServerClassInit<DT_WeaponNDBaseGrenade::ignored>(DT_WeaponNDBaseGrenade::ignored *):
  mangled: _Z15ServerClassInitIN22DT_WeaponNDBaseGrenade7ignoredEEiPT_
  signature: \xF6\x05\x2A\x2A\x2A\x2A\x01\x0F\x85\x2A\x2A\x2A\x2A\x83\x0D\x2A\x2A\x2A\x2A\x01\x68\x80\x00\x00\x00\x6A\x00\x6A\x00\x6A\xFF\x6A\x04\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x68\x80\x00\x00\x00\x68\x2A\x2A\x2A\x2A\x50\x6A\x00\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x6A\x01\x68\xF9\x15\x00\x00
ServerDemoPacket_BaseEntity::AddTextOverlaysForModifiedFields(Vector const&):
  mangled: _ZNK27ServerDemoPacket_BaseEntity32AddTextOverlaysForModifiedFieldsERK6Vector
  signature: \x56\x8B\x74\x24\x08\x57\x8B\xF9\xF6\x07\x40
SetActivityForSequence(CStudioHdr *,int):
  mangled: _Z22SetActivityForSequenceP10CStudioHdri
  signature: \x53\x56\x8B\x74\x24\x0C\x57\x8B\x7C\x24\x14
SetDefaultSpawnActionHandlerObject::GetName(void):
  mangled: _ZNK34SetDefaultSpawnActionHandlerObject7GetNameEv
  signature: Ran out of bytes!
SharedRandomFloat(char const*,float,float,int):
  mangled: _Z17SharedRandomFloatPKcffi
  signature: \x83\xEC\x08\xA1\x2A\x2A\x2A\x2A\x53\x56\x57\x8B\x7C\x24\x24\x8D\x4C\x24\x24\x51\x89\x7C\x24\x14\x89\x44\x24\x10\xE8\x2A\x2A\x2A\x2A\x6A\x04\x8D\x54\x24\x14\x52\x8D\x44\x24\x30\x50\xE8\x2A\x2A\x2A\x2A\x6A\x04\x8D\x4C\x24\x24\x51\x8D\x54\x24\x3C\x52\xE8\x2A\x2A\x2A\x2A\x8B\x74\x24\x34\x56\xE8\x2A\x2A\x2A\x2A\x50\x8D\x44\x24\x48\x56\x50\xE8\x2A\x2A\x2A\x2A\x8D\x4C\x24\x50\x51\xE8\x2A\x2A\x2A\x2A\x8B\x15\x2A\x2A\x2A\x2A\x8B\x5C\x24\x54\x83\xC4\x30\x83\x7A\x30\x00\x74\x2A\x57\x53\x56\xB0\xFF\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\x88\x44\x24\x38\x88\x44\x24\x39\x88\x44\x24\x3B\x8D\x44\x24\x38\x68\x2A\x2A\x2A\x2A\x50\xC6\x44\x24\x42\x00\xFF\x15\x2A\x2A\x2A\x2A\x83\xC4\x1C\x53\xB9\x2A\x2A\x2A\x2A\xFF\x15\x2A\x2A\x2A\x2A\xD9\x44\x24\x20
SharedRandomInt(char const*,int,int,int):
  mangled: _Z15SharedRandomIntPKciii
  signature: \x83\xEC\x08\xA1\x2A\x2A\x2A\x2A\x53\x56\x57\x8B\x7C\x24\x24\x8D\x4C\x24\x24\x51\x89\x7C\x24\x14\x89\x44\x24\x10\xE8\x2A\x2A\x2A\x2A\x6A\x04\x8D\x54\x24\x14\x52\x8D\x44\x24\x30\x50\xE8\x2A\x2A\x2A\x2A\x6A\x04\x8D\x4C\x24\x24\x51\x8D\x54\x24\x3C\x52\xE8\x2A\x2A\x2A\x2A\x8B\x74\x24\x34\x56\xE8\x2A\x2A\x2A\x2A\x50\x8D\x44\x24\x48\x56\x50\xE8\x2A\x2A\x2A\x2A\x8D\x4C\x24\x50\x51\xE8\x2A\x2A\x2A\x2A\x8B\x15\x2A\x2A\x2A\x2A\x8B\x5C\x24\x54\x83\xC4\x30\x83\x7A\x30\x00\x74\x2A\x57\x53\x56\xB0\xFF\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\x88\x44\x24\x38\x88\x44\x24\x39\x88\x44\x24\x3B\x8D\x44\x24\x38\x68\x2A\x2A\x2A\x2A\x50\xC6\x44\x24\x42\x00\xFF\x15\x2A\x2A\x2A\x2A\x83\xC4\x1C\x53\xB9\x2A\x2A\x2A\x2A\xFF\x15\x2A\x2A\x2A\x2A\x8B\x4C\x24\x20
SmokeTrail::CreateSmokeTrail(void):
  mangled: _ZN10SmokeTrail16CreateSmokeTrailEv
  signature: Ran out of bytes!
SmokeTrail::KeyValue(char const*,char const*):
  mangled: _ZN10SmokeTrail8KeyValueEPKcS1_
  signature: Signature is too long!
SpawnHierarchicalList(int,HierarchicalSpawn_t *,bool):
  mangled: _Z21SpawnHierarchicalListiP19HierarchicalSpawn_tb
  signature: \x56\x8B\x74\x24\x08\x85\xF6\x74\x2A\x83\x7E\x78\x00
SporeExplosion::CreateSporeExplosion(void):
  mangled: _ZN14SporeExplosion20CreateSporeExplosionEv
  signature: Ran out of bytes!
SporeTrail::CreateSporeTrail(void):
  mangled: _ZN10SporeTrail16CreateSporeTrailEv
  signature: Ran out of bytes!
StopParticleEffects(CBaseEntity *):
  mangled: _Z19StopParticleEffectsP11CBaseEntity
  signature: \x83\xEC\x60\xD9\xEE\x8B\x44\x24\x64\xD9\x14\x24\x33\xC9
T.1059:
  mangled: T.1059
  signature: \x81\xEC\x0C\x03\x00\x00
T.2546:
  mangled: T.2546
  signature: \x81\xEC\x00\x04\x00\x00\x68\x00\x04\x00\x00
T.2973:
  mangled: T.2973
  signature: \x81\xEC\xC0\x00\x00\x00\xD9\xE8\x53\x55
T.3042:
  mangled: T.3042
  signature: Ran out of bytes!
T.3066:
  mangled: T.3066
  signature: Ran out of bytes!
T.3073:
  mangled: T.3073
  signature: Ran out of bytes!
T.3077:
  mangled: T.3077
  signature: Ran out of bytes!
T.3090:
  mangled: T.3090
  signature: Ran out of bytes!
T.3090_0:
  mangled: T.3090_0
  signature: Ran out of bytes!
T.3092:
  mangled: T.3092
  signature: Ran out of bytes!
T.3093:
  mangled: T.3093
  signature: Ran out of bytes!
T.3096:
  mangled: T.3096
  signature: Ran out of bytes!
T.3104:
  mangled: T.3104
  signature: Ran out of bytes!
T.3114:
  mangled: T.3114
  signature: Ran out of bytes!
T.3116:
  mangled: T.3116
  signature: Ran out of bytes!
T.3125:
  mangled: T.3125
  signature: Ran out of bytes!
T.3128:
  mangled: T.3128
  signature: \x51\x53\x8B\x5C\x24\x0C\x56\x57\x8B\x7C\x24\x18
T.3129:
  mangled: T.3129
  signature: Ran out of bytes!
T.3130:
  mangled: T.3130
  signature: \x56\x6A\x24\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\x85\xC0\x74\x2A\x68\x2A\x2A\x2A\x2A\x8B\xC8\xE8\x2A\x2A\x2A\x2A\x8B\xF0\xEB\x2A\x33\xF6\x56
T.3133:
  mangled: T.3133
  signature: Ran out of bytes!
T.3133_0:
  mangled: T.3133_0
  signature: Ran out of bytes!
T.3134:
  mangled: T.3134
  signature: Ran out of bytes!
T.3136:
  mangled: T.3136
  signature: Ran out of bytes!
T.3158:
  mangled: T.3158
  signature: Ran out of bytes!
T.3158_0:
  mangled: T.3158_0
  signature: Ran out of bytes!
T.3161:
  mangled: T.3161
  signature: Ran out of bytes!
T.3169:
  mangled: T.3169
  signature: Ran out of bytes!
T.3171_0:
  mangled: T.3171_0
  signature: Ran out of bytes!
T.3180:
  mangled: T.3180
  signature: Ran out of bytes!
T.3188_0:
  mangled: T.3188_0
  signature: Ran out of bytes!
T.3203_0:
  mangled: T.3203_0
  signature: Ran out of bytes!
T.3208:
  mangled: T.3208
  signature: Ran out of bytes!
T.3213:
  mangled: T.3213
  signature: Ran out of bytes!
T.3223:
  mangled: T.3223
  signature: Ran out of bytes!
T.3224:
  mangled: T.3224
  signature: Ran out of bytes!
T.3228:
  mangled: T.3228
  signature: Ran out of bytes!
T.3251:
  mangled: T.3251
  signature: Ran out of bytes!
T.3265:
  mangled: T.3265
  signature: Ran out of bytes!
T.3281:
  mangled: T.3281
  signature: Ran out of bytes!
T.3288:
  mangled: T.3288
  signature: Ran out of bytes!
T.3309:
  mangled: T.3309
  signature: Ran out of bytes!
T.3326:
  mangled: T.3326
  signature: Ran out of bytes!
T.3331:
  mangled: T.3331
  signature: Ran out of bytes!
T.3336:
  mangled: T.3336
  signature: Ran out of bytes!
T.3349:
  mangled: T.3349
  signature: Ran out of bytes!
T.3351:
  mangled: T.3351
  signature: Ran out of bytes!
T.3370:
  mangled: T.3370
  signature: Ran out of bytes!
T.3386:
  mangled: T.3386
  signature: Ran out of bytes!
T.3443:
  mangled: T.3443
  signature: Ran out of bytes!
T.3456:
  mangled: T.3456
  signature: Ran out of bytes!
T.3547:
  mangled: T.3547
  signature: Ran out of bytes!
T.3557:
  mangled: T.3557
  signature: \x68\x12\x60\x00\x00
T.3561:
  mangled: T.3561
  signature: Ran out of bytes!
T.3637:
  mangled: T.3637
  signature: \x68\x02\x61\x00\x00
T.3661:
  mangled: T.3661
  signature: Ran out of bytes!
T.3666:
  mangled: T.3666
  signature: Ran out of bytes!
T.3710:
  mangled: T.3710
  signature: Ran out of bytes!
T.3773:
  mangled: T.3773
  signature: Ran out of bytes!
T.3782:
  mangled: T.3782
  signature: Ran out of bytes!
T.3866:
  mangled: T.3866
  signature: Ran out of bytes!
T.3928:
  mangled: T.3928
  signature: Ran out of bytes!
T.4126:
  mangled: T.4126
  signature: Ran out of bytes!
T.4217:
  mangled: T.4217
  signature: Ran out of bytes!
T.4260:
  mangled: T.4260
  signature: Ran out of bytes!
T.4534:
  mangled: T.4534
  signature: \x53\x55\x8B\x6C\x24\x10\x33\xDB\x3B\xEB
T.4594:
  mangled: T.4594
  signature: \x83\xEC\x08\x56\x8B\xF1\x8A\x46\x64
T.4617:
  mangled: T.4617
  signature: \x81\xEC\x6C\x04\x00\x00\x53\x55\x56\x8B\xF1
T.4620:
  mangled: T.4620
  signature: \x81\xEC\x5C\x06\x00\x00
T.4621:
  mangled: T.4621
  signature: \x81\xEC\x00\x02\x00\x00\x68\x00\x02\x00\x00\x83\xC1\x34
T.4623:
  mangled: T.4623
  signature: \x81\xEC\x4C\x02\x00\x00
T.4624:
  mangled: T.4624
  signature: \x81\xEC\x70\x02\x00\x00
T.5041:
  mangled: T.5041
  signature: Ran out of bytes!
T.5072:
  mangled: T.5072
  signature: \x56\x8B\xF1\x8B\x06\x8B\x90\xC0\x02\x00\x00
T.5143:
  mangled: T.5143
  signature: Ran out of bytes!
Templates_Add(CBaseEntity *,char const*,int,int):
  mangled: _Z13Templates_AddP11CBaseEntityPKcii
  signature: \x56\x8B\x74\x24\x08\x57\x8B\xBE\x3C\x01\x00\x00
Templates_GetEntityIOFixedMapData(int):
  mangled: _Z33Templates_GetEntityIOFixedMapDatai
  signature: \xA1\x2A\x2A\x2A\x2A\x53\x55\x8B\x6C\x24\x0C\x8B\x0C\xA8
Templates_ReconnectIOForGroup(CPointTemplate *):
  mangled: _Z29Templates_ReconnectIOForGroupP14CPointTemplate
  signature: \xB8\x74\x20\x00\x00
TestSpawns(void):
  mangled: _Z10TestSpawnsv
  signature: Ran out of bytes!
Test_CreateEntity(CCommand const&):
  mangled: _Z17Test_CreateEntityRK8CCommand
  signature: \x56\x8B\x74\x24\x08\x83\x3E\x02\x57\x8B\x3D\x2A\x2A\x2A\x2A
Test_InitRandomEntitySpawner(CCommand const&):
  mangled: _Z28Test_InitRandomEntitySpawnerRK8CCommand
  signature: \x8B\x15\x2A\x2A\x2A\x2A\x53\x33\xDB
Test_ProxyToggle_EnableProxy(CCommand const&):
  mangled: _Z28Test_ProxyToggle_EnableProxyRK8CCommand
  signature: \x56\x8B\x74\x24\x08\x83\x3E\x02\x7D\x2A\x68\x2A\x2A\x2A\x2A
Test_ProxyToggle_SetValue(CCommand const&):
  mangled: _Z25Test_ProxyToggle_SetValueRK8CCommand
  signature: \x56\x8B\x74\x24\x08\x83\x3E\x02\x57\x7D\x2A
Test_RandomPlayerPosition(void):
  mangled: _Z25Test_RandomPlayerPositionv
  signature: \x83\xEC\x24\x56\x57\xE8\x2A\x2A\x2A\x2A
Test_RandomizeInPVS(CCommand const&):
  mangled: _Z19Test_RandomizeInPVSRK8CCommand
  signature: \x55\x56\x8B\x74\x24\x0C\x83\x3E\x02
Test_SpawnRandomEntities(CCommand const&):
  mangled: _Z24Test_SpawnRandomEntitiesRK8CCommand
  signature: \x53\x56\x8B\x74\x24\x0C\x83\x3E\x03
UTIL_BloodDecalTrace(CGameTrace *,int):
  mangled: _Z20UTIL_BloodDecalTraceP10CGameTracei
  signature: \x8B\x4C\x24\x08\x83\xF9\xFF
UTIL_ClientPrintFilter(IRecipientFilter &,int,char const*,char const*,char const*,char const*,char const*):
  mangled: _Z22UTIL_ClientPrintFilterR16IRecipientFilteriPKcS2_S2_S2_S2_
  signature: \x8B\x44\x24\x04\x68\x2A\x2A\x2A\x2A\x50\xE8\x2A\x2A\x2A\x2A\x8B\x4C\x24\x10
UTIL_EmitAmbientSound(int,Vector const&,char const*,float,soundlevel_t,int,int,float,float *):
  mangled: _Z21UTIL_EmitAmbientSoundiRK6VectorPKcf12soundlevel_tiifPf
  signature: \x8B\x44\x24\x0C\x83\xEC\x20\x85\xC0
UTIL_FunctionFromName(datamap_t *,char const*):
  mangled: _Z21UTIL_FunctionFromNameP9datamap_tPKc
  signature: \x53\x8B\x5C\x24\x0C\x55\x56\x8B\x74\x24\x10\x85\xF6
UTIL_GetListenServerHost(void):
  mangled: _Z24UTIL_GetListenServerHostv
  signature: \x8B\x0D\x2A\x2A\x2A\x2A\x8B\x01\x8B\x50\x08\xFF\xD2\x84\xC0\x74\x2A\x68\x2A\x2A\x2A\x2A
UTIL_GetModDir(char *,uint):
  mangled: _Z14UTIL_GetModDirPcj
  signature: \x53\x57\xFF\x15\x2A\x2A\x2A\x2A\x8B\x10
UTIL_GetPlayerConnectionInfo(int,int &,int &):
  mangled: _Z28UTIL_GetPlayerConnectionInfoiRiS_
  signature: \x83\xEC\x08\x53\x8B\x5C\x24\x10\x56\x57
UTIL_IsMasterTriggered(string_t,CBaseEntity *):
  mangled: _Z22UTIL_IsMasterTriggered8string_tP11CBaseEntity
  signature: \x8B\x44\x24\x04\x85\xC0\x56\x57\x74\x2A
UTIL_ParticleTracer(char const*,Vector const&,Vector const&,int,int,bool):
  mangled: _Z19UTIL_ParticleTracerPKcRK6VectorS3_iib
  signature: \x8B\x44\x24\x04\x50\xE8\x2A\x2A\x2A\x2A\xD9\xEE
UTIL_PointAtNamedEntity(CBaseEntity *,string_t):
  mangled: _Z23UTIL_PointAtNamedEntityP11CBaseEntity8string_t
  signature: \x56\x8B\x74\x24\x0C\x85\xF6\x57\x8B\xC6
UTIL_PrecacheDecal(char const*,bool):
  mangled: _Z18UTIL_PrecacheDecalPKcb
  signature: \x56\xE8\x2A\x2A\x2A\x2A\x84\xC0\x8B\x74\x24\x08
UTIL_PrecacheOther(char const*,char const*):
  mangled: _Z18UTIL_PrecacheOtherPKcS0_
  signature: \x83\xEC\x08\x56\x8B\x74\x24\x10\x56
UTIL_SayText2Filter(IRecipientFilter &,CBasePlayer *,bool,char const*,char const*,char const*,char const*,char const*):
  mangled: _Z19UTIL_SayText2FilterR16IRecipientFilterP11CBasePlayerbPKcS4_S4_S4_S4_
  signature: \x8B\x44\x24\x04\x68\x2A\x2A\x2A\x2A\x50\xE8\x2A\x2A\x2A\x2A\x8B\x44\x24\x10
UTIL_SayTextFilter(IRecipientFilter &,char const*,CBasePlayer *,bool):
  mangled: _Z18UTIL_SayTextFilterR16IRecipientFilterPKcP11CBasePlayerb
  signature: \x8B\x44\x24\x04\x68\x2A\x2A\x2A\x2A\x50\xE8\x2A\x2A\x2A\x2A\x8B\x44\x24\x14
UTIL_SetModel(CBaseEntity *,char const*):
  mangled: _Z13UTIL_SetModelP11CBaseEntityPKc
  signature: \x8B\x0D\x2A\x2A\x2A\x2A\x8B\x01\x8B\x50\x08\x83\xEC\x18
UTIL_SetSize(CBaseEntity *,Vector const&,Vector const&):
  mangled: j__Z12UTIL_SetSizeP11CBaseEntityRK6VectorS3_
  signature: Ran out of bytes!
UnpackActionHandlerObject::GetName(void):
  mangled: _ZNK25UnpackActionHandlerObject7GetNameEv
  signature: Ran out of bytes!
Unserialize(CUtlBuffer &,VMatrix &):
  mangled: _Z11UnserializeR10CUtlBufferR7VMatrix
  signature: \x8B\x4C\x24\x04\x80\x79\x14\x00
UnserializeDMX(CUtlBuffer &,CDmxElement **,char const*):
  mangled: _Z14UnserializeDMXR10CUtlBufferPP11CDmxElementPKc
  signature: \x81\xEC\x8C\x00\x00\x00\x53\x8B\x9C\x24\x98\x00\x00\x00
UpdateChapterRestrictions(char const*):
  mangled: _ZL25UpdateChapterRestrictionsPKc
  signature: \x81\xEC\xA4\x01\x00\x00\x53\x8B\x9C\x24\xAC\x01\x00\x00
UserMessageBegin(IRecipientFilter &,char const*):
  mangled: _Z16UserMessageBeginR16IRecipientFilterPKc
  signature: \x8B\x0D\x2A\x2A\x2A\x2A\x56\x57\x8B\x7C\x24\x10
VScriptServerRunScript(char const*,HSCRIPT__ *,bool):
  mangled: _Z22VScriptServerRunScriptPKcP9HSCRIPT__b
  signature: \x83\xEC\x08\x83\x3D\x2A\x2A\x2A\x2A\x00
WaveTrace(char const*,char const*):
  mangled: _Z9WaveTracePKcS0_
  signature: \x51\xB8\x01\x00\x00\x00\x84\x05\x2A\x2A\x2A\x2A\x75\x2A
WeaponResourcesPrecache::CResourcePrecacher::Cache(IPrecacheHandler *,bool,ResourceList_t__ *,bool):
  mangled: _ZN23WeaponResourcesPrecache18CResourcePrecacher5CacheEP16IPrecacheHandlerbP16ResourceList_t__b
  signature: \x53\x8B\x5C\x24\x0C\x56\x8B\x74\x24\x0C\x8B\x06\x8B\x10\x57\x8B\x7C\x24\x18\x68\x2A\x2A\x2A\x2A
X01WeaponInfo_t::Parse(KeyValues *,char const*):
  mangled: _ZN15X01WeaponInfo_t5ParseEP9KeyValuesPKc
  signature: \x8B\x44\x24\x08\x56\x57\x8B\x7C\x24\x0C\x50\x57\x8B\xF1\xE8\x2A\x2A\x2A\x2A\xD9\xEE\x51\xD9\x1C\x24\x68\x2A\x2A\x2A\x2A\x8B\xCF\xE8\x2A\x2A\x2A\x2A\xD9\x9E\x24\x1D\x00\x00\xD9\xEE\x51\xD9\x1C\x24\x8B\xCF\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xD9\x9E\x28\x1D\x00\x00\xD9\xEE
_CreateEntityTemplate<CCarProp>(CCarProp *,char const*):
  mangled: _Z21_CreateEntityTemplateI8CCarPropEPT_S2_PKc
  signature: \x53\x56\x57\x8B\xF1\xE8\x2A\x2A\x2A\x2A\xD9\xEE\xC7\x86\x78\x16\x00\x00\x2A\x2A\x2A\x2A
_promote_to_commander(CCommand const&):
  mangled: _ZL21_promote_to_commanderRK8CCommand
  signature: \x83\xEC\x20\x56\x8B\x74\x24\x28\x83\x3E\x02
'`global constructor keyed to''NextBot.cpp':
  mangled: _GLOBAL__I_NextBot.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''NextBotBehavior.cpp':
  mangled: _GLOBAL__I_NextBotBehavior.cpp
  signature: \x6A\x00\x68\x2A\x2A\x2A\x2A\x6A\x02\x6A\x10
'`global constructor keyed to''NextBotInterface.cpp':
  mangled: _GLOBAL__I_NextBotInterface.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''NextBotManager.cpp':
  mangled: _GLOBAL__I_NextBotManager.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''NextBotPath.cpp':
  mangled: _GLOBAL__I_NextBotPath.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''NextBotPathFollow.cpp':
  mangled: _GLOBAL__I_NextBotPathFollow.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''NextBotPlayer.cpp':
  mangled: _GLOBAL__I_NextBotPlayer.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''NextBotPlayerBody.cpp':
  mangled: _GLOBAL__I_NextBotPlayerBody.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''NextBotPlayerLocomotion.cpp':
  mangled: _GLOBAL__I_NextBotPlayerLocomotion.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''NextBotVisionInterface.cpp':
  mangled: _GLOBAL__I_NextBotVisionInterface.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''PlayerNavMesh.cpp':
  mangled: _GLOBAL__I_PlayerNavMesh.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''base_playeranimstate.cpp':
  mangled: _GLOBAL__I_base_playeranimstate.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''baseanimating.cpp':
  mangled: _GLOBAL__I_baseanimating.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''basecombatcharacter.cpp':
  mangled: _GLOBAL__I_basecombatcharacter.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''basecombatcharacter_shared.cpp':
  mangled: _GLOBAL__I_basecombatcharacter_shared.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''basecombatweapon.cpp':
  mangled: _GLOBAL__I_basecombatweapon.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''basecombatweapon_shared.cpp':
  mangled: _GLOBAL__I_basecombatweapon_shared.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''baseentity.cpp':
  mangled: _GLOBAL__I_baseentity.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''baseentity_shared.cpp':
  mangled: _GLOBAL__I_baseentity_shared.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''baseflex.cpp':
  mangled: _GLOBAL__I_baseflex.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''basegrenade_concussion.cpp':
  mangled: _GLOBAL__I_basegrenade_concussion.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''basegrenade_contact.cpp':
  mangled: _GLOBAL__I_basegrenade_contact.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''basegrenade_timed.cpp':
  mangled: _GLOBAL__I_basegrenade_timed.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''basemultiplayerplayer.cpp':
  mangled: _GLOBAL__I_basemultiplayerplayer.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''baseparticleentity.cpp':
  mangled: _GLOBAL__I_baseparticleentity.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''baseplayer_shared.cpp':
  mangled: _GLOBAL__I_baseplayer_shared.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''basetempentity.cpp':
  mangled: _GLOBAL__I_basetempentity.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''beam_shared.cpp':
  mangled: _GLOBAL__I_beam_shared.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''bmodels.cpp':
  mangled: _GLOBAL__I_bmodels.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''bone_setup.cpp':
  mangled: _GLOBAL__I_bone_setup.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''bone_utils.cpp':
  mangled: _GLOBAL__I_bone_utils.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''buttons.cpp':
  mangled: _GLOBAL__I_buttons.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''cbase.cpp':
  mangled: _GLOBAL__I_cbase.cpp
  signature: \x6A\x00\x68\x2A\x2A\x2A\x2A\x6A\x01\x68\x00\x02\x00\x00
'`global constructor keyed to''choreoevent.cpp':
  mangled: _GLOBAL__I_choreoevent.cpp
  signature: \x53\x56\x57\x8B\x3D\x2A\x2A\x2A\x2A\x8B\xD9\x33\xF6\x8D\x49\x00\x83\x3C\xF5\x2A\x2A\x2A\x2A\x00\x75\x2A\x56\x68\x2A\x2A\x2A\x2A\xFF\xD7\x83\xC4\x08\x8B\x04\xF5\x2A\x2A\x2A\x2A\x3B\xF0\x74\x2A\x50\x56\x68\x2A\x2A\x2A\x2A\xFF\xD7\x83\xC4\x0C\x83\xC6\x01\x83\xFE\x11
'`global constructor keyed to''client.cpp':
  mangled: _GLOBAL__I_client.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''collisionproperty.cpp':
  mangled: _GLOBAL__I_collisionproperty.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''colorcorrection.cpp':
  mangled: _GLOBAL__I_colorcorrection.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''colorcorrectionvolume.cpp':
  mangled: _GLOBAL__I_colorcorrectionvolume.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''commentarysystem.cpp':
  mangled: _GLOBAL__I_commentarysystem.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''controlentities.cpp':
  mangled: _GLOBAL__I_controlentities.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''cragdollmagnet.cpp':
  mangled: _GLOBAL__I_cragdollmagnet.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''cvisibilitymonitor.cpp':
  mangled: _GLOBAL__I_cvisibilitymonitor.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''decals.cpp':
  mangled: _GLOBAL__I_decals.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''dynamiclight.cpp':
  mangled: _GLOBAL__I_dynamiclight.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''effects.cpp':
  mangled: _GLOBAL__I_effects.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''effectsserver.cpp':
  mangled: _GLOBAL__I_effectsserver.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''entity_tools_server.cpp':
  mangled: _GLOBAL__I_entity_tools_server.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''entityflame.cpp':
  mangled: _GLOBAL__I_entityflame.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''entitylist.cpp':
  mangled: _GLOBAL__I_entitylist.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''env_debughistory.cpp':
  mangled: _GLOBAL__I_env_debughistory.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''env_detail_controller.cpp':
  mangled: _GLOBAL__I_env_detail_controller.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''env_dof_controller.cpp':
  mangled: _GLOBAL__I_env_dof_controller.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''env_effectsscript.cpp':
  mangled: _GLOBAL__I_env_effectsscript.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''env_entity_maker.cpp':
  mangled: _GLOBAL__I_env_entity_maker.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''env_instructor_hint.cpp':
  mangled: _GLOBAL__I_env_instructor_hint.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''env_particlescript.cpp':
  mangled: _GLOBAL__I_env_particlescript.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''env_player_surface_trigger.cpp':
  mangled: _GLOBAL__I_env_player_surface_trigger.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''env_projectedtexture.cpp':
  mangled: _GLOBAL__I_env_projectedtexture.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''env_screenoverlay.cpp':
  mangled: _GLOBAL__I_env_screenoverlay.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''env_texturetoggle.cpp':
  mangled: _GLOBAL__I_env_texturetoggle.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''env_tonemap_controller.cpp':
  mangled: _GLOBAL__I_env_tonemap_controller.cpp
  signature: \x68\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC8\xFF\x68\x2A\x2A\x2A\x2A
'`global constructor keyed to''envfade.cpp':
  mangled: _GLOBAL__I_envfade.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''envhudhint.cpp':
  mangled: _GLOBAL__I_envhudhint.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''envlaser.cpp':
  mangled: _GLOBAL__I_envlaser.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''envmessage.cpp':
  mangled: _GLOBAL__I_envmessage.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''envmicrophone.cpp':
  mangled: _GLOBAL__I_envmicrophone.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''envshake.cpp':
  mangled: _GLOBAL__I_envshake.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''envspark.cpp':
  mangled: _GLOBAL__I_envspark.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''event_tempentity_tester.cpp':
  mangled: _GLOBAL__I_event_tempentity_tester.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''filters.cpp':
  mangled: _GLOBAL__I_filters.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''fire.cpp':
  mangled: _GLOBAL__I_fire.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''fish.cpp':
  mangled: _GLOBAL__I_fish.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''fog_volume.cpp':
  mangled: _GLOBAL__I_fog_volume.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''fogcontroller.cpp':
  mangled: _GLOBAL__I_fogcontroller.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''footsteps.cpp':
  mangled: _GLOBAL__I_footsteps.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''foundryhelpers_server.cpp':
  mangled: _GLOBAL__I_foundryhelpers_server.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''fourwheelvehiclephysics.cpp':
  mangled: _GLOBAL__I_fourwheelvehiclephysics.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''func_break.cpp':
  mangled: _GLOBAL__I_func_break.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''func_dust.cpp':
  mangled: _GLOBAL__I_func_dust.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''func_elevator.cpp':
  mangled: _GLOBAL__I_func_elevator.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''func_ladder.cpp':
  mangled: _GLOBAL__I_func_ladder.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''func_ladder_endpoint.cpp':
  mangled: _GLOBAL__I_func_ladder_endpoint.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''func_lod.cpp':
  mangled: _GLOBAL__I_func_lod.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''func_movelinear.cpp':
  mangled: _GLOBAL__I_func_movelinear.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''func_nav_prerequisite.cpp':
  mangled: _GLOBAL__I_func_nav_prerequisite.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''func_occluder.cpp':
  mangled: _GLOBAL__I_func_occluder.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''func_simpleladder.cpp':
  mangled: _GLOBAL__I_func_simpleladder.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''func_smokevolume.cpp':
  mangled: _GLOBAL__I_func_smokevolume.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''func_timescale.cpp':
  mangled: _GLOBAL__I_func_timescale.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''game.cpp':
  mangled: _GLOBAL__I_game.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''game_ui.cpp':
  mangled: _GLOBAL__I_game_ui.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''gamemovement.cpp':
  mangled: _GLOBAL__I_gamemovement.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''gamerules.cpp':
  mangled: _GLOBAL__I_gamerules.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''gamestats.cpp':
  mangled: _GLOBAL__I_gamestats.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''gamestringpool.cpp':
  mangled: _GLOBAL__I_gamestringpool.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''gamevars_shared.cpp':
  mangled: _GLOBAL__I_gamevars_shared.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''globalstate.cpp':
  mangled: _GLOBAL__I_globalstate.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''guntarget.cpp':
  mangled: _GLOBAL__I_guntarget.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''hintsystem.cpp':
  mangled: _GLOBAL__I_hintsystem.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''hltvdirector.cpp':
  mangled: _GLOBAL__I_hltvdirector.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''hold_button.cpp':
  mangled: _GLOBAL__I_hold_button.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''info_overlay_accessor.cpp':
  mangled: _GLOBAL__I_info_overlay_accessor.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''intermission.cpp':
  mangled: _GLOBAL__I_intermission.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''item_world.cpp':
  mangled: _GLOBAL__I_item_world.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''lightglow.cpp':
  mangled: _GLOBAL__I_lightglow.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''lights.cpp':
  mangled: _GLOBAL__I_lights.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''logic_measure_movement.cpp':
  mangled: _GLOBAL__I_logic_measure_movement.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''logic_navigation.cpp':
  mangled: _GLOBAL__I_logic_navigation.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''logicauto.cpp':
  mangled: _GLOBAL__I_logicauto.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''logicentities.cpp':
  mangled: _GLOBAL__I_logicentities.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''logicrelay.cpp':
  mangled: _GLOBAL__I_logicrelay.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''maprules.cpp':
  mangled: _GLOBAL__I_maprules.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''materialmodifycontrol.cpp':
  mangled: _GLOBAL__I_materialmodifycontrol.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''message_entity.cpp':
  mangled: _GLOBAL__I_message_entity.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''modelentities.cpp':
  mangled: _GLOBAL__I_modelentities.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''movevars_shared.cpp':
  mangled: _GLOBAL__I_movevars_shared.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''movie_explosion.cpp':
  mangled: _GLOBAL__I_movie_explosion.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''multiplay_gamerules.cpp':
  mangled: _GLOBAL__I_multiplay_gamerules.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''multiplayer_animstate.cpp':
  mangled: _GLOBAL__I_multiplayer_animstate.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nav_area.cpp':
  mangled: _GLOBAL__I_nav_area.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nav_edit.cpp':
  mangled: _GLOBAL__I_nav_edit.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nav_entities.cpp':
  mangled: _GLOBAL__I_nav_entities.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nav_generate.cpp':
  mangled: _GLOBAL__I_nav_generate.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nav_mesh.cpp':
  mangled: _GLOBAL__I_nav_mesh.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nav_mesh_factory.cpp':
  mangled: _GLOBAL__I_nav_mesh_factory.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nav_node.cpp':
  mangled: _GLOBAL__I_nav_node.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nav_simplify.cpp':
  mangled: _GLOBAL__I_nav_simplify.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_2d_position_validator.cpp':
  mangled: _GLOBAL__I_nd_2d_position_validator.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_base_machinegun.cpp':
  mangled: _GLOBAL__I_nd_base_machinegun.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_base_machinegun_grenade.cpp':
  mangled: _GLOBAL__I_nd_base_machinegun_grenade.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_base_rocket.cpp':
  mangled: _GLOBAL__I_nd_base_rocket.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_base_sniper_weapon.cpp':
  mangled: _GLOBAL__I_nd_base_sniper_weapon.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_cofmanager.cpp':
  mangled: _GLOBAL__I_nd_cofmanager.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_commander_ability_damage.cpp':
  mangled: _GLOBAL__I_nd_commander_ability_damage.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_commander_ability_heal.cpp':
  mangled: _GLOBAL__I_nd_commander_ability_heal.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_commander_ability_hinder.cpp':
  mangled: _GLOBAL__I_nd_commander_ability_hinder.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_commander_assist_order.cpp':
  mangled: _GLOBAL__I_nd_commander_assist_order.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_commander_cam_area.cpp':
  mangled: _GLOBAL__I_nd_commander_cam_area.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_cvars.cpp':
  mangled: _GLOBAL__I_nd_cvars.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_damage_effect_manager.cpp':
  mangled: _GLOBAL__I_nd_damage_effect_manager.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_eventlog.cpp':
  mangled: _GLOBAL__I_nd_eventlog.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_filters.cpp':
  mangled: _GLOBAL__I_nd_filters.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_flamethrower_utils.cpp':
  mangled: _GLOBAL__I_nd_flamethrower_utils.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_fusion_reactor.cpp':
  mangled: _GLOBAL__I_nd_fusion_reactor.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_grenade_sticky_remote.cpp':
  mangled: _GLOBAL__I_nd_grenade_sticky_remote.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_map_pinger.cpp':
  mangled: _GLOBAL__I_nd_map_pinger.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_player_movement.cpp':
  mangled: _GLOBAL__I_nd_player_movement.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_power_relay_tower.cpp':
  mangled: _GLOBAL__I_nd_power_relay_tower.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_power_station.cpp':
  mangled: _GLOBAL__I_nd_power_station.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_projectile_rocket.cpp':
  mangled: _GLOBAL__I_nd_projectile_rocket.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_radar.cpp':
  mangled: _GLOBAL__I_nd_radar.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_research_advanced_kits.cpp':
  mangled: _GLOBAL__I_nd_research_advanced_kits.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_research_advanced_manufacturing.cpp':
  mangled: _GLOBAL__I_nd_research_advanced_manufacturing.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_research_advanced_tactics.cpp':
  mangled: _GLOBAL__I_nd_research_advanced_tactics.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_research_power_modulation.cpp':
  mangled: _GLOBAL__I_nd_research_power_modulation.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_scorekeeper.cpp':
  mangled: _GLOBAL__I_nd_scorekeeper.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_shield.cpp':
  mangled: _GLOBAL__I_nd_shield.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_sonic_utils.cpp':
  mangled: _GLOBAL__I_nd_sonic_utils.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_squad.cpp':
  mangled: _GLOBAL__I_nd_squad.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_structure_placement_instance.cpp':
  mangled: _GLOBAL__I_nd_structure_placement_instance.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_team_shared.cpp':
  mangled: _GLOBAL__I_nd_team_shared.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_training_annotations.cpp':
  mangled: _GLOBAL__I_nd_training_annotations.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_viewmodel.cpp':
  mangled: _GLOBAL__I_nd_viewmodel.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_wall.cpp':
  mangled: _GLOBAL__I_nd_wall.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_weapon_ammopack.cpp':
  mangled: _GLOBAL__I_nd_weapon_ammopack.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_weapon_armblade.cpp':
  mangled: _GLOBAL__I_nd_weapon_armblade.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_weapon_armknives.cpp':
  mangled: _GLOBAL__I_nd_weapon_armknives.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_weapon_avenger.cpp':
  mangled: _GLOBAL__I_nd_weapon_avenger.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_weapon_avenger_launcher.cpp':
  mangled: _GLOBAL__I_nd_weapon_avenger_launcher.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_weapon_bag90.cpp':
  mangled: _GLOBAL__I_nd_weapon_bag90.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_weapon_base_melee.cpp':
  mangled: _GLOBAL__I_nd_weapon_base_melee.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_weapon_chaingun.cpp':
  mangled: _GLOBAL__I_nd_weapon_chaingun.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_weapon_chaingun_tier2.cpp':
  mangled: _GLOBAL__I_nd_weapon_chaingun_tier2.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_weapon_daisycutter.cpp':
  mangled: _GLOBAL__I_nd_weapon_daisycutter.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_weapon_emp_grenade.cpp':
  mangled: _GLOBAL__I_nd_weapon_emp_grenade.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_weapon_energy_armblade.cpp':
  mangled: _GLOBAL__I_nd_weapon_energy_armblade.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_weapon_energy_armknives.cpp':
  mangled: _GLOBAL__I_nd_weapon_energy_armknives.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_weapon_f2000.cpp':
  mangled: _GLOBAL__I_nd_weapon_f2000.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_weapon_f2000_launcher.cpp':
  mangled: _GLOBAL__I_nd_weapon_f2000_launcher.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_weapon_f2000_silenced.cpp':
  mangled: _GLOBAL__I_nd_weapon_f2000_silenced.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_weapon_flamethrower.cpp':
  mangled: _GLOBAL__I_nd_weapon_flamethrower.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_weapon_grenade_launcher.cpp':
  mangled: _GLOBAL__I_nd_weapon_grenade_launcher.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_weapon_hypospray.cpp':
  mangled: _GLOBAL__I_nd_weapon_hypospray.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_weapon_m95.cpp':
  mangled: _GLOBAL__I_nd_weapon_m95.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_weapon_m95_tier2.cpp':
  mangled: _GLOBAL__I_nd_weapon_m95_tier2.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_weapon_medpack.cpp':
  mangled: _GLOBAL__I_nd_weapon_medpack.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_weapon_ml17.cpp':
  mangled: _GLOBAL__I_nd_weapon_ml17.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_weapon_mp500.cpp':
  mangled: _GLOBAL__I_nd_weapon_mp500.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_weapon_mp7.cpp':
  mangled: _GLOBAL__I_nd_weapon_mp7.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_weapon_p12.cpp':
  mangled: _GLOBAL__I_nd_weapon_p12.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_weapon_p900.cpp':
  mangled: _GLOBAL__I_nd_weapon_p900.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_weapon_paladin.cpp':
  mangled: _GLOBAL__I_nd_weapon_paladin.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_weapon_paladin_semiauto.cpp':
  mangled: _GLOBAL__I_nd_weapon_paladin_semiauto.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_weapon_pp22.cpp':
  mangled: _GLOBAL__I_nd_weapon_pp22.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_weapon_psg.cpp':
  mangled: _GLOBAL__I_nd_weapon_psg.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_weapon_psg_semiauto.cpp':
  mangled: _GLOBAL__I_nd_weapon_psg_semiauto.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_weapon_radarpack.cpp':
  mangled: _GLOBAL__I_nd_weapon_radarpack.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_weapon_selfdestruct.cpp':
  mangled: _GLOBAL__I_nd_weapon_selfdestruct.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_weapon_shotgun.cpp':
  mangled: _GLOBAL__I_nd_weapon_shotgun.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_weapon_shotgun_silvernova.cpp':
  mangled: _GLOBAL__I_nd_weapon_shotgun_silvernova.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_weapon_shotgun_tier2.cpp':
  mangled: _GLOBAL__I_nd_weapon_shotgun_tier2.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_weapon_sp5.cpp':
  mangled: _GLOBAL__I_nd_weapon_sp5.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_weapon_sp5_firesword.cpp':
  mangled: _GLOBAL__I_nd_weapon_sp5_firesword.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_weapon_steroids.cpp':
  mangled: _GLOBAL__I_nd_weapon_steroids.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_weapon_steroids_case.cpp':
  mangled: _GLOBAL__I_nd_weapon_steroids_case.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_weapon_sticky_remote_grenade.cpp':
  mangled: _GLOBAL__I_nd_weapon_sticky_remote_grenade.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_weapon_svr.cpp':
  mangled: _GLOBAL__I_nd_weapon_svr.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_weapon_u23.cpp':
  mangled: _GLOBAL__I_nd_weapon_u23.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_weapon_x01.cpp':
  mangled: _GLOBAL__I_nd_weapon_x01.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''nd_weapon_x01_tier2.cpp':
  mangled: _GLOBAL__I_nd_weapon_x01_tier2.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''ndebugoverlay.cpp':
  mangled: _GLOBAL__I_ndebugoverlay.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''obstacle_pushaway.cpp':
  mangled: _GLOBAL__I_obstacle_pushaway.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''particle_fire.cpp':
  mangled: _GLOBAL__I_particle_fire.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''particle_light.cpp':
  mangled: _GLOBAL__I_particle_light.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''particle_parse.cpp':
  mangled: _GLOBAL__I_particle_parse.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''pathcorner.cpp':
  mangled: _GLOBAL__I_pathcorner.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''phys_controller.cpp':
  mangled: _GLOBAL__I_phys_controller.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''physconstraint.cpp':
  mangled: _GLOBAL__I_physconstraint.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''physics.cpp':
  mangled: _GLOBAL__I_physics.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''physics_cannister.cpp':
  mangled: _GLOBAL__I_physics_cannister.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''physics_main.cpp':
  mangled: _GLOBAL__I_physics_main.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''physics_main_shared.cpp':
  mangled: _GLOBAL__I_physics_main_shared.cpp
  signature: \x6A\x00\x68\x2A\x2A\x2A\x2A\x6A\x00\x68\x00\x08\x00\x00\x6A\x14
'`global constructor keyed to''physics_shared.cpp':
  mangled: _GLOBAL__I_physics_shared.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''physobj.cpp':
  mangled: _GLOBAL__I_physobj.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''player.cpp':
  mangled: _GLOBAL__I_player.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''player_lagcompensation.cpp':
  mangled: _GLOBAL__I_player_lagcompensation.cpp
  signature: \x6A\x06\x68\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A
'`global constructor keyed to''playerinfomanager.cpp':
  mangled: _GLOBAL__I_playerinfomanager.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''plugin_check.cpp':
  mangled: _GLOBAL__I_plugin_check.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''point_bonusmaps_accessor.cpp':
  mangled: _GLOBAL__I_point_bonusmaps_accessor.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''point_devshot_camera.cpp':
  mangled: _GLOBAL__I_point_devshot_camera.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''point_entity_finder.cpp':
  mangled: _GLOBAL__I_point_entity_finder.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''point_playermoveconstraint.cpp':
  mangled: _GLOBAL__I_point_playermoveconstraint.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''point_posecontroller.cpp':
  mangled: _GLOBAL__I_point_posecontroller.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''point_spotlight.cpp':
  mangled: _GLOBAL__I_point_spotlight.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''point_template.cpp':
  mangled: _GLOBAL__I_point_template.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''pointanglesensor.cpp':
  mangled: _GLOBAL__I_pointanglesensor.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''pointhurt.cpp':
  mangled: _GLOBAL__I_pointhurt.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''pointteleport.cpp':
  mangled: _GLOBAL__I_pointteleport.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''postprocesscontroller.cpp':
  mangled: _GLOBAL__I_postprocesscontroller.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''prop_physics2.cpp':
  mangled: _GLOBAL__I_prop_physics2.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''props.cpp':
  mangled: _GLOBAL__I_props.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''props_shared.cpp':
  mangled: _GLOBAL__I_props_shared.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''querycache.cpp':
  mangled: _GLOBAL__I_querycache.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''ragdoll.cpp':
  mangled: _GLOBAL__I_ragdoll.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''ragdoll_manager.cpp':
  mangled: _GLOBAL__I_ragdoll_manager.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''ragdoll_shared.cpp':
  mangled: _GLOBAL__I_ragdoll_shared.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''rope.cpp':
  mangled: _GLOBAL__I_rope.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''serverbenchmark_base.cpp':
  mangled: _GLOBAL__I_serverbenchmark_base.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''serverdemo_system.cpp':
  mangled: _GLOBAL__I_serverdemo_system.cpp
  signature: \x68\x2A\x2A\x2A\x2A\x68\x44\x40\x00\x00
'`global constructor keyed to''shadowcontrol.cpp':
  mangled: _GLOBAL__I_shadowcontrol.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''simple_bot.cpp':
  mangled: _GLOBAL__I_simple_bot.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''singleplay_gamerules.cpp':
  mangled: _GLOBAL__I_singleplay_gamerules.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''skycamera.cpp':
  mangled: _GLOBAL__I_skycamera.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''slideshow_display.cpp':
  mangled: _GLOBAL__I_slideshow_display.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''smokestack.cpp':
  mangled: _GLOBAL__I_smokestack.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''soundemittersystem.cpp':
  mangled: _GLOBAL__I_soundemittersystem.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''soundent.cpp':
  mangled: _GLOBAL__I_soundent.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''soundenvelope.cpp':
  mangled: _GLOBAL__I_soundenvelope.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''soundscape.cpp':
  mangled: _GLOBAL__I_soundscape.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''soundscape_system.cpp':
  mangled: _GLOBAL__I_soundscape_system.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''sprite.cpp':
  mangled: _GLOBAL__I_sprite.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''sprite_perfmonitor.cpp':
  mangled: _GLOBAL__I_sprite_perfmonitor.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''studio.cpp':
  mangled: _GLOBAL__I_studio.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''sun.cpp':
  mangled: _GLOBAL__I_sun.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''takedamageinfo.cpp':
  mangled: _GLOBAL__I_takedamageinfo.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''te_armorricochet.cpp':
  mangled: _GLOBAL__I_te_armorricochet.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''te_basebeam.cpp':
  mangled: _GLOBAL__I_te_basebeam.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''te_beamentpoint.cpp':
  mangled: _GLOBAL__I_te_beamentpoint.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''te_beaments.cpp':
  mangled: _GLOBAL__I_te_beaments.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''te_beamfollow.cpp':
  mangled: _GLOBAL__I_te_beamfollow.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''te_beamlaser.cpp':
  mangled: _GLOBAL__I_te_beamlaser.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''te_beampoints.cpp':
  mangled: _GLOBAL__I_te_beampoints.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''te_beamring.cpp':
  mangled: _GLOBAL__I_te_beamring.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''te_beamringpoint.cpp':
  mangled: _GLOBAL__I_te_beamringpoint.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''te_beamspline.cpp':
  mangled: _GLOBAL__I_te_beamspline.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''te_bloodsprite.cpp':
  mangled: _GLOBAL__I_te_bloodsprite.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''te_bloodstream.cpp':
  mangled: _GLOBAL__I_te_bloodstream.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''te_breakmodel.cpp':
  mangled: _GLOBAL__I_te_breakmodel.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''te_bspdecal.cpp':
  mangled: _GLOBAL__I_te_bspdecal.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''te_bubbles.cpp':
  mangled: _GLOBAL__I_te_bubbles.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''te_bubbletrail.cpp':
  mangled: _GLOBAL__I_te_bubbletrail.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''te_clientprojectile.cpp':
  mangled: _GLOBAL__I_te_clientprojectile.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''te_decal.cpp':
  mangled: _GLOBAL__I_te_decal.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''te_dynamiclight.cpp':
  mangled: _GLOBAL__I_te_dynamiclight.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''te_effect_dispatch.cpp':
  mangled: _GLOBAL__I_te_effect_dispatch.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''te_energysplash.cpp':
  mangled: _GLOBAL__I_te_energysplash.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''te_explosion.cpp':
  mangled: _GLOBAL__I_te_explosion.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''te_firebullets.cpp':
  mangled: _GLOBAL__I_te_firebullets.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''te_fizz.cpp':
  mangled: _GLOBAL__I_te_fizz.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''te_footprintdecal.cpp':
  mangled: _GLOBAL__I_te_footprintdecal.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''te_gaussexplosion.cpp':
  mangled: _GLOBAL__I_te_gaussexplosion.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''te_glassshatter.cpp':
  mangled: _GLOBAL__I_te_glassshatter.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''te_glowsprite.cpp':
  mangled: _GLOBAL__I_te_glowsprite.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''te_impact.cpp':
  mangled: _GLOBAL__I_te_impact.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''te_killplayerattachments.cpp':
  mangled: _GLOBAL__I_te_killplayerattachments.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''te_largefunnel.cpp':
  mangled: _GLOBAL__I_te_largefunnel.cpp
  signature: \x68\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xD9\xEE\xD9\x15\x2A\x2A\x2A\x2A\x33\xC0
'`global constructor keyed to''te_muzzleflash.cpp':
  mangled: _GLOBAL__I_te_muzzleflash.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''te_particlesystem.cpp':
  mangled: _GLOBAL__I_te_particlesystem.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''te_physicsprop.cpp':
  mangled: _GLOBAL__I_te_physicsprop.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''te_playerdecal.cpp':
  mangled: _GLOBAL__I_te_playerdecal.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''te_projecteddecal.cpp':
  mangled: _GLOBAL__I_te_projecteddecal.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''te_showline.cpp':
  mangled: _GLOBAL__I_te_showline.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''te_smoke.cpp':
  mangled: _GLOBAL__I_te_smoke.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''te_sparks.cpp':
  mangled: _GLOBAL__I_te_sparks.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''te_sprite.cpp':
  mangled: _GLOBAL__I_te_sprite.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''te_spritespray.cpp':
  mangled: _GLOBAL__I_te_spritespray.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''te_worlddecal.cpp':
  mangled: _GLOBAL__I_te_worlddecal.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''team.cpp':
  mangled: _GLOBAL__I_team.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''teamplay_gamerules.cpp':
  mangled: _GLOBAL__I_teamplay_gamerules.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''templateentities.cpp':
  mangled: _GLOBAL__I_templateentities.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''tesla.cpp':
  mangled: _GLOBAL__I_tesla.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''test_ehandle.cpp':
  mangled: _GLOBAL__I_test_ehandle.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''test_proxytoggle.cpp':
  mangled: _GLOBAL__I_test_proxytoggle.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''test_stressentities.cpp':
  mangled: _GLOBAL__I_test_stressentities.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''testfunctions.cpp':
  mangled: _GLOBAL__I_testfunctions.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''testtraceline.cpp':
  mangled: _GLOBAL__I_testtraceline.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''trains.cpp':
  mangled: _GLOBAL__I_trains.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''triggers.cpp':
  mangled: _GLOBAL__I_triggers.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''util.cpp':
  mangled: _GLOBAL__I_util.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''util_shared.cpp':
  mangled: _GLOBAL__I_util_shared.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''vehicle_base.cpp':
  mangled: _GLOBAL__I_vehicle_base.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''vehicle_baseserver.cpp':
  mangled: _GLOBAL__I_vehicle_baseserver.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''vguiscreen.cpp':
  mangled: _GLOBAL__I_vguiscreen.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''voice_gamemgr.cpp':
  mangled: _GLOBAL__I_voice_gamemgr.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''vote_controller.cpp':
  mangled: _GLOBAL__I_vote_controller.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''vscript_server.cpp':
  mangled: _GLOBAL__I_vscript_server.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''waterbullet.cpp':
  mangled: _GLOBAL__I_waterbullet.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''waterlodcontrol.cpp':
  mangled: _GLOBAL__I_waterlodcontrol.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''wcedit.cpp':
  mangled: _GLOBAL__I_wcedit.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''weight_button.cpp':
  mangled: _GLOBAL__I_weight_button.cpp
  signature: Ran out of bytes!
'`global constructor keyed to''world.cpp':
  mangled: _GLOBAL__I_world.cpp
  signature: Ran out of bytes!
base_commander_orderPrecache::CResourcePrecacher::Cache(IPrecacheHandler *,bool,ResourceList_t__ *,bool):
  mangled: _ZN28base_commander_orderPrecache18CResourcePrecacher5CacheEP16IPrecacheHandlerbP16ResourceList_t__b
  signature: \x53\x8B\x5C\x24\x0C\x56\x8B\x74\x24\x0C\x8B\x06\x8B\x10\x57\x8B\x7C\x24\x18\x6A\x00\x57\x53\x68\x2A\x2A\x2A\x2A\x6A\x04\x8B\xCE\xFF\xD2\x8B\x06\x8B\x10\x6A\x00\x57\x53\x68\x2A\x2A\x2A\x2A\x6A\x05
cast_hull(CCommand const&):
  mangled: _ZL9cast_hullRK8CCommand
  signature: \x55\x8B\xEC\x83\xE4\xC0\x81\xEC\xB0\x00\x00\x00\x53\x55\x56\x57\xE8\x2A\x2A\x2A\x2A\xD9\x05\x2A\x2A\x2A\x2A
cast_ray(CCommand const&):
  mangled: _ZL8cast_rayRK8CCommand
  signature: \x55\x8B\xEC\x83\xE4\xC0\x81\xEC\xB0\x00\x00\x00\x53\x55\x56\x57\xE8\x2A\x2A\x2A\x2A\x6A\x00
ch_createnotice(CCommand const&):
  mangled: _ZL15ch_createnoticeRK8CCommand
  signature: \x83\xEC\x20\xE8\x2A\x2A\x2A\x2A
dump_server_demo(CCommand const&):
  mangled: _ZL16dump_server_demoRK8CCommand
  signature: \x80\x3D\x2A\x2A\x2A\x2A\x00\x75\x2A\xC7\x44\x24\x04\x2A\x2A\x2A\x2A
ent_setang(CCommand const&):
  mangled: _ZL10ent_setangRK8CCommand
  signature: Signature is too long!
ent_setpos(CCommand const&):
  mangled: _ZL10ent_setposRK8CCommand
  signature: Signature is too long!
give(CCommand const&):
  mangled: _ZL4giveRK8CCommand
  signature: \x81\xEC\x04\x01\x00\x00\x56\xE8\x2A\x2A\x2A\x2A
hammer_update_safe_entities(CCommand const&):
  mangled: _ZL27hammer_update_safe_entitiesRK8CCommand
  signature: \x83\xEC\x3C\x53\x55\x56\x57\x68\x2A\x2A\x2A\x2A
mp_disable_autokick(CCommand const&):
  mangled: _ZL19mp_disable_autokickRK8CCommand
  signature: \x51\xE8\x2A\x2A\x2A\x2A\x84\xC0\x75\x2A
mstudioanimdesc_t::pAnim(int *,float &):
  mangled: _ZNK17mstudioanimdesc_t5pAnimEPiRf
  signature: \x51\x53\x55\x56\x8B\xF1\x8B\x4E\x54
nav_chop_selected(CCommand const&):
  mangled: _ZL17nav_chop_selectedRK8CCommand
  signature: \x83\xEC\x18\xE8\x2A\x2A\x2A\x2A\x84\xC0\x0F\x84\x2A\x2A\x2A\x2A\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x01\x8B\x50\x08\xFF\xD2\x84\xC0\x0F\x85\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A
nav_dump_selected_set_positions(CCommand const&):
  mangled: _ZL31nav_dump_selected_set_positionsRK8CCommand
  signature: \x55\x8B\xEC\x83\xE4\xC0\xA1\x2A\x2A\x2A\x2A\x8B\x48\x20\x8B\x50\x0C\x8B\x0C\x8A
nav_list_meshes(CCommand const&):
  mangled: _ZL15nav_list_meshesRK8CCommand
  signature: \x55\x8B\xEC\x83\xE4\xC0\xA1\x2A\x2A\x2A\x2A\x8B\x48\x20\x8B\x50\x0C\x81\xEC\x30\x04\x00\x00
nav_select_radius(CCommand const&):
  mangled: _ZL17nav_select_radiusRK8CCommand
  signature: \x83\xEC\x18\xE8\x2A\x2A\x2A\x2A\x84\xC0\x0F\x84\x2A\x2A\x2A\x2A\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x01\x8B\x50\x08\xFF\xD2\x84\xC0\x0F\x85\x2A\x2A\x2A\x2A\x8B\x4C\x24\x1C
nav_show_dumped_positions(CCommand const&):
  mangled: _ZL25nav_show_dumped_positionsRK8CCommand
  signature: \x81\xEC\x3C\x02\x00\x00\x6A\x01
nav_simplify_selected(CCommand const&):
  mangled: _ZL21nav_simplify_selectedRK8CCommand
  signature: \xE8\x2A\x2A\x2A\x2A\x84\xC0\x74\x2A\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x01\x8B\x50\x08
nav_test_stairs(CCommand const&):
  mangled: _ZL15nav_test_stairsRK8CCommand
  signature: \xA1\x2A\x2A\x2A\x2A\x8B\x48\x20\x8B\x50\x0C\x8B\x0C\x8A\x53\x56\x57\x33\xDB
nb_command(CCommand const&):
  mangled: _ZL10nb_commandRK8CCommand
  signature: \x8B\x4C\x24\x04\x83\x39\x01
nb_delete_all(CCommand const&):
  mangled: _ZL13nb_delete_allRK8CCommand
  signature: \x51\xE8\x2A\x2A\x2A\x2A\x84\xC0\x0F\x84\x2A\x2A\x2A\x2A
nd_base_structurePrecache::CResourcePrecacher::Cache(IPrecacheHandler *,bool,ResourceList_t__ *,bool):
  mangled: _ZN25nd_base_structurePrecache18CResourcePrecacher5CacheEP16IPrecacheHandlerbP16ResourceList_t__b
  signature: Ran out of bytes!
nd_commander_damage_abilityPrecache::CResourcePrecacher::Cache(IPrecacheHandler *,bool,ResourceList_t__ *,bool):
  mangled: _ZN35nd_commander_damage_abilityPrecache18CResourcePrecacher5CacheEP16IPrecacheHandlerbP16ResourceList_t__b
  signature: Ran out of bytes!
nd_commander_heal_abilityPrecache::CResourcePrecacher::Cache(IPrecacheHandler *,bool,ResourceList_t__ *,bool):
  mangled: _ZN33nd_commander_heal_abilityPrecache18CResourcePrecacher5CacheEP16IPrecacheHandlerbP16ResourceList_t__b
  signature: Ran out of bytes!
nd_commander_hinder_abilityPrecache::CResourcePrecacher::Cache(IPrecacheHandler *,bool,ResourceList_t__ *,bool):
  mangled: _ZN35nd_commander_hinder_abilityPrecache18CResourcePrecacher5CacheEP16IPrecacheHandlerbP16ResourceList_t__b
  signature: Ran out of bytes!
nd_explosion_round_projectilePrecache::CResourcePrecacher::Cache(IPrecacheHandler *,bool,ResourceList_t__ *,bool):
  mangled: _ZN37nd_explosion_round_projectilePrecache18CResourcePrecacher5CacheEP16IPrecacheHandlerbP16ResourceList_t__b
  signature: Ran out of bytes!
nd_info_primary_resource_pointPrecache::CResourcePrecacher::Cache(IPrecacheHandler *,bool,ResourceList_t__ *,bool):
  mangled: _ZN38nd_info_primary_resource_pointPrecache18CResourcePrecacher5CacheEP16IPrecacheHandlerbP16ResourceList_t__b
  signature: Ran out of bytes!
nd_info_secondary_resource_pointPrecache::CResourcePrecacher::Cache(IPrecacheHandler *,bool,ResourceList_t__ *,bool):
  mangled: _ZN40nd_info_secondary_resource_pointPrecache18CResourcePrecacher5CacheEP16IPrecacheHandlerbP16ResourceList_t__b
  signature: Ran out of bytes!
nd_info_vyksa_primary_resource_pointPrecache::CResourcePrecacher::Cache(IPrecacheHandler *,bool,ResourceList_t__ *,bool):
  mangled: _ZN44nd_info_vyksa_primary_resource_pointPrecache18CResourcePrecacher5CacheEP16IPrecacheHandlerbP16ResourceList_t__b
  signature: Ran out of bytes!
nd_projectile_grenade_launchedPrecache::CResourcePrecacher::Cache(IPrecacheHandler *,bool,ResourceList_t__ *,bool):
  mangled: _ZN38nd_projectile_grenade_launchedPrecache18CResourcePrecacher5CacheEP16IPrecacheHandlerbP16ResourceList_t__b
  signature: Ran out of bytes!
nd_weapon_basePrecache::CResourcePrecacher::Cache(IPrecacheHandler *,bool,ResourceList_t__ *,bool):
  mangled: _ZN22nd_weapon_basePrecache18CResourcePrecacher5CacheEP16IPrecacheHandlerbP16ResourceList_t__b
  signature: Ran out of bytes!
nd_weaponbase_grenade_projPrecache::CResourcePrecacher::Cache(IPrecacheHandler *,bool,ResourceList_t__ *,bool):
  mangled: _ZN34nd_weaponbase_grenade_projPrecache18CResourcePrecacher5CacheEP16IPrecacheHandlerbP16ResourceList_t__b
  signature: Ran out of bytes!
phys2_load(CCommand const&):
  mangled: _ZL10phys2_loadRK8CCommand
  signature: \x56\x8B\x74\x24\x08\x8B\x06\x83\xF8\x01
phys2_shoot(CCommand const&):
  mangled: _ZL11phys2_shootRK8CCommand
  signature: \x55\x8B\xEC\x81\xEC\xD4\x01\x00\x00
phys_shoot(CCommand const&):
  mangled: _ZL10phys_shootRK8CCommand
  signature: \x55\x8B\xEC\x81\xEC\xFC\x01\x00\x00
physics_budget(CCommand const&):
  mangled: _ZL14physics_budgetRK8CCommand
  signature: \x55\x8B\xEC\x81\xEC\x4C\x01\x00\x00
rangefinder(CCommand const&):
  mangled: _ZL11rangefinderRK8CCommand
  signature: \x55\x8B\xEC\x83\xE4\xF0\x81\xEC\x8C\x00\x00\x00
report_soundpatch(CCommand const&):
  mangled: _ZL17report_soundpatchRK8CCommand
  signature: \xA1\x2A\x2A\x2A\x2A\x50\x68\x2A\x2A\x2A\x2A\xFF\x15\x2A\x2A\x2A\x2A\x83\xC4\x08\xC3
script_help(CCommand const&):
  mangled: _ZL11script_helpRK8CCommand
  signature: \x81\xEC\x0C\x01\x00\x00\x83\x3D\x2A\x2A\x2A\x2A\x00
setang_exact(CCommand const&):
  mangled: _ZL12setang_exactRK8CCommand
  signature: \xA1\x2A\x2A\x2A\x2A\x8B\x48\x1C\x83\xEC\x18\x83\x79\x30\x00\x0F\x84\x2A\x2A\x2A\x2A\x56\xE8\x2A\x2A\x2A\x2A\x8B\xF0\x85\xF6\x0F\x84\x2A\x2A\x2A\x2A\x8B\x16\x8B\x82\x68\x01\x00\x00\x8B\xCE\xFF\xD0\x84\xC0\x0F\x84\x2A\x2A\x2A\x2A\x57\x8B\x7C\x24\x24\x83\x3F\x03\x7D\x2A\x6A\x00\x6A\x00\x6A\x00\x6A\x00\x68\x2A\x2A\x2A\x2A\x6A\x02\x56\xE8\x2A\x2A\x2A\x2A\x83\xC4\x1C\x5F\x5E\x83\xC4\x18\xC3\x8B\x8E\x34\x01\x00\x00\xC1\xE9\x0B\xF6\xC1\x01\x74\x2A\x8B\xCE\xE8\x2A\x2A\x2A\x2A\x83\x3F\x01\x8B\x86\x68\x03\x00\x00\x8B\x96\x64\x03\x00\x00\x8B\x8E\x6C\x03\x00\x00\x89\x44\x24\x18
setpos(CCommand const&):
  mangled: _ZL6setposRK8CCommand
  signature: Signature is too long!
setpos_exact(CCommand const&):
  mangled: _ZL12setpos_exactRK8CCommand
  signature: Signature is too long!
setpos_player(CCommand const&):
  mangled: _ZL13setpos_playerRK8CCommand
  signature: \xA1\x2A\x2A\x2A\x2A\x8B\x48\x1C\x83\xEC\x18\x83\x79\x30\x00\x0F\x84\x2A\x2A\x2A\x2A\x56\xE8\x2A\x2A\x2A\x2A\x8B\xF0\x85\xF6\x0F\x84\x2A\x2A\x2A\x2A\x8B\x16\x8B\x82\x68\x01\x00\x00\x8B\xCE\xFF\xD0\x84\xC0\x0F\x84\x2A\x2A\x2A\x2A\x57\x8B\x7C\x24\x24\x8B\x07
soundscape_flush(CCommand const&):
  mangled: _ZL16soundscape_flushRK8CCommand
  signature: \x56\xE8\x2A\x2A\x2A\x2A\x8B\xF0\x85\xF6\x74\x2A\x8B\x06\x8B\x90\x68\x01\x00\x00\x8B\xCE\xFF\xD2\x84\xC0\x75\x2A
struct_armouryPrecache::CResourcePrecacher::Cache(IPrecacheHandler *,bool,ResourceList_t__ *,bool):
  mangled: _ZN22struct_armouryPrecache18CResourcePrecacher5CacheEP16IPrecacheHandlerbP16ResourceList_t__b
  signature: Ran out of bytes!
struct_artillery_explosionPrecache::CResourcePrecacher::Cache(IPrecacheHandler *,bool,ResourceList_t__ *,bool):
  mangled: _ZN34struct_artillery_explosionPrecache18CResourcePrecacher5CacheEP16IPrecacheHandlerbP16ResourceList_t__b
  signature: Ran out of bytes!
struct_assemblerPrecache::CResourcePrecacher::Cache(IPrecacheHandler *,bool,ResourceList_t__ *,bool):
  mangled: _ZN24struct_assemblerPrecache18CResourcePrecacher5CacheEP16IPrecacheHandlerbP16ResourceList_t__b
  signature: Ran out of bytes!
struct_barrierPrecache::CResourcePrecacher::Cache(IPrecacheHandler *,bool,ResourceList_t__ *,bool):
  mangled: _ZN22struct_barrierPrecache18CResourcePrecacher5CacheEP16IPrecacheHandlerbP16ResourceList_t__b
  signature: Ran out of bytes!
struct_base_spawnPrecache::CResourcePrecacher::Cache(IPrecacheHandler *,bool,ResourceList_t__ *,bool):
  mangled: _ZN25struct_base_spawnPrecache18CResourcePrecacher5CacheEP16IPrecacheHandlerbP16ResourceList_t__b
  signature: Ran out of bytes!
struct_delivery_platformPrecache::CResourcePrecacher::Cache(IPrecacheHandler *,bool,ResourceList_t__ *,bool):
  mangled: _ZN32struct_delivery_platformPrecache18CResourcePrecacher5CacheEP16IPrecacheHandlerbP16ResourceList_t__b
  signature: Ran out of bytes!
struct_flamethrower_turretPrecache::CResourcePrecacher::Cache(IPrecacheHandler *,bool,ResourceList_t__ *,bool):
  mangled: _ZN34struct_flamethrower_turretPrecache18CResourcePrecacher5CacheEP16IPrecacheHandlerbP16ResourceList_t__b
  signature: Ran out of bytes!
struct_fusion_reactorPrecache::CResourcePrecacher::Cache(IPrecacheHandler *,bool,ResourceList_t__ *,bool):
  mangled: _ZN29struct_fusion_reactorPrecache18CResourcePrecacher5CacheEP16IPrecacheHandlerbP16ResourceList_t__b
  signature: Ran out of bytes!
struct_machinegun_turretPrecache::CResourcePrecacher::Cache(IPrecacheHandler *,bool,ResourceList_t__ *,bool):
  mangled: _ZN32struct_machinegun_turretPrecache18CResourcePrecacher5CacheEP16IPrecacheHandlerbP16ResourceList_t__b
  signature: Ran out of bytes!
struct_power_relayPrecache::CResourcePrecacher::Cache(IPrecacheHandler *,bool,ResourceList_t__ *,bool):
  mangled: _ZN26struct_power_relayPrecache18CResourcePrecacher5CacheEP16IPrecacheHandlerbP16ResourceList_t__b
  signature: Ran out of bytes!
struct_power_stationPrecache::CResourcePrecacher::Cache(IPrecacheHandler *,bool,ResourceList_t__ *,bool):
  mangled: _ZN28struct_power_stationPrecache18CResourcePrecacher5CacheEP16IPrecacheHandlerbP16ResourceList_t__b
  signature: Ran out of bytes!
struct_radarPrecache::CResourcePrecacher::Cache(IPrecacheHandler *,bool,ResourceList_t__ *,bool):
  mangled: _ZN20struct_radarPrecache18CResourcePrecacher5CacheEP16IPrecacheHandlerbP16ResourceList_t__b
  signature: Ran out of bytes!
struct_resource_pointPrecache::CResourcePrecacher::Cache(IPrecacheHandler *,bool,ResourceList_t__ *,bool):
  mangled: _ZN29struct_resource_pointPrecache18CResourcePrecacher5CacheEP16IPrecacheHandlerbP16ResourceList_t__b
  signature: Ran out of bytes!
struct_sonic_turretPrecache::CResourcePrecacher::Cache(IPrecacheHandler *,bool,ResourceList_t__ *,bool):
  mangled: _ZN27struct_sonic_turretPrecache18CResourcePrecacher5CacheEP16IPrecacheHandlerbP16ResourceList_t__b
  signature: Ran out of bytes!
struct_support_stationPrecache::CResourcePrecacher::Cache(IPrecacheHandler *,bool,ResourceList_t__ *,bool):
  mangled: _ZN30struct_support_stationPrecache18CResourcePrecacher5CacheEP16IPrecacheHandlerbP16ResourceList_t__b
  signature: Ran out of bytes!
struct_transport_gatePrecache::CResourcePrecacher::Cache(IPrecacheHandler *,bool,ResourceList_t__ *,bool):
  mangled: _ZN29struct_transport_gatePrecache18CResourcePrecacher5CacheEP16IPrecacheHandlerbP16ResourceList_t__b
  signature: Ran out of bytes!
struct_wallPrecache::CResourcePrecacher::Cache(IPrecacheHandler *,bool,ResourceList_t__ *,bool):
  mangled: _ZN19struct_wallPrecache18CResourcePrecacher5CacheEP16IPrecacheHandlerbP16ResourceList_t__b
  signature: Ran out of bytes!
surfaceprop(CCommand const&):
  mangled: _ZL11surfacepropRK8CCommand
  signature: \x55\x8B\xEC\x83\xE4\xF0\x81\xEC\xB4\x01\x00\x00
sv_benchmark_force_start(CCommand const&):
  mangled: _ZL24sv_benchmark_force_startRK8CCommand
  signature: \x8B\x44\x24\x04\x85\xC0\x56\x8B\xF1\x75\x2A\x39\x46\x04
sv_findsoundname(CCommand const&):
  mangled: _ZL16sv_findsoundnameRK8CCommand
  signature: \x83\xEC\x10\xE8\x2A\x2A\x2A\x2A\x84\xC0\x0F\x84\x2A\x2A\x2A\x2A
sv_phys2_stats(CCommand const&):
  mangled: _ZL14sv_phys2_statsRK8CCommand
  signature: \x8B\x0D\x2A\x2A\x2A\x2A\x85\xC9\x74\x2A\x8B\x01\x8B\x54\x24\x04
sv_querycache_stats(CCommand const&):
  mangled: _ZL19sv_querycache_statsRK8CCommand
  signature: \xA1\x2A\x2A\x2A\x2A\x33\xC9\x85\xC0\x74\x2A
sv_soundemitter_filecheck(CCommand const&):
  mangled: _ZL25sv_soundemitter_filecheckRK8CCommand
  signature: \xE8\x2A\x2A\x2A\x2A\x84\xC0\x74\x2A\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x01\x8B\x50\x44
sv_soundemitter_reload(CCommand const&):
  mangled: _ZL22sv_soundemitter_reloadRK8CCommand
  signature: \x56\x57\x8B\xF9\x8D\x77\x44
sv_soundemitter_spew(CCommand const&):
  mangled: _ZL20sv_soundemitter_spewRK8CCommand
  signature: \x8B\x44\x24\x04\x83\x38\x02\x74\x2A\xC7\x44\x24\x04\x2A\x2A\x2A\x2A\xFF\x25\x2A\x2A\x2A\x2A\x8B\x80\x0C\x04\x00\x00
unlock_research(CCommand const&):
  mangled: _ZL15unlock_researchRK8CCommand
  signature: \x8B\x54\x24\x04\x8B\x02\x83\xF8\x03
variant_t::Convert(_fieldtypes):
  mangled: _ZN9variant_t7ConvertE11_fieldtypes
  signature: \x8B\x44\x24\x04\x83\xEC\x18\x56\x8B\xF1\x8B\x4E\x10
variant_t::ToString(void):
  mangled: _ZNK9variant_t8ToStringEv
  signature: \x56\x8B\xF1\x8B\x46\x10\x83\xF8\x0D
weapon_armbladePrecache::CResourcePrecacher::Cache(IPrecacheHandler *,bool,ResourceList_t__ *,bool):
  mangled: _ZN23weapon_armbladePrecache18CResourcePrecacher5CacheEP16IPrecacheHandlerbP16ResourceList_t__b
  signature: Ran out of bytes!
weapon_armknivesPrecache::CResourcePrecacher::Cache(IPrecacheHandler *,bool,ResourceList_t__ *,bool):
  mangled: _ZN24weapon_armknivesPrecache18CResourcePrecacher5CacheEP16IPrecacheHandlerbP16ResourceList_t__b
  signature: Ran out of bytes!
weapon_avengerPrecache::CResourcePrecacher::Cache(IPrecacheHandler *,bool,ResourceList_t__ *,bool):
  mangled: _ZN22weapon_avengerPrecache18CResourcePrecacher5CacheEP16IPrecacheHandlerbP16ResourceList_t__b
  signature: Ran out of bytes!
weapon_daisycutterPrecache::CResourcePrecacher::Cache(IPrecacheHandler *,bool,ResourceList_t__ *,bool):
  mangled: _ZN26weapon_daisycutterPrecache18CResourcePrecacher5CacheEP16IPrecacheHandlerbP16ResourceList_t__b
  signature: Ran out of bytes!
weapon_energy_armbladePrecache::CResourcePrecacher::Cache(IPrecacheHandler *,bool,ResourceList_t__ *,bool):
  mangled: _ZN30weapon_energy_armbladePrecache18CResourcePrecacher5CacheEP16IPrecacheHandlerbP16ResourceList_t__b
  signature: Ran out of bytes!
weapon_f2000_launcherPrecache::CResourcePrecacher::Cache(IPrecacheHandler *,bool,ResourceList_t__ *,bool):
  mangled: _ZN29weapon_f2000_launcherPrecache18CResourcePrecacher5CacheEP16IPrecacheHandlerbP16ResourceList_t__b
  signature: Ran out of bytes!
weapon_f2000_silencedPrecache::CResourcePrecacher::Cache(IPrecacheHandler *,bool,ResourceList_t__ *,bool):
  mangled: _ZN29weapon_f2000_silencedPrecache18CResourcePrecacher5CacheEP16IPrecacheHandlerbP16ResourceList_t__b
  signature: Ran out of bytes!
weapon_hyposprayPrecache::CResourcePrecacher::Cache(IPrecacheHandler *,bool,ResourceList_t__ *,bool):
  mangled: _ZN24weapon_hyposprayPrecache18CResourcePrecacher5CacheEP16IPrecacheHandlerbP16ResourceList_t__b
  signature: Ran out of bytes!
weapon_nx300Precache::CResourcePrecacher::Cache(IPrecacheHandler *,bool,ResourceList_t__ *,bool):
  mangled: _ZN20weapon_nx300Precache18CResourcePrecacher5CacheEP16IPrecacheHandlerbP16ResourceList_t__b
  signature: Ran out of bytes!
weapon_radarkitPrecache::CResourcePrecacher::Cache(IPrecacheHandler *,bool,ResourceList_t__ *,bool):
  mangled: _ZN23weapon_radarkitPrecache18CResourcePrecacher5CacheEP16IPrecacheHandlerbP16ResourceList_t__b
  signature: Ran out of bytes!
weapon_repair_toolPrecache::CResourcePrecacher::Cache(IPrecacheHandler *,bool,ResourceList_t__ *,bool):
  mangled: _ZN26weapon_repair_toolPrecache18CResourcePrecacher5CacheEP16IPrecacheHandlerbP16ResourceList_t__b
  signature: Ran out of bytes!
